Created
June 13, 2016 07:43
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Dirt Showdown Crash Log
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| System Information: | |
| OS Version: | |
| Linux Distribution: Ubuntu 16.04 LTS | |
| Kernel Version: 4.4.0-24-generic #43-Ubuntu SMP Wed Jun 8 19:27:37 UTC 2016 | |
| Hardware Info: | |
| Machine Type ASUSTeK COMPUTER INC. X550JK 1.0 | |
| CPU Type GenuineIntel x86_64 | |
| CPU Info Intel(R) Core(TM) i7-4710HQ CPU @ 2.50GHz | |
| CPU Speed 3500 MHz | |
| CPU Physical Cores 4 | |
| CPU Logical Cores 8 | |
| Physical Memory 8055340 KiB | |
| Virtual Memory 8388604 KiB | |
| Crash Dump: | |
| 0ffb140e-bdb7-34f1-2114c38a-63d3c17b.dmp (226632 bytes) | |
| Application Log: | |
| [thread ffffffff][I][75]: Log system initialised | |
| [thread ffffffff][I][150]: Default allowed number of simultaneously open files in the system is 2448. | |
| [thread ffffffff][I][150]: Current memlock limit is 65536. | |
| [thread ffffffff][I][150]: setrlimit(RLIMIT_MEMLOCK) failed, (1) Operation not permitted | |
| [thread ffffffff][I][152]: setup_teb_register() - using LDT entry 13 | |
| [thread 00000001][I][299]: Forcing OpenGL Core context usage | |
| [thread 00000001][I][304]: OpenGL Core context version 4.1 detected | |
| [thread 00000001][I][354]: OpenGL information: | |
| [thread 00000001][I][354]: renderer: GeForce GTX 850M/PCIe/SSE2 | |
| [thread 00000001][I][354]: vendor: NVIDIA Corporation | |
| [thread 00000001][I][354]: version: 4.1.0 NVIDIA 361.42 | |
| [thread 00000001][I][354]: GLSL version: 4.10 NVIDIA via Cg compiler | |
| [thread 00000001][I][354]: Detected NVidia card | |
| [thread 00000001][I][354]: Max surface size: 16384 | |
| [thread 00000001][I][354]: Supported and usable: texture_mirror_clamp_to_edge: yes | |
| [thread 00000001][I][354]: Supported and usable: texture_storage: yes | |
| [thread 00000001][I][354]: Supported and usable: copy_image: yes | |
| [thread 00000001][I][354]: Supported and usable: texture_storage_multisample: yes | |
| [thread 00000001][I][354]: Supported and usable: texture_view: yes | |
| [thread 00000001][I][354]: Supported and usable: ATI_separate_stencil: yes | |
| [thread 00000001][I][354]: Supported and usable: EXT_stencil_two_side: no | |
| [thread 00000001][I][354]: Supported and usable: texture_filter_anisotropic: yes | |
| [thread 00000001][I][354]: Supported and usable: explicit_attrib_location: yes | |
| [thread 00000001][I][354]: Supported and usable: compressed 3D textures (VTC): yes | |
| [thread 00000001][I][354]: Supported and usable: clear_buffer_object yes | |
| [thread 00000001][I][354]: Available texture memory (from NVidia extension): 2097152 kB | |
| [thread 00000001][I][354]: Multisample textures test: | |
| [thread 00000001][I][355]: GL_RGBA8 (0x8058): 32 samples | |
| [thread 00000001][I][356]: GL_RGBA8UI (0x8d7c): 32 samples | |
| [thread 00000001][I][356]: GL_RGBA8I (0x8d8e): 32 samples | |
| [thread 00000001][I][356]: GL_RGBA12 (0x805a): 32 samples | |
| [thread 00000001][I][357]: GL_RGBA16 (0x805b): 32 samples | |
| [thread 00000001][I][358]: GL_RGBA16F (0x881a): 32 samples | |
| [thread 00000001][I][360]: GL_RGBA32 (0x8814): 32 samples | |
| [thread 00000001][I][360]: GL_RGBA16I (0x8d88): 32 samples | |
| [thread 00000001][I][361]: GL_RGBA16UI (0x8d76): 32 samples | |
| [thread 00000001][I][362]: GL_RGBA32I (0x8d82): 32 samples | |
| [thread 00000001][I][364]: GL_RGBA32UI (0x8d70): 32 samples | |
| [thread 00000001][I][364]: GL_RGB8 (0x8051): 32 samples | |
| [thread 00000001][I][366]: GL_RGB32F (0x8815): 32 samples | |
| [thread 00000001][I][367]: GL_RGB32I (0x8d83): 32 samples | |
| [thread 00000001][I][368]: GL_RGB32UI (0x8d71): 32 samples | |
| [thread 00000001][I][369]: GL_RG8 (0x822b): 32 samples | |
| [thread 00000001][I][369]: GL_RG16 (0x822c): 32 samples | |
| [thread 00000001][I][370]: GL_RG16F (0x822f): 32 samples | |
| [thread 00000001][I][370]: GL_RG32F (0x8230): 32 samples | |
| [thread 00000001][I][371]: GL_RG8I (0x8237): 32 samples | |
| [thread 00000001][I][371]: GL_RG8UI (0x8238): 32 samples | |
| [thread 00000001][I][371]: GL_RG16I (0x8239): 32 samples | |
| [thread 00000001][I][372]: GL_RG16UI (0x823a): 32 samples | |
| [thread 00000001][I][372]: GL_RG32I (0x823b): 32 samples | |
| [thread 00000001][I][373]: GL_RG32UI (0x823c): 32 samples | |
| [thread 00000001][I][373]: GL_R8 (0x8229): 32 samples | |
| [thread 00000001][I][373]: GL_R16 (0x822a): 32 samples | |
| [thread 00000001][I][374]: GL_R16F (0x822d): 32 samples | |
| [thread 00000001][I][374]: GL_R32F (0x822e): 32 samples | |
| [thread 00000001][I][374]: GL_R8I (0x8231): 32 samples | |
| [thread 00000001][I][374]: GL_R8UI (0x8232): 32 samples | |
| [thread 00000001][I][375]: GL_R16I (0x8233): 32 samples | |
| [thread 00000001][I][375]: GL_R16UI (0x8234): 32 samples | |
| [thread 00000001][I][375]: GL_R32I (0x8235): 32 samples | |
| [thread 00000001][I][376]: GL_R32UI (0x8236): 32 samples | |
| [thread 00000001][I][376]: GL_R8_SNORM (0x8f94): 32 samples | |
| [thread 00000001][I][376]: GL_R16_SNORM (0x8f98): 32 samples | |
| [thread 00000001][I][376]: GL_RG8_SNORM (0x8f95): 32 samples | |
| [thread 00000001][I][377]: GL_RG16_SNORM (0x8f99): 32 samples | |
| [thread 00000001][I][377]: GL_RGBA8_SNORM (0x8f97): 32 samples | |
| [thread 00000001][I][378]: GL_RGBA16_SNORM (0x8f9b): 32 samples | |
| [thread 00000001][I][378]: GL_SRGB8 (0x8c41): 32 samples | |
| [thread 00000001][I][379]: GL_SRGB8_ALPHA8 (0x8c43): 32 samples | |
| [thread 00000001][I][379]: GL_DEPTH_COMPONENT32F (0x8cac): 32 samples | |
| [thread 00000001][I][380]: GL_DEPTH24_STENCIL8 (0x88f0): 32 samples | |
| [thread 00000001][I][380]: GL_DEPTH_COMPONENT16 (0x81a5): 32 samples | |
| [thread 00000001][I][380]: GL_DEPTH_COMPONENT24 (0x81a6): 32 samples | |
| [thread 00000001][I][381]: GL_DEPTH32F_STENCIL8 (0x8cad): 32 samples | |
| [thread 00000001][I][381]: GL_RGB10_A2 (0x8059): 32 samples | |
| [thread 00000001][I][382]: GL_RGB10_A2UI (0x906f): 32 samples | |
| [thread 00000001][I][382]: GL_R11F_G11F_B10F (0x8c3a): 32 samples | |
| [thread 00000001][I][382]: GL_RGB565 (0x8d62): 32 samples | |
| [thread 00000001][I][383]: GL_RGB5_A1 (0x8057): 32 samples | |
| [thread 00000001][I][383]: GL_RGB9_E5 (0x8c3d): 32 samples | |
| [thread 00000001][I][384]: Gamepads: registered gamepad mapping for device GUID 03000000de280000ff11000001000000 | |
| [thread 00000001][I][385]: Gamepads: registered gamepad mapping for device GUID 03000000de280000fc11000001000000 | |
| [thread 00000001][I][398]: Gamepads: registered gamepad mapping for device GUID 030000006d0400001dc2000014400000 | |
| [thread 00000001][I][398]: Gamepads: registered gamepad mapping for device GUID 030000006d0400001ec2000020200000 | |
| [thread 00000001][I][398]: Gamepads: registered gamepad mapping for device GUID 030000006d04000019c2000011010000 | |
| [thread 00000001][I][398]: Gamepads: registered gamepad mapping for device GUID 030000006d0400001fc2000005030000 | |
| [thread 00000001][I][398]: Gamepads: registered gamepad mapping for device GUID 030000006d04000016c2000010010000 | |
| [thread 00000001][I][398]: Gamepads: registered gamepad mapping for device GUID 030000006d04000011c2000010010000 | |
| [thread 00000001][I][398]: Gamepads: registered gamepad mapping for device GUID 030000006d04000019c2000010010000 | |
| [thread 00000001][I][398]: Gamepads: registered gamepad mapping for device GUID 030000006d04000018c2000010010000 | |
| [thread 00000001][I][398]: Gamepads: registered gamepad mapping for device GUID 030000006d0400009bc2000011010000 | |
| [thread 00000001][I][398]: Gamepads: registered gamepad mapping for device GUID 030000004f04000020b3000010010000 | |
| [thread 00000001][I][398]: Gamepads: registered gamepad mapping for device GUID 030000004f04000023b3000000010000 | |
| [thread 00000001][I][398]: Gamepads: registered gamepad mapping for device GUID 030000004f04000009d0000000010000 | |
| [thread 00000001][I][398]: Gamepads: registered gamepad mapping for device GUID 030000004f04000008d0000000010000 | |
| [thread 00000001][I][398]: Gamepads: registered gamepad mapping for device GUID 030000004f04000000b3000010010000 | |
| [thread 00000001][I][398]: Gamepads: registered gamepad mapping for device GUID 030000008916000000fd000024010000 | |
| [thread 00000001][I][398]: Gamepads: registered gamepad mapping for device GUID 030000008916000001fd000024010000 | |
| [thread 00000001][I][398]: Gamepads: registered gamepad mapping for device GUID 05000000362800000100000002010000 | |
| [thread 00000001][I][398]: Gamepads: registered gamepad mapping for device GUID 05000000362800000100000003010000 | |
| [thread 00000001][I][398]: Gamepads: registered gamepad mapping for device GUID 050000007e0500003003000001000000 | |
| [thread 00000001][I][398]: Gamepads: registered gamepad mapping for device GUID 030000006f0e00001f01000000010000 | |
| [thread 00000001][I][398]: Gamepads: registered gamepad mapping for device GUID 030000005e0400008902000021010000 | |
| [thread 00000001][I][398]: Gamepads: registered gamepad mapping for device GUID 030000005e0400008e02000014010000 | |
| [thread 00000001][I][399]: Gamepads: registered gamepad mapping for device GUID 030000005e0400008e02000010010000 | |
| [thread 00000001][I][399]: Gamepads: registered gamepad mapping for device GUID 030000005e0400001907000000010000 | |
| [thread 00000001][I][399]: Gamepads: registered gamepad mapping for device GUID 030000005e0400009102000007010000 | |
| [thread 00000001][I][399]: Gamepads: registered gamepad mapping for device GUID 030000005e0400008e02000004010000 | |
| [thread 00000001][I][399]: Gamepads: registered gamepad mapping for device GUID 030000005e040000d102000001010000 | |
| [thread 00000001][I][399]: Gamepads: registered gamepad mapping for device GUID 03000000100800000100000010010000 | |
| [thread 00000001][I][399]: Gamepads: registered gamepad mapping for device GUID 03000000250900000500000000010000 | |
| [thread 00000001][I][399]: Gamepads: registered gamepad mapping for device GUID 030000006f0e00003001000001010000 | |
| [thread 00000001][I][399]: Gamepads: registered gamepad mapping for device GUID 060000004c0500006802000000010000 | |
| [thread 00000001][I][399]: Gamepads: registered gamepad mapping for device GUID 030000004c0500006802000011010000 | |
| [thread 00000001][I][399]: Gamepads: registered gamepad mapping for device GUID 050000004c050000c405000000010000 | |
| [thread 00000001][I][399]: Gamepads: registered gamepad mapping for device GUID 030000004c050000c405000011010000 | |
| [thread 00000001][I][399]: Gamepads: registered gamepad mapping for device GUID 0500000047532047616d657061640000 | |
| [thread 00000001][I][399]: Gamepads: registered gamepad mapping for device GUID 03000000ba2200002010000001010000 | |
| [thread 00000001][I][399]: Gamepads: registered gamepad mapping for device GUID 03000000a306000023f6000011010000 | |
| [thread 00000001][I][399]: Gamepads: registered gamepad mapping for device GUID 030000008f0e00000300000010010000 | |
| [thread 00000001][I][399]: Gamepads: registered gamepad mapping for device GUID 030000008f0e00001200000010010000 | |
| [thread 00000001][I][399]: Gamepads: registered gamepad mapping for device GUID 03000000260900008888000000010000 | |
| [thread 00000001][I][399]: Gamepads: registered gamepad mapping for device GUID 05000000d6200000ad0d000001000000 | |
| [thread 00000001][I][399]: Gamepads: registered gamepad mapping for device GUID 0300000000f000000300000000010000 | |
| [thread 00000001][I][399]: Gamepads: registered gamepad mapping for device GUID 0300000000f00000f100000000010000 | |
| [thread 00000001][I][399]: Gamepads: registered gamepad mapping for device GUID 03000000280400000140000000010000 | |
| [thread 00000001][I][399]: Gamepads: registered gamepad mapping for device GUID 030000006f0e00001e01000011010000 | |
| [thread 00000001][I][399]: Gamepads: registered gamepad mapping for device GUID 03000000ad1b000001f5000033050000 | |
| [thread 00000001][I][399]: Gamepads: registered gamepad mapping for device GUID 03000000790000000600000010010000 | |
| [thread 00000001][I][399]: Gamepads: registered gamepad mapping for device GUID 03000000666600000488000000010000 | |
| [thread 00000001][I][399]: Gamepads: registered gamepad mapping for device GUID 03000000790000001100000010010000 | |
| [thread 00000001][I][399]: Gamepads: registered gamepad mapping for device GUID 0500000047532047616d657061640000 | |
| [thread 00000001][I][399]: Gamepads: registered gamepad mapping for device GUID 03000000ba2200002010000001010000 | |
| [thread 00000001][I][399]: Gamepads: registered gamepad mapping for device GUID 030000006d04000019c2000010010000 | |
| [thread 00000001][I][399]: Gamepads: registered gamepad mapping for device GUID 030000006d0400001dc2000014400000 | |
| [thread 00000001][I][399]: Gamepads: registered gamepad mapping for device GUID 030000006d0400001ec2000020200000 | |
| [thread 00000001][I][399]: Gamepads: registered gamepad mapping for device GUID 030000006d04000019c2000011010000 | |
| [thread 00000001][I][399]: Gamepads: registered gamepad mapping for device GUID 030000006d0400001fc2000005030000 | |
| [thread 00000001][I][399]: Gamepads: registered gamepad mapping for device GUID 030000004c0500006802000011010000 | |
| [thread 00000001][I][399]: Gamepads: registered gamepad mapping for device GUID 030000005e0400008e02000014010000 | |
| [thread 00000001][I][399]: Gamepads: registered gamepad mapping for device GUID 030000005e0400008e02000010010000 | |
| [thread 00000001][I][399]: Gamepads: registered gamepad mapping for device GUID 030000005e0400001907000000010000 | |
| [thread 00000001][I][399]: Gamepads: registered gamepad mapping for device GUID 030000004c050000c405000011010000 | |
| [thread 00000001][I][399]: Gamepads: registered gamepad mapping for device GUID 03000000de280000ff11000001000000 | |
| [thread 00000001][I][399]: Gamepads: registered gamepad mapping for device GUID 03000000100800000100000010010000 | |
| [thread 00000001][I][399]: Gamepads: registered gamepad mapping for device GUID 03000000a306000023f6000011010000 | |
| [thread 00000001][I][400]: Gamepads: registered gamepad mapping for device GUID 030000004f04000020b3000010010000 | |
| [thread 00000001][I][400]: Gamepads: registered gamepad mapping for device GUID 030000004f04000023b3000000010000 | |
| [thread 00000001][I][400]: Gamepads: registered gamepad mapping for device GUID 030000008f0e00000300000010010000 | |
| [thread 00000001][I][400]: Gamepads: registered gamepad mapping for device GUID 030000008f0e00001200000010010000 | |
| [thread 00000001][I][400]: Gamepads: registered gamepad mapping for device GUID 030000005e0400009102000007010000 | |
| [thread 00000001][I][400]: Gamepads: registered gamepad mapping for device GUID 030000006d04000016c2000010010000 | |
| [thread 00000001][I][400]: Gamepads: registered gamepad mapping for device GUID 03000000260900008888000000010000 | |
| [thread 00000001][I][400]: Gamepads: registered gamepad mapping for device GUID 030000006d04000011c2000010010000 | |
| [thread 00000001][I][400]: Gamepads: registered gamepad mapping for device GUID 030000006d04000018c2000010010000 | |
| [thread 00000001][I][400]: Gamepads: registered gamepad mapping for device GUID 05000000d6200000ad0d000001000000 | |
| [thread 00000001][I][400]: Gamepads: registered gamepad mapping for device GUID 030000004f04000009d0000000010000 | |
| [thread 00000001][I][400]: Gamepads: registered gamepad mapping for device GUID 030000004f04000008d0000000010000 | |
| [thread 00000001][I][400]: Gamepads: registered gamepad mapping for device GUID 0300000000f000000300000000010000 | |
| [thread 00000001][I][400]: Gamepads: registered gamepad mapping for device GUID 0300000000f00000f100000000010000 | |
| [thread 00000001][I][400]: Gamepads: registered gamepad mapping for device GUID 030000006f0e00001f01000000010000 | |
| [thread 00000001][I][400]: Gamepads: registered gamepad mapping for device GUID 03000000280400000140000000010000 | |
| [thread 00000001][I][400]: Gamepads: registered gamepad mapping for device GUID 030000005e0400008902000021010000 | |
| [thread 00000001][I][400]: Gamepads: registered gamepad mapping for device GUID 030000006f0e00001e01000011010000 | |
| [thread 00000001][I][400]: Gamepads: registered gamepad mapping for device GUID 03000000250900000500000000010000 | |
| [thread 00000001][I][400]: Gamepads: registered gamepad mapping for device GUID 030000008916000000fd000024010000 | |
| [thread 00000001][I][400]: Gamepads: registered gamepad mapping for device GUID 030000004f04000000b3000010010000 | |
| [thread 00000001][I][400]: Gamepads: registered gamepad mapping for device GUID 03000000ad1b000001f5000033050000 | |
| [thread 00000001][I][400]: Gamepads: registered gamepad mapping for device GUID 050000004c050000c405000000010000 | |
| [thread 00000001][I][400]: Gamepads: registered gamepad mapping for device GUID 060000004c0500006802000000010000 | |
| [thread 00000001][I][400]: Gamepads: registered gamepad mapping for device GUID 03000000790000000600000010010000 | |
| [thread 00000001][I][400]: Gamepads: registered gamepad mapping for device GUID 03000000666600000488000000010000 | |
| [thread 00000001][I][400]: Gamepads: registered gamepad mapping for device GUID 05000000362800000100000002010000 | |
| [thread 00000001][I][400]: Gamepads: registered gamepad mapping for device GUID 05000000362800000100000003010000 | |
| [thread 00000001][I][400]: Gamepads: registered gamepad mapping for device GUID 030000008916000001fd000024010000 | |
| [thread 00000001][I][400]: Gamepads: registered gamepad mapping for device GUID 0000000058626f782047616d65706100 | |
| [thread 00000001][I][521]: Command line: '"C:\home\fabio\.steam\steamapps\common\DiRT Showdown\rp6_mainline_win_r.exe"' | |
| [thread 00000001][I][860]: TomCrypt initializing... | |
| [thread 00000001][I][880]: TomCrypt initialized | |
| [thread 00000001][I][883]: DLL_PROCESS_ATTACH start. | |
| [thread 00000001][I][886]: DLL_PROCESS_ATTACH done. | |
| [thread 00000004][W][886]: eON_HeapSetInformation() - requested heap corruption termination, ignoring | |
| [thread 00000004][I][921]: Dirt: detecting if one instance of the app is already running. We're telling it it's not. | |
| [thread 00000004][W][1586]: SetProcessAffinityMask() is telling the game to use mask 0x55, which is a subset of mask 0xff of all processors available on a system. We can't do it, so ignoring the call. | |
| [thread 00000004][I][1685]: OutputDebugString: 0000.796 | |
| [thread 00000004][I][1685]: OutputDebugString: [LOG] | |
| [thread 00000004][I][1685]: OutputDebugString: Trace Log | |
| [thread 00000004][I][1685]: OutputDebugString: 0000.796 | |
| [thread 00000004][I][1685]: OutputDebugString: [LOG] | |
| [thread 00000004][I][1685]: OutputDebugString: Errno Log | |
| [thread 00000004][I][1685]: OutputDebugString: 0000.797 | |
| [thread 00000004][I][1685]: OutputDebugString: [LOG] | |
| [thread 00000004][I][1685]: OutputDebugString: Assert Log | |
| [thread 00000004][I][2927]: D3D11CreateDevice( pAdapter = (nil), DriverType = 1, Software = (nil), Flags = 0, pFeatureLevels = 0xf22fc230, FeatureLevels = 3, SDKVersion = 0x7, ppDevice = 0xf22fc6d4, pFeatureLevel = 0xf22fc23c, ppImmediateContext = 0xf22fc244 ) | |
| [thread 00000004][I][2943]: D3D11CreateDevice( SDKVersion = 7 ) created device 0xf204a928 and immediate context 0xf20437f0 | |
| [thread 00000017][I][2943]: D3D11: OpenGL thread start | |
| [thread 00000017][I][2976]: ===enforcing log flush=== |
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