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@chris-gong
Last active July 23, 2025 00:30
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Settings for Visual Studio Code for Unreal Engine projects. If you have suggestions, please comment them down below
{
"window.zoomLevel": 2,
"files.autoSave": "afterDelay",
"files.autoSaveDelay": 1000,
"editor.formatOnSave": true,
"editor.wordWrap": "on",
"editor.bracketPairColorization.enabled": true,
"editor.inlayHints.enabled": "on",
"breadcrumbs.enabled": true,
"C_Cpp.workspaceParsingPriority": "highest",
"C_Cpp.codeAnalysis.clangTidy.enabled": true,
"C_Cpp.codeAnalysis.runAutomatically": true,
"files.watcherExclude": {
"**/Binaries/**": true,
"**/Intermediate/**": true,
"**/Saved/**": true
},
"search.exclude": {
"**/Binaries/**": true,
"**/Intermediate/**": true,
"**/Saved/**": true
}
}
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