Defining the Interactive Element
I'm now zeroing in on defining the interactive elements for this SVG fidget spinner. I'm focusing on the "Spin" button's functionality and its impact on the rotation animation, aiming for an elegant and responsive interaction design. My efforts are on creating the rotation effect using animation.
Refining the Animation Logic
I'm now iterating on the animation strategy. I'm leaning toward a two-animation approach. I've sketched an idle spin and a faster spin triggered by the button click event. The idle spin will be infinite, the fast spin is one-time, and I'm currently figuring out the best way to handle transitions to avoid jarring stops and starts.