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| a=input | |
| i=int | |
| s=i(a()) | |
| d=i(a()) | |
| print(f'{i((s+d+1)/2)}\n{i((s-d)/2)}') |
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| /* | |
| * linux/kernel/fork.c | |
| * | |
| * Copyright (C) 1991, 1992 Linus Torvalds | |
| */ | |
| /* | |
| * 'fork.c' contains the help-routines for the 'fork' system call | |
| * (see also entry.S and others). | |
| * Fork is rather simple, once you get the hang of it, but the memory |
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| using System; | |
| using System.Collections; | |
| public abstract class IntSeq : IEnumerable | |
| { | |
| public abstract int Size { get; set; } | |
| public abstract void clear(); | |
| public abstract void unshift(int item); | |
| public abstract int shift(); |
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| function map(n, start1, stop1, start2, stop2) { | |
| return ((n-start1)/(stop1-start1))*(stop2-start2)+start2; | |
| } | |
| function scovilleToLevel(scoville) { | |
| let log = Math.log10(scoville); | |
| return map(log, 0, 6, 1, 11); // 6 because Math.log10(1000000)=6 | |
| } |
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| def pentagonal(n): | |
| return n * (3 * n - 1) // 2 | |
| @lru_cache(maxsize=None) | |
| def generalized_pentagonal(n): | |
| if n == 0: | |
| return pentagonal(0) | |
| if n % 2 == 0: | |
| return pentagonal(-n // 2) |
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| def gen_pythagorean_triple(p, primitive=True): | |
| mlimit = int((p/2)**0.5)+1 | |
| for m in range(2, mlimit): | |
| if (p//2) % m == 0: | |
| if m % 2 == 0: | |
| k = m + 1 | |
| else: | |
| k = m + 2 | |
| while k < 2*m and k <= p // (2*m): | |
| if p // (2*m) % k == 0 and gcd(k, m) == 1: |
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| <?xml version='1.0'?> | |
| <!DOCTYPE fontconfig SYSTEM 'fonts.dtd'> | |
| <fontconfig> | |
| <match target="font"> | |
| <edit mode="assign" name="rgba"> | |
| <const>rgb</const> | |
| </edit> | |
| </match> | |
| <match target="font"> | |
| <edit mode="assign" name="hinting"> |
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| #!/bin/bash | |
| tpid=`xinput list | grep SynPS | sed 's/.*id\=\([0-9]\+\).*/\1/g'` | |
| declare -i status | |
| status=`xinput list-props ${tpid} | grep Device\ Enabled | sed -e 's/.*\:[ \t ]\+//g'` | |
| if [ 0 -eq ${status} ] ; then | |
| xinput enable ${tpid} | |
| else |
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| package com.teddygaming.engine; | |
| import java.util.ArrayList; | |
| import org.lwjgl.input.Keyboard; | |
| import org.lwjgl.input.Mouse; | |
| import com.teddygaming.engine.math.vec2; | |
| public class Input | |
| { |