Created
March 20, 2017 07:18
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| using UnityEngine; | |
| public class TransformController : MonoBehaviour { | |
| [HideInInspector] | |
| public GameObject target; | |
| #region Position | |
| public static float distanceScale = 2f; | |
| #endregion | |
| #region Rotation | |
| public static float rotationSpeed = 150.0f; | |
| #endregion | |
| #region Scale | |
| public static float scaleMagnification = 20.0f; | |
| public static float scaleLowerLimit = 0.05f; | |
| #endregion | |
| } |
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