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| using UnityEngine; | |
| // https://gist.github.com/bozzin/5895d97130e148e66b88ff4c92535b59 | |
| public class DepthFX : MonoBehaviour | |
| { | |
| public float power = -0.02f; | |
| void Update() | |
| { |
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| bl_info = { | |
| "name": "Mercator Project", | |
| "author": "batFINGER", | |
| "version": (1, 0), | |
| "blender": (2, 79, 0), | |
| "location": "View3D > Mesh > UV UnWrap > Mercator Project", | |
| "description": "UV Mercator Projection", | |
| "warning": "", | |
| "wiki_url": "", | |
| "category": "UV", |
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| // Drop into Assets/Editor, use "Tools/Regenerate asset GUIDs" | |
| using System; | |
| using System.Collections.Generic; | |
| using System.Diagnostics; | |
| using System.IO; | |
| using UnityEditor; | |
| namespace UnityGuidRegenerator { | |
| public class UnityGuidRegeneratorMenu { |