Created
February 26, 2018 01:51
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| #include <SDL2/SDL.h> | |
| #include <SDL2/SDL_image.h> | |
| #include <SDL2/SDL_thread.h> | |
| #include <iostream> | |
| #include <queue> | |
| #include <string> | |
| SDL_mutex* mutex; | |
| std::queue<int> shared_queue; | |
| int ProducerThreadFunction(void* data) { | |
| printf("Running Producer thread\n"); | |
| while (true) { | |
| SDL_LockMutex(mutex); | |
| if (!shared_queue.empty()) { | |
| std::cout << "Pop" << shared_queue.front() << std::endl; | |
| shared_queue.pop(); | |
| } | |
| SDL_UnlockMutex(mutex); | |
| } | |
| return 0; | |
| } | |
| int ConsumerThreadFunction(void* data) { | |
| int i = 0; | |
| std::cout << "Running Consumer thread" << std::endl; | |
| while (true) { | |
| SDL_LockMutex(mutex); | |
| if (shared_queue.empty()) { | |
| shared_queue.push(++i); | |
| std::cout << "Push " << i << std::endl; | |
| } | |
| SDL_UnlockMutex(mutex); | |
| } | |
| return 0; | |
| } | |
| int main(int argc, char* args[]) { | |
| SDL_Thread* producer_thread_id = | |
| SDL_CreateThread(ProducerThreadFunction, "Producer", NULL); | |
| SDL_Thread* consumer_thread_id = | |
| SDL_CreateThread(ConsumerThreadFunction, "Consumer", NULL); | |
| mutex = SDL_CreateMutex(); | |
| SDL_WaitThread(consumer_thread_id, NULL); | |
| } |
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