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@douglasZwick
douglasZwick / index.js
Created April 10, 2011 02:56
W. T. Fuck
soundManager.url = 'resources/soundmanager/swf/';
soundManager.useHTML5Audio = true;
soundManager.useFlashBlock = false;
var TitleWrapper = function()
{
var delay = null,
frameNumber = 0,
afterFirstLoop = false,
started = false,
var TitleWrapper = function()
{
/* .
. Blah blah blah
. */
this.onMute = function()
{
introMusicAudio.toggleMute();
Dan,
You can find the image files that my code calls for in http://dougzwick.com/digipen/resources/.
Specifically, you want
• http://dougzwick.com/digipen/resources/mute.png
• http://dougzwick.com/digipen/resources/muteover.png
• http://dougzwick.com/digipen/resources/mutedown.png
• http://dougzwick.com/digipen/resources/unmute.png
• http://dougzwick.com/digipen/resources/unmuteover.png
• http://dougzwick.com/digipen/resources/unmutedown.png
<!DOCTYPE html>
<html lang="en">
<head>
<script type="text/javascript" src="index.js"></script>
<script type="text/javascript" src="soundmanager/script/soundmanager2.js"></script>
<link rel="stylesheet" href="newproj.css" type="text/css" />
<title>Grrrr!</title>
</head>
<body>
var WrApp = function()
{
var delay = null,
musicLoopFlag = 0,
frameNumber = 0,
afterFirstLoop = 0,
// introAudio = null,
// loopAudio = null,
self = this;