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| private import Darwin.POSIX.dlfcn | |
| public import UIKit | |
| /* | |
| expr -l objc -O -- [(Class)NSClassFromString(@"UIScene") _scenesIncludingInternal:0x1] | |
| expr -l objc -i0 -O -- [(Class)NSClassFromString(@"MRUIHelper") descriptionForWindow:(id)0x0] | |
| */ | |
| @_objcRuntimeName(__MRUIHeloper) | |
| fileprivate final class MRUIHelper { | |
| @objc(descriptionForWindow:) class func description(for window: UIWindow) -> String { | |
| mruiRecursiveDescription(window: window) | |
| } | |
| } | |
| public func mruiRecursiveDescription() -> [UIWindow: String] { | |
| let windows: [UIWindow] = (UIScene.self as AnyClass) | |
| ._scenesIncludingInternal(ObjCBool(true)) | |
| .compactMap { scene in | |
| (scene as AnyObject)._allWindows() | |
| } | |
| .flatMap { $0 } | |
| var descriptions: [UIWindow: String] = [:] | |
| descriptions.reserveCapacity(windows.count) | |
| for window in windows { | |
| let description = mruiRecursiveDescription(window: window) | |
| descriptions[window] = description | |
| } | |
| return descriptions | |
| } | |
| public func mruiRecursiveDescription(window: UIWindow) -> String { | |
| let handle = dlopen("/System/Library/PrivateFrameworks/MRUIKit.framework/MRUIKit", RTLD_NOW) | |
| let symbol = dlsym(handle, "MRUIEntityViewLayerRecursiveDescription") | |
| let MRUIEntityViewLayerRecursiveDescription = unsafeBitCast(symbol, to: (@convention(c) (UnsafeRawPointer?, UIView?, CALayer?, NSString, UInt, ObjCBool) -> NSString).self) | |
| let description = MRUIEntityViewLayerRecursiveDescription( | |
| (window as AnyObject)._contextEntity(), | |
| window, | |
| window.layer, | |
| "-" as NSString, | |
| 0, | |
| ObjCBool(true) | |
| ) as String | |
| return description | |
| } | |
| fileprivate final class PrivateSelectors: NSObject { | |
| @objc(_allWindows) fileprivate func _allWindows() -> [UIWindow] { fatalError() } | |
| @objc(_contextEntity) fileprivate func _contextEntity() -> UnsafeRawPointer? { fatalError() } | |
| @objc(_scenesIncludingInternal:) fileprivate class func _scenesIncludingInternal(_ flag: ObjCBool) -> [UIScene] { fatalError() } | |
| } |
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