PS2 Bios Download for PCSX2 & AetherSX2 Emulators | For All Regions
PS2 Bios Download (OFFICIAL) for PCSX2 & AetherSX2 Emulators
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scph5500.bin 26-Aug-2018 20:47 512.0K
scph5501.bin 26-Aug-2018 20:47 512.0K
| <?php | |
| // required headers | |
| header("Access-Control-Allow-Origin: *"); | |
| header("Content-Type: application/json; charset=UTF-8"); | |
| header("Access-Control-Allow-Methods: POST"); | |
| header("Access-Control-Max-Age: 3600"); | |
| header("Access-Control-Allow-Headers: Content-Type, Access-Control-Allow-Headers, Authorization, X-Requested-With"); | |
| // add this php file to your web server and enter the complete url in AutoResponder (e.g. https://www.example.com/api_autoresponder.php) |
PS2 Bios Download for PCSX2 & AetherSX2 Emulators | For All Regions
PS2 Bios Download (OFFICIAL) for PCSX2 & AetherSX2 Emulators
--
scph5500.bin 26-Aug-2018 20:47 512.0K
scph5501.bin 26-Aug-2018 20:47 512.0K
Or open the terminal and try this script:
flutter clean
| #!/bin/bash | |
| echo "Building Debina 10 QEMU instance..." | |
| wget https://cdimage.debian.org/cdimage/ports/10.0/powerpc/iso-cd/debian-10.0-powerpc-NETINST-1.iso | |
| sudo apt install qemu | |
| # Create new disk for install | |
| qemu-img create -f qcow2 debian10.qcow2 2000M | |
| # Boot the install image | |
| qemu-system-ppc -L pc-bios -boot d -M mac99 -m 1024 -net nic,model=sungem -net user -hda debian10.qcow2 -cdrom ./debian-10.0-powerpc-NETINST-1.iso -g 1024x768x8 | |
| # Run the image | |
| qemu-system-ppc -L pc-bios -boot c -prom-env "boot-device=hd:,\yaboot" -prom-env "boot-args=conf=hd:,\yaboot.conf" \ |
| #include <stdio.h> | |
| #include <ctype.h> | |
| #ifndef HEXDUMP_COLS | |
| #define HEXDUMP_COLS 16 | |
| #endif | |
| void hexdump(void *mem, unsigned int len) | |
| { | |
| unsigned int i, j; |
| wget -c --no-cookies --no-check-certificate --header "Cookie: oraclelicense=accept-securebackup-cookie" https://download.oracle.com/otn-pub/java/jdk/12.0.2+10/e482c34c86bd4bf8b56c0b35558996b9/jdk-12.0.2_linux-x64_bin.tar.gz |
| #include <stdio.h> | |
| #include <stdlib.h> | |
| #include <sys/time.h> | |
| #include <sys/resource.h> | |
| double get_time() | |
| { | |
| struct timeval t; | |
| struct timezone tzp; | |
| gettimeofday(&t, &tzp); |
| * Downloaded or downloading | |
| ============================= | |
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| Some possible implementations of the Bresenham Algorithms in C. | |
| The Bresenham line algorithm is an algorithm which determines which points in an | |
| n-dimensional raster should be plotted in order to form a close approximation | |
| to a straight line between two given points. | |
| It is commonly used to draw lines on a computer screen, as it uses only integer | |
| addition, subtraction and bit shifting, all of which are very cheap operations | |
| in standard computer architectures. | |
| It is one of the earliest algorithms developed in the field of computer graphics. | |
| A minor extension to the original algorithm also deals with drawing circles. |