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Copy Components from one GameObject to another quickly & bulkily.
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| /* | |
| * Quick Copy Components | |
| * https://gist.github.com/anatawa12/c984c98b8676d1893d7d3f79f50c18aa | |
| * | |
| * Copy Components from one GameObject to another quickly & bulkily. | |
| * | |
| * The window allows you to copy components from source GameObjects to another GameObjects. | |
| * This does not copy recursively, only components attached to the specified GameObjects are copied. | |
| * | |
| * MIT License | |
| * | |
| * Copyright (c) 2023 anatawa12 | |
| * | |
| * Permission is hereby granted, free of charge, to any person obtaining a copy | |
| * of this software and associated documentation files (the "Software"), to deal | |
| * in the Software without restriction, including without limitation the rights | |
| * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | |
| * copies of the Software, and to permit persons to whom the Software is | |
| * furnished to do so, subject to the following conditions: | |
| * | |
| * The above copyright notice and this permission notice shall be included in all | |
| * copies or substantial portions of the Software. | |
| * | |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | |
| * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | |
| * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | |
| * SOFTWARE. | |
| */ | |
| #if UNITY_EDITOR && (!ANATAWA12_GISTS_VPM_PACKAGE || GIST_c984c98b8676d1893d7d3f79f50c18aa) | |
| using System; | |
| using System.Collections.Generic; | |
| using System.Linq; | |
| using JetBrains.Annotations; | |
| using UnityEditor; | |
| using UnityEngine; | |
| using Object = System.Object; | |
| namespace anatawa12.gists | |
| { | |
| internal class QuickCopyComponents : EditorWindow | |
| { | |
| [MenuItem("Tools/anatawa12 gists/Quick Copy Components")] | |
| public static void Open() => GetWindow<QuickCopyComponents>("Quick Copy Components"); | |
| [SerializeField] | |
| CopyConfig[] copies = Array.Empty<CopyConfig>(); | |
| [NonSerialized] | |
| Vector2 scrollPos; | |
| private void OnGUI() | |
| { | |
| Undo.RecordObject(this, "Quick Copy Components UI Change"); | |
| scrollPos = EditorGUILayout.BeginScrollView(scrollPos); | |
| for (var i = 0; i < copies.Length; i++) | |
| { | |
| ref var copy = ref copies[i]; | |
| EditorGUILayout.BeginVertical(GUI.skin.box); | |
| EditorGUILayout.BeginHorizontal(); | |
| copy.source = (GameObject)EditorGUILayout.ObjectField(copy.source, typeof(GameObject), true); | |
| copy.destination = (GameObject)EditorGUILayout.ObjectField(copy.destination, typeof(GameObject), true); | |
| if (GUILayout.Button("X", GUILayout.Width(20))) | |
| { | |
| ArrayUtility.Remove(ref copies, copy); | |
| i--; | |
| } | |
| EditorGUILayout.EndHorizontal(); | |
| if (copy.source != null && copy.destination != null) | |
| { | |
| EditorGUI.indentLevel++; | |
| copy.generalCopies ??= Array.Empty<GeneralCopyConfig>(); | |
| // show transform copy options | |
| EditorGUILayout.ObjectField(copy.source.transform, typeof(Transform), true); | |
| { | |
| EditorGUI.indentLevel++; | |
| DrawTransformCopyFlag("Position", ref copy.transformCopy.copyPosition, | |
| ref copy.transformCopy.copyPositionLocally); | |
| DrawTransformCopyFlag("Rotation", ref copy.transformCopy.copyRotation, | |
| ref copy.transformCopy.copyRotationLocally); | |
| DrawTransformCopyFlag("Scale", ref copy.transformCopy.copyScale, | |
| ref copy.transformCopy.copyScaleLocally); | |
| void DrawTransformCopyFlag(string field, ref bool copy, ref bool copyLocally) | |
| { | |
| copy = EditorGUILayout.ToggleLeft($"Copy {field}", copy); | |
| EditorGUI.indentLevel++; | |
| copyLocally = EditorGUILayout.ToggleLeft("Locally", copyLocally); | |
| EditorGUI.indentLevel--; | |
| } | |
| EditorGUI.indentLevel--; | |
| } | |
| // validate copy settings | |
| for (var index = 0; index < copy.generalCopies.Length; index++) | |
| { | |
| ref var copyConfig = ref copy.generalCopies[index]; | |
| if (copyConfig.source != null && copyConfig.source.gameObject != copy.source) | |
| copy.source.TryGetComponent(copyConfig.source.GetType(), out copyConfig.source); | |
| if (copyConfig.destination != null && copyConfig.destination.gameObject != copy.destination) | |
| copy.destination.TryGetComponent(copyConfig.destination.GetType(), out copyConfig.destination); | |
| if (copyConfig.source == null || copyConfig.destination == null || | |
| copyConfig.source.GetType() != copyConfig.destination.GetType()) | |
| { | |
| ArrayUtility.RemoveAt(ref copy.generalCopies, index); | |
| index--; | |
| } | |
| } | |
| // add missing components | |
| foreach (var component in copy.source.GetComponents<Component>().Distinct<Component>(TypeComparator.Instance)) | |
| { | |
| if (component is Transform) continue; // Skip Transform component | |
| if (copy.generalCopies.Any(c => c.source != null && c.source.GetType() == component.GetType())) | |
| continue; // already registered | |
| var destinationComponent = copy.destination.GetComponent(component.GetType()); | |
| if (destinationComponent == null) continue; // destination does not have this component | |
| ArrayUtility.Add(ref copy.generalCopies, new GeneralCopyConfig | |
| { | |
| source = component, | |
| destination = destinationComponent, | |
| doCopying = false, | |
| }); | |
| } | |
| // show copy options | |
| for (var index = 0; index < copy.generalCopies.Length; index++) | |
| { | |
| ref var copyConfig = ref copy.generalCopies[index]; | |
| EditorGUILayout.ObjectField(copyConfig.source, typeof(Component), true); | |
| { | |
| EditorGUI.indentLevel++; | |
| copyConfig.doCopying = EditorGUILayout.ToggleLeft("Do Copying", copyConfig.doCopying); | |
| EditorGUI.indentLevel--; | |
| } | |
| } | |
| EditorGUI.indentLevel--; | |
| } | |
| EditorGUILayout.EndVertical(); | |
| } | |
| EditorGUILayout.EndScrollView(); | |
| if (GUILayout.Button("Add Copy")) | |
| { | |
| ArrayUtility.Add(ref copies, new CopyConfig()); | |
| } | |
| if (GUILayout.Button("Copy Components")) | |
| { | |
| Undo.IncrementCurrentGroup(); | |
| var undoGroup = Undo.GetCurrentGroup(); | |
| foreach (var copy in copies) | |
| { | |
| if (copy.source == null || copy.destination == null) continue; | |
| Undo.RecordObject(copy.destination.transform, "Quick Copy Components"); | |
| // copy transform | |
| if (copy.transformCopy.copyPosition) | |
| { | |
| if (copy.transformCopy.copyPositionLocally) | |
| copy.destination.transform.localPosition = copy.source.transform.localPosition; | |
| else | |
| copy.destination.transform.position = copy.source.transform.position; | |
| } | |
| if (copy.transformCopy.copyRotation) | |
| { | |
| if (copy.transformCopy.copyRotationLocally) | |
| copy.destination.transform.localRotation = copy.source.transform.localRotation; | |
| else | |
| copy.destination.transform.rotation = copy.source.transform.rotation; | |
| } | |
| if (copy.transformCopy.copyScale) | |
| { | |
| if (copy.transformCopy.copyScaleLocally) | |
| copy.destination.transform.localScale = copy.source.transform.localScale; | |
| else | |
| copy.destination.transform.localScale = copy.source.transform.lossyScale; | |
| } | |
| PrefabUtility.RecordPrefabInstancePropertyModifications(copy.destination.transform); | |
| // copy other components | |
| foreach (var generalCopy in copy.generalCopies ?? Array.Empty<GeneralCopyConfig>()) | |
| { | |
| if (!generalCopy.doCopying) continue; | |
| if (generalCopy.source == null || generalCopy.destination == null) continue; | |
| if (generalCopy.source.GetType() != generalCopy.destination.GetType()) continue; | |
| Undo.RecordObject(generalCopy.destination, "Quick Copy Components"); | |
| EditorUtility.CopySerialized(generalCopy.source, generalCopy.destination); | |
| PrefabUtility.RecordPrefabInstancePropertyModifications(generalCopy.destination); | |
| } | |
| } | |
| Undo.CollapseUndoOperations(undoGroup); | |
| } | |
| } | |
| [Serializable] | |
| struct CopyConfig | |
| { | |
| [CanBeNull] public GameObject source; | |
| [CanBeNull] public GameObject destination; | |
| public TransformCopyConfig transformCopy; | |
| [CanBeNull] public GeneralCopyConfig[] generalCopies; | |
| } | |
| [Serializable] | |
| struct TransformCopyConfig | |
| { | |
| public bool copyPosition; | |
| public bool copyPositionLocally; | |
| public bool copyRotation; | |
| public bool copyRotationLocally; | |
| public bool copyScale; | |
| public bool copyScaleLocally; | |
| } | |
| [Serializable] | |
| struct GeneralCopyConfig | |
| { | |
| [CanBeNull] public Component source; | |
| [CanBeNull] public Component destination; | |
| public bool doCopying; | |
| } | |
| class TypeComparator : IEqualityComparer<object> | |
| { | |
| public static TypeComparator Instance = new TypeComparator(); | |
| public bool Equals(object x, object y) => x?.GetType() == y?.GetType(); | |
| public int GetHashCode(object obj) => obj?.GetType().GetHashCode() ?? 0; | |
| } | |
| } | |
| } | |
| #endif |
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