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| function checkGameIndex (checkedIndexesCache, list, index) { | |
| const offset = list[index]; | |
| const is0 = list[index] === 0; | |
| const is0ToLeft = list[index - offset] === 0; | |
| const is0ToRight = list[index + offset] === 0; | |
| if (is0 || is0ToLeft || is0ToRight) { | |
| return true; | |
| } |
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| /** @jsxImportSource @emotion/react */ | |
| import { jsx } from '@emotion/react'; | |
| import { ReactElement, useState, useEffect } from 'react'; | |
| import { Animator, AnimatorGeneralProvider } from '@arwes/animator'; | |
| import { Animated } from '@arwes/animated'; | |
| const AnimatedItem = (props: { color: string }): ReactElement => { | |
| return ( | |
| <Animated |
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| import { isBrowser } from './browser'; | |
| type TOSchedulerId = number | string; | |
| type TOSchedulerCallback = () => unknown; | |
| const timeoutTask = (delay: number, callback: TOSchedulerCallback): () => void => { | |
| const scheduleId = setTimeout(() => callback(), delay); | |
| return () => clearTimeout(scheduleId); | |
| }; |
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| import React, { useEffect, useState } from 'react'; | |
| import { render } from 'react-dom'; | |
| const ProductionProfiler = ({ children }) => { | |
| const [mount, setMount] = useState(false); | |
| useEffect(() => { | |
| if (!mount) { | |
| console.time('profile'); | |
| setMount(true); | |
| } |
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| import { isBrowser } from './browser'; | |
| type RAFSchedulerId = number | string; | |
| type RAFSchedulerCallback = () => unknown; | |
| // TODO: How to handle suspended schedules on suspended window? | |
| const raf = (delay: number, callback: RAFSchedulerCallback): () => void => { | |
| let scheduleId: number | undefined; |
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| import React, { useState, useEffect } from 'react'; | |
| import { render, act, cleanup } from '@testing-library/react'; | |
| import { EXITED, EXITING, ENTERED, ENTERING } from '../constants'; | |
| import { useAnimator } from '../useAnimator'; | |
| import { Component as Animator } from './Animator.component'; | |
| jest.useFakeTimers(); | |
| afterEach(cleanup); |
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| import isLength from 'validator/lib/isLength'; | |
| import isEmail from 'validator/lib/isEmail'; | |
| import isInt from 'validator/lib/isInt'; | |
| import isFloat from 'validator/lib/isFloat'; | |
| import matches from 'validator/lib/matches'; | |
| const required = value => !!value; | |
| const isLengthMin = (value, min) => isLength(value, { min }); | |
| const isLengthMax = (value, max) => isLength(value, { max }); |
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| # backup | |
| mongodump --db=mydb --archive=./backups/mydb.mongodump --authenticationDatabase=mydb -u username -p | |
| # restore | |
| mongorestore --drop --archive=./backups/mydb.mongodump --authenticationDatabase=mydb -u username -p | |
| # export | |
| mongoexport --db mydb --collection users --out ./test/fixtures/users.json --pretty --jsonArray | |
| # import |
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| <!DOCTYPE HTML> | |
| <html> | |
| <head> | |
| <meta charset="utf-8"> | |
| <meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1, user-scalable=0"> | |
| <meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1"> | |
| <title>Kuwy</title> | |
| <link rel="stylesheet" href="./kuwy.css"> | |
| <style> | |
| body { margin: 20px; font-family: sans-serif; } |
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| # Your keymap | |
| # | |
| # Atom keymaps work similarly to style sheets. Just as style sheets use | |
| # selectors to apply styles to elements, Atom keymaps use selectors to associate | |
| # keystrokes with events in specific contexts. Unlike style sheets however, | |
| # each selector can only be declared once. | |
| # | |
| # You can create a new keybinding in this file by typing "key" and then hitting | |
| # tab. | |
| # |
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