- 坂本 諒太さん
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| using System.Collections; | |
| using System.Collections.Generic; | |
| using UnityEngine; | |
| using UnityEngine.UI; | |
| using System; | |
| public class LimitTimer : MonoBehaviour | |
| { | |
| public Text timerText | |
| public int minute; |
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| using System; | |
| using System.Collections; | |
| using System.Collections.Generic; | |
| using UnityEngine; | |
| public static class Debug | |
| { | |
| static Debug() | |
| { | |
| Disable(); |
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| using System.Collections; | |
| using System.Collections.Generic; | |
| using UnityEngine; | |
| using UnityEngine.Events; | |
| using UnityEngine.EventSystems; | |
| public class ClickEvent : MonoBehaviour | |
| { | |
| [SerializeField] | |
| private UnityEvent onLongClick; |