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@kilik128
kilik128 / DepthFX.cs
Created September 15, 2024 21:22 — forked from unitycoder/DepthFX.cs
Fake 3D effect with depth map (Unity Shader)
using UnityEngine;
// https://gist.github.com/bozzin/5895d97130e148e66b88ff4c92535b59
public class DepthFX : MonoBehaviour
{
public float power = -0.02f;
void Update()
{
@batFINGER
batFINGER / uv_mercator_project.py
Created September 6, 2017 21:57
Mercator UV Projection
bl_info = {
"name": "Mercator Project",
"author": "batFINGER",
"version": (1, 0),
"blender": (2, 79, 0),
"location": "View3D > Mesh > UV UnWrap > Mercator Project",
"description": "UV Mercator Projection",
"warning": "",
"wiki_url": "",
"category": "UV",
@ZimM-LostPolygon
ZimM-LostPolygon / UnityGuidRegenerator.cs
Last active November 18, 2025 09:00
Unity asset GUIDs regenerator
// Drop into Assets/Editor, use "Tools/Regenerate asset GUIDs"
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using UnityEditor;
namespace UnityGuidRegenerator {
public class UnityGuidRegeneratorMenu {