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House Rules - Baldur's Gate 3 - Trials of Tav Reloaded
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| - No full Illithid | |
| - No partial Illithid | |
| - No tadpoles | |
| - No God of Ambition | |
| - No Globe of Invulnerability | |
| - No Invulnerability | |
| - No Warding Bond | |
| - No Symbol | |
| - No spell scroll scribing | |
| - Honor Mode rules, but with multiple save files allowed (for bugs only -- if we wipe, we restart from scratch) | |
| - Hell Mode difficulty (but any tier is fine -- low, balanced, high) | |
| - RogueScore can be freely adjusted (to keep it fun/challenging) | |
| - Hag's Hair buffs can be freely reassigned (to keep the builds interesting) | |
| - Items are limited to vanilla BG3 and the Community Library mod | |
| - Spells included from 5e Spells, Advanced Tabletop Spells, and Spells of Exandria mods | |
| - Expansion is set to level 20 maximum player level, with epic boons enabled (=one boon available at level 20 for pure class builds) | |
| - Brawl's Swarm Mode AI is always used for fights, but enemy tiers "mythical" and above are excluded from Swarm AI control | |
| - Mods to make cantrip/feat selection more interesting: Rebalance Cantrips, Rebalance Feats, Feats Extra | |
| - Nerf mods: Wet Nerf mod (wet targets not vulnerable to cold/lightning), Vow of Enmity nerf mod (VoE only affects a single target) |
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