| description |
|---|
Initialize the Feature Design (FD) tracking system in any project |
Set up a lightweight feature tracking system in the current project. Creates directory structure, index, templates, slash commands, and CLAUDE.md conventions.
| #!/usr/bin/env bash | |
| # ytdl-ogg - quickly download a youtube video from a URL and save to an ogg, | |
| # with an optional custom filename. | |
| # | |
| # USAGE: | |
| # ytdl-ogg <URL> <output filename> | |
| # | |
| # If a custom filename is given, it will save to that name under OUTDIR. | |
| # Otherwise, it will save to youtube-dl's default format under OUTDIR. | |
| # |
| msys2 vs msys vs msysgit | |
| MinGW doesn't provide a linux-like environment, that is MSYS(2) and/or Cygwin | |
| Cygwin is an attempt to create a complete UNIX/POSIX environment on Windows. | |
| MinGW is a C/C++ compiler suite which allows you to create Windows executables - you only | |
| need the normal MSVC runtimes, which are part of any normal Microsoft Windows installation. | |
| MinGW provides headers and libraries so that GCC (a compiler suite, | |
| not just a "unix/linux compiler") can be built and used against the Windows C runtime. |
I wanted to give a little bit of a discussion on all my thinking about why UI's are a tricky to get right in Rust. I want to try and differentiate this discussion because there are a number of decent UI frameworks that have been bound to Rust. This is great! I do not want to discourage any of their work, they are wonderful members of our community.
What this is about is how it would be possible to write a good UI framework
| [opcache] | |
| ; Determines if Zend OPCache is enabled | |
| opcache.enable=1 | |
| ; Determines if Zend OPCache is enabled for the CLI version of PHP | |
| ;opcache.enable_cli=1 | |
| ; The OPcache shared memory storage size. | |
| opcache.memory_consumption=512 |
| //! Demo of static "inheritance" | |
| //! | |
| //! Use trait objects to get dynamic inheritance, | |
| //! but casting to a subtype is not explored here | |
| //////////////////////////////////////////////////////// | |
| // Define Base type, interface, and what is overloadable | |
| //////////////////////////////////////////////////////// | |
| /// The main type that will be extended |