PS2 Bios Download for PCSX2 & AetherSX2 Emulators | For All Regions
PS2 Bios Download (OFFICIAL) for PCSX2 & AetherSX2 Emulators
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scph5500.bin 26-Aug-2018 20:47 512.0K
scph5501.bin 26-Aug-2018 20:47 512.0K
PS2 Bios Download for PCSX2 & AetherSX2 Emulators | For All Regions
PS2 Bios Download (OFFICIAL) for PCSX2 & AetherSX2 Emulators
--
scph5500.bin 26-Aug-2018 20:47 512.0K
scph5501.bin 26-Aug-2018 20:47 512.0K
| Seven different types of CSS attribute selectors | |
| // This attribute exists on the element | |
| [value] | |
| // This attribute has a specific value of cool | |
| [value='cool'] | |
| // This attribute value contains the word cool somewhere in it | |
| [value*='cool'] |
| 😀 | Grinning Face | |
|---|---|---|
| 😁 | Beaming Face With Smiling Eyes | |
| 😂 | Face With Tears of Joy | |
| 🤣 | Rolling on the Floor Laughing | |
| 😃 | Grinning Face With Big Eyes | |
| 😄 | Grinning Face With Smiling Eyes | |
| 😅 | Grinning Face With Sweat | |
| 😆 | Grinning Squinting Face | |
| 😉 | Winking Face | |
| 😊 | Smiling Face With Smiling Eyes |
| import nrrd # pip install pynrrd | |
| import nibabel as nib # pip install nibabel | |
| import numpy as np | |
| # load nrrd | |
| _nrrd = nrrd.read('/path/to/nrrd.nrrd') | |
| data = _nrrd[0] | |
| header = _nrrd[1] | |
| print data.shape, header |
| class XiaolinWu { | |
| static integerPart(v) { | |
| let isNeg = (v < 0) ? -1 : 1; | |
| let abs = Math.abs(v); | |
| let integerPart = Math.floor(abs); | |
| return integerPart * isNeg; | |
| } |
| // Client-side parser for .npy files | |
| // See the specification: http://docs.scipy.org/doc/numpy-dev/neps/npy-format.html | |
| var NumpyLoader = (function () { | |
| function asciiDecode(buf) { | |
| return String.fromCharCode.apply(null, new Uint8Array(buf)); | |
| } | |
| function readUint16LE(buffer) { | |
| var view = new DataView(buffer); | |
| var val = view.getUint8(0); |
| // | |
| // loads remote file using fetch() streams and "pipe" it to webaudio API | |
| // remote file must have CORS enabled if on another domain | |
| // | |
| // mostly from http://stackoverflow.com/questions/20475982/choppy-inaudible-playback-with-chunked-audio-through-web-audio-api | |
| // | |
| function play(url) { | |
| var context = new (window.AudioContext || window.webkitAudioContext)(); |
| #version 300 es | |
| precision highp float; | |
| //invariant gl_FragCoord; | |
| uniform Screen { | |
| vec2 wh; | |
| } screen; | |
| uniform Timer { | |
| int count; |
| <!DOCTYPE html> | |
| <html lang="en"> | |
| <head> | |
| <title>three.js webgl - modifier - Fast Quadric Mesh Simplification</title> | |
| <meta charset="utf-8"> | |
| <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0"> | |
| <style> | |
| body { | |
| font-family: Monospace; | |
| background-color: #f0f0f0; |