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| void main() { | |
| gl_FragColor = vec4(0, 1, 0, 1); | |
| } |
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| import { Object3D } from 'three' | |
| import { Vector2, Vector3 } from 'three' | |
| /** | |
| * @author qiao / https://github.com/qiao | |
| * @author mrdoob / http://mrdoob.com | |
| * @author alteredq / http://alteredqualia.com/ | |
| * @author WestLangley / http://github.com/WestLangley | |
| * @author David Geo Holmes (TypeScript migration) | |
| */ |
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| import { Object3D } from 'three' | |
| import { Vector2, Vector3 } from 'three' | |
| /** | |
| * @author qiao / https://github.com/qiao | |
| * @author mrdoob / http://mrdoob.com | |
| * @author alteredq / http://alteredqualia.com/ | |
| * @author WestLangley / http://github.com/WestLangley | |
| * @author David Geo Holmes (TypeScript migration) | |
| */ |
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| table { | |
| background: #FFFFFF; | |
| border: solid 1px #DDDDDD; | |
| margin-bottom: 1.25rem; | |
| table-layout: auto; | |
| } | |
| table caption { | |
| background: transparent; | |
| color: #222222; |
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| const heightCone = 0.2 | |
| const radiusCone = 0.08 | |
| const radiusStem = 0.01 | |
| const heightStem = 0.8 | |
| const radiusSegments = 16 | |
| export default class Arrow extends THREE.Group { | |
| private material: THREE.MeshLambertMaterial; | |
| constructor() { | |
| super() |
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| table { | |
| background: #FFFFFF; | |
| border: solid 1px #DDDDDD; | |
| margin-bottom: 1.25rem; | |
| table-layout: auto; } | |
| table caption { | |
| background: transparent; | |
| color: #222222; | |
| font-size: 1rem; | |
| font-weight: bold; } |
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| table { | |
| background: #FFFFFF; | |
| border: solid 1px #DDDDDD; | |
| margin-bottom: 1.25rem; | |
| table-layout: auto; } | |
| table caption { | |
| background: transparent; | |
| color: #222222; | |
| font-size: 1rem; | |
| font-weight: bold; } |
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