- Select the original Texture (not the GameObject).
- Change
Texture TypetoSprite (2D and UI). - Change
Wrap ModetoRepeat. - Click
Apply. - Create a
Quadobject:GameObject -> 3D Object ->Quad. - Scale the
Quadto the size you want. - Create a light:
GameObject->Light->Directional Light. - Adjust the light intensity to whatever you like.