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Last active March 24, 2025 18:08
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vite
### πŸ”„ 1. **Native in Browsers β€” No Bundling Required**
- ESM is **natively supported by modern browsers**, so Vite can skip bundling in development.
- That means:
- You change a file β†’ Vite transpiles just that file β†’ browser loads it as a module.
- No need to wait for a full (or partial) rebuild like with Webpack.
---
### 🎯 2. **On-Demand Loading**
- Modules are **loaded only when they're needed**.
- No need to pre-bundle an entire app just to test one component.
- That’s why you get **instant startup times**, even in large projects.
---
### πŸš€ 3. **Parallel & Asynchronous Loading**
- ESM modules are loaded **in parallel and asynchronously**.
- Browsers can download multiple modules at once, which speeds things up compared to older systems that are synchronous (like CommonJS in Node.js).
---
### 🧱 4. **Better Tree-Shaking Support**
- ESM has **static structure**, meaning:
- Import/export statements are known at compile time.
- Tools like Rollup (and modern Webpack) can **safely remove unused code** (tree-shaking).
- CommonJS is dynamic (`require()`), which makes tree-shaking hard or impossible in many cases.
---
### πŸ”„ 5. **Simplifies Dev Tooling**
- Since ESM is native, dev tools (like Vite) don’t need to simulate a module system or rewrite code as much.
- This drastically reduces complexity and speeds things up.
---
### πŸ› οΈ 6. **Interop with Other Ecosystems**
- ESM is becoming the **standard across the JavaScript world**, including:
- Browsers
- Deno
- Node.js (in modern versions)
- That means smoother transitions and compatibility.
---
### Summary: Why ESM Rocks for Dev Tools like Vite
| Feature | ESM | CommonJS / Bundled |
|--------|------|-----------------------|
| Native in browser? | βœ… | ❌ |
| Tree-shakable? | βœ… | ❌ |
| Parallel loading? | βœ… | ❌ |
| Dynamic imports? | βœ… | 🚫 (CommonJS) |
| Dev speed boost? | βœ…βœ…βœ… | ❌ |
---
If you're building a modern frontend app, ESM basically lets you **skip the bundling step during dev**, **load modules faster**, and **get better build optimizations later**.
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