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@ProGM
ProGM / find_useless_resources_unity.sh
Last active January 8, 2022 10:04
A useful script to identify Unity resource that are not referenced in the project
#!/bin/bash
GREEN='\033[0;32m'
RED='\033[0;31m'
YELLOW='\033[0;33m'
NC='\033[0m'
rm unused_files.log &> /dev/null
grep -r . --include=\*.meta --exclude=*{Editor,Gizmos}* -e 'guid' | while read line; do
@roxlu
roxlu / uyvy422.c
Created June 17, 2013 08:43
GL 3.0, UYVY422 shader using GL_RGB_422_APPLE as internalFormat, GL_UNSIGNED_SHORT_8_8_APPLE as format
static const char* YUYV_VS = ""
"#version 150\n"
"uniform mat4 u_pm;"
"uniform mat4 u_mm;"
"in vec4 a_pos;"
"in vec2 a_tex;"
"out vec2 v_tex;"
"void main() {"
" gl_Position = u_pm * u_mm * a_pos; "