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| Mewgenics breeding overview: // From analysis of glaiel::CatData::breed | |
| 1) All furniture effects are calculated. | |
| * Most of these are unused, presumably due to simplified stats during development. | |
| 2) Stats are inherited. | |
| * For each stat, either the mom or dad's is taken. | |
| * There is a (1.0 + 0.01*Stimulation) / (2.0 + 0.01*Stimulation) chance of the better of the two stats being inherited. | |
| * This means stimulation is surprisingly weak: | |
| * At 0 stimulation, it is a 50/50. | |
| * At 25 stimulation, there is a 5/9 chance of the better stat being inherited. | |
| * At 50 stimulation, there is a 3/5 chance of the better stat being inherited. |