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| { | |
| "allow_gamepad_permission": false, | |
| "bring_back_oof": true, | |
| "discord_rpc_enabled": true, | |
| "enable_gamemode": true, | |
| "enable_hidpi": true, | |
| "fflags": { | |
| "FFlagDebugCheckRenderThreading": "True", | |
| "FFlagRenderDebugCheckThreading2": "True", | |
| "FIntRenderLocalLightFadeInMs": "0", |
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| @import url("https://cdn.jsdelivr.net/npm/water.css@2/out/dark.css"); | |
| :root { | |
| --background-body: #161616; | |
| --background: #121212; | |
| --background-alt: #161616; | |
| } | |
| pre, code { | |
| white-space: pre-wrap; |
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| /* Made by @qazer2687 on GitHub. */ | |
| .is-live-preview .cm-header::before { | |
| left: -2px; | |
| color: var(--text-faint); | |
| font-family: var(--font-monospace); | |
| display: inline; | |
| vertical-align: text-top; | |
| } |
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| -- Made by @qazer2687 on GitHub. | |
| -- Function to get and print redstone strength | |
| function printRedstoneStrength() | |
| -- Wrap the monitor peripheral | |
| local monitor = peripheral.wrap("bottom") -- Replace "monitor_0" with the actual peripheral name | |
| -- Verify the monitor is properly wrapped | |
| if not monitor then | |
| error("Monitor not found or not connected") |