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import difflib
def fuzzy_insert(words, new_word, threshold=0.6):
# 1️⃣ Calculate similarity scores
similarities = [
(i, difflib.SequenceMatcher(None, new_word, w).ratio())
for i, w in enumerate(words)
]
# 2️⃣ Find best match
import torch
import torchaudio
import numpy as np
import soundfile as sf
from speechbrain.pretrained import SpeakerRecognition
from scipy.spatial.distance import cosine
# ============================
# CONFIG
import sounddevice as sd
import soundfile as sf
import numpy as np
import queue
import datetime
import os
# ==============================
# CONFIG
# ==============================
import webrtcvad
import collections
import sys
import wave
import contextlib
from pydub import AudioSegment
def read_wave(path):
with contextlib.closing(wave.open(path, 'rb')) as wf:
import collections
import sys
import wave
import time
import webrtcvad
import pyaudio
# Audio settings
FORMAT = pyaudio.paInt16
CHANNELS = 1
# Most compatible way – use .loc / .iat if DataFrame, indexing if ndarray
loudness = float(features['loudness_sma3_amean'].item()
if hasattr(features, '__getitem__') and 'loudness_sma3_amean' in features
else features[smile.feature_names.index('loudness_sma3_amean')])
voicing_key = 'voicingProb_sma3nz_amean'
voicing = 0.0
if voicing_key in smile.feature_names:
idx = smile.feature_names.index(voicing_key)
voicing = float(features[voicing_key].item()
import pyaudio
import numpy as np
import opensmile
import time
import datetime
import collections
import soundfile as sf # pip install soundfile
# ================= Configuration =================
SAMPLE_RATE = 16000
@ducnh1022
ducnh1022 / game_hanzi.html
Created February 8, 2026 04:12
game hanzi
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>VerbVibe - Trilingual Master</title>
<link href="https://fonts.googleapis.com/css2?family=Montserrat:wght@400;700&display=swap" rel="stylesheet">
<style>
:root {
--primary-blue: #A2D2FF;