doblocks- note: don't clutter your function calls with calculations inside the argument placeholder
- example:
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| cmake_minimum_required(VERSION 3.0) | |
| project(fourier_series C) | |
| set(CMAKE_C_STANDARD 11) | |
| # Generate compile_commands.json | |
| set(CMAKE_EXPORT_COMPILE_COMMANDS ON) | |
| # Adding Raylib | |
| include(FetchContent) | |
| set(FETCHCONTENT_QUIET FALSE) |
vishal:
Somebody help I think the error says I have something from the GameObject class that has not been over-riden in the child classes But am not sure please help Maybe I have to do public inheritance
Marioalexsan: Did you provide definitions for your GameObject virtual functions in a source file?
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| #= | |
| AUTHOR: Vishal Paudel | |
| DATE: Wed Apr 19 00:26:21 IST 2023 | |
| NOTE: https://github.com/vishalpaudel/pretty-fractals/blob/master/julia_mandelbrot/mandelbrot.jl | |
| TODO: Concurrent arrays to utilise GPU, and also to make the images changeable at runtime for interactive zooming. | |
| =# | |
| using Images, Colors, ColorSchemes |
