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@tejaswini-dev-techie
Last active February 13, 2025 15:28
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A Flutter CustomPainter for a step-based progress indicator with a linear progress bar and circular milestones. The filled steps include checkmarks, making it ideal for onboarding flows, task completion trackers, or progress indicators in apps. The number of filled steps is dynamically adjustable.
import 'package:flutter/material.dart';
import 'dart:ui' as ui;
void main() {
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({super.key});
@override
Widget build(BuildContext context) {
return MaterialApp(
debugShowCheckedModeBanner: false,
home: Scaffold(
body: Center(
child: CustomPaint(
size: const Size(328, 12),
painter:
StepperCustomPainter(filledRounds: 3), // Change this dynamically
),
),
),
);
}
}
class StepperCustomPainter extends CustomPainter {
final int filledRounds;
StepperCustomPainter({required this.filledRounds});
@override
void paint(Canvas canvas, Size size) {
// Background progress bar
Paint backgroundPaint = Paint()..style = PaintingStyle.fill;
backgroundPaint.color = const Color(0xffE9E5EF);
canvas.drawRRect(
RRect.fromRectAndCorners(
Rect.fromLTWH(0, size.height * 0.25, size.width, size.height * 0.5),
bottomRight: Radius.circular(size.width * 0.009),
bottomLeft: Radius.circular(size.width * 0.009),
topLeft: Radius.circular(size.width * 0.009),
topRight: Radius.circular(size.width * 0.009),
),
backgroundPaint,
);
// Filled progress bar
Paint filledPaint = Paint()..style = PaintingStyle.fill;
filledPaint.color = const Color(0xff2E2E54);
canvas.drawRRect(
RRect.fromRectAndCorners(
Rect.fromLTWH(0, size.height * 0.25, size.width * (filledRounds / 4),
size.height * 0.5),
bottomRight: Radius.circular(size.width * 0.009),
bottomLeft: Radius.circular(size.width * 0.009),
topLeft: Radius.circular(size.width * 0.009),
topRight: Radius.circular(size.width * 0.009),
),
filledPaint,
);
// Circle positions
List<double> circleOffsets = [
size.width * 0.25,
size.width * 0.50,
size.width * 0.75,
size.width * 1.00,
];
for (int i = 0; i < 4; i++) {
bool isFilled = i < filledRounds;
Paint borderPaint = Paint()
..color = isFilled ? Colors.white : const Color(0xff2E2E54)
..style = PaintingStyle.stroke
..strokeWidth = size.width * 0.003;
Paint fillPaint = Paint()..style = PaintingStyle.fill;
fillPaint.color =
isFilled ? const Color(0xff2E2E54) : const Color(0xffE9E5EF);
// Draw circle with border
canvas.drawCircle(
Offset(circleOffsets[i], size.height * 0.5),
size.width * 0.0175,
fillPaint,
);
canvas.drawCircle(
Offset(circleOffsets[i], size.height * 0.5),
size.width * 0.0175,
borderPaint,
);
// Draw tick mark for filled circles
if (isFilled) {
Path tickPath = Path();
double tickStartX = circleOffsets[i] - size.width * 0.006;
double tickStartY = size.height * 0.52;
double tickMidX = circleOffsets[i] - size.width * 0.002;
double tickMidY = size.height * 0.58;
double tickEndX = circleOffsets[i] + size.width * 0.006;
double tickEndY = size.height * 0.42;
tickPath.moveTo(tickStartX, tickStartY);
tickPath.lineTo(tickMidX, tickMidY);
tickPath.lineTo(tickEndX, tickEndY);
Paint tickPaint = Paint()
..color = Colors.white
..style = PaintingStyle.stroke
..strokeWidth = size.width * 0.003
..strokeCap = StrokeCap.round
..strokeJoin = StrokeJoin.round;
canvas.drawPath(tickPath, tickPaint);
}
}
}
@override
bool shouldRepaint(covariant CustomPainter oldDelegate) {
return true;
}
}
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Screenshot 2025-02-13 at 7 50 34 PM

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