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| /* | |
| * UpdateAvatarInfoWindow | |
| * A simple Unity Editor window for viewing and updating VRChat avatar information without re-uploading. | |
| * | |
| * This tool allows you to update avatar information (name, description, visibility, styles, | |
| * content warnings, and tags) directly from the Unity Editor without uploading the avatar again. | |
| * You must be logged in via the VRChat SDK Control Panel before using this window. | |
| * Select an avatar from the dropdown to load its current information, edit the fields, | |
| * and click "Save Changes" to apply the updates to the VRChat backend. | |
| * https://gist.github.com/anatawa12/5f0161e7d6286d82687df1b165db74f0 |
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| /* | |
| * MipStreamingChecker | |
| * Simple tool to check if mipmap streaming is working or not | |
| * https://gist.github.com/anatawa12/ca7aeb6f8a5196a1bf66e912733ec12a | |
| * | |
| * Click `Tools/anatawa12 gists/MipStreamingChecker` to open this window. | |
| * | |
| * MIT License | |
| * | |
| * Copyright (c) 2023 anatawa12 |
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| /* | |
| * SimpleAvatarUploader | |
| * A simple script to upload avatars with VRCSDK Public API | |
| * https://gist.github.com/anatawa12/029f749b527ed0a8d6dc853a5bcf9b94 | |
| * | |
| * This tool is made to provide a simple way to upload avatars with the same way as Continuous Avatar Uploader does, to test compatibility with other avatar-related tools. | |
| * | |
| * Continouus avatar uploader currently uses `IVRCSdkAvatarBuilderApi.Build` API to build, | |
| * and use `VRCApi.UpdateAvatarBundle` to upload the avatar bundle just built. | |
| * |
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| /* | |
| * Quick Copy Components | |
| * https://gist.github.com/anatawa12/c984c98b8676d1893d7d3f79f50c18aa | |
| * | |
| * Copy Components from one GameObject to another quickly & bulkily. | |
| * | |
| * The window allows you to copy components from source GameObjects to another GameObjects. | |
| * This does not copy recursively, only components attached to the specified GameObjects are copied. | |
| * | |
| * MIT License |
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| /* | |
| * Copy Cloth Settings By Distance | |
| * https://gist.github.com/anatawa12/3448b46d43b9f89ac22be985bf9c3c21 | |
| * | |
| * Copy cloth settings from source cloth to destination cloth based on distance from a point. | |
| * | |
| * MIT License | |
| * | |
| * Copyright (c) 2023 anatawa12 | |
| * |
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| /* | |
| * BlendShapeSyncGenerator | |
| * Simple window to generate Modular Avatar's Blendshape Sync components. | |
| * https://gist.github.com/anatawa12/b577547d96eea6975279dee2a7e59578 | |
| * | |
| * 1. Click `Tools/anatawa12 gists/BlendShapeSyncGenerator` to open this window. | |
| * 2. Set `Find Root Object` to the root GameObject of your avatar, or outfit you want to process. | |
| * 3. Set `Sync Sources` to SkinnedMeshRenderers which has blendshapes you want to sync from. This is tipically mesh like Body_base. | |
| * 4. Click `Find Candidates` button to find SkinnedMeshRenderers which can sync blendshapes from `Sync Sources`. | |
| * 5. Enable / disable blendshape sync you want to generate. |
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| /* | |
| * UpdateAnimationHashSetProcessor | |
| * A IVRCSDKPreprocessAvatarCallback to update animation hashset of VRCAvatarDescriptor. | |
| * https://gist.github.com/anatawa12/e4b346a295d44476763814a7cad6bfd9 | |
| * | |
| * Updates animation hashset of VRCAvatarDescriptor as the last IVRCSDKPreprocessAvatarCallback | |
| * | |
| * MIT License | |
| * | |
| * Copyright (c) 2023 anatawa12 |
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| /* | |
| * ObjectRecursiveDiff | |
| * Simple utility to show differences between two UnityEngine.Objects recursively. | |
| * https://gist.github.com/anatawa12/96f14582df903936986b786b9210b4dd | |
| * | |
| * Click `Tools/anatawa12 gists/ObjectRecursiveDiff` to open this window. | |
| * | |
| * MIT License | |
| * | |
| * Copyright (c) 2023 anatawa12 |
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| #!/bin/sh | |
| ":" /* | |
| exec deno run --allow-read --allow-write "$0" "$@" | |
| exit $? | |
| ":" */ | |
| const folder = Deno.args[0]; | |
| if (!folder) { | |
| console.error("Usage: shuffle-guid-in-folder.ts <folder>"); |
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| #!/bin/sh | |
| # nginx-proxy-manager: Simple script to manage nginx-proxy container and its networks. | |
| # Requires Docker to be installed and running. | |
| # | |
| # Usage: nginx-proxy-manager <command> [options] [arguments] | |
| # Commands: | |
| # start Start or restart the nginx-proxy container. | |
| # stop Stop the nginx-proxy container. | |
| # pull Pull the latest nginx-proxy image. |
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