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| int samplesPerFrame = 32; | |
| int numFrames = 42; | |
| float shutterAngle = .8; | |
| int[][] result; | |
| float time; | |
| float d1, d2, th, pp = .7, t, tt; | |
| int N = 10, M = 9; | |
| void setup() { | |
| size(1000,1000); | |
| stroke(255); | |
| strokeWeight(8); | |
| noFill(); | |
| strokeCap(ROUND); | |
| result = new int[width*height][3]; | |
| } | |
| void draw() { | |
| for (int i=0; i<width*height; i++) | |
| for (int a=0; a<3; a++) | |
| result[i][a] = 0; | |
| for (int sa=0; sa<samplesPerFrame; sa++) { | |
| time = map(frameCount-1 + sa*shutterAngle/samplesPerFrame, 0, numFrames, 0, 1); | |
| sample(); | |
| loadPixels(); | |
| for (int i=0; i<pixels.length; i++) { | |
| result[i][0] += pixels[i] >> 16 & 0xff; | |
| result[i][1] += pixels[i] >> 8 & 0xff; | |
| result[i][2] += pixels[i] & 0xff; | |
| } | |
| } | |
| loadPixels(); | |
| for (int i=0; i<pixels.length; i++) | |
| pixels[i] = (result[i][0]/samplesPerFrame) << 16 | | |
| (result[i][1]/samplesPerFrame) << 8 | (result[i][2]/samplesPerFrame); | |
| updatePixels(); | |
| /* saveFrame("f##.png"); | |
| if (frameCount==numFrames) | |
| exit(); */ | |
| } | |
| void sample() { | |
| t = time; | |
| tt = (2*t)%1; | |
| tt = .5*tt + 1.5*tt*tt - tt*tt*tt; | |
| tt *= .5; | |
| if(t>.5) | |
| tt += .5; | |
| background(0); | |
| for(int i=-2; i<N; i++){ | |
| d1 = map(pow(i+2*t,pp),0,pow(N-1,pp),0,width*1.5); | |
| d2 = map(pow(i+2*t+1,pp),0,pow(N-1,pp),0,width*1.5); | |
| if(i+2*t <= 0) | |
| d1 = 0; | |
| if(i+2*t+1 <= 0) | |
| d2 = 0; | |
| if(d1 > 0) | |
| ellipse(width/2,height/2,d1,d1); | |
| for(int j=0; j<M; j++){ | |
| pushMatrix(); | |
| translate(width/2,height/2); | |
| rotate((j + 1.5*(i+2*tt)*(((i+4)%2)*2-1))*TWO_PI/M); | |
| line(0,d1/2 + 1,0,d2/2 - 1); | |
| popMatrix(); | |
| } | |
| } | |
| } |
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