This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| using System; | |
| using System.Collections.Generic; | |
| using UnityEngine; | |
| using UnityEngine.UI; | |
| #if UNITY_2017_4 || UNITY_2018_2_OR_NEWER | |
| using UnityEngine.U2D; | |
| #endif | |
| using Sprites = UnityEngine.Sprites; | |
| #if UNITY_EDITOR |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| // Unity Ad Controller for multiple Ad Networks | |
| // Copyrights SKill Knight Studios 2015 | |
| // Author: Noor Ali Butt | |
| // v1.0 | |
| using UnityEngine; | |
| using UnityEngine.UI; | |
| using System.Collections; | |
| using ChartboostSDK; | |
| using GoogleMobileAds.Api; |