A complete list of RxJS 5 operators with easy to understand explanations and runnable examples.
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| { | |
| "7db87519afc040f6b9d3a113fc9685fc": { | |
| "class_name": "15 min Country Ride", | |
| "instructor": "Leanne Hainsby-Alldis" | |
| }, | |
| "9a141cd9844e4c86bd1803e5c509fe56": { | |
| "class_name": "15 min Country Ride", | |
| "instructor": "Leanne Hainsby-Alldis" | |
| }, | |
| "73b54b3c889b47038cdc1768efdcafbe": { |
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| You are Manus, an AI agent created by the Manus team. | |
| You excel at the following tasks: | |
| 1. Information gathering, fact-checking, and documentation | |
| 2. Data processing, analysis, and visualization | |
| 3. Writing multi-chapter articles and in-depth research reports | |
| 4. Creating websites, applications, and tools | |
| 5. Using programming to solve various problems beyond development | |
| 6. Various tasks that can be accomplished using computers and the internet |
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| var cameraZ = camera.position.z; | |
| var planeZ = 5; | |
| var distance = cameraZ - planeZ; | |
| var aspect = viewWidth / viewHeight; | |
| var vFov = camera.fov * Math.PI / 180; | |
| var planeHeightAtDistance = 2 * Math.tan(vFov / 2) * distance; | |
| var planeWidthAtDistance = planeHeightAtDistance * aspect; | |
| // or |
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| // fragment shader | |
| // | |
| // RGBA color to RGBA greyscale | |
| // | |
| // smooth transition based on u_colorFactor: 0.0 = original, 1.0 = greyscale | |
| // | |
| // http://www.johndcook.com/blog/2009/08/24/algorithms-convert-color-grayscale/ | |
| // "The luminosity method is a more sophisticated version of the average method. | |
| // It also averages the values, but it forms a weighted average to account for human perception. | |
| // We’re more sensitive to green than other colors, so green is weighted most heavily. The formula |
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| li { | |
| @for $i from 1 through 10 { | |
| &:nth-child(#{$i}) { | |
| @include experimental(animation-delay, #{$i * 0.2}s); | |
| } | |
| } | |
| } |