Created
October 1, 2025 12:53
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| SkPath star() { | |
| SkPath starPath; | |
| float cx = 100, cy = 100; | |
| float outerRadius = 80; | |
| float innerRadius = 35; | |
| int numPoints = 5; | |
| for (int i = 0; i <= numPoints * 2; ++i) { | |
| float angle = i * SK_ScalarPI / numPoints - SK_ScalarPI / 2; | |
| float radius = (i % 2 == 0) ? outerRadius : innerRadius; | |
| float x = cx + cosf(angle) * radius; | |
| float y = cy + sinf(angle) * radius; | |
| if (i == 0) | |
| starPath.moveTo(x, y); | |
| else | |
| starPath.lineTo(x, y); | |
| } | |
| starPath.close(); | |
| return starPath; | |
| } | |
| void draw(SkCanvas* canvas) { | |
| SkPaint paint; | |
| paint.setAntiAlias(true); | |
| paint.setColor(SK_ColorRED); | |
| SkPaint borderPaint; | |
| borderPaint.setAntiAlias(true); | |
| borderPaint.setStyle(SkPaint::kStroke_Style); | |
| borderPaint.setStrokeWidth(4.0f); | |
| SkPath circle; | |
| circle.addCircle(20, 30, 150); | |
| circle.setFillType(SkPathFillType::kInverseWinding); | |
| canvas->save(); | |
| canvas->clipPath(circle, SkClipOp::kDifference, false); | |
| canvas->drawPath(star(), paint); | |
| circle.setFillType(SkPathFillType::kWinding); | |
| canvas->drawPath(circle, borderPaint); | |
| canvas->restore(); | |
| canvas->translate(100, 100); | |
| } |
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