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Created July 10, 2012 14:45
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7/10/12 10:45:16.780 AM webgame: (24)d: NGUITextDrawable handleCommand loaded
7/10/12 10:45:16.780 AM webgame: (23)d: NGUIImageDrawable handleCommand loaded
7/10/12 10:45:16.781 AM webgame: (1193)d: Sq3Initializer: can now use sqlite on multiple threads, using the sam connection
7/10/12 10:45:16.782 AM webgame: @@@ main
7/10/12 10:45:16.805 AM webgame: (127)@@@ GameAppDelegate:didFinishLaunchingWithOptions
7/10/12 10:45:16.806 AM webgame: (128)i: ngCore Application Created
7/10/12 10:45:16.808 AM webgame: (173)i: Setting map[NgStartingServer] = http://192.168.111.251:8002
7/10/12 10:45:16.808 AM webgame: (173)i: Setting map[NgStartingGame] = FFB/client
7/10/12 10:45:16.809 AM webgame: (173)i: Setting map[NgBootServer] = https://games-secure.mobage.com/mobage/games/mobageBoot
7/10/12 10:45:16.809 AM webgame: (173)i: Setting map[nativeLog] = true
7/10/12 10:45:16.810 AM webgame: (173)i: Setting map[jsLog] = true
7/10/12 10:45:16.811 AM webgame: (173)i: Setting map[timingLog] = false
7/10/12 10:45:16.811 AM webgame: (173)i: Setting map[productName] = Mobage
7/10/12 10:45:16.812 AM webgame: (173)i: Setting map[_gameKey] = game
7/10/12 10:45:16.812 AM webgame: (173)i: Setting map[_serverKey] = server
7/10/12 10:45:16.813 AM webgame: (173)i: Setting map[_appidKey] = com.ngmoco.webgame
7/10/12 10:45:16.814 AM webgame: (173)i: Setting map[_ad_use_MdotM] = yes
7/10/12 10:45:16.814 AM webgame: (173)i: Setting map[_ad_use_JumpTap] = yes
7/10/12 10:45:16.815 AM webgame: (173)i: Setting map[_ad_use_Mojiva] = yes
7/10/12 10:45:16.816 AM webgame: (173)i: Setting map[_ad_use_InMobi] = yes
7/10/12 10:45:16.816 AM webgame: (173)i: Setting map[_ad_use_Admob] = yes
7/10/12 10:45:16.817 AM webgame: (173)i: Setting map[_ad_use_GoogleAnalytics] = yes
7/10/12 10:45:16.818 AM webgame: (173)i: Setting map[_ad_use_Adfonic] = yes
7/10/12 10:45:16.818 AM webgame: (173)i: Setting map[_ad_use_LifeStreet] = yes
7/10/12 10:45:16.819 AM webgame: (173)i: Setting map[_ad_use_Adsymptotic] = yes
7/10/12 10:45:16.820 AM webgame: (173)i: Setting map[_ad_use_BestCoolFunGames] = yes
7/10/12 10:45:16.820 AM webgame: (173)i: Setting map[_ad_use_Fiksu] = yes
7/10/12 10:45:16.821 AM webgame: (173)i: Setting map[_ad_use_Mobclix] = yes
7/10/12 10:45:16.822 AM webgame: (173)i: Setting map[_ad_use_TapIt] = yes
7/10/12 10:45:16.822 AM webgame: (173)i: Setting map[useOpenSL] = true
7/10/12 10:45:16.823 AM webgame: (216)d: NgBootDirector::getBootServerHost() = "https://games-secure.mobage.com"
7/10/12 10:45:16.824 AM webgame: (217)d: NgBootDirector::getBootServerPath() = "mobage/games/mobageBoot"
7/10/12 10:45:16.824 AM webgame: (218)d: NgBootDirector::getGameServerHost() = "http://192.168.111.251:8002"
7/10/12 10:45:16.825 AM webgame: (219)d: NgBootDirector::getGameServerPath() = "FFB/client"
7/10/12 10:45:16.826 AM webgame: (111)i: Native logging timing disabled
7/10/12 10:45:16.835 AM webgame: (193)d: Main thread priority: nan
7/10/12 10:45:16.837 AM webgame: (853)i: Repo: /Users/mark/Library/Application Support/iPhone Simulator/5.1/Applications/09C044CF-9CE6-49EA-A51D-EBBE912D6D89/Library/Application Support
7/10/12 10:45:16.837 AM webgame: (932)i: ---------------- createCaps ----------------
7/10/12 10:45:16.846 AM webgame: (444)d: KeyValue:setDbPath: dbPath=/Users/mark/Library/Application Support/iPhone Simulator/5.1/Applications/09C044CF-9CE6-49EA-A51D-EBBE912D6D89/Documents/NGStorage.db
7/10/12 10:45:16.846 AM webgame: (736)i: @@@ NgApplication::init +
7/10/12 10:45:16.847 AM webgame: (448)d: doFirstRun
7/10/12 10:45:16.848 AM webgame: (149)i: Getting bootpath, sBoot = "c0b90b894cb1bc11c6edaf1926435cad"
7/10/12 10:45:16.849 AM webgame: (785)d: updateUrlStrings
7/10/12 10:45:16.849 AM webgame: (907)i: Socket:initialize: repo=/Users/mark/Library/Application Support/iPhone Simulator/5.1/Applications/09C044CF-9CE6-49EA-A51D-EBBE912D6D89/Library/Application Support
7/10/12 10:45:16.850 AM webgame: (57)i: Loading server = https://games-secure.mobage.com/mobage/games/mobageBoot game = c0b90b894cb1bc11c6edaf1926435cad repo = /Users/mark/Library/Application Support/iPhone Simulator/5.1/Applications/09C044CF-9CE6-49EA-A51D-EBBE912D6D89/Library/Application Support
7/10/12 10:45:16.851 AM webgame: (66)i: Loading url = https://games-secure.mobage.com/mobage/games/mobageBoot game = c0b90b894cb1bc11c6edaf1926435cad
7/10/12 10:45:16.851 AM webgame: (278)E: @@@ NgProc::parseManifest p +
7/10/12 10:45:16.852 AM webgame: (280)i: Repo: /Users/mark/Library/Application Support/iPhone Simulator/5.1/Applications/09C044CF-9CE6-49EA-A51D-EBBE912D6D89/Library/Application Support
7/10/12 10:45:16.855 AM webgame: (480)i: MANIFEST: /Users/mark/Library/Application Support/iPhone Simulator/5.1/Applications/09C044CF-9CE6-49EA-A51D-EBBE912D6D89/webgame.app/Bootstrap/c0b90b894cb1bc11c6edaf1926435cad/webgame.ngmanifest
7/10/12 10:45:16.856 AM webgame: (451)d: mmmm : script name = application.js
7/10/12 10:45:16.858 AM webgame: (170)d: NgSpiderMonkeyProc: construction(0x11a2c800): begin (privileged, entry=c0b90b894cb1bc11c6edaf1926435cad, repo=/Users/mark/Library/Application Support/iPhone Simulator/5.1/Applications/09C044CF-9CE6-49EA-A51D-EBBE912D6D89/Library/Application Support)
7/10/12 10:45:16.859 AM webgame: (43)i: Loading game manifest (c0b90b894cb1bc11c6edaf1926435cad)
7/10/12 10:45:16.860 AM webgame: (44)i: @@@ NgVMProc::HandleManifest p
7/10/12 10:45:16.861 AM webgame: (67)i: @@@ NgVMProc::runList p
7/10/12 10:45:16.861 AM webgame: (75)i: Running list size 1
7/10/12 10:45:16.877 AM webgame: (577)i: Calculated digest of file /Users/mark/Library/Application Support/iPhone Simulator/5.1/Applications/09C044CF-9CE6-49EA-A51D-EBBE912D6D89/webgame.app/Bootstrap/c0b90b894cb1bc11c6edaf1926435cad/application.js (038aedd856a14209bed6fa087c111857:1625829 bytes) in 0.013249 seconds
7/10/12 10:45:16.878 AM webgame: (95)i: Running item /Users/mark/Library/Application Support/iPhone Simulator/5.1/Applications/09C044CF-9CE6-49EA-A51D-EBBE912D6D89/webgame.app/Bootstrap/c0b90b894cb1bc11c6edaf1926435cad/application.js length 1625829, encryption: 0
7/10/12 10:45:17.046 AM webgame: (208)d: Performing Garbage Collection before Game Start
7/10/12 10:45:17.050 AM webgame: (311)d: Finished SpiderMonkey Garbage Collection (0.003s)
7/10/12 10:45:17.050 AM webgame: (210)d: NgSpiderMonkeyProc: construction(0x11a2c800): end
7/10/12 10:45:17.051 AM webgame: (106)i: Loading _url https://games-secure.mobage.com/mobage/games/mobageBoot
7/10/12 10:45:17.052 AM webgame: (812)d: @@- ngApplication::init NGFont::init +
7/10/12 10:45:17.052 AM webgame: (814)d: @@- ngApplication::init NGFont::init -
7/10/12 10:45:17.053 AM webgame: (2697)E: Failed to open file: /Users/mark/Library/Application Support/iPhone Simulator/5.1/Applications/09C044CF-9CE6-49EA-A51D-EBBE912D6D89/webgame.app/Bootstrap/configuration.json, No such file or directory
7/10/12 10:45:17.054 AM webgame: (181)W: Unable to open file /Users/mark/Library/Application Support/iPhone Simulator/5.1/Applications/09C044CF-9CE6-49EA-A51D-EBBE912D6D89/Library/Application Support/configuration.json..
7/10/12 10:45:17.055 AM webgame: JS# d: dict: startingServer : http://192.168.111.251:8002
7/10/12 10:45:17.056 AM webgame: JS# d: dict: bundleGame : FFB/client
7/10/12 10:45:17.056 AM webgame: JS# d: dict: bundleServer : http://192.168.111.251:8002
7/10/12 10:45:17.057 AM webgame: JS# d: dict: bundleIdentifier : com.ngmoco.webgame
7/10/12 10:45:17.058 AM webgame: JS# d: dict: uniqueId : 9D0E5CF1-67ED-58FF-835B-E15FC0BF389E
7/10/12 10:45:17.058 AM webgame: JS# d: dict: lifetimeName : 00:1D:4F:49:C6:48
7/10/12 10:45:17.059 AM webgame: JS# d: dict: deviceName : x86_64
7/10/12 10:45:17.059 AM webgame: JS# d: dict: platformOs : iPhone OS
7/10/12 10:45:17.060 AM webgame: JS# d: dict: platformOsVersion : 5.1
7/10/12 10:45:17.061 AM webgame: JS# d: dict: platformHw : iPhone Simulator
7/10/12 10:45:17.061 AM webgame: JS# d: dict: initialOrientation : 0
7/10/12 10:45:17.062 AM webgame: JS# d: dict: physicalMemory : 10737418240
7/10/12 10:45:17.063 AM webgame: JS# d: dict: physicalCpus : 8
7/10/12 10:45:17.063 AM webgame: JS# d: dict: activeCpus : 8
7/10/12 10:45:17.064 AM webgame: JS# d: dict: language : en
7/10/12 10:45:17.065 AM webgame: JS# d: dict: hasAccel : true
7/10/12 10:45:17.065 AM webgame: JS# d: dict: hasTouch : true
7/10/12 10:45:17.066 AM webgame: JS# d: dict: hasMultiTouch : true
7/10/12 10:45:17.066 AM webgame: JS# d: dict: hasCompass : false
7/10/12 10:45:17.067 AM webgame: JS# d: dict: hasGyro : false
7/10/12 10:45:17.067 AM webgame: JS# d: dict: hasHwKeyboard : false
7/10/12 10:45:17.068 AM webgame: JS# d: dict: hasCamera : false
7/10/12 10:45:17.068 AM webgame: JS# d: dict: hasWwan : false
7/10/12 10:45:17.069 AM webgame: JS# d: dict: hasWifi : true
7/10/12 10:45:17.070 AM webgame: JS# d: dict: screenWidth : 320
7/10/12 10:45:17.070 AM webgame: JS# d: dict: screenHeight : 480
7/10/12 10:45:17.071 AM webgame: JS# d: dict: screenUnits : 1
7/10/12 10:45:17.071 AM webgame: JS# d: dict: screenPixelUnits : 1
7/10/12 10:45:17.072 AM webgame: JS# d: dict: statusBarHeight : 20
7/10/12 10:45:17.073 AM webgame: JS# d: dict: availableFonts : ["Thonburi-Bold","Thonburi","SnellRoundhand-Bold","SnellRoundhand-Black","SnellRoundhand","AcademyEngravedLetPlain","MarkerFelt-Wide","MarkerFelt-Thin","GeezaPro-Bold","GeezaPro","ArialRoundedMTBold","TrebuchetMS","TrebuchetMS-Bold","TrebuchetMS-Italic","Trebuchet-BoldItalic","Arial-BoldMT","ArialMT","Arial-ItalicMT","Arial-BoldItalicMT","Marion-Regular","Marion-Bold","Marion-Italic","GurmukhiMN","GurmukhiMN-Bold","MalayalamSangamMN-Bold","MalayalamSangamMN","BradleyHandITCTT-Bold","KannadaSangamMN","KannadaSangamMN-Bold","BodoniSvtyTwoOSITCTT-Book","BodoniSvtyTwoOSITCTT-Bold","BodoniSvtyTwoOSITCTT-BookIt","Cochin","Cochin-BoldItalic","Cochin-Italic","Cochin-Bold","SinhalaSangamMN","SinhalaSangamMN-Bold","HiraKakuProN-W6","HiraKakuProN-W3","Papyrus-Condensed","Papyrus","Verdana","Verdana-Bold","Verdana-BoldItalic","Verdana-Italic","ZapfDingbatsITC","Courier-Bold","Courier","Courier-BoldOblique","Courier-Oblique","HoeflerText-Black","HoeflerText-Italic","HoeflerText-Regular","HoeflerText-BlackItalic","EuphemiaUCAS-Bold","EuphemiaUCAS","EuphemiaUCAS-Italic","Helvetica-LightOblique","Helvetica","Helvetica-Oblique","Helvetica-BoldOblique","Helvetica-Bold","Helvetica-Light","HiraMinProN-W3","HiraMinProN-W6","BodoniOrnamentsITCTT","AppleColorEmoji","Optima-ExtraBlack","Optima-Italic","Optima-Regular","Optima-BoldItalic","Optima-Bold","GujaratiSangamMN","GujaratiSangamMN-Bold","DevanagariSangamMN","DevanagariSangamMN-Bold","TimesNewRomanPS-ItalicMT","TimesNewRomanPS-BoldMT","TimesNewRomanPSMT","TimesNewRomanPS-BoldItalicMT","Kailasa","Kailasa-Bold","TeluguSangamMN-Bold","TeluguSangamMN","STHeitiSC-Medium","STHeitiSC-Light","AppleSDGothicNeo-Bold","AppleSDGothicNeo-Medium","Futura-Medium","Futura-CondensedExtraBold","Futura-CondensedMedium","Futura-MediumItalic","BodoniSvtyTwoITCTT-BookIta","BodoniSvtyTwoITCTT-Book","BodoniSvtyTwoITCTT-Bold","Baskerville-SemiBoldItalic","Baskerville-Bold","Baskerville-Italic","Baskerville-BoldItalic","Baskerville-SemiBold","Baskerville","ChalkboardSE-Regular","ChalkboardSE-Bold","ChalkboardSE-Light","STHeitiTC-Medium","STHeitiTC-Light","Copperplate","Copperplate-Light","Copperplate-Bold","PartyLetPlain","AmericanTypewriter-CondensedLight","AmericanTypewriter-Light","AmericanTypewriter-Bold","AmericanTypewriter","AmericanTypewriter-CondensedBold","AmericanTypewriter-Condensed","BanglaSangamMN-Bold","BanglaSangamMN","Noteworthy-Light","Noteworthy-Bold","Zapfino","TamilSangamMN","TamilSangamMN-Bold","DBLCDTempBlack","ArialHebrew","ArialHebrew-Bold","Chalkduster","Georgia-Italic","Georgia-BoldItalic","Georgia-Bold","Georgia","HelveticaNeue-Bold","HelveticaNeue-CondensedBlack","HelveticaNeue-Medium","HelveticaNeue","HelveticaNeue-Light","HelveticaNeue-CondensedBold","HelveticaNeue-LightItalic","HelveticaNeue-UltraLightItalic","HelveticaNeue-UltraLight","HelveticaNeue-BoldItalic","HelveticaNeue-Italic","GillSans-LightItalic","GillSans-BoldItalic","GillSans-Italic","GillSans","GillSans-Bold","GillSans-Light","Palatino-Roman","Palatino-Bold","Palatino-BoldItalic","Palatino-Italic","CourierNewPSMT","CourierNewPS-BoldMT","CourierNewPS-BoldItalicMT","CourierNewPS-ItalicMT","OriyaSangamMN-Bold","OriyaSangamMN","Didot-Italic","Didot","Didot-Bold","BodoniSvtyTwoSCITCTT-Book"]
7/10/12 10:45:17.073 AM webgame: JS# d: dict: carrier : unknown
7/10/12 10:45:17.074 AM webgame: JS# d: dict: hasGps : false
7/10/12 10:45:17.074 AM webgame: JS# d: dict: intentUrl :
7/10/12 10:45:17.075 AM webgame: JS# d: dict: locale : en_US
7/10/12 10:45:17.075 AM webgame: JS# d: dict: bootgame : FFB/client
7/10/12 10:45:17.076 AM webgame: JS# d: dict: tmpDir : TMP
7/10/12 10:45:17.076 AM webgame: JS# d: dict: binaryVersion : 1.7
7/10/12 10:45:17.077 AM webgame: JS# d: dict: binaryBuildDate : 20120410
7/10/12 10:45:17.078 AM webgame: JS# d: dict: binaryBuildHash : g6184c38
7/10/12 10:45:17.078 AM webgame: JS# d: dict: boot : mobage/games/mobageBoot
7/10/12 10:45:17.079 AM webgame: JS# d: dict: bootServer : https://games-secure.mobage.com
7/10/12 10:45:17.079 AM webgame: JS# d: dict: url : https://games-secure.mobage.com/mobage/games/mobageBoot
7/10/12 10:45:17.080 AM webgame: JS# d: dict: configJSON : {"platformVersion":"2.1","disableMobageServiceUI":false,"AD_ID":"N/A","socialServer":"app.mobage.com","analyticsServer":"ngpipes.ngmoco.com","appId":"mobageBoot","usePlatformSpecificAppId":true,"omitJsUpdate":true,"requireMobageLogin":true,"localizationEnabled":true,"useLocalDevModeOverrideInThisConfig":false,"isLocalDevModeOverrideValue":false,"disablePushNotifications":false,"disableAndroidMarketRedirect":false,"getGamesFromLocal":false,"jsForcedUpdateIntervalInSec":86400,"minBinaryVersion":"1.3.5","socialConsumerCredentials":{"iosKey":"","iosSecret":"","androidKey":"","androidSecret":""},"homeScreenPromotion":{"promotionalImage":"mobage-promo-image.jpg","screen":"Catalog"},"secureContentUrl":"https://games-secure.mobage.com/mobage/games/mobageBoot/releases/20120710003350_1luomw6k/ios","socialConsumerKey":"","socialConsumerSecret":"","releaseVersion":":20120710003350_1luomw6k","contentUrl":"http://games.mobage.com/mobage/games/mobageBoot/releases/20120710003350_1luomw6k/ios"}
7/10/12 10:45:17.081 AM webgame: JS# d: dict: bootDir : c0b90b894cb1bc11c6edaf1926435cad
7/10/12 10:45:17.082 AM webgame: JS# d: dict: gameDir : 5f2b17bbecaf8d8cffdf9fcbdc848db0
7/10/12 10:45:17.082 AM webgame: JS# d: dict: prodName : Mobage
7/10/12 10:45:17.083 AM webgame: JS# d: dict: isDisaggregated : true
7/10/12 10:45:17.083 AM webgame: JS# d: dict: pendingNotification :
7/10/12 10:45:17.084 AM webgame: JS# dict : JS version : 1.7
7/10/12 10:45:17.085 AM webgame: JS# dict : JS build date : 20120410
7/10/12 10:45:17.085 AM webgame: JS# dict : JS build hash : g6184c38
7/10/12 10:45:17.086 AM webgame: JS# dict : contentUrl : http://games.mobage.com/mobage/games/mobageBoot/releases/20120710003350_1luomw6k/ios
7/10/12 10:45:17.086 AM webgame: JS# dict : socialServer : app.mobage.com
7/10/12 10:45:17.087 AM webgame: JS# dict : releaseVersion : :20120710003350_1luomw6k
7/10/12 10:45:17.088 AM webgame: (1013)d: Setting Layout Parameters
7/10/12 10:45:17.088 AM webgame: (43)E: JavaScript error at (null):1: ReferenceError: UI is not defined
7/10/12 10:45:17.089 AM webgame: (841)d: Executed JS Code: UI.Window._setWidthAndHeight(320,480)
7/10/12 10:45:17.090 AM webgame: (841)d: Executed JS Code: Device.LayoutEmitter.setWidthAndHeight(320,480)
7/10/12 10:45:17.091 AM webgame: (841)d: Executed JS Code: Device.OrientationEmitter.instantiate()
7/10/12 10:45:17.091 AM webgame: (841)d: Executed JS Code: Device.OrientationEmitter._lastInterfaceOrientation = 0
7/10/12 10:45:17.092 AM webgame: (841)d: Executed JS Code: Device.OrientationEmitter._lastDeviceOrientation = 0
7/10/12 10:45:17.093 AM webgame: JS# min: -1 range: 0
7/10/12 10:45:17.094 AM webgame: JS# w: KeyValue.setItem(): using deprecated function signature
7/10/12 10:45:17.095 AM webgame: JS# d: NgEngineInit beg
7/10/12 10:45:17.095 AM webgame: JS# d: KeyValue Storage initializing...
7/10/12 10:45:17.096 AM webgame: JS# d: KeyValue Storage initialized...
7/10/12 10:45:17.097 AM webgame: JS# d: Instantiate the Localization context (singleton), depends on Capabilities
7/10/12 10:45:17.098 AM webgame: JS# d: Localization : init (./Content/Localization/)
7/10/12 10:45:17.098 AM webgame: JS# d: Localization : reading json file ./Content/Localization/en.json
7/10/12 10:45:17.099 AM webgame: JS# @@@ Localization.setLanguage readFile ./Content/Localization/en.json +
7/10/12 10:45:17.100 AM webgame: JS# d: NgEngineInit end
7/10/12 10:45:17.105 AM webgame: js: Logger : javascript logging enabled
7/10/12 10:45:17.105 AM webgame: (35)d: ++++++++++++++++++++++++++++++++++++++++++++++LayoutEmitter created for this proc Priv
7/10/12 10:45:17.106 AM webgame: (373)d: KeyValue: Connecting to database at /Users/mark/Library/Application Support/iPhone Simulator/5.1/Applications/09C044CF-9CE6-49EA-A51D-EBBE912D6D89/Documents/NGStorage.db
7/10/12 10:45:17.107 AM webgame: (391)d: KeyValue: numDbUsers=1 ++
7/10/12 10:45:17.108 AM webgame: (391)d: KeyValue: numDbUsers=2 ++
7/10/12 10:45:17.110 AM webgame: (391)d: KeyValue: numDbUsers=3 ++
7/10/12 10:45:17.113 AM webgame: JS# d: Localization NgPreInit beg
7/10/12 10:45:17.114 AM webgame: JS# window: set outer size to: 320 √ó 480
7/10/12 10:45:17.115 AM webgame: JS# window: set layout size to: 320 √ó 480
7/10/12 10:45:17.115 AM webgame: JS# d: window: outer = 320 √ó 480 frame = 320 √ó 480
7/10/12 10:45:17.116 AM webgame: JS# Message received for non-element object with id undefined
7/10/12 10:45:17.117 AM webgame: JS# SD card space available(b): 106790567936
7/10/12 10:45:17.117 AM webgame: JS# d: Enforcing KeyValue Cache Size
7/10/12 10:45:17.118 AM webgame: (32)d: Router.cpp- creating pinstance
7/10/12 10:45:17.118 AM webgame: (391)d: KeyValue: numDbUsers=4 ++
7/10/12 10:45:17.120 AM webgame: JS# d: NgGameInit beg
7/10/12 10:45:17.121 AM webgame: JS# ngCore calling main()
7/10/12 10:45:17.121 AM webgame: JS# d: @@@ mobage main +
7/10/12 10:45:17.122 AM webgame: JS# d: Mobage/Analytics: Sending startup funnel event "MobageBootMain" with payload: {}
7/10/12 10:45:17.124 AM webgame: JS# d: Narwhal Localization: c0b90b894cb1bc11c6edaf1926435cad/Assets/Localizations/
7/10/12 10:45:17.124 AM webgame: JS# d: Localization : init (c0b90b894cb1bc11c6edaf1926435cad/Assets/Localizations/)
7/10/12 10:45:17.125 AM webgame: JS# d: Localization : reading json file c0b90b894cb1bc11c6edaf1926435cad/Assets/Localizations/en.json
7/10/12 10:45:17.126 AM webgame: JS# @@@ Localization.setLanguage readFile c0b90b894cb1bc11c6edaf1926435cad/Assets/Localizations/en.json +
7/10/12 10:45:17.126 AM webgame: JS# e: Narwhal Localization: Missing String for key 'Connecting to network…' for undefined(0)
7/10/12 10:45:17.127 AM webgame: JS# d: Mobage/checkForBinaryUpdates - Checking...
7/10/12 10:45:17.128 AM webgame: JS# d: Mobage/CheckBinaryVersion: current binary version=1.7
7/10/12 10:45:17.128 AM webgame: JS# d: Mobage/CheckBinaryVersion: minVersion=1.3.5
7/10/12 10:45:17.129 AM webgame: JS# d: @@@ mobage main NGCore boot +
7/10/12 10:45:17.130 AM webgame: JS# d: Game: http://192.168.111.251:8002/FFB/client
7/10/12 10:45:17.130 AM webgame: JS# d: Boot: https://games-secure.mobage.com/mobage/games/mobageBoot
7/10/12 10:45:17.131 AM webgame: JS# d: Checking server URL http://192.168.111.251:8002 for development mode
7/10/12 10:45:17.132 AM webgame: JS# d: In local development mode, updating boot, url=https://games-secure.mobage.com/mobage/games/mobageBoot
7/10/12 10:45:17.133 AM webgame: JS# @@@ mobage main.js runBoot updating boot in dev mode +
7/10/12 10:45:17.133 AM webgame: JS# i: _LocalGameList.updateGame(): url = https://games-secure.mobage.com/mobage/games/mobageBoot name = c0b90b894cb1bc11c6edaf1926435cad
7/10/12 10:45:17.134 AM webgame: JS# min: -1 range: 0
7/10/12 10:45:17.135 AM webgame: JS# i: _LocalGameList.updateGame(): downloading configuration.json, url = https://games-secure.mobage.com/mobage/games/mobageBoot/ios/configuration.json
7/10/12 10:45:17.135 AM webgame: JS# d: @@@ mobage main NGCore boot -
7/10/12 10:45:17.136 AM webgame: JS# d: @@@ mobage main -
7/10/12 10:45:17.137 AM webgame: JS# d: NgGameInit end
7/10/12 10:45:17.137 AM webgame: JS# d: _Router/_onCreateRecv: -1
7/10/12 10:45:17.143 AM webgame: (208)d: NGSound: activating session; other audio 0
7/10/12 10:45:17.143 AM webgame: (151)E: Able to set priority? YES
7/10/12 10:45:17.145 AM webgame: (992)E: KeyValue: No Results Found for storage lookup. (__PipeKey, __PipeKey)
7/10/12 10:45:17.145 AM webgame: (122)d: FileReadBaseRunnable:doPrepare: encAlgo=0 headerSize=0
7/10/12 10:45:17.146 AM webgame: (122)d: FileReadBaseRunnable:doPrepare: encAlgo=0 headerSize=0
7/10/12 10:45:17.174 AM webgame: Error loading /System/Library/Extensions/AudioIPCDriver.kext/Contents/Resources/AudioIPCPlugIn.bundle/Contents/MacOS/AudioIPCPlugIn: dlopen(/System/Library/Extensions/AudioIPCDriver.kext/Contents/Resources/AudioIPCPlugIn.bundle/Contents/MacOS/AudioIPCPlugIn, 262): Symbol not found: ___CFObjCIsCollectable
Referenced from: /System/Library/Frameworks/Security.framework/Versions/A/Security
Expected in: /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator5.1.sdk/System/Library/Frameworks/CoreFoundation.framework/CoreFoundation
in /System/Library/Frameworks/Security.framework/Versions/A/Security
7/10/12 10:45:17.175 AM webgame: Error loading /System/Library/Extensions/AudioIPCDriver.kext/Contents/Resources/AudioIPCPlugIn.bundle/Contents/MacOS/AudioIPCPlugIn: dlopen(/System/Library/Extensions/AudioIPCDriver.kext/Contents/Resources/AudioIPCPlugIn.bundle/Contents/MacOS/AudioIPCPlugIn, 262): Symbol not found: ___CFObjCIsCollectable
Referenced from: /System/Library/Frameworks/Security.framework/Versions/A/Security
Expected in: /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator5.1.sdk/System/Library/Frameworks/CoreFoundation.framework/CoreFoundation
in /System/Library/Frameworks/Security.framework/Versions/A/Security
7/10/12 10:45:17.178 AM webgame: Error loading /System/Library/Extensions/AppleHDA.kext/Contents/PlugIns/AppleHDAHALPlugIn.bundle/Contents/MacOS/AppleHDAHALPlugIn: dlopen(/System/Library/Extensions/AppleHDA.kext/Contents/PlugIns/AppleHDAHALPlugIn.bundle/Contents/MacOS/AppleHDAHALPlugIn, 262): Symbol not found: ___CFObjCIsCollectable
Referenced from: /System/Library/Frameworks/Security.framework/Versions/A/Security
Expected in: /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator5.1.sdk/System/Library/Frameworks/CoreFoundation.framework/CoreFoundation
in /System/Library/Frameworks/Security.framework/Versions/A/Security
7/10/12 10:45:17.179 AM webgame: Error loading /System/Library/Extensions/AppleHDA.kext/Contents/PlugIns/AppleHDAHALPlugIn.bundle/Contents/MacOS/AppleHDAHALPlugIn: dlopen(/System/Library/Extensions/AppleHDA.kext/Contents/PlugIns/AppleHDAHALPlugIn.bundle/Contents/MacOS/AppleHDAHALPlugIn, 262): Symbol not found: ___CFObjCIsCollectable
Referenced from: /System/Library/Frameworks/Security.framework/Versions/A/Security
Expected in: /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator5.1.sdk/System/Library/Frameworks/CoreFoundation.framework/CoreFoundation
in /System/Library/Frameworks/Security.framework/Versions/A/Security
7/10/12 10:45:17.180 AM webgame: Error loading /System/Library/Extensions/AppleHDA.kext/Contents/PlugIns/AppleHDAHALPlugIn.bundle/Contents/MacOS/AppleHDAHALPlugIn: dlopen(/System/Library/Extensions/AppleHDA.kext/Contents/PlugIns/AppleHDAHALPlugIn.bundle/Contents/MacOS/AppleHDAHALPlugIn, 262): Symbol not found: ___CFObjCIsCollectable
Referenced from: /System/Library/Frameworks/Security.framework/Versions/A/Security
Expected in: /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator5.1.sdk/System/Library/Frameworks/CoreFoundation.framework/CoreFoundation
in /System/Library/Frameworks/Security.framework/Versions/A/Security
7/10/12 10:45:17.181 AM webgame: Error loading /System/Library/Extensions/AppleHDA.kext/Contents/PlugIns/AppleHDAHALPlugIn.bundle/Contents/MacOS/AppleHDAHALPlugIn: dlopen(/System/Library/Extensions/AppleHDA.kext/Contents/PlugIns/AppleHDAHALPlugIn.bundle/Contents/MacOS/AppleHDAHALPlugIn, 262): Symbol not found: ___CFObjCIsCollectable
Referenced from: /System/Library/Frameworks/Security.framework/Versions/A/Security
Expected in: /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator5.1.sdk/System/Library/Frameworks/CoreFoundation.framework/CoreFoundation
in /System/Library/Frameworks/Security.framework/Versions/A/Security
7/10/12 10:45:17.182 AM webgame: Error loading /System/Library/Extensions/AppleHDA.kext/Contents/PlugIns/AppleHDAHALPlugIn.bundle/Contents/MacOS/AppleHDAHALPlugIn: dlopen(/System/Library/Extensions/AppleHDA.kext/Contents/PlugIns/AppleHDAHALPlugIn.bundle/Contents/MacOS/AppleHDAHALPlugIn, 262): Symbol not found: ___CFObjCIsCollectable
Referenced from: /System/Library/Frameworks/Security.framework/Versions/A/Security
Expected in: /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator5.1.sdk/System/Library/Frameworks/CoreFoundation.framework/CoreFoundation
in /System/Library/Frameworks/Security.framework/Versions/A/Security
7/10/12 10:45:17.183 AM webgame: Error loading /System/Library/Extensions/AppleHDA.kext/Contents/PlugIns/AppleHDAHALPlugIn.bundle/Contents/MacOS/AppleHDAHALPlugIn: dlopen(/System/Library/Extensions/AppleHDA.kext/Contents/PlugIns/AppleHDAHALPlugIn.bundle/Contents/MacOS/AppleHDAHALPlugIn, 262): Symbol not found: ___CFObjCIsCollectable
Referenced from: /System/Library/Frameworks/Security.framework/Versions/A/Security
Expected in: /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator5.1.sdk/System/Library/Frameworks/CoreFoundation.framework/CoreFoundation
in /System/Library/Frameworks/Security.framework/Versions/A/Security
7/10/12 10:45:17.184 AM webgame: Error loading /System/Library/Extensions/AppleHDA.kext/Contents/PlugIns/AppleHDAHALPlugIn.bundle/Contents/MacOS/AppleHDAHALPlugIn: dlopen(/System/Library/Extensions/AppleHDA.kext/Contents/PlugIns/AppleHDAHALPlugIn.bundle/Contents/MacOS/AppleHDAHALPlugIn, 262): Symbol not found: ___CFObjCIsCollectable
Referenced from: /System/Library/Frameworks/Security.framework/Versions/A/Security
Expected in: /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator5.1.sdk/System/Library/Frameworks/CoreFoundation.framework/CoreFoundation
in /System/Library/Frameworks/Security.framework/Versions/A/Security
7/10/12 10:45:17.185 AM webgame: Error loading /System/Library/Extensions/AppleHDA.kext/Contents/PlugIns/AppleHDAHALPlugIn.bundle/Contents/MacOS/AppleHDAHALPlugIn: dlopen(/System/Library/Extensions/AppleHDA.kext/Contents/PlugIns/AppleHDAHALPlugIn.bundle/Contents/MacOS/AppleHDAHALPlugIn, 262): Symbol not found: ___CFObjCIsCollectable
Referenced from: /System/Library/Frameworks/Security.framework/Versions/A/Security
Expected in: /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator5.1.sdk/System/Library/Frameworks/CoreFoundation.framework/CoreFoundation
in /System/Library/Frameworks/Security.framework/Versions/A/Security
7/10/12 10:45:17.186 AM webgame: Error loading /System/Library/Extensions/AppleHDA.kext/Contents/PlugIns/AppleHDAHALPlugIn.bundle/Contents/MacOS/AppleHDAHALPlugIn: dlopen(/System/Library/Extensions/AppleHDA.kext/Contents/PlugIns/AppleHDAHALPlugIn.bundle/Contents/MacOS/AppleHDAHALPlugIn, 262): Symbol not found: ___CFObjCIsCollectable
Referenced from: /System/Library/Frameworks/Security.framework/Versions/A/Security
Expected in: /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator5.1.sdk/System/Library/Frameworks/CoreFoundation.framework/CoreFoundation
in /System/Library/Frameworks/Security.framework/Versions/A/Security
7/10/12 10:45:17.187 AM webgame: Error loading /System/Library/Extensions/AppleHDA.kext/Contents/PlugIns/AppleHDAHALPlugIn.bundle/Contents/MacOS/AppleHDAHALPlugIn: dlopen(/System/Library/Extensions/AppleHDA.kext/Contents/PlugIns/AppleHDAHALPlugIn.bundle/Contents/MacOS/AppleHDAHALPlugIn, 262): Symbol not found: ___CFObjCIsCollectable
Referenced from: /System/Library/Frameworks/Security.framework/Versions/A/Security
Expected in: /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator5.1.sdk/System/Library/Frameworks/CoreFoundation.framework/CoreFoundation
in /System/Library/Frameworks/Security.framework/Versions/A/Security
7/10/12 10:45:18.905 AM mstreamd: (Note ) mstreamd: Media stream daemon stopping.
7/10/12 10:45:18.906 AM mstreamd: (Note ) mstreamd: mstreamd shutting down.
7/10/12 10:45:19.442 AM webgame: (208)d: NGSound: activating session; other audio 0
7/10/12 10:45:19.443 AM webgame: (402)E: FileSystem:onRunnableComplete: async read failed: Failed to open file: /Users/mark/Library/Application Support/iPhone Simulator/5.1/Applications/09C044CF-9CE6-49EA-A51D-EBBE912D6D89/webgame.app/Bootstrap/Content/Localization/en.json
7/10/12 10:45:19.444 AM webgame: (402)E: FileSystem:onRunnableComplete: async read failed: Failed to open file: /Users/mark/Library/Application Support/iPhone Simulator/5.1/Applications/09C044CF-9CE6-49EA-A51D-EBBE912D6D89/webgame.app/Bootstrap/QA
7/10/12 10:45:19.445 AM webgame: JS# d: Enforcing KeyValue Cache Size
7/10/12 10:45:19.445 AM webgame: JS# @@@ Localization.setLanguage readFile ./Content/Localization/en.json -
7/10/12 10:45:19.446 AM webgame: JS# d: Localization: unable to read json file ./Content/Localization/en.json, use default english setting instead
7/10/12 10:45:19.446 AM webgame: JS# d: Enforcing KeyValue Cache Size
7/10/12 10:45:19.447 AM webgame: JS# @@@ Localization.setLanguage readFile c0b90b894cb1bc11c6edaf1926435cad/Assets/Localizations/en.json -
7/10/12 10:45:19.448 AM webgame: JS# d: Localization : successfully read json file c0b90b894cb1bc11c6edaf1926435cad/Assets/Localizations/en.json
7/10/12 10:45:19.949 AM UIKitApplication:com.ngmoco.webgame[0x410c]: wait_fences: failed to receive reply: 10004003
7/10/12 10:45:20.259 AM webgame: JS# i: _LocalGameList.updateGame(): Game is up to date! url = https://games-secure.mobage.com/mobage/games/mobageBoot/ios/configuration.json
7/10/12 10:45:20.260 AM webgame: JS# min: -1 range: 0
7/10/12 10:45:20.276 AM webgame: JS# @@@ mobage main.js runBoot updating boot in dev mode -
7/10/12 10:45:20.276 AM webgame: JS# @@@ mobage main.js runBoot runGame +
7/10/12 10:45:20.277 AM webgame: JS# d: @@@ mobage main.js runGameDisaggregated updateGame +
7/10/12 10:45:20.277 AM webgame: JS# d: Mobage/Analytics: Sending startup funnel event "MobageBootStartUpdateGame" with payload: {}
7/10/12 10:45:20.278 AM webgame: JS# i: _LocalGameList.updateGame(): url = http://192.168.111.251:8002/FFB/client name = 5f2b17bbecaf8d8cffdf9fcbdc848db0
7/10/12 10:45:20.279 AM webgame: JS# min: -1 range: 0
7/10/12 10:45:20.279 AM webgame: JS# i: _LocalGameList.updateGame(): downloading configuration.json, url = http://192.168.111.251:8002/FFB/client/ios/configuration.json
7/10/12 10:45:20.280 AM webgame: JS# @@@ mobage main.js runGameDisaggregated startMobage +
7/10/12 10:45:20.281 AM webgame: JS# @@@ mobage Main.js _gameServiceMain +
7/10/12 10:45:20.281 AM webgame: JS# d: Mobage/Main: Executing Game Service Main, isDisaggregated = true
7/10/12 10:45:20.282 AM webgame: JS# w: FileSystem.readFile/readFileIn(): using deprecated function signature
7/10/12 10:45:20.283 AM webgame: JS# w: FileSystem.readFile/readFileIn(): using deprecated function signature
7/10/12 10:45:20.283 AM webgame: JS# d: @@- mobage Main.js _gameServiceMain before Analytics._setNgPipeSocialAnalytics
7/10/12 10:45:20.284 AM webgame: JS# d: Mobage/Main: Setting ngCore Analytics to use Privileged Social imports.Analytics
7/10/12 10:45:20.285 AM webgame: JS# d: @@- mobage Main.js _gameServiceMain after Analytics._setNgPipeSocialAnalytics
7/10/12 10:45:20.285 AM webgame: JS# d: @@- mobage Main.js _gameServiceMain do handleFirstLaunchIntent
7/10/12 10:45:20.286 AM webgame: JS# IPCEmitter.initialize
7/10/12 10:45:20.287 AM webgame: JS# d: Mobage/Main: Instantiating our localization system.
7/10/12 10:45:20.287 AM webgame: JS# @@@ mobage Main.js _gameServiceMain Localization.instantiate +
7/10/12 10:45:20.288 AM webgame: JS# @@@ mobage Main.js _gameServiceMain Localization.instantiate -
7/10/12 10:45:20.289 AM webgame: JS# @@@ mobage Main.js _gameServiceMain getGameConfig +
7/10/12 10:45:20.289 AM webgame: JS# @@@ _LocalGameList.getGameConfig readFile +
7/10/12 10:45:20.290 AM webgame: JS# @@@ mobage Main.js _gameServiceMain -
7/10/12 10:45:20.291 AM webgame: JS# d: addPerformanceListener: count=1
7/10/12 10:45:20.292 AM webgame: JS# d: addConnectionListener: count=1
7/10/12 10:45:20.292 AM webgame: JS# @@@ mobage main.js runBoot runGame -
7/10/12 10:45:20.293 AM webgame: (2227)E: FileSystem:_readFileAsyncRecv: failed to read file /Users/mark/Library/Application Support/iPhone Simulator/5.1/Applications/09C044CF-9CE6-49EA-A51D-EBBE912D6D89/webgame.app/Bootstrap/logger_settings.json, Failed to open file: /Users/mark/Library/Application Support/iPhone Simulator/5.1/Applications/09C044CF-9CE6-49EA-A51D-EBBE912D6D89/webgame.app/Bootstrap/logger_settings.json
7/10/12 10:45:20.293 AM webgame: (122)d: FileReadBaseRunnable:doPrepare: encAlgo=0 headerSize=0
7/10/12 10:45:20.294 AM webgame: (2227)E: FileSystem:_readFileAsyncRecv: failed to read file /Users/mark/Library/Application Support/iPhone Simulator/5.1/Applications/09C044CF-9CE6-49EA-A51D-EBBE912D6D89/webgame.app/Bootstrap/c0b90b894cb1bc11c6edaf1926435cad/Assets/logger_settings.json, Failed to open file: /Users/mark/Library/Application Support/iPhone Simulator/5.1/Applications/09C044CF-9CE6-49EA-A51D-EBBE912D6D89/webgame.app/Bootstrap/c0b90b894cb1bc11c6edaf1926435cad/Assets/logger_settings.json
7/10/12 10:45:20.295 AM webgame: (122)d: FileReadBaseRunnable:doPrepare: encAlgo=0 headerSize=0
7/10/12 10:45:20.295 AM webgame: (485)E: ***** NetworkEmitter::statusChanged: 2
7/10/12 10:45:20.296 AM webgame: (456)d: NetworkEmitter: perf-emitter is enabled, minRate=1073741824 duration=5000
7/10/12 10:45:20.296 AM webgame: (475)d: NetworkEmitter: conn-emitter is enabled, maxConnTime=5000
7/10/12 10:45:20.309 AM webgame: JS# i: _LocalGameList.updateGame(): Downloading game! url = http://192.168.111.251:8002/FFB/client/ios/configuration.json
7/10/12 10:45:20.310 AM webgame: JS# min: -1 range: 0
7/10/12 10:45:20.311 AM webgame: JS# DownloadManifest.start( http://192.168.111.251:8002/FFB/client/ios 5f2b17bbecaf8d8cffdf9fcbdc848db0 webgame.ngmanifest )
7/10/12 10:45:20.312 AM webgame: JS# @@@ _LocalGameList.getGameConfig readFile -
7/10/12 10:45:20.313 AM webgame: JS# @@@ mobage Main.js _gameServiceMain getGameConfig -
7/10/12 10:45:20.313 AM webgame: JS# d: Mobage/Main: Booting session with game, url=http://192.168.111.251:8002/FFB/client, config={"AD_ID":"1CBF7744-D7C4-4E88-9771-162A7E3688FA","socialServer":"app-sandbox.mobage.com","appId":"spiritbrigade-iOS","noBackgroundUpdates":true,"requireMobageLogin":true,"contentUrl":"http://192.168.111.251:8002/FFB/client/ios"}
7/10/12 10:45:20.314 AM webgame: JS# d: Mobage/Analytics: Sending startup funnel event "InitialSetupSession" with payload: {}
7/10/12 10:45:20.314 AM webgame: JS# @@@ mobage Main.js _setupSessionAndLaunchApp beginGameSessionWithConfig +
7/10/12 10:45:20.315 AM webgame: JS# d: Mobage/Session: setting Plus server to app-sandbox.mobage.com
7/10/12 10:45:20.316 AM webgame: JS# d: Mobage/Session: Beginning game session with config: {"AD_ID":"1CBF7744-D7C4-4E88-9771-162A7E3688FA","socialServer":"app-sandbox.mobage.com","appId":"spiritbrigade-iOS","noBackgroundUpdates":true,"requireMobageLogin":true,"contentUrl":"http://192.168.111.251:8002/FFB/client/ios"}
7/10/12 10:45:20.317 AM webgame: JS# d: Checking server URL http://192.168.111.251:8002 for development mode
7/10/12 10:45:20.317 AM webgame: JS# @@@ mobage Session.js $getConsumerInfo imports.N0kler.getConsumerInfo +
7/10/12 10:45:20.318 AM webgame: JS# d: N0kler getConsumerInfo started
7/10/12 10:45:20.319 AM webgame: JS# d: N0kler appId = spiritbrigade-iOS
7/10/12 10:45:20.319 AM webgame: JS# d: N0kler getConsumerInfo step 1
7/10/12 10:45:20.320 AM webgame: JS# d: Getting server mode: sandbox
7/10/12 10:45:20.320 AM webgame: JS# d: Getting server mode: sandbox
7/10/12 10:45:20.321 AM webgame: JS# d: N0kler getConsumerInfo step 2
7/10/12 10:45:20.322 AM webgame: JS# d: N0kler getConsumerInfo finished
7/10/12 10:45:20.323 AM webgame: (379)i: BGTASK: start background tasks
7/10/12 10:45:20.325 AM webgame: (643)d: +++++++LifecycleEmitter::incrementEngineAliveRequest() from Priv proc (1)
7/10/12 10:45:20.325 AM webgame: (122)d: FileReadBaseRunnable:doPrepare: encAlgo=0 headerSize=0
7/10/12 10:45:20.359 AM webgame: JS# @@@ mobage N0kler.js getConsumerInfo PlusRequest
7/10/12 10:45:20.360 AM webgame: JS# d: PlusRequest: URL http://app-sandbox.mobage.com/1/spiritbrigade-iOS/keys
7/10/12 10:45:20.559 AM webgame: JS# d: PlusRequest: got a Network.XHR response for http://app-sandbox.mobage.com/1/spiritbrigade-iOS/keys
7/10/12 10:45:20.560 AM webgame: JS# d: Request status = 200
7/10/12 10:45:20.561 AM webgame: JS# @@@ mobage Session.js $getConsumerInfo imports.N0kler.getConsumerInfo -
7/10/12 10:45:20.561 AM webgame: JS# d: Mobage/Session: imports.AppConfig nonDevFacingUIEnabled set to true
7/10/12 10:45:20.562 AM webgame: JS# d: Getting server mode: sandbox
7/10/12 10:45:20.563 AM webgame: JS# d: Getting server mode: sandbox
7/10/12 10:45:20.563 AM webgame: JS# @@@ mobage Session.js loginWithExistingSession localCache.getItem +
7/10/12 10:45:20.564 AM webgame: JS# d: Getting server mode: sandbox
7/10/12 10:45:20.564 AM webgame: JS# d: Getting existing session for server com.ngmoco.plus.session.auth_token.sandbox.spiritbrigade-iOS
7/10/12 10:45:20.565 AM webgame: JS# w: KeyValue.getItem(): using deprecated function signature
7/10/12 10:45:20.565 AM webgame: JS# d: Value not found in cache for..falling back to native
7/10/12 10:45:20.566 AM webgame: (339)E: Router.cpp/_sendToOtherProcessRecv: no game instance
7/10/12 10:45:20.567 AM webgame: (339)E: Router.cpp/_sendToOtherProcessRecv: no game instance
7/10/12 10:45:20.567 AM webgame: (992)E: KeyValue: No Results Found for storage lookup. (Application Support, com.ngmoco.plus.session.auth_token.sandbox.spiritbrigade-iOS)
7/10/12 10:45:20.576 AM webgame: JS# @@@ mobage Session.js loginWithExistingSession localCache.getItem -
7/10/12 10:45:20.576 AM webgame: JS# @@@ mobage Main.js _setupSessionAndLaunchApp beginGameSessionWithConfig -
7/10/12 10:45:20.577 AM webgame: JS# d: Began session. No auth_token Session null
7/10/12 10:45:20.578 AM webgame: JS# @@@ mobage Main.js _setupSessionAndLaunchApp _checkSessionStatusSecure +
7/10/12 10:45:20.579 AM webgame: JS# d: Getting server mode: sandbox
7/10/12 10:45:20.579 AM webgame: JS# d: _loginParameters
7/10/12 10:45:20.580 AM webgame: JS# d: ret.timezone
7/10/12 10:45:20.581 AM webgame: JS# d: offset -14400
7/10/12 10:45:20.584 AM webgame: JS# d: Signature: ABafFjIL1KyRVtorihM24Y4sYwE=
7/10/12 10:45:20.585 AM webgame: JS# d: PlusRequest: URL https://app-sandbox.mobage.com/1/spiritbrigade-iOS/session
7/10/12 10:45:20.585 AM webgame: JS# d: Enforcing KeyValue Cache Size
7/10/12 10:45:21.027 AM webgame: JS# d: PlusRequest: got a Network.XHR response for https://app-sandbox.mobage.com/1/spiritbrigade-iOS/session
7/10/12 10:45:21.028 AM webgame: JS# d: Request status = 200
7/10/12 10:45:21.028 AM webgame: JS# @@@ mobage Main.js _setupSessionAndLaunchApp _checkSessionStatusSecure -
7/10/12 10:45:21.029 AM webgame: JS# /// data.configuration.nux_enabled: false
7/10/12 10:45:21.030 AM webgame: JS# d: Mobage/checkForBinaryUpdatesIOS - Checking...
7/10/12 10:45:21.031 AM webgame: JS# d: Mobage/CheckBinaryVersion: current binary version=1.7
7/10/12 10:45:21.031 AM webgame: JS# d: Mobage/CheckBinaryVersion: minVersion=1.3.5
7/10/12 10:45:21.032 AM webgame: JS# @@@ mobage Main.js Registering Blocked on Localization +
7/10/12 10:45:21.033 AM webgame: JS# d: Mobage/Main: Register for push & listen.
7/10/12 10:45:21.033 AM webgame: JS# d: loadThenAct loading Push
7/10/12 10:45:21.034 AM webgame: JS# d: Proc.load: no files to load a7
7/10/12 10:45:21.035 AM webgame: JS# d: Mobage/Main: Instantiate ServiceLinkEmitter
7/10/12 10:45:21.036 AM webgame: JS# d: loadThenAct loading ServiceLinkEmitter
7/10/12 10:45:21.036 AM webgame: JS# d: Proc.load: call already pending. Saving 3u for later.
7/10/12 10:45:21.037 AM webgame: JS# d:
7/10/12 10:45:21.038 AM webgame: JS# d: Mobage/Main: Instantiate SystemMessagesStack (If not already instantiated)
7/10/12 10:45:21.043 AM webgame: JS# d: Proc.load (postLoad) a7
7/10/12 10:45:21.044 AM webgame: JS# d: Proc.load: resuming saved load call for 3u
7/10/12 10:45:21.044 AM webgame: JS# d:
7/10/12 10:45:21.045 AM webgame: JS# d: Proc.load: Skipping '3u' because it was already included.
7/10/12 10:45:21.046 AM webgame: JS# d: Enabling push registration
7/10/12 10:45:21.046 AM webgame: JS# d: GameService/Push: Enabling push registration begin
7/10/12 10:45:21.047 AM webgame: JS# d: GameService/Push: Adding listener to initial session as well...
7/10/12 10:45:21.047 AM webgame: JS# d: GameService/Push: Got a new session. Adding listener to it.
7/10/12 10:45:21.059 AM webgame: JS# d: Mobage/Main: Instantiate Quit Key Listener
7/10/12 10:45:21.060 AM webgame: JS# d: loadThenAct loading QuitOnBackListener
7/10/12 10:45:21.061 AM webgame: JS# d: Proc.load: call already pending. Saving 6r for later.
7/10/12 10:45:21.061 AM webgame: JS# d:
7/10/12 10:45:21.062 AM webgame: JS# d: @@- mobage Main.js loadHostsPhase before GameCarouselCache.instantiate
7/10/12 10:45:21.062 AM webgame: JS# d: loadThenAct loading GameCarouselCache
7/10/12 10:45:21.063 AM webgame: JS# d: Proc.load: call already pending. Saving ap for later.
7/10/12 10:45:21.063 AM webgame: JS# d:
7/10/12 10:45:21.064 AM webgame: JS# d: Mobage/Main: Instantiating hosts
7/10/12 10:45:21.065 AM webgame: JS# @@@ mobage Main.js loadHostsPhase ServiceHost instantiate +
7/10/12 10:45:21.065 AM webgame: JS# d: loadThenAct loading ServiceHost
7/10/12 10:45:21.066 AM webgame: JS# d: Proc.load: call already pending. Saving 61 for later.
7/10/12 10:45:21.066 AM webgame: JS# d:
7/10/12 10:45:21.067 AM webgame: JS# @@@ mobage Main.js loadHostsPhase ServiceHost instantiate -
7/10/12 10:45:21.068 AM webgame: JS# @@@ mobage Main.js loadHostsPhase CredentialsHost instantiate +
7/10/12 10:45:21.068 AM webgame: JS# d: loadThenAct loading CredentialsHost
7/10/12 10:45:21.069 AM webgame: JS# d: Proc.load: call already pending. Saving 6c for later.
7/10/12 10:45:21.070 AM webgame: JS# d:
7/10/12 10:45:21.070 AM webgame: JS# @@@ mobage Main.js loadHostsPhase CredentialsHost instantiate -
7/10/12 10:45:21.071 AM webgame: JS# d: loadThenAct loading EditTextLimits
7/10/12 10:45:21.071 AM webgame: JS# d: Proc.load: call already pending. Saving 6i for later.
7/10/12 10:45:21.072 AM webgame: JS# d:
7/10/12 10:45:21.072 AM webgame: JS# @@@ mobage Main.js Registering Blocked on Localization -
7/10/12 10:45:21.073 AM webgame: JS# d: loadThenAct loading Window
7/10/12 10:45:21.074 AM webgame: JS# d: Proc.load: call already pending. Saving 1w for later.
7/10/12 10:45:21.075 AM webgame: JS# d:
7/10/12 10:45:21.076 AM webgame: JS# d: Proc.load (postLoad) 3u
7/10/12 10:45:21.076 AM webgame: JS# d: Proc.load: resuming saved load call for 6r
7/10/12 10:45:21.077 AM webgame: JS# d:
7/10/12 10:45:21.078 AM webgame: JS# d: Proc.load: no files to load 6r
7/10/12 10:45:21.093 AM webgame: JS# d: Mobage/Main: retry failed credits
7/10/12 10:45:21.093 AM webgame: JS# @@@ mobage Main.js _setupSessionAndLaunchApp Purchase.retryFailedCredits +
7/10/12 10:45:21.094 AM webgame: JS# d: loadThenAct loading Purchase
7/10/12 10:45:21.095 AM webgame: JS# d: Proc.load: call already pending. Saving 90 for later.
7/10/12 10:45:21.095 AM webgame: JS# d:
7/10/12 10:45:21.096 AM webgame: JS# @@@ mobage Main.js _setupSessionAndLaunchApp Purchase.retryFailedCredits -
7/10/12 10:45:21.097 AM webgame: JS# d: Proc.load (postLoad) 6r
7/10/12 10:45:21.097 AM webgame: JS# d: Proc.load: resuming saved load call for ap
7/10/12 10:45:21.098 AM webgame: JS# d:
7/10/12 10:45:21.099 AM webgame: JS# d: Proc.load: no files to load ap
7/10/12 10:45:21.101 AM webgame: JS# LocalGameList.got response: 106783158272 and need: 0
7/10/12 10:45:21.110 AM webgame: JS# d: Proc.load (postLoad) ap
7/10/12 10:45:21.110 AM webgame: JS# d: Proc.load: resuming saved load call for 61
7/10/12 10:45:21.111 AM webgame: JS# d:
7/10/12 10:45:21.112 AM webgame: JS# d: Proc.load: Skipping '61' because it was already included.
7/10/12 10:45:21.113 AM webgame: JS# w: FileSystem.readFile/readFileIn(): using deprecated function signature
7/10/12 10:45:21.114 AM webgame: (2227)E: FileSystem:_readFileAsyncRecv: failed to read file /Users/mark/Library/Application Support/iPhone Simulator/5.1/Applications/09C044CF-9CE6-49EA-A51D-EBBE912D6D89/webgame.app/Bootstrap/c0b90b894cb1bc11c6edaf1926435cad/GameCarouselCache/index.json, Failed to open file: /Users/mark/Library/Application Support/iPhone Simulator/5.1/Applications/09C044CF-9CE6-49EA-A51D-EBBE912D6D89/webgame.app/Bootstrap/c0b90b894cb1bc11c6edaf1926435cad/GameCarouselCache/index.json
7/10/12 10:45:21.126 AM webgame: JS# d: Proc.load (postLoad) 61
7/10/12 10:45:21.126 AM webgame: JS# d: Proc.load: resuming saved load call for 6c
7/10/12 10:45:21.127 AM webgame: JS# d:
7/10/12 10:45:21.128 AM webgame: JS# d: Proc.load: Skipping '6c' because it was already included.
7/10/12 10:45:21.129 AM webgame: JS# d: mobage: Initializing the mobage host container.
7/10/12 10:45:21.130 AM webgame: JS# d: Mobage/GSNavController/initialize: host=ServiceHost
7/10/12 10:45:21.141 AM webgame: JS# d: Hooking SystemInfoScreen!
7/10/12 10:45:21.142 AM webgame: JS# Guessed frame at: 480,320
7/10/12 10:45:21.142 AM webgame: JS# d: mobage-ServiceHostView-layoutSubviews
7/10/12 10:45:21.143 AM webgame: JS# d: ServiceHostView: shift mobage logo reset
7/10/12 10:45:21.144 AM webgame: JS# d: MobageTitleRect old:Rect: {86.39999999999999,0,200.00000000000003,44} new:Rect: {123.6,0,312.4,44}
7/10/12 10:45:21.146 AM webgame: JS# d: loadThenAct loading GamePlaceholder
7/10/12 10:45:21.147 AM webgame: JS# d: Proc.load: call already pending. Saving 67 for later.
7/10/12 10:45:21.147 AM webgame: JS# d:
7/10/12 10:45:21.150 AM webgame: JS# Guessed frame at: 480,320
7/10/12 10:45:21.151 AM webgame: JS# d: ServiceHost/initialize - going to start listening for service links
7/10/12 10:45:21.152 AM webgame: JS# i: KVFlatFileStore: failed to load cache from disk, creating new one: c0b90b894cb1bc11c6edaf1926435cad/GameCarouselCache/index.json
7/10/12 10:45:21.152 AM webgame: JS# i: RemoteFileCache: loaded index
7/10/12 10:45:21.153 AM webgame: JS# w: FileSystem.writeFile/writeFileIn(): using deprecated function signature
7/10/12 10:45:21.176 AM webgame: JS# d: Proc.load (postLoad) 6c
7/10/12 10:45:21.177 AM webgame: JS# d: Proc.load: resuming saved load call for 6i
7/10/12 10:45:21.177 AM webgame: JS# d:
7/10/12 10:45:21.178 AM webgame: JS# d: Proc.load: Skipping '6i' because it was already included.
7/10/12 10:45:21.179 AM webgame: JS# d: mobage: Initializing the mobage host container.
7/10/12 10:45:21.179 AM webgame: JS# d: Mobage/GSNavController/initialize: host=CredentialsHost
7/10/12 10:45:21.180 AM webgame: JS# d: mobage-CredentialsHost-loadView: Loading the mobage service container.
7/10/12 10:45:21.181 AM webgame: JS# MobageStyle: Lazy Font Loading defaultBoldFontFace
7/10/12 10:45:21.182 AM webgame: JS# Size of DisaggregatedCredentialsHostView changed to 320 x 480
7/10/12 10:45:21.183 AM webgame: JS# d: GSNavController-pushViewController: nodelegate or delegate said push was okay!
7/10/12 10:45:21.184 AM webgame: JS# Calling for willPush: function
7/10/12 10:45:21.184 AM webgame: JS# d: GamePlaceholder/didPush
7/10/12 10:45:21.185 AM webgame: JS# d: Mobage/GSNavController/_transitionNVCs - setting _isTransitioningViews fromNVC= null toNVC=GamePlaceholder
7/10/12 10:45:21.186 AM webgame: JS# d: Mobage/GSNavController/_transitionNVCs toNVC=GamePlaceholder
7/10/12 10:45:21.193 AM webgame: JS# d: Proc.load (postLoad) 6i
7/10/12 10:45:21.193 AM webgame: JS# d: Proc.load: resuming saved load call for 1w
7/10/12 10:45:21.194 AM webgame: JS# d:
7/10/12 10:45:21.195 AM webgame: JS# d: Proc.load: Skipping '1w' because it was already included.
7/10/12 10:45:21.196 AM webgame: JS# w: FileSystem.readFile/readFileIn(): using deprecated function signature
7/10/12 10:45:21.197 AM webgame: (122)d: FileReadBaseRunnable:doPrepare: encAlgo=0 headerSize=0
7/10/12 10:45:21.210 AM webgame: JS# d: Proc.load (postLoad) 1w
7/10/12 10:45:21.211 AM webgame: JS# d: Proc.load: resuming saved load call for 90
7/10/12 10:45:21.211 AM webgame: JS# d:
7/10/12 10:45:21.212 AM webgame: JS# d: Proc.load: no files to load 90
7/10/12 10:45:21.213 AM webgame: JS# d: loadThenAct loading MobageBrandSlideIn
7/10/12 10:45:21.213 AM webgame: JS# d: Proc.load: call already pending. Saving c0 for later.
7/10/12 10:45:21.214 AM webgame: JS# d:
7/10/12 10:45:21.226 AM webgame: JS# d: Proc.load (postLoad) 90
7/10/12 10:45:21.227 AM webgame: JS# d: Proc.load: resuming saved load call for 67
7/10/12 10:45:21.227 AM webgame: JS# d:
7/10/12 10:45:21.228 AM webgame: JS# d: Proc.load: Skipping '67' because it was already included.
7/10/12 10:45:21.233 AM webgame: JS# d: initService called
7/10/12 10:45:21.233 AM webgame: JS# d: _iap initService 1
7/10/12 10:45:21.234 AM webgame: JS# d: _iap calling initServiceSendGen
7/10/12 10:45:21.243 AM webgame: JS# d: Proc.load (postLoad) 67
7/10/12 10:45:21.243 AM webgame: JS# d: Proc.load: resuming saved load call for c0
7/10/12 10:45:21.244 AM webgame: JS# d:
7/10/12 10:45:21.245 AM webgame: JS# d: Proc.load: no files to load c0
7/10/12 10:45:21.245 AM webgame: JS# d: 8 _iapCallback with err: initdone data: verficationToken:
7/10/12 10:45:21.246 AM webgame: JS# d: Finished initService
7/10/12 10:45:21.246 AM webgame: JS# d: Mobage/Purchase: START retrying previous orders
7/10/12 10:45:21.247 AM webgame: JS# w: KeyValue.getItem(): using deprecated function signature
7/10/12 10:45:21.247 AM webgame: JS# d: Value not found in cache for..falling back to native
7/10/12 10:45:21.248 AM webgame: JS# d: _iap initService Done
7/10/12 10:45:21.249 AM webgame: (992)E: KeyValue: No Results Found for storage lookup. (Application Support, com.mobage.ww.purchase.asycntxns)
7/10/12 10:45:21.259 AM webgame: JS# d: _setupServiceLinkListener ServiceHost
7/10/12 10:45:21.260 AM webgame: JS# d: _setupServiceLinkListener... doing setup ServiceHost
7/10/12 10:45:21.261 AM webgame: JS# d: Proc.load (postLoad) c0
7/10/12 10:45:21.262 AM webgame: JS# e: Narwhal Localization: Missing String for key 'Where people come together to
play the greatest games.' for en(0)
7/10/12 10:45:21.262 AM webgame: JS# d: @@@ mobage MobageBrandSlideIn.slideIn
7/10/12 10:45:21.263 AM webgame: JS# d: mobage-ServiceNavLogic: navControllerShouldPush
7/10/12 10:45:21.264 AM webgame: JS# d: GSNavController-pushViewController: nodelegate or delegate said push was okay!
7/10/12 10:45:21.264 AM webgame: JS# Calling for willPush: function
7/10/12 10:45:21.265 AM webgame: JS# d: GamePlaceholder/didPush
7/10/12 10:45:21.266 AM webgame: JS# d: Mobage/GSNavController/_transitionNVCs - setting _isTransitioningViews fromNVC= null toNVC=GamePlaceholder
7/10/12 10:45:21.267 AM webgame: JS# d: Mobage/GSNavController/_transitionNVCs toNVC=GamePlaceholder
7/10/12 10:45:21.268 AM webgame: JS# d: Mobage/Purchase: STOP retrying previous orders - no order found
7/10/12 10:45:21.461 AM webgame: JS# DownloadManfiest._prepareForArchiveDownload onlyForcedFiles: false
7/10/12 10:45:21.462 AM webgame: JS# min: -1 range: 0
7/10/12 10:45:21.476 AM webgame: JS# SD card space available(b): 106790465536
7/10/12 10:45:21.492 AM webgame: JS#
7/10/12 10:45:21.493 AM webgame: JS# i: _LocalGameList.updateGame(): Finished Downloading game! url = http://192.168.111.251:8002/FFB/client/ios/configuration.json
7/10/12 10:45:21.493 AM webgame: JS# d: Mobage/runGame: updateGame done. login NOT done
7/10/12 10:45:21.494 AM webgame: JS# d: Mobage/Analytics: Sending startup funnel event "MobageBootUpdateGameComplete" with payload: {}
7/10/12 10:45:21.495 AM webgame: JS# @@@ mobage main.js runGameDisaggregated updateGame -
7/10/12 10:45:21.495 AM webgame: (650)d: +++++++LifecycleEmitter::decrementEngineAliveRequest() from Priv proc (0)
7/10/12 10:45:23.126 AM webgame: JS# d: @@@ mobage MobageBrandSlideIn.slideOut
7/10/12 10:45:23.744 AM webgame: JS# d: Private call showRegistration
7/10/12 10:45:23.745 AM webgame: JS# @@@ mobage Credentials.showRegistration
7/10/12 10:45:23.748 AM webgame: JS# d: mobage-CredentialsHost-loadView: Loading the mobage service container.
7/10/12 10:45:23.749 AM webgame: JS# Size of DisaggregatedCredentialsHostView changed to 320 x 480
7/10/12 10:45:23.750 AM webgame: JS# d: GSNavController.pushViewController - Controller is the same as the current controller, according to: function (r) {
return this.targetGame == r.targetGame;
}
7/10/12 10:45:23.750 AM webgame: JS# d: mobage-BackPreservingNav: navControllerShouldPush
7/10/12 10:45:23.751 AM webgame: JS# d: GSNavController-pushViewController: nodelegate or delegate said push was okay!
7/10/12 10:45:23.752 AM webgame: JS# d: AJT: DSRO laodView!
7/10/12 10:45:23.753 AM webgame: JS# e: Narwhal Localization: Missing String for key '2' for en(0)
7/10/12 10:45:23.754 AM webgame: JS# e: Narwhal Localization: Missing String for key '1' for en(0)
7/10/12 10:45:23.755 AM webgame: JS# MobageStyle: Lazy Font Loading defaultRegularFontFace
7/10/12 10:45:23.756 AM webgame: JS# Size of DisaggregatdRegistrationStepOne_SizeReporterView changed to 320 x 480
7/10/12 10:45:23.757 AM webgame: JS# Calling for willHide: function
7/10/12 10:45:23.758 AM webgame: JS# d: GamePlaceholder/willHide
7/10/12 10:45:23.759 AM webgame: JS# d: mobage-CredentialsHost-show
7/10/12 10:45:23.759 AM webgame: JS# d: mobage-Host-show: finished.
7/10/12 10:45:23.760 AM webgame: JS# Calling for willPush: function
7/10/12 10:45:23.760 AM webgame: JS# d: Mobage/GSNavController/_transitionNVCs - setting _isTransitioningViews fromNVC= GamePlaceholder toNVC=DisaggregatedRegistrationStepOne
7/10/12 10:45:23.761 AM webgame: JS# d: Mobage/GSNavController/_transitionNVCs toNVC=DisaggregatedRegistrationStepOne
7/10/12 10:45:24.226 AM webgame: JS# d: ReferenceCounting: hook autorelease pool.
7/10/12 10:45:24.227 AM webgame: JS# Calling for didHide: function
7/10/12 10:45:24.228 AM webgame: JS# d: GamePlaceholder/didPush
7/10/12 10:45:24.228 AM webgame: JS# Calling for didPush: function
7/10/12 10:45:24.229 AM webgame: JS# d: Mobage/Analytics: Sending startup funnel event "ReachedLoginSignup" with payload: {}
7/10/12 10:45:24.229 AM webgame: JS# d: GSNavController - resetting _isTransitioningViews - no queued event
7/10/12 10:45:24.230 AM webgame: JS# d: ReferenceCounting: Autorelease pool drain! (2 objects)
7/10/12 10:45:24.243 AM webgame: JS# d: ReferenceCounting: Autorelease pool drain! (0 objects)
7/10/12 10:45:24.259 AM webgame: JS# d: ReferenceCounting: Autorelease pool drain! (0 objects)
7/10/12 10:45:24.260 AM webgame: JS# d: ReferenceCounting: unhook autorelease pool.
7/10/12 10:45:28.526 AM webgame: libMobileGestalt copyRegionCode: Could not retrieve region info
7/10/12 10:45:28.526 AM webgame: libMobileGestalt buildRegionalBehaviorsIfNecessary: Could not open /System/Library/RegionFeatures/RegionFeatures_iphone.txt: No such file or directory
7/10/12 10:45:30.169 AM webgame: (312)d: Control clicked <NGCoreButton: 0xfea8420; baseClass = UIButton; frame = (9 168; 137 36); opaque = NO; layer = <NGUIGradientLayer: 0xfea84d0>> <UITouchesEvent: 0x9568a50> timestamp: 936773 touches: {(
<UITouch: 0x95bc5d0> phase: Ended tap count: 1 window: <UIWindow: 0x959a6c0; frame = (0 0; 320 480); autoresize = RM+BM; layer = <UIWindowLayer: 0x959a780>> view: <NGCoreButton: 0xfea8420; baseClass = UIButton; frame = (9 168; 137 36); opaque = NO; layer = <NGUIGradientLayer: 0xfea84d0>> location in window: {95, 187} previous location in window: {95, 187} location in view: {77, 11} previous location in view: {77, 11}
)}
7/10/12 10:45:30.176 AM webgame: JS# d: Log in Clicked
7/10/12 10:45:30.176 AM webgame: JS# d: Mobage/Analytics: Sending startup funnel event "LoginClickedLogin" with payload: {}
7/10/12 10:45:30.177 AM webgame: JS# d: Getting server mode: sandbox
7/10/12 10:45:30.177 AM webgame: JS# d: _loginParameters
7/10/12 10:45:30.177 AM webgame: JS# d: ret.timezone
7/10/12 10:45:30.177 AM webgame: JS# d: offset -14400
7/10/12 10:45:30.180 AM webgame: JS# d: Signature: BJIU/Pm3cUbHmq33V+J1aiJFsOg=
7/10/12 10:45:30.180 AM webgame: JS# d: PlusRequest: URL http://app-sandbox.mobage.com/1/spiritbrigade-iOS/session
7/10/12 10:45:30.181 AM webgame: JS# d: Log in click done, pending results.
7/10/12 10:45:30.393 AM webgame: JS# d: PlusRequest: got a Network.XHR response for http://app-sandbox.mobage.com/1/spiritbrigade-iOS/session
7/10/12 10:45:30.393 AM webgame: JS# d: Request status = 200
7/10/12 10:45:30.393 AM webgame: JS# d: _handleLoginResponse success
7/10/12 10:45:30.394 AM webgame: JS# d: UserLogin: Get user with data {"relation":"follower","friend_only_notification":false,"url":null,"description":null,"gamerscore":0,"opt_in":false,"ignore_friend_requests":false,"phone_number":null,"level_name":"Noob","user_id":41529,"email":"fvtest030@gmail.com","hide_presence":false,"last_name":null,"age_restricted":false,"level_points":0,"first_name":null,"gamertag":"yourmom71","badge_id":"http://assets-sandbox.mobage.com/system/badges/icons/000/000/001/small/1.png?1326307162","unread_wall_count":0,"level_next_points":1000,"friend_only_wallpost":true,"photo_url":"","mutual_friends":true,"lite":false,"gamehub_user":false,"num_session":448,"new_user_experience_complete":true,"mobage_user":true,"games":[{"description":"This is the iOS description. ","state":"new","promotion_image_url":"http://assets-sandbox.mobage.com/system/products/promotion_images/000/002/587/slideshow/2587.png","leaderboards_count":0,"available_for_mobage":true,"supports_ios":true,"segmented_workflow_show_tab":true,"icon_url":"http://assets-sandbox.mobage.com/system/products/icons/000/002/587/small/2587.png?1337617445","large_icon_url":"http://assets-sandbox.mobage.com/system/products/icons/000/002/587/large/2587.png?1337617445","sub_product_app_keys":"","package_name":null,"publisher_id":2,"sub_category":"","segmented_workflow":true,"supports_android":false,"category":"id15position2nameAdventureparent_category_id12created_atTue Feb 07 21:11:55 UTC 2012updated_atTue Feb 07 21:11:55 UTC 2012","ngcore_url":"http://games.mobage.com/mobage/games/spiritbrigade-iOS/sandbox/latest","phone_thumbnail_urls":[],"achievements_count":0,"master_product_id":2586,"tablet_screenshot_urls":[],"catalog_url":null,"tablet_thumbnail_urls":[],"bundle_id":"com.mobage.ww.a2587.spiritbrigadeios","visible":false,"app_store_url":null,"phone_screenshot_urls":[],"app_key":"spiritbrigade-iOS","feed_url":null,"name":"spiritbrigade","segmented_workflow_ok_parent":false,"primary_category":"","id":2587,"publisher":"Freeverse","featured":false},{"description":"Join the very best Action / Strategy game on Android today!\r\nCollect new dragons each week & conquer a techno-magical world!\r\nVisit our feedback forum to share your thoughts directly with the DragonCraft team. Your ideas can help make the game even better! http://ngmo.co/KsYhc3\r\n\r\n★ Capture Dragons for your army and lead them to battle against powerful enemies.\r\n★ Wage war with 21 different troop types from 3 distinct classes: Magic, Brute Force, and Tech.\r\n★ Build a mighty Barony and research compelling inventions to aid your conquest.\r\n★ Discover a world teeming with treacherous alliances and deadly monsters.\r\n★ Fuse your Dragons together to create new, more-powerful Dragon combinations!\r\n★ Visit mysterious portals to collect Dragon Scales and forge a Dragon Egg\r\n★ Play with friends, make new allies and participate in weekly live events and challenges!\r\n\r\nFollow @DragonCraft on Twitter and like http://facebook.com/GetDragonCraft for exclusive behind the scenes looks at mobile’s best action/strategy game!\r\n\r\nDragonCraft is powered by Mobage, the best, free, social game network. Have questions about the permissions Mobage-powered games require? Visit http://moba.ge/app-permissions","promotion_image_url":"http://assets-sandbox.mobage.com/system/products/promotion_images/000/000/860/slideshow/860.png","state":"live","available_for_mobage":true,"leaderboards_count":1,"segmented_workflow_show_tab":false,"supports_ios":false,"icon_url":"http://assets-sandbox.mobage.com/system/products/icons/000/000/860/small/860.png?1322692951","large_icon_url":"http://assets-sandbox.mobage.com/system/products/icons/000/000/860/large/860.png?1322692951","publisher_id":2,"sub_category":"Action & Arcade","segmented_workflow":false,"sub_product_app_keys":"","supports_android":true,"package_name":"com.mobage.ww.a860.dragoncraft","category":"","ngcore_url":"http://games.mobage.com/mobage/games/dragoncraft/sandbox/latest","achievements_count":0,"phone_thumbnail_urls":["http://assets-sandbox.mobage.com/system/product_screenshots/screenshots/000/000/975/thumb/975.png?1340921156","http://assets-sandbox.mobage.com/system/product_screenshots/screenshots/000/000/976/thumb/976.png?1340921365","http://assets-sandbox.mobage.com/system/product_screenshots/screenshots/000/000/977/thumb/977.png?1340921957","http://assets-sandbox.mobage.com/system/product_screenshots/screenshots/000/000/978/thumb/978.png?1340922277","http://assets-sandbox.mobage.com/system/product_screenshots/screenshots/000/000/979/thumb/979.png?1340922389"],"catalog_url":"","master_product_id":1736,"tablet_screenshot_urls":[],"tablet_thumbnail_urls":[],"visible":true,"bundle_id":null,"feed_url":"","name":"DragonCraft","app_key":"dragoncraft","app_store_url":"","phone_screenshot_urls":["http://assets-sandbox.mobage.com/system/product_screenshots/screenshots/000/000/975/phone/975.png?1340921156","http://assets-sandbox.mobage.com/system/product_screenshots/screenshots/000/000/976/phone/976.png?1340921365","http://assets-sandbox.mobage.com/system/product_screenshots/screenshots/000/000/977/phone/977.png?1340921957","http://assets-sandbox.mobage.com/system/product_screenshots/screenshots/000/000/978/phone/978.png?1340922277","http://assets-sandbox.mobage.com/system/product_screenshots/screenshots/000/000/979/phone/979.png?1340922389"],"segmented_workflow_ok_parent":false,"id":860,"primary_category":"Games","featured":false,"publisher":"Freeverse"}],"fullname_privacy":false,"created_at":"2012-01-09T17:25:14Z","capabilities":{"push_notifications":true},"level_position":1,"motto":""}
7/10/12 10:45:30.394 AM webgame: JS# d: UserLogin: Got OAuth 2 token with length:536
7/10/12 10:45:30.394 AM webgame: JS# @@@ mobage Session.js _handleLoginResponse getUserWithData +
7/10/12 10:45:30.394 AM webgame: JS# d: Cache for classname AppData at Social.US.Data.Default.AppData
7/10/12 10:45:30.395 AM webgame: JS# d: Cache for classname Game at Social.US.Data.Default.Game
7/10/12 10:45:30.395 AM webgame: JS# d: Cache for classname Leaderboard at Social.US.Data.Default.Leaderboard
7/10/12 10:45:30.395 AM webgame: JS# d: Cache for classname Score at Social.US.Data.Default.Score
7/10/12 10:45:30.395 AM webgame: JS# d: Cache for classname User at Social.US.Data.Default.User
7/10/12 10:45:30.395 AM webgame: JS# w: KeyValue.getItem(): using deprecated function signature
7/10/12 10:45:30.395 AM webgame: JS# d: Value not found in cache for..falling back to native
7/10/12 10:45:30.396 AM webgame: JS# w: KeyValue.getItem(): using deprecated function signature
7/10/12 10:45:30.396 AM webgame: JS# d: Value not found in cache for..falling back to native
7/10/12 10:45:30.396 AM webgame: JS# w: KeyValue.getItem(): using deprecated function signature
7/10/12 10:45:30.396 AM webgame: JS# d: Value not found in cache for..falling back to native
7/10/12 10:45:30.396 AM webgame: JS# w: KeyValue.getItem(): using deprecated function signature
7/10/12 10:45:30.396 AM webgame: JS# d: Value not found in cache for..falling back to native
7/10/12 10:45:30.396 AM webgame: JS# w: KeyValue.getItem(): using deprecated function signature
7/10/12 10:45:30.397 AM webgame: JS# d: Value not found in cache for..falling back to native
7/10/12 10:45:30.400 AM webgame: JS# d: Package name for spiritbrigade-iOS: com.mobage.ww.a2587.spiritbrigade_iOS
7/10/12 10:45:30.401 AM webgame: JS# d: Package name for dragoncraft: com.mobage.ww.a860.dragoncraft
7/10/12 10:45:30.401 AM webgame: JS# @@@ mobage Session.js _handleLoginResponse getUserWithData -
7/10/12 10:45:30.401 AM webgame: JS# d: UserLogin: Have messages waiting... []
7/10/12 10:45:30.401 AM webgame: JS# e: DataModel: *** User.setCurrentUser is DEPRECATED, do not use it! ***
7/10/12 10:45:30.401 AM webgame: JS# d: PlusUpdater: Updating in 5s
7/10/12 10:45:30.402 AM webgame: JS# d: Getting server mode: sandbox
7/10/12 10:45:30.402 AM webgame: JS# d: Setting local storage - 'com.ngmoco.plus.session.auth_token.sandbox.spiritbrigade-iOS': '0ed2ed4c3def5eb520f17d57f2fd7ec277faed96'
7/10/12 10:45:30.402 AM webgame: JS# @@@ mobage Session.js _handleLoginResponse imports.Storage.KeyValueCache.local.setItem +
7/10/12 10:45:30.402 AM webgame: JS# w: KeyValue.setItem(): using deprecated function signature
7/10/12 10:45:30.402 AM webgame: (391)d: KeyValue: numDbUsers=5 ++
7/10/12 10:45:30.403 AM webgame: (391)d: KeyValue: numDbUsers=6 ++
7/10/12 10:45:30.403 AM webgame: (391)d: KeyValue: numDbUsers=7 ++
7/10/12 10:45:30.403 AM webgame: (391)d: KeyValue: numDbUsers=8 ++
7/10/12 10:45:30.403 AM webgame: (391)d: KeyValue: numDbUsers=9 ++
7/10/12 10:45:30.404 AM webgame: (992)E: KeyValue: No Results Found for storage lookup. (Social.US.Data.Default.AppData, recordIDs)
7/10/12 10:45:30.404 AM webgame: (992)E: KeyValue: No Results Found for storage lookup. (Social.US.Data.Default.Game, recordIDs)
7/10/12 10:45:30.404 AM webgame: (992)E: KeyValue: No Results Found for storage lookup. (Social.US.Data.Default.Leaderboard, recordIDs)
7/10/12 10:45:30.404 AM webgame: (992)E: KeyValue: No Results Found for storage lookup. (Social.US.Data.Default.Score, recordIDs)
7/10/12 10:45:30.404 AM webgame: (992)E: KeyValue: No Results Found for storage lookup. (Social.US.Data.Default.User, recordIDs)
7/10/12 10:45:30.405 AM webgame: (339)E: Router.cpp/_sendToOtherProcessRecv: no game instance
7/10/12 10:45:30.405 AM webgame: (339)E: Router.cpp/_sendToOtherProcessRecv: no game instance
7/10/12 10:45:30.405 AM webgame: (339)E: Router.cpp/_sendToOtherProcessRecv: no game instance
7/10/12 10:45:30.405 AM webgame: (339)E: Router.cpp/_sendToOtherProcessRecv: no game instance
7/10/12 10:45:30.405 AM webgame: (339)E: Router.cpp/_sendToOtherProcessRecv: no game instance
7/10/12 10:45:30.405 AM webgame: (339)E: Router.cpp/_sendToOtherProcessRecv: no game instance
7/10/12 10:45:30.405 AM webgame: (339)E: Router.cpp/_sendToOtherProcessRecv: no game instance
7/10/12 10:45:30.406 AM webgame: (339)E: Router.cpp/_sendToOtherProcessRecv: no game instance
7/10/12 10:45:30.406 AM webgame: (339)E: Router.cpp/_sendToOtherProcessRecv: no game instance
7/10/12 10:45:30.406 AM webgame: (339)E: Router.cpp/_sendToOtherProcessRecv: no game instance
7/10/12 10:45:30.406 AM webgame: (339)E: Router.cpp/_sendToOtherProcessRecv: no game instance
7/10/12 10:45:30.406 AM webgame: (339)E: Router.cpp/_sendToOtherProcessRecv: no game instance
7/10/12 10:45:30.406 AM webgame: (339)E: Router.cpp/_sendToOtherProcessRecv: no game instance
7/10/12 10:45:30.406 AM webgame: (339)E: Router.cpp/_sendToOtherProcessRecv: no game instance
7/10/12 10:45:30.406 AM webgame: (339)E: Router.cpp/_sendToOtherProcessRecv: no game instance
7/10/12 10:45:30.407 AM webgame: (339)E: Router.cpp/_sendToOtherProcessRecv: no game instance
7/10/12 10:45:30.407 AM webgame: (339)E: Router.cpp/_sendToOtherProcessRecv: no game instance
7/10/12 10:45:30.407 AM webgame: (339)E: Router.cpp/_sendToOtherProcessRecv: no game instance
7/10/12 10:45:30.407 AM webgame: (339)E: Router.cpp/_sendToOtherProcessRecv: no game instance
7/10/12 10:45:30.407 AM webgame: (339)E: Router.cpp/_sendToOtherProcessRecv: no game instance
7/10/12 10:45:30.407 AM webgame: (339)E: Router.cpp/_sendToOtherProcessRecv: no game instance
7/10/12 10:45:30.407 AM webgame: (339)E: Router.cpp/_sendToOtherProcessRecv: no game instance
7/10/12 10:45:30.407 AM webgame: (339)E: Router.cpp/_sendToOtherProcessRecv: no game instance
7/10/12 10:45:30.408 AM webgame: (339)E: Router.cpp/_sendToOtherProcessRecv: no game instance
7/10/12 10:45:30.408 AM webgame: (339)E: Router.cpp/_sendToOtherProcessRecv: no game instance
7/10/12 10:45:30.408 AM webgame: (339)E: Router.cpp/_sendToOtherProcessRecv: no game instance
7/10/12 10:45:30.408 AM webgame: (339)E: Router.cpp/_sendToOtherProcessRecv: no game instance
7/10/12 10:45:30.408 AM webgame: (339)E: Router.cpp/_sendToOtherProcessRecv: no game instance
7/10/12 10:45:30.408 AM webgame: (339)E: Router.cpp/_sendToOtherProcessRecv: no game instance
7/10/12 10:45:30.408 AM webgame: (339)E: Router.cpp/_sendToOtherProcessRecv: no game instance
7/10/12 10:45:30.409 AM webgame: (339)E: Router.cpp/_sendToOtherProcessRecv: no game instance
7/10/12 10:45:30.409 AM webgame: (339)E: Router.cpp/_sendToOtherProcessRecv: no game instance
7/10/12 10:45:30.409 AM webgame: (339)E: Router.cpp/_sendToOtherProcessRecv: no game instance
7/10/12 10:45:30.409 AM webgame: (339)E: Router.cpp/_sendToOtherProcessRecv: no game instance
7/10/12 10:45:30.426 AM webgame: JS# d: Enforcing KeyValue Cache Size
7/10/12 10:45:30.427 AM webgame: JS# d: Enforcing KeyValue Cache Size
7/10/12 10:45:30.427 AM webgame: JS# d: Enforcing KeyValue Cache Size
7/10/12 10:45:30.427 AM webgame: JS# d: Enforcing KeyValue Cache Size
7/10/12 10:45:30.427 AM webgame: JS# d: Enforcing KeyValue Cache Size
7/10/12 10:45:30.427 AM webgame: JS# @@@ mobage Session.js _handleLoginResponse imports.Storage.KeyValueCache.local.setItem -
7/10/12 10:45:30.427 AM webgame: JS# d: GameService/Push: Got a new session. Adding listener to it.
7/10/12 10:45:30.428 AM webgame: JS# d: GameService/Push: New session has a user, so let's register right now.
7/10/12 10:45:30.428 AM webgame: JS# d: GameService/Push: Registering for push notifications.
7/10/12 10:45:30.428 AM webgame: JS# d: Getting server mode: sandbox
7/10/12 10:45:30.428 AM webgame: JS# d: Successful login! ********************
7/10/12 10:45:30.428 AM webgame: JS# d: Mobage/Analytics: Sending startup funnel event "LoginSucceeded" with payload: {}
7/10/12 10:45:30.429 AM webgame: (339)E: Router.cpp/_sendToOtherProcessRecv: no game instance
7/10/12 10:45:30.430 AM webgame: (43)i: NGSystemBinding Handling command: devicetoken
7/10/12 10:45:30.430 AM webgame: (36)i: APNS - Updating APNS device token.
7/10/12 10:45:30.430 AM SpringBoard: Remote notifications are not supported in the simulator
7/10/12 10:45:30.448 AM webgame: (75)i: APNS - Error in registration. Error: Error Domain=NSCocoaErrorDomain Code=3010 "remote notifications are not supported in the simulator" UserInfo=0x95c37c0 {NSLocalizedDescription=remote notifications are not supported in the simulator}
7/10/12 10:45:30.449 AM webgame: JS# d: GameService/Push: Unable to obtain device token, NOT updating session... Err: undefined
7/10/12 10:45:30.450 AM webgame: JS# d: GameService/Push: Retrying push reg in 5 seconds...
7/10/12 10:45:30.843 AM webgame: JS# d: Mobage/Credentials/showRegistration callback begin user=User
7/10/12 10:45:30.843 AM webgame: JS# d: mobage-CredentialsHost: hide
7/10/12 10:45:30.843 AM webgame: JS# d: mobage-Host: hide
7/10/12 10:45:30.843 AM webgame: JS# d: Mobage/Analytics: Sending startup funnel event "MobageBootLoginDone" with payload: {}
7/10/12 10:45:30.844 AM webgame: JS# @@@ mobage main.js runGameDisaggregated startMobage -
7/10/12 10:45:30.844 AM webgame: JS# d: Mobage/runGame: login done. update done
7/10/12 10:45:30.844 AM webgame: JS# d: Mobage/Analytics: Sending startup funnel event "MobageBootLaunchGame" with payload: {}
7/10/12 10:45:30.844 AM webgame: JS# d: Analytics - DAU - Now Date: 15531
7/10/12 10:45:30.844 AM webgame: JS# w: KeyValue.getItem(): using deprecated function signature
7/10/12 10:45:30.845 AM webgame: JS# d: Value not found in cache for..falling back to native
7/10/12 10:45:30.845 AM webgame: JS# w: KeyValue.getItem(): using deprecated function signature
7/10/12 10:45:30.845 AM webgame: JS# d: Value not found in cache for..falling back to native
7/10/12 10:45:30.846 AM webgame: (391)d: KeyValue: numDbUsers=10 ++
7/10/12 10:45:30.846 AM webgame: (992)E: KeyValue: No Results Found for storage lookup. (DAU_BOOT_DATE, bootDate)
7/10/12 10:45:30.846 AM webgame: (992)E: KeyValue: No Results Found for storage lookup. (Application Support, bootDate)
7/10/12 10:45:30.846 AM webgame: (238)d: @@@ _int_LGL::_launchRecv +
7/10/12 10:45:30.847 AM webgame: (57)i: Loading server = http://192.168.111.251:8002/FFB/client game = 5f2b17bbecaf8d8cffdf9fcbdc848db0 repo = /Users/mark/Library/Application Support/iPhone Simulator/5.1/Applications/09C044CF-9CE6-49EA-A51D-EBBE912D6D89/Library/Application Support
7/10/12 10:45:30.847 AM webgame: (66)i: Loading url = http://192.168.111.251:8002/FFB/client game = 5f2b17bbecaf8d8cffdf9fcbdc848db0
7/10/12 10:45:30.847 AM webgame: (278)E: @@@ NgProc::parseManifest g +
7/10/12 10:45:30.847 AM webgame: (280)i: Repo: /Users/mark/Library/Application Support/iPhone Simulator/5.1/Applications/09C044CF-9CE6-49EA-A51D-EBBE912D6D89/Library/Application Support
7/10/12 10:45:30.851 AM webgame: (480)i: MANIFEST: /Users/mark/Library/Application Support/iPhone Simulator/5.1/Applications/09C044CF-9CE6-49EA-A51D-EBBE912D6D89/Library/Application Support/5f2b17bbecaf8d8cffdf9fcbdc848db0/webgame.ngmanifest
7/10/12 10:45:30.851 AM webgame: (451)d: mmmm : script name = application.js
7/10/12 10:45:30.852 AM webgame: (170)d: NgSpiderMonkeyProc: construction(0xaa95e00): begin (game, entry=5f2b17bbecaf8d8cffdf9fcbdc848db0, repo=/Users/mark/Library/Application Support/iPhone Simulator/5.1/Applications/09C044CF-9CE6-49EA-A51D-EBBE912D6D89/Library/Application Support)
7/10/12 10:45:30.852 AM webgame: (43)i: Loading game manifest (5f2b17bbecaf8d8cffdf9fcbdc848db0)
7/10/12 10:45:30.852 AM webgame: (44)i: @@@ NgVMProc::HandleManifest g
7/10/12 10:45:30.852 AM webgame: (67)i: @@@ NgVMProc::runList g
7/10/12 10:45:30.852 AM webgame: (75)i: Running list size 1
7/10/12 10:45:30.873 AM webgame: (577)i: Calculated digest of file /Users/mark/Library/Application Support/iPhone Simulator/5.1/Applications/09C044CF-9CE6-49EA-A51D-EBBE912D6D89/Library/Application Support/5f2b17bbecaf8d8cffdf9fcbdc848db0/application.js (cff95ba000f8bb64db03e18709a403a2:2311503 bytes) in 0.018861 seconds
7/10/12 10:45:30.873 AM webgame: (95)i: Running item /Users/mark/Library/Application Support/iPhone Simulator/5.1/Applications/09C044CF-9CE6-49EA-A51D-EBBE912D6D89/Library/Application Support/5f2b17bbecaf8d8cffdf9fcbdc848db0/application.js length 2311503, encryption: 0
7/10/12 10:45:30.983 AM webgame: (208)d: Performing Garbage Collection before Game Start
7/10/12 10:45:30.994 AM webgame: (311)d: Finished SpiderMonkey Garbage Collection (0.010s)
7/10/12 10:45:30.994 AM webgame: (210)d: NgSpiderMonkeyProc: construction(0xaa95e00): end
7/10/12 10:45:30.995 AM webgame: (1684)d: mGameAdID found 1CBF7744-D7C4-4E88-9771-162A7E3688FA
7/10/12 10:45:30.995 AM webgame: (106)i: Loading _url http://192.168.111.251:8002/FFB/client
7/10/12 10:45:30.995 AM webgame: JS% d: dict: startingServer : http://192.168.111.251:8002
7/10/12 10:45:30.996 AM webgame: JS% d: dict: bundleGame : FFB/client
7/10/12 10:45:30.996 AM webgame: JS% d: dict: bundleServer : http://192.168.111.251:8002
7/10/12 10:45:30.996 AM webgame: JS% d: dict: bundleIdentifier : com.ngmoco.webgame
7/10/12 10:45:30.996 AM webgame: JS% d: dict: uniqueId : 9D0E5CF1-67ED-58FF-835B-E15FC0BF389E
7/10/12 10:45:30.996 AM webgame: JS% d: dict: lifetimeName : 00:1D:4F:49:C6:48
7/10/12 10:45:30.996 AM webgame: JS% d: dict: deviceName : x86_64
7/10/12 10:45:30.997 AM webgame: JS% d: dict: platformOs : iPhone OS
7/10/12 10:45:30.997 AM webgame: JS% d: dict: platformOsVersion : 5.1
7/10/12 10:45:30.997 AM webgame: JS% d: dict: platformHw : iPhone Simulator
7/10/12 10:45:30.997 AM webgame: JS% d: dict: initialOrientation : 0
7/10/12 10:45:30.997 AM webgame: JS% d: dict: physicalMemory : 10737418240
7/10/12 10:45:30.997 AM webgame: JS% d: dict: physicalCpus : 8
7/10/12 10:45:30.997 AM webgame: JS% d: dict: activeCpus : 8
7/10/12 10:45:30.998 AM webgame: JS% d: dict: language : en
7/10/12 10:45:30.998 AM webgame: JS% d: dict: hasAccel : true
7/10/12 10:45:30.998 AM webgame: JS% d: dict: hasTouch : true
7/10/12 10:45:30.998 AM webgame: JS% d: dict: hasMultiTouch : true
7/10/12 10:45:30.998 AM webgame: JS% d: dict: hasCompass : false
7/10/12 10:45:30.998 AM webgame: JS% d: dict: hasGyro : false
7/10/12 10:45:30.998 AM webgame: JS% d: dict: hasHwKeyboard : false
7/10/12 10:45:30.999 AM webgame: JS% d: dict: hasCamera : false
7/10/12 10:45:30.999 AM webgame: JS% d: dict: hasWwan : false
7/10/12 10:45:30.999 AM webgame: JS% d: dict: hasWifi : true
7/10/12 10:45:30.999 AM webgame: JS% d: dict: screenWidth : 320
7/10/12 10:45:30.999 AM webgame: JS% d: dict: screenHeight : 480
7/10/12 10:45:30.999 AM webgame: JS% d: dict: screenUnits : 1
7/10/12 10:45:30.999 AM webgame: JS% d: dict: screenPixelUnits : 1
7/10/12 10:45:31.000 AM webgame: JS% d: dict: statusBarHeight : 20
7/10/12 10:45:31.000 AM webgame: JS% d: dict: availableFonts : ["Thonburi-Bold","Thonburi","SnellRoundhand-Bold","SnellRoundhand-Black","SnellRoundhand","AcademyEngravedLetPlain","MarkerFelt-Wide","MarkerFelt-Thin","GeezaPro-Bold","GeezaPro","ArialRoundedMTBold","TrebuchetMS","TrebuchetMS-Bold","TrebuchetMS-Italic","Trebuchet-BoldItalic","Arial-BoldMT","ArialMT","Arial-ItalicMT","Arial-BoldItalicMT","Marion-Regular","Marion-Bold","Marion-Italic","GurmukhiMN","GurmukhiMN-Bold","MalayalamSangamMN-Bold","MalayalamSangamMN","BradleyHandITCTT-Bold","KannadaSangamMN","KannadaSangamMN-Bold","BodoniSvtyTwoOSITCTT-Book","BodoniSvtyTwoOSITCTT-Bold","BodoniSvtyTwoOSITCTT-BookIt","Cochin","Cochin-BoldItalic","Cochin-Italic","Cochin-Bold","SinhalaSangamMN","SinhalaSangamMN-Bold","HiraKakuProN-W6","HiraKakuProN-W3","Papyrus-Condensed","Papyrus","Verdana","Verdana-Bold","Verdana-BoldItalic","Verdana-Italic","ZapfDingbatsITC","Courier-Bold","Courier","Courier-BoldOblique","Courier-Oblique","HoeflerText-Black","HoeflerText-Italic","HoeflerText-Regular","HoeflerText-BlackItalic","EuphemiaUCAS-Bold","EuphemiaUCAS","EuphemiaUCAS-Italic","Helvetica-LightOblique","Helvetica","Helvetica-Oblique","Helvetica-BoldOblique","Helvetica-Bold","Helvetica-Light","HiraMinProN-W3","HiraMinProN-W6","BodoniOrnamentsITCTT","AppleColorEmoji","Optima-ExtraBlack","Optima-Italic","Optima-Regular","Optima-BoldItalic","Optima-Bold","GujaratiSangamMN","GujaratiSangamMN-Bold","DevanagariSangamMN","DevanagariSangamMN-Bold","TimesNewRomanPS-ItalicMT","TimesNewRomanPS-BoldMT","TimesNewRomanPSMT","TimesNewRomanPS-BoldItalicMT","Kailasa","Kailasa-Bold","TeluguSangamMN-Bold","TeluguSangamMN","STHeitiSC-Medium","STHeitiSC-Light","AppleSDGothicNeo-Bold","AppleSDGothicNeo-Medium","Futura-Medium","Futura-CondensedExtraBold","Futura-CondensedMedium","Futura-MediumItalic","BodoniSvtyTwoITCTT-BookIta","BodoniSvtyTwoITCTT-Book","BodoniSvtyTwoITCTT-Bold","Baskerville-SemiBoldItalic","Baskerville-Bold","Baskerville-Italic","Baskerville-BoldItalic","Baskerville-SemiBold","Baskerville","ChalkboardSE-Regular","ChalkboardSE-Bold","ChalkboardSE-Light","STHeitiTC-Medium","STHeitiTC-Light","Copperplate","Copperplate-Light","Copperplate-Bold","PartyLetPlain","AmericanTypewriter-CondensedLight","AmericanTypewriter-Light","AmericanTypewriter-Bold","AmericanTypewriter","AmericanTypewriter-CondensedBold","AmericanTypewriter-Condensed","BanglaSangamMN-Bold","BanglaSangamMN","Noteworthy-Light","Noteworthy-Bold","Zapfino","TamilSangamMN","TamilSangamMN-Bold","DBLCDTempBlack","ArialHebrew","ArialHebrew-Bold","Chalkduster","Georgia-Italic","Georgia-BoldItalic","Georgia-Bold","Georgia","HelveticaNeue-Bold","HelveticaNeue-CondensedBlack","HelveticaNeue-Medium","HelveticaNeue","HelveticaNeue-Light","HelveticaNeue-CondensedBold","HelveticaNeue-LightItalic","HelveticaNeue-UltraLightItalic","HelveticaNeue-UltraLight","HelveticaNeue-BoldItalic","HelveticaNeue-Italic","GillSans-LightItalic","GillSans-BoldItalic","GillSans-Italic","GillSans","GillSans-Bold","GillSans-Light","Palatino-Roman","Palatino-Bold","Palatino-BoldItalic","Palatino-Italic","CourierNewPSMT","CourierNewPS-BoldMT","CourierNewPS-BoldItalicMT","CourierNewPS-ItalicMT","OriyaSangamMN-Bold","OriyaSangamMN","Didot-Italic","Didot","Didot-Bold","BodoniSvtyTwoSCITCTT-Book"]
7/10/12 10:45:31.000 AM webgame: JS% d: dict: carrier : unknown
7/10/12 10:45:31.000 AM webgame: JS% d: dict: hasGps : false
7/10/12 10:45:31.000 AM webgame: JS% d: dict: intentUrl :
7/10/12 10:45:31.000 AM webgame: JS% d: dict: locale : en_US
7/10/12 10:45:31.001 AM webgame: JS% d: dict: bootgame : FFB/client
7/10/12 10:45:31.001 AM webgame: JS% d: dict: tmpDir : TMP
7/10/12 10:45:31.001 AM webgame: JS% d: dict: binaryVersion : 1.7
7/10/12 10:45:31.001 AM webgame: JS% d: dict: binaryBuildDate : 20120410
7/10/12 10:45:31.001 AM webgame: JS% d: dict: binaryBuildHash : g6184c38
7/10/12 10:45:31.001 AM webgame: JS% d: dict: boot : mobage/games/mobageBoot
7/10/12 10:45:31.002 AM webgame: JS% d: dict: bootServer : https://games-secure.mobage.com
7/10/12 10:45:31.002 AM webgame: JS% d: dict: url : http://192.168.111.251:8002/FFB/client
7/10/12 10:45:31.002 AM webgame: JS% d: dict: configJSON : {"AD_ID":"1CBF7744-D7C4-4E88-9771-162A7E3688FA","socialServer":"app-sandbox.mobage.com","appId":"spiritbrigade-iOS","noBackgroundUpdates":true,"requireMobageLogin":true,"contentUrl":"http://192.168.111.251:8002/FFB/client/ios"}
7/10/12 10:45:31.002 AM webgame: JS% d: dict: bootDir : c0b90b894cb1bc11c6edaf1926435cad
7/10/12 10:45:31.002 AM webgame: JS% d: dict: gameDir : 5f2b17bbecaf8d8cffdf9fcbdc848db0
7/10/12 10:45:31.002 AM webgame: JS% d: dict: prodName : Mobage
7/10/12 10:45:31.002 AM webgame: JS% d: dict: isDisaggregated : true
7/10/12 10:45:31.003 AM webgame: JS% d: dict: _accts : []
7/10/12 10:45:31.003 AM webgame: JS% d: dict: pendingNotification :
7/10/12 10:45:31.003 AM webgame: JS% dict : JS version : 1.7
7/10/12 10:45:31.003 AM webgame: JS% dict : JS build date : 20120410
7/10/12 10:45:31.003 AM webgame: JS% dict : JS build hash : g6184c38
7/10/12 10:45:31.003 AM webgame: JS% dict : contentUrl : http://192.168.111.251:8002/FFB/client/ios
7/10/12 10:45:31.004 AM webgame: JS% dict : socialServer : app-sandbox.mobage.com
7/10/12 10:45:31.004 AM webgame: JS% dict : releaseVersion : undefined
7/10/12 10:45:31.004 AM webgame: (1013)d: Setting Layout Parameters
7/10/12 10:45:31.004 AM webgame: (43)E: JavaScript error at (null):1: ReferenceError: UI is not defined
7/10/12 10:45:31.004 AM webgame: (841)d: Executed JS Code: UI.Window._setWidthAndHeight(320,480)
7/10/12 10:45:31.004 AM webgame: (841)d: Executed JS Code: Device.LayoutEmitter.setWidthAndHeight(320,480)
7/10/12 10:45:31.005 AM webgame: (841)d: Executed JS Code: Device.OrientationEmitter.instantiate()
7/10/12 10:45:31.005 AM webgame: (841)d: Executed JS Code: Device.OrientationEmitter._lastInterfaceOrientation = 0
7/10/12 10:45:31.005 AM webgame: (841)d: Executed JS Code: Device.OrientationEmitter._lastDeviceOrientation = 0
7/10/12 10:45:31.005 AM webgame: JS% w: KeyValue.setItem(): using deprecated function signature
7/10/12 10:45:31.006 AM webgame: JS% d: NgEngineInit beg
7/10/12 10:45:31.006 AM webgame: JS% d: KeyValue Storage initializing...
7/10/12 10:45:31.006 AM webgame: JS% d: KeyValue Storage initialized...
7/10/12 10:45:31.006 AM webgame: JS% d: Instantiate the Localization context (singleton), depends on Capabilities
7/10/12 10:45:31.006 AM webgame: JS% d: Localization : init (./Content/Localization/)
7/10/12 10:45:31.007 AM webgame: JS% d: Localization : reading json file ./Content/Localization/en.json
7/10/12 10:45:31.007 AM webgame: JS% @@@ Localization.setLanguage readFile ./Content/Localization/en.json +
7/10/12 10:45:31.007 AM webgame: JS% d: NgEngineInit end
7/10/12 10:45:31.013 AM webgame: (35)d: Router.cpp- creating instance
7/10/12 10:45:31.013 AM webgame: js: Logger : javascript logging enabled
7/10/12 10:45:31.013 AM webgame: (35)d: ++++++++++++++++++++++++++++++++++++++++++++++LayoutEmitter created for this proc Game
7/10/12 10:45:31.013 AM webgame: (391)d: KeyValue: numDbUsers=11 ++
7/10/12 10:45:31.014 AM webgame: (391)d: KeyValue: numDbUsers=12 ++
7/10/12 10:45:31.015 AM webgame: JS# d: removePerformanceListener: count=0
7/10/12 10:45:31.015 AM webgame: JS# d: removeConnectionListener: count=0
7/10/12 10:45:31.015 AM webgame: JS# d: Mobage: onGameStart called, session=Session
7/10/12 10:45:31.015 AM webgame: JS# d: Getting server mode: sandbox
7/10/12 10:45:31.016 AM webgame: JS# d: GamePlaceholder/_onGameLaunched
7/10/12 10:45:31.016 AM webgame: JS# d: GamePlaceholder/_onGameLaunched
7/10/12 10:45:31.016 AM webgame: JS# d: GamePlaceholder/_onGameLaunched
7/10/12 10:45:31.016 AM webgame: JS# d: Checking server URL http://192.168.111.251:8002 for development mode
7/10/12 10:45:31.016 AM webgame: JS# d: Mobage/checkForBinaryUpdates - Checking...
7/10/12 10:45:31.016 AM webgame: JS# d: Mobage/CheckBinaryVersion: current binary version=1.7
7/10/12 10:45:31.017 AM webgame: JS# d: Mobage/CheckBinaryVersion: minVersion=1.3.5
7/10/12 10:45:31.017 AM webgame: (460)d: NetworkEmitter: perf-emitter is disabled
7/10/12 10:45:31.017 AM webgame: (479)d: NetworkEmitter: conn-emitter is disabled
7/10/12 10:45:31.017 AM webgame: (61)d: FileRemoveRunnable: there's nothing to remove at /Users/mark/Library/Application Support/iPhone Simulator/5.1/Applications/09C044CF-9CE6-49EA-A51D-EBBE912D6D89/Library/Application Support/.watch
7/10/12 10:45:31.019 AM webgame: JS% d: Localization NgPreInit beg
7/10/12 10:45:31.019 AM webgame: JS% window: set outer size to: 320 √ó 480
7/10/12 10:45:31.019 AM webgame: JS% window: set layout size to: 320 √ó 480
7/10/12 10:45:31.020 AM webgame: JS% d: window: outer = 320 √ó 480 frame = 320 √ó 480
7/10/12 10:45:31.020 AM webgame: JS% Message received for non-element object with id undefined
7/10/12 10:45:31.020 AM webgame: JS% d: _Router/_onCreateRecv: -2
7/10/12 10:45:31.020 AM webgame: JS% d: Enforcing KeyValue Cache Size
7/10/12 10:45:31.021 AM webgame: JS% d: User Public! 41529 41529
7/10/12 10:45:31.021 AM webgame: JS% d: No public hash data for Game spiritbrigade-iOS
7/10/12 10:45:31.021 AM webgame: JS% d: No public hash data for Game dragoncraft
7/10/12 10:45:31.022 AM webgame: (391)d: KeyValue: numDbUsers=13 ++
7/10/12 10:45:31.022 AM webgame: (992)E: KeyValue: No Results Found for storage lookup. (__PipeKey, __PipeKey)
7/10/12 10:45:31.022 AM webgame: JS% d: NgGameInit beg
7/10/12 10:45:31.023 AM webgame: JS% ngCore calling main()
7/10/12 10:45:31.023 AM webgame: JS% v: source dump error: Could not read '' at 0
7/10/12 10:45:31.023 AM webgame: JS% d:
EXCEPTION:
property: fileName value: [/Users/mark/Library/Application Support/iPhone Simulator/5.1/Applications/09C044CF-9CE6-49EA-A51D-EBBE912D6D89/Library/Application Support/5f2b17bbecaf8d8cffdf9fcbdc848db0/application.js]
property: lineNumber value: [72687]
toString(): value: [ReferenceError: module is not defined]
7/10/12 10:45:31.024 AM webgame: JS% d: NgGameInit end
7/10/12 10:45:31.024 AM webgame: (391)d: KeyValue: numDbUsers=14 ++
7/10/12 10:45:31.024 AM webgame: (256)d: @@@ _int_LGL::_launchRecv -
7/10/12 10:45:31.024 AM webgame: JS% LocalGameList.got response: 106782646272 and need: 0
7/10/12 10:45:31.042 AM webgame: (402)E: FileSystem:onRunnableComplete: async read failed: Failed to open file: /Users/mark/Library/Application Support/iPhone Simulator/5.1/Applications/09C044CF-9CE6-49EA-A51D-EBBE912D6D89/webgame.app/Bootstrap/5f2b17bbecaf8d8cffdf9fcbdc848db0/Content/Localization/en.json
7/10/12 10:45:31.042 AM webgame: (402)E: FileSystem:onRunnableComplete: async read failed: Failed to open file: /Users/mark/Library/Application Support/iPhone Simulator/5.1/Applications/09C044CF-9CE6-49EA-A51D-EBBE912D6D89/webgame.app/Bootstrap/5f2b17bbecaf8d8cffdf9fcbdc848db0/QA
7/10/12 10:45:31.043 AM webgame: JS# d: Analytics - DAU Global - Previous Date: null
7/10/12 10:45:31.043 AM webgame: JS# d: Enforcing KeyValue Cache Size
7/10/12 10:45:31.043 AM webgame: JS# d: Analytics - DAU Mobage - Previous Date: null
7/10/12 10:45:31.043 AM webgame: JS# v: source dump error: Could not read '' at 0
7/10/12 10:45:31.043 AM webgame: JS# d:
EXCEPTION:
property: fileName value: [/Users/mark/Library/Application Support/iPhone Simulator/5.1/Applications/09C044CF-9CE6-49EA-A51D-EBBE912D6D89/Library/Application Support/5f2b17bbecaf8d8cffdf9fcbdc848db0/application.js]
property: lineNumber value: [72687]
toString(): value: [[object Object]]
7/10/12 10:45:31.044 AM webgame: JS% @@@ Localization.setLanguage readFile ./Content/Localization/en.json -
7/10/12 10:45:31.044 AM webgame: JS% d: Localization: unable to read json file ./Content/Localization/en.json, use default english setting instead
7/10/12 10:45:31.044 AM webgame: JS% d: Enforcing KeyValue Cache Size
7/10/12 10:45:31.044 AM webgame: JS% d: Enforcing KeyValue Cache Size
7/10/12 10:45:35.410 AM webgame: JS# d: PlusUpdater: Checking
7/10/12 10:45:35.410 AM webgame: JS# d: Getting server mode: sandbox
7/10/12 10:45:35.413 AM webgame: JS# d: Signature: jXZq5pYgxQeNDXE3l5qSm7wek6Y=
7/10/12 10:45:35.413 AM webgame: JS# d: PlusRequest: URL http://app-sandbox.mobage.com/1/spiritbrigade-iOS/user_updates
7/10/12 10:45:35.459 AM webgame: JS# d: GameService/Push: Registering for push notifications.
7/10/12 10:45:35.460 AM webgame: (43)i: NGSystemBinding Handling command: devicetoken
7/10/12 10:45:35.460 AM webgame: (36)i: APNS - Updating APNS device token.
7/10/12 10:45:35.460 AM SpringBoard: Remote notifications are not supported in the simulator
7/10/12 10:45:35.461 AM webgame: (75)i: APNS - Error in registration. Error: Error Domain=NSCocoaErrorDomain Code=3010 "remote notifications are not supported in the simulator" UserInfo=0x9662e00 {NSLocalizedDescription=remote notifications are not supported in the simulator}
7/10/12 10:45:35.477 AM webgame: JS# d: GameService/Push: Unable to obtain device token, NOT updating session... Err: undefined
7/10/12 10:45:35.477 AM webgame: JS# d: GameService/Push: Retrying push reg in 5 seconds...
7/10/12 10:45:35.527 AM webgame: JS# d: PlusRequest: got a Network.XHR response for http://app-sandbox.mobage.com/1/spiritbrigade-iOS/user_updates
7/10/12 10:45:35.527 AM webgame: JS# d: Request status = 200
7/10/12 10:45:35.527 AM webgame: JS# d: user_updates: Got data.updates: []
7/10/12 10:45:35.527 AM webgame: JS# d: PlusUpdater: Updating in 240s
7/10/12 10:45:40.494 AM webgame: JS# d: GameService/Push: Registering for push notifications.
7/10/12 10:45:40.494 AM webgame: (43)i: NGSystemBinding Handling command: devicetoken
7/10/12 10:45:40.494 AM webgame: (36)i: APNS - Updating APNS device token.
7/10/12 10:45:40.494 AM SpringBoard: Remote notifications are not supported in the simulator
7/10/12 10:45:40.495 AM webgame: (75)i: APNS - Error in registration. Error: Error Domain=NSCocoaErrorDomain Code=3010 "remote notifications are not supported in the simulator" UserInfo=0xfeae9c0 {NSLocalizedDescription=remote notifications are not supported in the simulator}
7/10/12 10:45:40.510 AM webgame: JS# d: GameService/Push: Unable to obtain device token, NOT updating session... Err: undefined
7/10/12 10:45:40.510 AM webgame: JS# d: GameService/Push: Retrying push reg in 5 seconds...
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