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~/.claude/skills/codex/SKILL.md
```
---
name: codex
description: Drives OpenAI's Codex CLI as a specialist executor in a driver/specialist loop. Use when user asks to "talk to codex", "ask codex", "codex review", "have codex look at this", or wants deep analysis/implementation delegated. Also use proactively for code review and architecture validation.
context: fork
allowed-tools:
- Bash(codex *)
- Bash(cat /tmp/claude/codex-*)
@VictorTaelin
VictorTaelin / foo.ts
Last active March 4, 2026 00:18
quick work
// LamBit.ts
// =========
// A minimal linear functional language with binary pattern matching.
//
// Func ::=
// | Mat ::= "λ" "{" "0" ":" Func ";" "1" ":" Func ";" "}"
// | Lam ::= "λ" Name "." Func
// | Ret ::= Term
//
// Term ::=
export const Nat = null;
export const List = null;
export const Char = null;
export const String = null;
export function $steps(n, acc) {
while (true) {
if (((n >>> 0) === (1 >>> 0)) ? 1 : 0) {
return acc;
}
@VictorTaelin
VictorTaelin / gist:4efe81318ce1576a0f01fd5ebd39e33f
Created February 18, 2026 20:42
test suite for pattern match elaboration into affine case-trees (λ-matches)
λn.
match n:
case #Z:
A
case #S{a}:
B(a)
//λ{#Z:A;#S:λa.B(a)}
λn.
match n:
@VictorTaelin
VictorTaelin / microgpt.py
Created February 12, 2026 00:58 — forked from karpathy/microgpt.py
microgpt
"""
The most atomic way to train and inference a GPT in pure, dependency-free Python.
This file is the complete algorithm.
Everything else is just efficiency.
@karpathy
"""
import os # os.path.exists
import math # math.log, math.exp
import * as Assets from "./assets";
import * as BattleState from "./BattleState";
import * as DialogState from "./DialogState";
import * as Entity from "./Entity";
import * as Floor from "./Floor";
import * as Font from "./Font";
import * as GameMap from "./GameMap";
import * as Glyph from "./Glyph";
import * as Maths from "./Math";
import * as Menu from "./Menu";
λ cdx
╭───────────────────────────────────────────────────
│ >_ OpenAI Codex (v0.87.0)
│ model: gpt-5.2-codex xhigh /model to change
│ directory: ~/vibi/vibimon
@VictorTaelin
VictorTaelin / vibistudio_d1_log.md
Created January 21, 2026 12:17
vibistudio live dia 1 log

[Live VibStudio Dia 1 - Desenvolvimento Pokémon RPG]

Bom dia, vou implementar o primeiro projeto do VibStudio.com - MonsterCat RPG inspirado em Pokémon Red, porém online competitivo. Usando Claude Opus 4.5, GPT-5.2 Codex, TypeScript, HTML5. Live ficará ligada 20-30 janeiro. Vou ficar narrando meus pensamentos, depois vamos fazer transcript e jogar na IA para qualquer pessoa perguntar sobre o projeto.

VibStudio é o novo estúdio que estou fundando. Dois princípios: usar IA para tarefas repetitivas (código), humanos para tarefas com alma (arte, lore). Todo código será open-source em github.com/studio-vib. Temos funding de 2M, runway de 1.5 anos.

Vou começar copiando fielmente o Pokémon Red como base, depois vou desconstruir completamente para não infringir propriedade intelectual. Consultei GPT sobre legalidade - se formos 100% compliant e Nintendo mandar cease & desist, só removemos. Comprei sprites da Yanako para usar temporariamente.

O jogo será battle royale competitivo - todos começam na cidade ini

λ cdx
╭───────────────────────────────────────────────────
│ >_ OpenAI Codex (v0.87.0)
│ model: gpt-5.2-codex xhigh /model to change
│ directory: ~/vibi/vibimon
╭─ Claude Code ──────────────────────────────────────────╮
│ │
│ Welcome back Victor! │
│ │
│ │
│ │
│ ▐▛███▜▌ │
│ ▝▜█████▛▘ │
│ ▘▘ ▝▝ │
│ │