Created
March 5, 2015 18:19
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A useful class for Minecraft cuboid locations
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| package com.shawckz.spawnprot; | |
| import java.util.ArrayList; | |
| import java.util.List; | |
| import org.bukkit.Location; | |
| /** | |
| * Created by 360 on 05/03/2015. | |
| * @author Shawckz | |
| */ | |
| public class Cuboid { | |
| private Location p1; | |
| private Location p2; | |
| public Cuboid(Location p1, Location p2) { | |
| this.p1 = p1; | |
| this.p2 = p2; | |
| } | |
| /** | |
| * Returns a list of locations for each block that is on the wall of the cuboid (the perimeter) | |
| * @return | |
| */ | |
| public List<Location> getPerimeter() { | |
| List<Location> locations = new ArrayList<>(); | |
| double minX = p1.getX() < p2.getX() ? p1.getX() : p2.getX(); | |
| double minZ = p1.getZ() < p2.getZ() ? p1.getZ() : p2.getZ(); | |
| double maxX = p1.getX() > p2.getX() ? p1.getX() : p2.getX(); | |
| double maxZ = p1.getZ() > p2.getZ() ? p1.getZ() : p2.getZ(); | |
| double minY = p1.getY() < p2.getY() ? p1.getY() : p2.getY(); | |
| double maxY = p1.getY() > p2.getY() ? p1.getY() : p2.getY(); | |
| double x = minX; | |
| for (double z = minZ; z <= maxZ; z++) { | |
| for (double y = minY; y <= maxY; y++) { | |
| locations.add(new Location(p1.getWorld(), x, y, z)); | |
| } | |
| } | |
| x = maxX; | |
| for (double z = minZ; z <= maxZ; z++) { | |
| for (double y = minY; y <= maxY; y++) { | |
| locations.add(new Location(p1.getWorld(), x, y, z)); | |
| } | |
| } | |
| double z = minZ; | |
| for (x = minX; x <= maxX; x++) { | |
| for (double y = minY; y <= maxY; y++) { | |
| locations.add(new Location(p1.getWorld(), x, y, z)); | |
| } | |
| } | |
| z = maxZ; | |
| for (x = minX; x <= maxX; x++) { | |
| for (double y = minY; y <= maxY; y++){ | |
| locations.add(new Location(p1.getWorld(), x, y, z)); | |
| } | |
| } | |
| return locations; | |
| } | |
| /** | |
| * Returns if the specified location is within the 2 positions (cuboid) | |
| * @param loc | |
| * @return | |
| */ | |
| public boolean withinCuboid(Location loc) { | |
| double minX = p1.getX() < p2.getX() ? p1.getX() : p2.getX(); | |
| double minZ = p1.getZ() < p2.getZ() ? p1.getZ() : p2.getZ(); | |
| double maxX = p1.getX() > p2.getX() ? p1.getX() : p2.getX(); | |
| double maxZ = p1.getZ() > p2.getZ() ? p1.getZ() : p2.getZ(); | |
| if (loc.getBlockX() > minX) { | |
| if (loc.getBlockX() < maxX) { | |
| if (loc.getBlockZ() > minZ) { | |
| if (loc.getBlockZ() < maxZ) { | |
| return true; | |
| } | |
| } | |
| } | |
| } | |
| return false; | |
| } | |
| public Location getP2() { | |
| return p2; | |
| } | |
| public void setP2(Location p2) { | |
| this.p2 = p2; | |
| } | |
| public Location getP1() { | |
| return p1; | |
| } | |
| public void setP1(Location p1) { | |
| this.p1 = p1; | |
| } | |
| } |
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