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@oca159
oca159 / keymap.json
Last active December 7, 2025 19:45
zed keymap.json with same lazyvim keymaps
[
// Terminal
{
"context": "Workspace",
"bindings": {
"ctrl-/": "workspace::ToggleBottomDock"
}
},
// Window's navigation
{
@mikeslattery
mikeslattery / .idea-lazy.vim
Last active December 7, 2025 20:08
LazyVim mappings for Jetbrains IDEs
" ~/.idea-lazy.vim
" LazyVim mappings for Jetbrains IDEs
" Required plugins. https://plugins.jetbrains.com/bundles/7-ideavim-bundle
" IDEAVim
" Which-Key
" IdeaVim-Sneak
" To install, add this to the top of your ~/.ideavimrc:
@KW-M
KW-M / Unreal Engine 5 Installed Build Guide.md
Last active November 12, 2025 10:49
How to build Unreal Engine 5 source into an installed (AKA standalone, AKA rocket, AKA "just like" Unreal Engine from the Epic Games Launcher) editor build
  • This guide assumes you want to build the Unreal Engine 5 (UE5) editor from source in order to get a Windows Unreal Engine 5 Editor to share with a team or studio
  • This was writen with the absolute minimum build requirements for our team to avoid taking more disk space and compile time than needed - please modify to fit your needs.
  • Keep in mind that, as of writing, I have little experience with the Unreal build tools, I'm simply documenting what worked for me.
  • Also see this excellent blog post especially if you are building Unreal Engine 4 (UE4): https://www.edwardbeazer.com/unreal-installed-builds-rocket-buids/

Steps

  1. If you do not have it already, download git bash. https://gitforwindows.org/
  2. Get access to the unreal source repo by following this guide: https://www.unrealengine.com/en-US/ue4-on-github
  3. Install Visual Studio 2019 on the C:\ drive for UE5 (Visual Studio 2017 for ue4)
  • Make sure to install the desktop c++ components, windows sdk (current version should be selected by
@Panakotta00
Panakotta00 / Unreal Engine - Diff-Merge-Tool Setup.adoc
Last active March 17, 2025 09:28
Use the Unreal Editor as Git Diff/Merge Tool

Unreal Engine Asset Diff/Merge-Tool with Git!

Since unreal engines assets are binary encoded classical text based git diff/merge tools will give up on merge conflicts of unreal assets. But fear not! You can setup your git environment to actually be able to diff/merge these .uasset files by using already built-in functionallity of the unreal editor!

Creating the PowerShell-Script

First of all do we have to create a small PowerShell-Script that copies the diff files into temporary files and to convert relative paths to absolute ones.

@sindresorhus
sindresorhus / esm-package.md
Last active December 10, 2025 13:22
Pure ESM package

Pure ESM package

The package that linked you here is now pure ESM. It cannot be require()'d from CommonJS.

This means you have the following choices:

  1. Use ESM yourself. (preferred)
    Use import foo from 'foo' instead of const foo = require('foo') to import the package. You also need to put "type": "module" in your package.json and more. Follow the below guide.
  2. If the package is used in an async context, you could use await import(…) from CommonJS instead of require(…).
  3. Stay on the existing version of the package until you can move to ESM.
@archichen
archichen / reporter.sh
Last active February 2, 2021 14:49
一行命令生成所有占用端口及其进程报告|Generate a report for all occupied port and their program with a line command
# Choose one command, Copy it and execute, no need for execute reporter.sh file.
# Report file was place at /tmp/reporter.csv|md
# CSV version
# Preview: https://imgur.com/c5E0T1v
netstat -ntlp | awk 'BEGIN{ system("echo IP, Port, PID, Parameter > /tmp/reporter.csv") } NR>2 {if($4 !~ "::" && $7 != "-"){split($4,ipAndPort,":"); split($7,pidAndProgress,"/"); system("echo "ipAndPort[1]","ipAndPort[2]","pidAndProgress[1]", `cat /proc/"pidAndProgress[1]"/cmdline` >> /tmp/reporter.csv")}}'
# Markdown version
# Preview: https://imgur.com/ivmUhgu
netstat -ntlp | awk 'BEGIN{ system("echo \\|IP\\|Port\\|PID\\|Parameter\\| > /tmp/reporter.md; echo \\|-\\|-\\|-\\|-\\| >> /tmp/reporter.md") } NR>2 {if($4 !~ "::" && $7 != "-"){split($4,ipAndPort,":"); split($7,pidAndProgress,"/"); system("echo \\|"ipAndPort[1]"\\|"ipAndPort[2]"\\|"pidAndProgress[1]"\\|`cat /proc/"pidAndProgress[1]"/cmdline`\\| >> /tmp/reporter.md")}}'