# Forked from https://gist.github.com/gguerini
# Syntax edits by Sick Codes (GPLv3+)
# Disable menu bar transparency
defaults write NSGlobalDomain AppleEnableMenuBarTransparency -bool false
# Show remaining battery time; hide percentage
defaults write com.apple.menuextra.battery ShowPercent -string "NO"
defaults write com.apple.menuextra.battery ShowTime -string "YES"| <?xml version="1.0" encoding="UTF-8"?> | |
| <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> | |
| <plist version="1.0"> | |
| <dict> | |
| <key>PayloadContent</key> | |
| <array> | |
| <dict> | |
| <key>PayloadDisplayName</key> | |
| <string>Restrictions</string> | |
| <key>PayloadIdentifier</key> |
| #!/usr/bin/env python3 | |
| import asyncio | |
| import iterm2 | |
| THEME_LIGHT = "Tango Light" | |
| THEME_DARK = "Tango Dark" | |
| class AutoSwitchTheme: |
How to Force RGB Color Output instead of YPbPr on your M1 Apple Silicon Mac for an External Monitor.
This step-by-step video tutorial will guide you through the procedure of forcing RGB color output on your M1 Mac.
Here is the direct link to the video tutorial: https://www.youtube.com/watch?v=Z1EqH3fd0V4
The video also has Closed Captions (Subtitles) that you can enable, to make it easier to follow if needed.
It's come to my attention that some people have been spamming issue trackers with a link to this gist. While it's a good idea to inform people of the situation in principle, please do not do this. By all means spread the word in the communities that you are a part of, after verifying that they are not aware yet, but unsolicited spam is not helpful. It will just frustrate people.
A number of things have happened since the last update.
| package main | |
| import ( | |
| "context" | |
| "github.com/aws/aws-lambda-go/lambda" | |
| "github.com/aws/aws-sdk-go-v2/aws" | |
| "github.com/aws/aws-sdk-go-v2/config" | |
| "github.com/aws/aws-sdk-go-v2/service/ec2" | |
| "github.com/aws/aws-sdk-go-v2/service/ecs" | |
| "github.com/aws/aws-sdk-go-v2/service/elasticloadbalancingv2" |
The purpose of this tutorial is to walk through the required steps to upgrade NXT chip (or pocketchip) from debian jessie to debian buster.
If you would like to start your Chip from scratch, follow the steps in the Preparation section.
A linux host machine, recommended Ubuntu 18.04. However I managed to do it with 20.10 with some tweak.
FILENAME: README.md
This code uses a Raspberry Pi Zero W to query the Open Weather Maps API, retrieve the current weather data for a location specified by the user, formats the response, and then displays it on a PaPiRus eInk display.
This code was based on code taken from a tutorial on the Adafruit website. The original code was written to work with an Adafruit eInk display. This version was modified to work with a 2.0" (200x96) PaPiRus eInk display attached to a Raspberry Pi Zero W.
WARNING: Article moved to separate repo to allow users contributions: https://github.com/raysan5/custom_game_engines
A couple of weeks ago I played (and finished) A Plague Tale, a game by Asobo Studio. I was really captivated by the game, not only by the beautiful graphics but also by the story and the locations in the game. I decided to investigate a bit about the game tech and I was surprised to see it was developed with a custom engine by a relatively small studio. I know there are some companies using custom engines but it's very difficult to find a detailed market study with that kind of information curated and updated. So this article.
Nowadays lots of companies choose engines like [Unreal](https:
| ################################################################################ | |
| # See bootableinstaller.com # | |
| ################################################################################ | |
| # set strict and verbose modes for bash | |
| set -e | |
| set -u | |
| # If the script already ran once successfully, don't re-run | |
| if [ -f "el-capitan.iso" ]; then |


