You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Comment: Yesterday and today, we have learned about graphical inequalities in general, quadratic inequalities in particular, and sketching polynomials based on their factored form. We know about intercepts, bounces and kinks.
Textbook work: See Classroom for "Cambridge 10B" (on graphing polynomials). We will do this instead of MiF 7.05–6.
Textbook work: 4.09 for quadratic inequalities
Further comment: We still have not learned "equivalent polynomials" (Example 9 in the textbook), so you can't do 7.03 Q15. Some other questions in 7.03 are likely to be intimidating as well; we'll get to them. Apart from that, I'd hope that all of 7.01–7.04 are accessible to you now. Next week we will consolidate our knowledge of polynomials and get ready to attack the final exercise (7.07 – sums and products of zeroes).
Mon 2 Mar
Comment: We started Polynomials today. It is an Extension subject and is included in your first
A WezTerm config for Mac which is opinionated but has a small surface area.
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
I use Karabiner (configured with Gosu) to make advanced key mappings on my Apple computer. Karabiner allows you to create “layers”, perhaps simulating those on a programmable mechanical keyboard. I make good use of these layers to give me easy access (home-row or nearby) to all symbols and navigational controls, and even a numpad.
The motivation is to keep hand movement to a minimum. Decades of coding on standard keyboards has unfortunately left me with hand and wrist pain. I will soon enough own a small split keyboard which will force me to use layers to access symbols etc., so this Karabiner solution, which has evolved over months, is a training run for that.
A Karabiner/Goku example that among other things demonstrates swapping Win and Alt keys on an external keyboard to reflect the Mac Option-Command layout.
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters