Created
April 3, 2013 06:48
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Benchmark of switch vs dictionary
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| using System; | |
| using System.Collections.Generic; | |
| using System.Diagnostics; | |
| using System.Threading; | |
| namespace SwitchVsDictionaryBenchMark | |
| { | |
| class Program | |
| { | |
| private static readonly Dictionary<string, Action> dictWithStrings = new Dictionary<string, Action>(3); | |
| private static readonly Dictionary<int, Action> dictWithInts = new Dictionary<int, Action>(20); | |
| private const int MillisecondsSleep = 10; | |
| static void Main(string[] args) | |
| { | |
| dictWithStrings.Add("Zero", Sleep); | |
| dictWithStrings.Add("One", Sleep); | |
| dictWithStrings.Add("Two", Sleep); | |
| const int iterations = 1000; | |
| var tsSwitch = Benchmark( () => SwitchTest("One"), iterations); | |
| var tsDict = Benchmark( () => DictTest("One"), iterations); | |
| Console.WriteLine("Difference in MS dict - switch with strings: {0}", tsDict - tsSwitch); | |
| var r = new Random(); | |
| var switchWithIntMs = Benchmark(() => SwitchWithIntTest(r.Next(0, 20)), iterations); | |
| for (int i = 0; i < 20;i++ ) | |
| dictWithInts.Add(i, Sleep); | |
| var dictWithIntsMs = Benchmark(() => DictWithIntTest(r.Next(0, 20)), iterations); | |
| Console.WriteLine("Difference in MS - dict - switch with ints: {0}", dictWithIntsMs - switchWithIntMs); | |
| Console.ReadLine(); | |
| } | |
| private static long Benchmark(Action act, int iterations) | |
| { | |
| GC.Collect(); | |
| act.Invoke(); // run once outside of loop to avoid initialization costs | |
| Stopwatch sw = Stopwatch.StartNew(); | |
| for (int i = 0; i < iterations; i++) | |
| { | |
| act.Invoke(); | |
| } | |
| sw.Stop(); | |
| Console.WriteLine("MS per iteration: " + (sw.ElapsedMilliseconds / iterations).ToString()); | |
| Console.WriteLine("total Elapsed MS: " + sw.ElapsedMilliseconds.ToString()); | |
| return sw.ElapsedMilliseconds; | |
| } | |
| private static void SwitchTest(string testCase) | |
| { | |
| switch (testCase) | |
| { | |
| case "Zero": | |
| Sleep(); | |
| break; | |
| case "One": | |
| Sleep(); | |
| break; | |
| case "Two": | |
| Sleep(); | |
| break; | |
| default: | |
| Sleep(); | |
| break; | |
| } | |
| } | |
| private static void DictTest(string testCase) | |
| { | |
| Action command; | |
| if (dictWithStrings.TryGetValue(testCase, out command)) | |
| { | |
| command(); | |
| } | |
| } | |
| private static void SwitchWithIntTest(int testCase) | |
| { | |
| switch (testCase) | |
| { | |
| case 0: | |
| Sleep(); | |
| break; | |
| case 1: | |
| Sleep(); | |
| break; | |
| case 2: | |
| Sleep(); | |
| break; | |
| case 3: | |
| Sleep(); | |
| break; | |
| case 4: | |
| Sleep(); | |
| break; | |
| case 5: | |
| Sleep(); | |
| break; | |
| case 6: | |
| Sleep(); | |
| break; | |
| case 7: | |
| Sleep(); | |
| break; | |
| case 8: | |
| Sleep(); | |
| break; | |
| case 9: | |
| Sleep(); | |
| break; | |
| case 10: | |
| Sleep(); | |
| break; | |
| case 11: | |
| Sleep(); | |
| break; | |
| case 12: | |
| Sleep(); | |
| break; | |
| case 13: | |
| Sleep(); | |
| break; | |
| case 14: | |
| Sleep(); | |
| break; | |
| case 15: | |
| Sleep(); | |
| break; | |
| case 16: | |
| Sleep(); | |
| break; | |
| case 17: | |
| Sleep(); | |
| break; | |
| case 18: | |
| Sleep(); | |
| break; | |
| case 19: | |
| Sleep(); | |
| break; | |
| } | |
| } | |
| private static void DictWithIntTest(int testCase) | |
| { | |
| Action command; | |
| if (dictWithInts.TryGetValue(testCase, out command)) | |
| { | |
| command(); | |
| } | |
| } | |
| private static void Sleep() | |
| { | |
| Thread.Sleep(MillisecondsSleep); | |
| } | |
| } | |
| } |
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