- C-a == Ctrl-a
- M-a == Alt-a
:q close
:w write/saves
:wa[!] write/save all windows [force]
:wq write/save and close
| class Polygon : Geometry { | |
| func polyNode(in rect: CGRect) -> SCNGeometry { | |
| var verticesP:[SCNVector3] = [] | |
| var planeIndicesP:[Int32] = [] | |
| let angle = 0 | |
| let sides = 24 | |
| var index:Int32 = 0 |
| # | |
| # CMake build system for Dear ImGui | |
| # ================================= | |
| # | |
| # Build instructions: | |
| # 1. Install latest CMake | |
| # * Windows: https://cmake.org/download/ (Tick checkbox to place cmake in system PATH) | |
| # * Linux: from your favorite package manager | |
| # * MacOS: brew install cmake | |
| # 2. Open command prompt in directory containing "imgui" and "imgui_dev" folders |
| //: A UIKit based Playground for presenting user interface | |
| import UIKit | |
| import PlaygroundSupport | |
| extension Notification { | |
| struct UserInfoKey<ValueType>: Hashable { | |
| let key: String | |
| } | |
| #!/usr/bin/env bash | |
| # --slave /usr/bin/$1 $1 /usr/bin/$1-\${version} \\ | |
| function register_clang_version { | |
| local version=$1 | |
| local priority=$2 | |
| update-alternatives \ | |
| --install /usr/bin/llvm-config llvm-config /usr/bin/llvm-config-${version} ${priority} \ |