Created
September 28, 2015 00:36
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Thread safe multi-producer/single-consumer queue
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| #pragma once | |
| typedef unsigned int uint32_t; | |
| // Multi-Producer, Single-Consumer, lock-free ring buffer | |
| template | |
| struct MPSCRingBufferItem | |
| { | |
| T item; | |
| bool valid; | |
| }; | |
| template | |
| class MPSCRingBuffer | |
| { | |
| public: | |
| MPSCRingBuffer(uint32_t size) | |
| { | |
| this->head = 0; | |
| this->tail = 0; | |
| this->size = size; | |
| this->items = new MPSCRingBufferItem[size]; | |
| for (int i = 0; i < size; i++) this->items[i].valid = false; | |
| } | |
| ~MPSCRingBuffer() | |
| { | |
| delete[] this->items; | |
| } | |
| bool put(T item) | |
| { | |
| uint32_t oldTail = this->tail; | |
| uint32_t newTail = (oldTail+1)%this->size; | |
| // This is the critical section, this is where we reserve our slot | |
| while (!__sync_bool_compare_and_swap(&this->tail,oldTail,newTail)) | |
| { | |
| oldTail = this->tail; | |
| newTail = (oldTail+1)%this->size; | |
| if (newTail == this->head) return false; // overflow | |
| } | |
| if (newTail == this->head) return false; // overflow | |
| this->items[oldTail].item = item; | |
| this->items[oldTail].valid = true; | |
| return true; | |
| } | |
| // head needs no protection. This is class is for single consumer only | |
| bool get(T& item) | |
| { | |
| if (this->head == this->tail) return false; | |
| if (!this->items[this->head].valid) return false; // tail was increased but object not inserted yet. | |
| item = this->items[this->head].item; | |
| this->items[this->head].valid = false; | |
| this->head = (this->head+1)%this->size; | |
| return true; | |
| } | |
| private: | |
| MPSCRingBufferItem* items; | |
| uint32_t head; | |
| uint32_t size; | |
| uint32_t tail; | |
| }; |
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