🡪 iicaras
For a concert pitch of
with
🡪 iicaras
For a concert pitch of
with
| #include <stdio.h> | |
| #include <SDL.h> | |
| int main(void) { | |
| SDL_Init(SDL_INIT_AUDIO); | |
| // the representation of our audio device in SDL: | |
| SDL_AudioDeviceID audio_device; | |
| // opening an audio device: |
| # IDA Pro Keyboard shortcuts and tips: | |
| ###################################### | |
| Ctrl+E - Return to entry point | |
| Alt+M - Set bookmark | |
| Ctrl+M - List bookmarks | |
| Space - Toggle full screen/workflow view | |
| Esc - Backup to parent function | |
| Ctrl+X - Find All X-References | |
| Ctrl+R - Change reference information e.g deltas etc. |
| (function() | |
| { | |
| if( location.href.match( /^https:\/\/store\.steampowered\.com\/account\/?$/ ) === null ) | |
| { | |
| alert( 'Please run this on Steam\'s account page details: https://store.steampowered.com/account/' ); | |
| return; | |
| } | |
| var freePackages = | |
| [ |
| void captureScreen() | |
| { | |
| CGImageRef image_ref = CGDisplayCreateImage(CGMainDisplayID()); | |
| CGDataProviderRef provider = CGImageGetDataProvider(image_ref); | |
| CFDataRef dataref = CGDataProviderCopyData(provider); | |
| size_t width, height; | |
| width = CGImageGetWidth(image_ref); | |
| height = CGImageGetHeight(image_ref); | |
| size_t bpp = CGImageGetBitsPerPixel(image_ref) / 8; | |
| uint8 *pixels = malloc(width * height * bpp); |