aspe:keyoxide.org:GSER7UYH55AD73OH5C4U35O7WQ
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| status key command | |
| Composition Backspace Backspace | |
| Composition Ctrl a MoveCursorToBeginning | |
| Composition Ctrl Backspace Backspace | |
| Composition Ctrl d MoveCursorRight | |
| Composition Ctrl Down MoveCursorToEnd | |
| Composition Ctrl e MoveCursorToBeginning | |
| Composition Ctrl Enter Commit | |
| Composition Ctrl f MoveCursorToEnd | |
| Composition Ctrl g Delete |
| #!/bin/bash | |
| # Credits: https://pastebin.com/NJxfe8Ex | |
| PROTON_VERSION="5.0" | |
| PROTON_DIR=$HOME/.steam/steam/steamapps/common/Proton\ $PROTON_VERSION | |
| RUNNING="$1" | |
| if [ ! -f "$PROTON_DIR/proton" ] ; then | |
| echo "Proton version $PROTON_VERSION not found!"; |
This is a quick guide of the commands we use to sign someone's GPG key in a virtual key signing party.
Note: The steps cover only the technical aspects of signing someone's key. Before signing someone's key, you must verify their identity. This is usually done by showing government-issued ID and confirming the key's fingerprint
The commands will work for both GPG and GPG2.
I use Julian's key for the examples. His key id is 2AD3FAE3. You should substitute with the appropriate key id when running the commands.
- List the keys currently in your keyring:
gpg --list-keys.
I hereby claim:
- I am chez14 on github.
- I am chez14 (https://keybase.io/chez14) on keybase.
- I have a public key whose fingerprint is 0217 9AF8 338A B2BE 900A B709 7C5E 71E1 AAD7 4D83
To claim this, I am signing this object:
Not all random values are created equal - for security-related code, you need a specific kind of random value.
A summary of this article, if you don't want to read the entire thing:
- Don't use
Math.random(). There are extremely few cases whereMath.random()is the right answer. Don't use it, unless you've read this entire article, and determined that it's necessary for your case. - Don't use
crypto.getRandomBytesdirectly. While it's a CSPRNG, it's easy to bias the result when 'transforming' it, such that the output becomes more predictable. - If you want to generate random tokens or API keys: Use
uuid, specifically theuuid.v4()method. Avoidnode-uuid- it's not the same package, and doesn't produce reliably secure random values. - If you want to generate random numbers in a range: Use
random-number-csprng.
You should seriously consider reading the entire article, though - it's
| public class Test { | |
| public void test() { | |
| Thread saver = new Thread(() -> { | |
| try { | |
| td.save(location); | |
| } catch (IOException ex) { | |
| Logger.getLogger(frmMain.class.getName()) | |
| .log(Level.SEVERE, null, ex); | |
| } | |
| }); |
| import java.util.Random; | |
| public class Pool | |
| { | |
| public static boolean validity(int min, int max){ | |
| Random rd = new Random(); | |
| int lottery1 = rd.nextInt(max-min)+min; | |
| int lottery2 = rd.nextInt(max-min)+min; | |
| int lottery3 = rd.nextInt(max-min)+min; | |
| System.out.println(lottery1); | |
| System.out.println(lottery2); |