Vulkan is a low-overhead, cross-platform 3D graphics and compute API.
Vulkan targets high-performance realtime 3D graphics applications such as games and interactive media across multiple platforms providing higher performance and lower CPU usage.
| evdev:input:b*v0B05p193Ee0111* | |
| KEYBOARD_KEY_10081=reserved | |
| KEYBOARD_KEY_10082=reserved | |
| KEYBOARD_KEY_70070=reserved | |
| KEYBOARD_KEY_70071=reserved | |
| KEYBOARD_KEY_70072=reserved | |
| KEYBOARD_KEY_70073=reserved | |
| KEYBOARD_KEY_70074=reserved | |
| KEYBOARD_KEY_70075=reserved | |
| KEYBOARD_KEY_70076=reserved |
| -- MarI/O by SethBling | |
| -- Feel free to use this code, but please do not redistribute it. | |
| -- Intended for use with the BizHawk emulator and Super Mario World or Super Mario Bros. ROM. | |
| if gameinfo.getromname() == "Super Mario World (USA)" then | |
| Filename = "DP1.state" | |
| ButtonNames = { | |
| "A", | |
| "B", | |
| "X", |