- Creator: Evan Mullen
- Description: Extract structured data about bank deposit bonuses from the Doctor of Credit website.
| # mode: rule | |
| # mixed-port: 7890 | |
| # allow-lan: false | |
| # log-level: info | |
| # ipv6: false | |
| # secret: "在此修改访问令牌" | |
| # external-controller: 0.0.0.0:9090 | |
| # external-ui: /usr/share/yacd-meta/ | |
| dns: |
| # | |
| # Extract a JSON value in an object or array: | |
| # | |
| # name = decode_json_string(get_json_value(json, "author.name")) | |
| # date = decode_json_string(get_json_value(json, "events.0.date")) | |
| # | |
| # Or an entire object: | |
| # | |
| # get_json_value(json, "dependencies", deps) | |
| # |
| // ==UserScript== | |
| // @name Recaptcha Solver (Automatically solves Recaptcha in browser) | |
| // @namespace Recaptcha Solver | |
| // @version 2.1 | |
| // @description Recaptcha Solver in Browser | Automatically solves Recaptcha in browser | |
| // @author engageub | |
| // @match *://*/recaptcha/* | |
| // @connect engageub.pythonanywhere.com | |
| // @connect engageub1.pythonanywhere.com | |
| // @grant GM_xmlhttpRequest |
| #!/usr/bin/env bash | |
| set -e | |
| # This script converts any text file into a mp3 audiobook using the MacOS | |
| # text-to-speech accessibility command-line tool `say`. | |
| # Adjust the `VOICE` and `RATE` parameters to customize to your liking: | |
| VOICE="Alex" | |
| RATE="295" # pretty fast | |
| if [ $# -eq 0 ]; then |
All packages, except for Tini have been added to termux-root. To install them, simply pkg install root-repo && pkg install docker. This will install the whole docker suite, left only Tini to be compiled manually.
| <body onload=z=c.getContext`2d`,setInterval(`c.width=W=150,Y<W&&P<Y&Y<P+E|9<p?z.fillText(S++${Y=`,9,9|z.fillRect(p`}*0,Y-=--M${Y+Y},P+E,9,W),P))):p=M=Y=S=6,p=p-6||(P=S%E,W)`,E=49) onclick=M=9><canvas id=c> |
| FROM gcr.io/deepnote-200602/templates/deepnote | |
| RUN sudo apt-get update && \ | |
| sudo apt-get install -y libzmq5 | |
| # Derived from https://github.com/jackfirth/racket-docker which is | |
| # licensed under the MIT license. | |
| ENV RACKET_INSTALLER_URL=http://mirror.racket-lang.org/installers/7.8/racket-7.8-x86_64-linux-natipkg.sh | |
| ENV RACKET_VERSION=7.8 |
WARNING: Article moved to separate repo to allow users contributions: https://github.com/raysan5/custom_game_engines
A couple of weeks ago I played (and finished) A Plague Tale, a game by Asobo Studio. I was really captivated by the game, not only by the beautiful graphics but also by the story and the locations in the game. I decided to investigate a bit about the game tech and I was surprised to see it was developed with a custom engine by a relatively small studio. I know there are some companies using custom engines but it's very difficult to find a detailed market study with that kind of information curated and updated. So this article.
Nowadays lots of companies choose engines like [Unreal](https:
| #!/usr/bin/env bash | |
| if [ -z "$1" ] | |
| then | |
| echo "$0 client-name" | |
| exit 1 | |
| fi | |
