-
-
Save jake9696/ddc7149a84761a94cb10f01721e9164e to your computer and use it in GitHub Desktop.
| Chess notes |
Chess variant idea
Human v. Computer
The computer plays on a timed interval, smaller intervals will be more difficult for the human player.
The human plays their next move at any point during the interval between the computer player’s moves.
The computer plays its next move based on the board position after its previous move, not yet accounting for the intervening move of the human player.
If the human player does not move before the interval, they forfeit. As related variations, the human player can choose to skip the turn or bank the turn and move multiple times during one interval by spending banked turns.
There is no draw or stalemate. The human player may choose to resign at any point.
Repetition, either of a position on the board or of a sequence of moves, does not lead to stalemate.
A stalemate is not declared after any number of moves without a pawn move occurring.
A stalemate is not declared if both players have insufficient material to checkmate the opposing player’s king.
The computer player may not resign or skip a turn. The computer player has one second to move on each interval. If it does not move within that second, it forfeits.
In this game, white barely escapes checkmate along the a file. White was JimWest and black was Neil1454 on chess.com.
14... Bd7
18... b6 {INACCURACY (+3.54)} ({(+2.50) The best move was} 18... f6 19. g4 b6 20. f4 Bc6 21. Rhe1 Kg8 22. f5 Rf7 23. Rg1 Qe5 24. Rde1 a5 25. g5 Bd7 26. gxf6 Qxf6)
20... hxg6
Nd3 Rh2 30. Nb4 g5 31. Nc6 Bxc6 32. dxc6)
22... Qxb5
28... Qb7 {INACCURACY (+6.62)} ({(+4.81) The best move was} 28... Qxa4 29. bxa4 Rh8 30. a5 Kf7 31. e5 dxe5 32. c4 Ke8 33. b4 g5 34. c5 bxc5 35. b5 g4 36. Nd3 gxf3 37. gxf3 Kd7 38. Nb2+ Ke6)
1-0