Created
August 12, 2014 05:24
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| > DT_TestTraceline | |
| -> m_clrRender [0x70] | |
| -> m_vecOrigin [0x134] | |
| -> m_angRotation[0] [0x128] | |
| -> m_angRotation[1] [0x12c] | |
| -> m_angRotation[2] [0x130] | |
| -> moveparent [0x144] | |
| > DT_TEWorldDecal | |
| -> baseclass [0x0] | |
| -> m_vecOrigin [0x10] | |
| -> m_nIndex [0x1c] | |
| > DT_TESpriteSpray | |
| -> baseclass [0x0] | |
| -> m_vecOrigin [0x10] | |
| -> m_vecDirection [0x1c] | |
| -> m_nModelIndex [0x28] | |
| -> m_fNoise [0x30] | |
| -> m_nCount [0x34] | |
| -> m_nSpeed [0x2c] | |
| > DT_TESprite | |
| -> baseclass [0x0] | |
| -> m_vecOrigin [0x10] | |
| -> m_nModelIndex [0x1c] | |
| -> m_fScale [0x20] | |
| -> m_nBrightness [0x24] | |
| > DT_TESparks | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_vecOrigin[0] [0x10] | |
| --> m_vecOrigin[1] [0x14] | |
| --> m_vecOrigin[2] [0x18] | |
| -> m_nMagnitude [0x1c] | |
| -> m_nTrailLength [0x20] | |
| -> m_vecDir [0x24] | |
| > DT_TESmoke | |
| -> baseclass [0x0] | |
| -> m_vecOrigin [0x10] | |
| -> m_nModelIndex [0x1c] | |
| -> m_fScale [0x20] | |
| -> m_nFrameRate [0x24] | |
| > DT_TEShowLine | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_vecOrigin[0] [0x10] | |
| --> m_vecOrigin[1] [0x14] | |
| --> m_vecOrigin[2] [0x18] | |
| -> m_vecEnd [0x1c] | |
| > DT_TEProjectedDecal | |
| -> baseclass [0x0] | |
| -> m_vecOrigin [0x10] | |
| -> m_angRotation [0x1c] | |
| -> m_flDistance [0x28] | |
| -> m_nIndex [0x2c] | |
| > DT_TEPlayerDecal | |
| -> baseclass [0x0] | |
| -> m_vecOrigin [0x14] | |
| -> m_nEntity [0x20] | |
| -> m_nPlayer [0x10] | |
| > DT_TEPhysicsProp | |
| -> baseclass [0x0] | |
| -> m_vecOrigin [0x10] | |
| -> m_angRotation[0] [0x1c] | |
| -> m_angRotation[1] [0x20] | |
| -> m_angRotation[2] [0x24] | |
| -> m_vecVelocity [0x28] | |
| -> m_nModelIndex [0x34] | |
| -> m_nFlags [0x3c] | |
| -> m_nSkin [0x38] | |
| -> m_nEffects [0x40] | |
| -> m_clrRender [0x44] | |
| > DT_TEParticleSystem | |
| -> baseclass [0x0] | |
| -> m_vecOrigin[0] [0x10] | |
| -> m_vecOrigin[1] [0x14] | |
| -> m_vecOrigin[2] [0x18] | |
| > DT_TEMuzzleFlash | |
| -> baseclass [0x0] | |
| -> m_vecOrigin [0x10] | |
| -> m_vecAngles [0x1c] | |
| -> m_flScale [0x28] | |
| -> m_nType [0x2c] | |
| > DT_TELargeFunnel | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_vecOrigin[0] [0x10] | |
| --> m_vecOrigin[1] [0x14] | |
| --> m_vecOrigin[2] [0x18] | |
| -> m_nModelIndex [0x1c] | |
| -> m_nReversed [0x20] | |
| > DT_TEKillPlayerAttachments | |
| -> baseclass [0x0] | |
| -> m_nPlayer [0x10] | |
| > DT_TEImpact | |
| -> baseclass [0x0] | |
| -> m_vecOrigin [0x10] | |
| -> m_vecNormal [0x1c] | |
| -> m_iType [0x28] | |
| -> m_ucFlags [0x2c] | |
| > DT_TEGlowSprite | |
| -> baseclass [0x0] | |
| -> m_vecOrigin [0x10] | |
| -> m_nModelIndex [0x1c] | |
| -> m_fScale [0x20] | |
| -> m_fLife [0x24] | |
| -> m_nBrightness [0x28] | |
| > DT_TEShatterSurface | |
| -> baseclass [0x0] | |
| -> m_vecOrigin [0x10] | |
| -> m_vecAngles [0x1c] | |
| -> m_vecForce [0x28] | |
| -> m_vecForcePos [0x34] | |
| -> m_flWidth [0x40] | |
| -> m_flHeight [0x44] | |
| -> m_flShardSize [0x48] | |
| -> m_nSurfaceType [0x50] | |
| -> m_uchFrontColor[0] [0x54] | |
| -> m_uchFrontColor[1] [0x55] | |
| -> m_uchFrontColor[2] [0x56] | |
| -> m_uchBackColor[0] [0x57] | |
| -> m_uchBackColor[1] [0x58] | |
| -> m_uchBackColor[2] [0x59] | |
| > DT_TEFootprintDecal | |
| -> baseclass [0x0] | |
| -> m_vecOrigin [0x10] | |
| -> m_vecDirection [0x1c] | |
| -> m_nEntity [0x34] | |
| -> m_nIndex [0x38] | |
| -> m_chMaterialType [0x3c] | |
| > DT_TEFizz | |
| -> baseclass [0x0] | |
| -> m_nEntity [0x10] | |
| -> m_nModelIndex [0x14] | |
| -> m_nDensity [0x18] | |
| -> m_nCurrent [0x1c] | |
| > DT_TEExplosion | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_vecOrigin[0] [0x10] | |
| --> m_vecOrigin[1] [0x14] | |
| --> m_vecOrigin[2] [0x18] | |
| -> m_nModelIndex [0x1c] | |
| -> m_fScale [0x20] | |
| -> m_nFrameRate [0x24] | |
| -> m_nFlags [0x28] | |
| -> m_vecNormal [0x2c] | |
| -> m_chMaterialType [0x38] | |
| -> m_nRadius [0x3c] | |
| -> m_nMagnitude [0x40] | |
| > DT_TEEnergySplash | |
| -> m_vecPos [0x10] | |
| -> m_vecDir [0x1c] | |
| -> m_bExplosive [0x28] | |
| > DT_TEEffectDispatch | |
| -> baseclass [0x0] | |
| -> m_EffectData [0x10] | |
| --> m_vOrigin.x [0x0] | |
| --> m_vOrigin.y [0x4] | |
| --> m_vOrigin.z [0x8] | |
| --> m_vStart.x [0xc] | |
| --> m_vStart.y [0x10] | |
| --> m_vStart.z [0x14] | |
| --> m_vAngles [0x24] | |
| --> m_vNormal [0x18] | |
| --> m_fFlags [0x30] | |
| --> m_flMagnitude [0x3c] | |
| --> m_flScale [0x38] | |
| --> m_nAttachmentIndex [0x44] | |
| --> m_nSurfaceProp [0x48] | |
| --> m_iEffectName [0x60] | |
| --> m_nMaterial [0x4c] | |
| --> m_nDamageType [0x50] | |
| --> m_nHitBox [0x54] | |
| --> entindex [0x0] | |
| --> m_nOtherEntIndex [0x58] | |
| --> m_nColor [0x5c] | |
| --> m_flRadius [0x40] | |
| > DT_TEDynamicLight | |
| -> baseclass [0x0] | |
| -> m_vecOrigin [0x10] | |
| -> r [0x20] | |
| -> g [0x24] | |
| -> b [0x28] | |
| -> exponent [0x2c] | |
| -> m_fRadius [0x1c] | |
| -> m_fTime [0x30] | |
| -> m_fDecay [0x34] | |
| > DT_TEDecal | |
| -> baseclass [0x0] | |
| -> m_vecOrigin [0x10] | |
| -> m_vecStart [0x1c] | |
| -> m_nEntity [0x28] | |
| -> m_nHitbox [0x2c] | |
| -> m_nIndex [0x30] | |
| > DT_TEClientProjectile | |
| -> baseclass [0x0] | |
| -> m_vecOrigin [0x10] | |
| -> m_vecVelocity [0x1c] | |
| -> m_nModelIndex [0x28] | |
| -> m_nLifeTime [0x2c] | |
| -> m_hOwner [0x30] | |
| > DT_TEBubbleTrail | |
| -> baseclass [0x0] | |
| -> m_vecMins [0x10] | |
| -> m_vecMaxs [0x1c] | |
| -> m_nModelIndex [0x2c] | |
| -> m_flWaterZ [0x28] | |
| -> m_nCount [0x30] | |
| -> m_fSpeed [0x34] | |
| > DT_TEBubbles | |
| -> baseclass [0x0] | |
| -> m_vecMins [0x10] | |
| -> m_vecMaxs [0x1c] | |
| -> m_nModelIndex [0x2c] | |
| -> m_fHeight [0x28] | |
| -> m_nCount [0x30] | |
| -> m_fSpeed [0x34] | |
| > DT_TEBSPDecal | |
| -> baseclass [0x0] | |
| -> m_vecOrigin [0x10] | |
| -> m_nEntity [0x1c] | |
| -> m_nIndex [0x20] | |
| > DT_TEBreakModel | |
| -> baseclass [0x0] | |
| -> m_vecOrigin [0x10] | |
| -> m_angRotation[0] [0x1c] | |
| -> m_angRotation[1] [0x20] | |
| -> m_angRotation[2] [0x24] | |
| -> m_vecSize [0x28] | |
| -> m_vecVelocity [0x34] | |
| -> m_nModelIndex [0x44] | |
| -> m_nRandomization [0x40] | |
| -> m_nCount [0x48] | |
| -> m_fTime [0x4c] | |
| -> m_nFlags [0x50] | |
| > DT_TEBloodStream | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_vecOrigin[0] [0x10] | |
| --> m_vecOrigin[1] [0x14] | |
| --> m_vecOrigin[2] [0x18] | |
| -> m_vecDirection [0x1c] | |
| -> r [0x28] | |
| -> g [0x2c] | |
| -> b [0x30] | |
| -> a [0x34] | |
| -> m_nAmount [0x38] | |
| > DT_TEBloodSprite | |
| -> m_vecOrigin [0x10] | |
| -> m_vecDirection [0x1c] | |
| -> r [0x28] | |
| -> g [0x2c] | |
| -> b [0x30] | |
| -> a [0x34] | |
| -> m_nSprayModel [0x3c] | |
| -> m_nDropModel [0x38] | |
| -> m_nSize [0x40] | |
| > DT_TEBeamSpline | |
| -> m_nPoints [0xd0] | |
| -> m_vecPoints[0] [0x10] | |
| -> m_vecPoints [0x0] | |
| > DT_TEBeamRingPoint | |
| -> baseclass [0x0] | |
| --> m_nModelIndex [0x10] | |
| --> m_nHaloIndex [0x14] | |
| --> m_nStartFrame [0x18] | |
| --> m_nFrameRate [0x1c] | |
| --> m_fLife [0x20] | |
| --> m_fWidth [0x24] | |
| --> m_fEndWidth [0x28] | |
| --> m_nFadeLength [0x2c] | |
| --> m_fAmplitude [0x30] | |
| --> m_nSpeed [0x44] | |
| --> r [0x34] | |
| --> g [0x38] | |
| --> b [0x3c] | |
| --> a [0x40] | |
| --> m_nFlags [0x48] | |
| -> m_vecCenter [0x4c] | |
| -> m_flStartRadius [0x58] | |
| -> m_flEndRadius [0x5c] | |
| > DT_TEBeamRing | |
| -> baseclass [0x0] | |
| --> m_nModelIndex [0x10] | |
| --> m_nHaloIndex [0x14] | |
| --> m_nStartFrame [0x18] | |
| --> m_nFrameRate [0x1c] | |
| --> m_fLife [0x20] | |
| --> m_fWidth [0x24] | |
| --> m_fEndWidth [0x28] | |
| --> m_nFadeLength [0x2c] | |
| --> m_fAmplitude [0x30] | |
| --> m_nSpeed [0x44] | |
| --> r [0x34] | |
| --> g [0x38] | |
| --> b [0x3c] | |
| --> a [0x40] | |
| --> m_nFlags [0x48] | |
| -> m_nStartEntity [0x4c] | |
| -> m_nEndEntity [0x50] | |
| > DT_TEBeamPoints | |
| -> baseclass [0x0] | |
| --> m_nModelIndex [0x10] | |
| --> m_nHaloIndex [0x14] | |
| --> m_nStartFrame [0x18] | |
| --> m_nFrameRate [0x1c] | |
| --> m_fLife [0x20] | |
| --> m_fWidth [0x24] | |
| --> m_fEndWidth [0x28] | |
| --> m_nFadeLength [0x2c] | |
| --> m_fAmplitude [0x30] | |
| --> m_nSpeed [0x44] | |
| --> r [0x34] | |
| --> g [0x38] | |
| --> b [0x3c] | |
| --> a [0x40] | |
| --> m_nFlags [0x48] | |
| -> m_vecStartPoint [0x4c] | |
| -> m_vecEndPoint [0x58] | |
| > DT_TEBeamLaser | |
| -> baseclass [0x0] | |
| --> m_nModelIndex [0x10] | |
| --> m_nHaloIndex [0x14] | |
| --> m_nStartFrame [0x18] | |
| --> m_nFrameRate [0x1c] | |
| --> m_fLife [0x20] | |
| --> m_fWidth [0x24] | |
| --> m_fEndWidth [0x28] | |
| --> m_nFadeLength [0x2c] | |
| --> m_fAmplitude [0x30] | |
| --> m_nSpeed [0x44] | |
| --> r [0x34] | |
| --> g [0x38] | |
| --> b [0x3c] | |
| --> a [0x40] | |
| --> m_nFlags [0x48] | |
| -> m_nStartEntity [0x4c] | |
| -> m_nEndEntity [0x50] | |
| > DT_TEBeamFollow | |
| -> baseclass [0x0] | |
| --> m_nModelIndex [0x10] | |
| --> m_nHaloIndex [0x14] | |
| --> m_nStartFrame [0x18] | |
| --> m_nFrameRate [0x1c] | |
| --> m_fLife [0x20] | |
| --> m_fWidth [0x24] | |
| --> m_fEndWidth [0x28] | |
| --> m_nFadeLength [0x2c] | |
| --> m_fAmplitude [0x30] | |
| --> m_nSpeed [0x44] | |
| --> r [0x34] | |
| --> g [0x38] | |
| --> b [0x3c] | |
| --> a [0x40] | |
| --> m_nFlags [0x48] | |
| -> m_iEntIndex [0x4c] | |
| > DT_TEBeamEnts | |
| -> baseclass [0x0] | |
| --> m_nModelIndex [0x10] | |
| --> m_nHaloIndex [0x14] | |
| --> m_nStartFrame [0x18] | |
| --> m_nFrameRate [0x1c] | |
| --> m_fLife [0x20] | |
| --> m_fWidth [0x24] | |
| --> m_fEndWidth [0x28] | |
| --> m_nFadeLength [0x2c] | |
| --> m_fAmplitude [0x30] | |
| --> m_nSpeed [0x44] | |
| --> r [0x34] | |
| --> g [0x38] | |
| --> b [0x3c] | |
| --> a [0x40] | |
| --> m_nFlags [0x48] | |
| -> m_nStartEntity [0x4c] | |
| -> m_nEndEntity [0x50] | |
| > DT_TEBeamEntPoint | |
| -> baseclass [0x0] | |
| --> m_nModelIndex [0x10] | |
| --> m_nHaloIndex [0x14] | |
| --> m_nStartFrame [0x18] | |
| --> m_nFrameRate [0x1c] | |
| --> m_fLife [0x20] | |
| --> m_fWidth [0x24] | |
| --> m_fEndWidth [0x28] | |
| --> m_nFadeLength [0x2c] | |
| --> m_fAmplitude [0x30] | |
| --> m_nSpeed [0x44] | |
| --> r [0x34] | |
| --> g [0x38] | |
| --> b [0x3c] | |
| --> a [0x40] | |
| --> m_nFlags [0x48] | |
| -> m_nStartEntity [0x4c] | |
| -> m_nEndEntity [0x50] | |
| -> m_vecStartPoint [0x54] | |
| -> m_vecEndPoint [0x60] | |
| > DT_BaseBeam | |
| -> m_nModelIndex [0x10] | |
| -> m_nHaloIndex [0x14] | |
| -> m_nStartFrame [0x18] | |
| -> m_nFrameRate [0x1c] | |
| -> m_fLife [0x20] | |
| -> m_fWidth [0x24] | |
| -> m_fEndWidth [0x28] | |
| -> m_nFadeLength [0x2c] | |
| -> m_fAmplitude [0x30] | |
| -> m_nSpeed [0x44] | |
| -> r [0x34] | |
| -> g [0x38] | |
| -> b [0x3c] | |
| -> a [0x40] | |
| -> m_nFlags [0x48] | |
| > DT_TEArmorRicochet | |
| -> baseclass [0x0] | |
| --> m_vecPos [0x10] | |
| --> m_vecDir [0x1c] | |
| > DT_TEMetalSparks | |
| -> m_vecPos [0x10] | |
| -> m_vecDir [0x1c] | |
| > DT_SteamJet | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| -> m_SpreadSpeed [0xabc] | |
| -> m_Speed [0xac0] | |
| -> m_StartSize [0xac4] | |
| -> m_EndSize [0xac8] | |
| -> m_Rate [0xacc] | |
| -> m_JetLength [0xad0] | |
| -> m_bEmit [0xad4] | |
| -> m_bFaceLeft [0xadc] | |
| -> m_nType [0xad8] | |
| -> m_spawnflags [0xae0] | |
| -> m_flRollSpeed [0xae4] | |
| > DT_SmokeStack | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| -> m_SpreadSpeed [0xb0c] | |
| -> m_Speed [0xb10] | |
| -> m_StartSize [0xb14] | |
| -> m_EndSize [0xb18] | |
| -> m_Rate [0xb1c] | |
| -> m_JetLength [0xb20] | |
| -> m_bEmit [0xb24] | |
| -> m_flBaseSpread [0xb28] | |
| -> m_flTwist [0xb7c] | |
| -> m_flRollSpeed [0xbb8] | |
| -> m_iMaterialModel [0xb80] | |
| -> m_AmbientLight.m_vPos [0xb2c] | |
| -> m_AmbientLight.m_vColor [0xb38] | |
| -> m_AmbientLight.m_flIntensity [0xb44] | |
| -> m_DirLight.m_vPos [0xb48] | |
| -> m_DirLight.m_vColor [0xb54] | |
| -> m_DirLight.m_flIntensity [0xb60] | |
| -> m_vWind [0xb70] | |
| > DT_DustTrail | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| -> m_SpawnRate [0xabc] | |
| -> m_Color [0xac0] | |
| -> m_ParticleLifetime [0xad0] | |
| -> m_StopEmitTime [0xad8] | |
| -> m_MinSpeed [0xadc] | |
| -> m_MaxSpeed [0xae0] | |
| -> m_MinDirectedSpeed [0xae4] | |
| -> m_MaxDirectedSpeed [0xae8] | |
| -> m_StartSize [0xaec] | |
| -> m_EndSize [0xaf0] | |
| -> m_SpawnRadius [0xaf4] | |
| -> m_bEmit [0xb04] | |
| -> m_Opacity [0xacc] | |
| > DT_FireTrail | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| -> m_nAttachment [0xabc] | |
| -> m_flLifetime [0xac0] | |
| > DT_SporeTrail | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| -> m_flSpawnRate [0xac4] | |
| -> m_vecEndColor [0xab8] | |
| -> m_flParticleLifetime [0xac8] | |
| -> m_flStartSize [0xacc] | |
| -> m_flEndSize [0xad0] | |
| -> m_flSpawnRadius [0xad4] | |
| -> m_bEmit [0xae4] | |
| > DT_SporeExplosion | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| -> m_flSpawnRate [0xabc] | |
| -> m_flParticleLifetime [0xac0] | |
| -> m_flStartSize [0xac4] | |
| -> m_flEndSize [0xac8] | |
| -> m_flSpawnRadius [0xacc] | |
| -> m_bEmit [0xad4] | |
| -> m_bDontRemove [0xad5] | |
| > DT_RocketTrail | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| -> m_SpawnRate [0xabc] | |
| -> m_StartColor [0xac0] | |
| -> m_EndColor [0xacc] | |
| -> m_ParticleLifetime [0xadc] | |
| -> m_StopEmitTime [0xae0] | |
| -> m_MinSpeed [0xae4] | |
| -> m_MaxSpeed [0xae8] | |
| -> m_StartSize [0xaec] | |
| -> m_EndSize [0xaf0] | |
| -> m_SpawnRadius [0xaf4] | |
| -> m_bEmit [0xb04] | |
| -> m_nAttachment [0xb08] | |
| -> m_Opacity [0xad8] | |
| -> m_bDamaged [0xb05] | |
| -> m_flFlareScale [0xb18] | |
| > DT_SmokeTrail | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| -> m_SpawnRate [0xabc] | |
| -> m_StartColor [0xac0] | |
| -> m_EndColor [0xacc] | |
| -> m_ParticleLifetime [0xadc] | |
| -> m_StopEmitTime [0xae0] | |
| -> m_MinSpeed [0xae4] | |
| -> m_MaxSpeed [0xae8] | |
| -> m_MinDirectedSpeed [0xaec] | |
| -> m_MaxDirectedSpeed [0xaf0] | |
| -> m_StartSize [0xaf4] | |
| -> m_EndSize [0xaf8] | |
| -> m_SpawnRadius [0xafc] | |
| -> m_bEmit [0xb0c] | |
| -> m_nAttachment [0xb10] | |
| -> m_Opacity [0xad8] | |
| > DT_PropVehicleDriveable | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_nSequence [0xc90] | |
| --> m_nForceBone [0xa5c] | |
| --> m_vecForce [0xa50] | |
| --> m_nSkin [0xa14] | |
| --> m_nBody [0xa18] | |
| --> m_nHitboxSet [0x9f0] | |
| --> m_flModelScale [0xb18] | |
| --> m_flPoseParameter [0xb48] | |
| --> m_flPlaybackRate [0xa10] | |
| --> m_flEncodedController [0xa2c] | |
| --> m_bClientSideAnimation [0xc70] | |
| --> m_bClientSideFrameReset [0xa90] | |
| --> m_bClientSideRagdoll [0x275] | |
| --> m_nNewSequenceParity [0xa1c] | |
| --> m_nResetEventsParity [0xa20] | |
| --> m_nMuzzleFlashParity [0xa3c] | |
| --> m_hLightingOrigin [0xd18] | |
| --> serveranimdata [0x0] | |
| --> m_flFrozen [0xac8] | |
| --> m_ScaleType [0xb1c] | |
| --> m_bSuppressAnimSounds [0xd1e] | |
| -> m_hPlayer [0xd54] | |
| -> m_nSpeed [0xd58] | |
| -> m_nRPM [0xd5c] | |
| -> m_flThrottle [0xd60] | |
| -> m_nBoostTimeLeft [0xd64] | |
| -> m_nHasBoost [0xd68] | |
| -> m_nScannerDisabledWeapons [0xd6c] | |
| -> m_nScannerDisabledVehicle [0xd70] | |
| -> m_bEnterAnimOn [0xd90] | |
| -> m_bExitAnimOn [0xd91] | |
| -> m_bUnableToFire [0xddd] | |
| -> m_vecEyeExitEndpoint [0xdd0] | |
| -> m_bHasGun [0xddc] | |
| -> m_vecGunCrosshair [0xd98] | |
| > DT_ParticleSmokeGrenade | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| -> m_flSpawnTime [0xacc] | |
| -> m_FadeStartTime [0xad0] | |
| -> m_FadeEndTime [0xad4] | |
| -> m_MinColor [0xadc] | |
| -> m_MaxColor [0xae8] | |
| -> m_CurrentStage [0xabc] | |
| > DT_ParticleFire | |
| -> m_vOrigin [0xac4] | |
| -> m_vDirection [0xad0] | |
| > DT_MovieExplosion | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| > DT_TEGaussExplosion | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_vecOrigin[0] [0x10] | |
| --> m_vecOrigin[1] [0x14] | |
| --> m_vecOrigin[2] [0x18] | |
| -> m_nType [0x1c] | |
| -> m_vecDirection [0x20] | |
| > DT_QuadraticBeam | |
| -> baseclass [0x0] | |
| --> AnimTimeMustBeFirst [0x0] | |
| --> m_flSimulationTime [0x264] | |
| --> m_cellbits [0x74] | |
| --> m_cellX [0x7c] | |
| --> m_cellY [0x80] | |
| --> m_cellZ [0x84] | |
| --> m_vecOrigin [0x134] | |
| --> m_angRotation [0x128] | |
| --> m_nModelIndex [0x254] | |
| --> m_fEffects [0xec] | |
| --> m_nRenderMode [0x257] | |
| --> m_nRenderFX [0x256] | |
| --> m_clrRender [0x70] | |
| --> m_iTeamNum [0xf0] | |
| --> m_iPendingTeamNum [0xf4] | |
| --> m_CollisionGroup [0x46c] | |
| --> m_flElasticity [0x394] | |
| --> m_flShadowCastDistance [0x398] | |
| --> m_hOwnerEntity [0x148] | |
| --> m_hEffectEntity [0x990] | |
| --> moveparent [0x144] | |
| --> m_iParentAttachment [0x2e4] | |
| --> m_iName [0x150] | |
| --> movetype [0x0] | |
| --> movecollide [0x0] | |
| --> m_Collision [0x314] | |
| --> m_iTextureFrameIndex [0x984] | |
| --> m_bSimulatedEveryTick [0x932] | |
| --> m_bAnimatedEveryTick [0x933] | |
| --> m_bAlternateSorting [0x934] | |
| --> m_bSpotted [0x935] | |
| --> m_bSpottedBy [0x936] | |
| --> m_bSpottedByMask [0x978] | |
| --> m_bIsAutoaimTarget [0x60] | |
| --> m_fadeMinDist [0x2ec] | |
| --> m_fadeMaxDist [0x2f0] | |
| --> m_flFadeScale [0x2f4] | |
| --> m_nMinCPULevel [0x980] | |
| --> m_nMaxCPULevel [0x981] | |
| --> m_nMinGPULevel [0x982] | |
| --> m_nMaxGPULevel [0x983] | |
| -> m_targetPosition [0x9d0] | |
| -> m_controlPosition [0x9dc] | |
| -> m_scrollRate [0x9e8] | |
| -> m_flWidth [0x9ec] | |
| > DT_Embers | |
| -> baseclass [0x0] | |
| --> AnimTimeMustBeFirst [0x0] | |
| --> m_flSimulationTime [0x264] | |
| --> m_cellbits [0x74] | |
| --> m_cellX [0x7c] | |
| --> m_cellY [0x80] | |
| --> m_cellZ [0x84] | |
| --> m_vecOrigin [0x134] | |
| --> m_angRotation [0x128] | |
| --> m_nModelIndex [0x254] | |
| --> m_fEffects [0xec] | |
| --> m_nRenderMode [0x257] | |
| --> m_nRenderFX [0x256] | |
| --> m_clrRender [0x70] | |
| --> m_iTeamNum [0xf0] | |
| --> m_iPendingTeamNum [0xf4] | |
| --> m_CollisionGroup [0x46c] | |
| --> m_flElasticity [0x394] | |
| --> m_flShadowCastDistance [0x398] | |
| --> m_hOwnerEntity [0x148] | |
| --> m_hEffectEntity [0x990] | |
| --> moveparent [0x144] | |
| --> m_iParentAttachment [0x2e4] | |
| --> m_iName [0x150] | |
| --> movetype [0x0] | |
| --> movecollide [0x0] | |
| --> m_Collision [0x314] | |
| --> m_iTextureFrameIndex [0x984] | |
| --> m_bSimulatedEveryTick [0x932] | |
| --> m_bAnimatedEveryTick [0x933] | |
| --> m_bAlternateSorting [0x934] | |
| --> m_bSpotted [0x935] | |
| --> m_bSpottedBy [0x936] | |
| --> m_bSpottedByMask [0x978] | |
| --> m_bIsAutoaimTarget [0x60] | |
| --> m_fadeMinDist [0x2ec] | |
| --> m_fadeMaxDist [0x2f0] | |
| --> m_flFadeScale [0x2f4] | |
| --> m_nMinCPULevel [0x980] | |
| --> m_nMaxCPULevel [0x981] | |
| --> m_nMinGPULevel [0x982] | |
| --> m_nMaxGPULevel [0x983] | |
| -> m_nDensity [0x9d0] | |
| -> m_nLifetime [0x9d4] | |
| -> m_nSpeed [0x9d8] | |
| -> m_bEmit [0x9dc] | |
| > DT_EnvWind | |
| -> baseclass [0x0] | |
| --> AnimTimeMustBeFirst [0x0] | |
| --> m_flSimulationTime [0x264] | |
| --> m_cellbits [0x74] | |
| --> m_cellX [0x7c] | |
| --> m_cellY [0x80] | |
| --> m_cellZ [0x84] | |
| --> m_vecOrigin [0x134] | |
| --> m_angRotation [0x128] | |
| --> m_nModelIndex [0x254] | |
| --> m_fEffects [0xec] | |
| --> m_nRenderMode [0x257] | |
| --> m_nRenderFX [0x256] | |
| --> m_clrRender [0x70] | |
| --> m_iTeamNum [0xf0] | |
| --> m_iPendingTeamNum [0xf4] | |
| --> m_CollisionGroup [0x46c] | |
| --> m_flElasticity [0x394] | |
| --> m_flShadowCastDistance [0x398] | |
| --> m_hOwnerEntity [0x148] | |
| --> m_hEffectEntity [0x990] | |
| --> moveparent [0x144] | |
| --> m_iParentAttachment [0x2e4] | |
| --> m_iName [0x150] | |
| --> movetype [0x0] | |
| --> movecollide [0x0] | |
| --> m_Collision [0x314] | |
| --> m_iTextureFrameIndex [0x984] | |
| --> m_bSimulatedEveryTick [0x932] | |
| --> m_bAnimatedEveryTick [0x933] | |
| --> m_bAlternateSorting [0x934] | |
| --> m_bSpotted [0x935] | |
| --> m_bSpottedBy [0x936] | |
| --> m_bSpottedByMask [0x978] | |
| --> m_bIsAutoaimTarget [0x60] | |
| --> m_fadeMinDist [0x2ec] | |
| --> m_fadeMaxDist [0x2f0] | |
| --> m_flFadeScale [0x2f4] | |
| --> m_nMinCPULevel [0x980] | |
| --> m_nMaxCPULevel [0x981] | |
| --> m_nMinGPULevel [0x982] | |
| --> m_nMaxGPULevel [0x983] | |
| -> m_EnvWindShared [0x9d0] | |
| --> m_iMinWind [0xc] | |
| --> m_iMaxWind [0x10] | |
| --> m_iMinGust [0x18] | |
| --> m_iMaxGust [0x1c] | |
| --> m_flMinGustDelay [0x20] | |
| --> m_flMaxGustDelay [0x24] | |
| --> m_iGustDirChange [0x2c] | |
| --> m_iWindSeed [0x8] | |
| --> m_iInitialWindDir [0x6c] | |
| --> m_flInitialWindSpeed [0x70] | |
| --> m_flStartTime [0x4] | |
| --> m_flGustDuration [0x28] | |
| > DT_Precipitation | |
| -> baseclass [0x0] | |
| --> AnimTimeMustBeFirst [0x0] | |
| --> m_flSimulationTime [0x264] | |
| --> m_cellbits [0x74] | |
| --> m_cellX [0x7c] | |
| --> m_cellY [0x80] | |
| --> m_cellZ [0x84] | |
| --> m_vecOrigin [0x134] | |
| --> m_angRotation [0x128] | |
| --> m_nModelIndex [0x254] | |
| --> m_fEffects [0xec] | |
| --> m_nRenderMode [0x257] | |
| --> m_nRenderFX [0x256] | |
| --> m_clrRender [0x70] | |
| --> m_iTeamNum [0xf0] | |
| --> m_iPendingTeamNum [0xf4] | |
| --> m_CollisionGroup [0x46c] | |
| --> m_flElasticity [0x394] | |
| --> m_flShadowCastDistance [0x398] | |
| --> m_hOwnerEntity [0x148] | |
| --> m_hEffectEntity [0x990] | |
| --> moveparent [0x144] | |
| --> m_iParentAttachment [0x2e4] | |
| --> m_iName [0x150] | |
| --> movetype [0x0] | |
| --> movecollide [0x0] | |
| --> m_Collision [0x314] | |
| --> m_iTextureFrameIndex [0x984] | |
| --> m_bSimulatedEveryTick [0x932] | |
| --> m_bAnimatedEveryTick [0x933] | |
| --> m_bAlternateSorting [0x934] | |
| --> m_bSpotted [0x935] | |
| --> m_bSpottedBy [0x936] | |
| --> m_bSpottedByMask [0x978] | |
| --> m_bIsAutoaimTarget [0x60] | |
| --> m_fadeMinDist [0x2ec] | |
| --> m_fadeMaxDist [0x2f0] | |
| --> m_flFadeScale [0x2f4] | |
| --> m_nMinCPULevel [0x980] | |
| --> m_nMaxCPULevel [0x981] | |
| --> m_nMinGPULevel [0x982] | |
| --> m_nMaxGPULevel [0x983] | |
| -> m_nPrecipType [0x9f8] | |
| > DT_PrecipitationBlocker | |
| -> baseclass [0x0] | |
| --> AnimTimeMustBeFirst [0x0] | |
| --> m_flSimulationTime [0x264] | |
| --> m_cellbits [0x74] | |
| --> m_cellX [0x7c] | |
| --> m_cellY [0x80] | |
| --> m_cellZ [0x84] | |
| --> m_vecOrigin [0x134] | |
| --> m_angRotation [0x128] | |
| --> m_nModelIndex [0x254] | |
| --> m_fEffects [0xec] | |
| --> m_nRenderMode [0x257] | |
| --> m_nRenderFX [0x256] | |
| --> m_clrRender [0x70] | |
| --> m_iTeamNum [0xf0] | |
| --> m_iPendingTeamNum [0xf4] | |
| --> m_CollisionGroup [0x46c] | |
| --> m_flElasticity [0x394] | |
| --> m_flShadowCastDistance [0x398] | |
| --> m_hOwnerEntity [0x148] | |
| --> m_hEffectEntity [0x990] | |
| --> moveparent [0x144] | |
| --> m_iParentAttachment [0x2e4] | |
| --> m_iName [0x150] | |
| --> movetype [0x0] | |
| --> movecollide [0x0] | |
| --> m_Collision [0x314] | |
| --> m_iTextureFrameIndex [0x984] | |
| --> m_bSimulatedEveryTick [0x932] | |
| --> m_bAnimatedEveryTick [0x933] | |
| --> m_bAlternateSorting [0x934] | |
| --> m_bSpotted [0x935] | |
| --> m_bSpottedBy [0x936] | |
| --> m_bSpottedByMask [0x978] | |
| --> m_bIsAutoaimTarget [0x60] | |
| --> m_fadeMinDist [0x2ec] | |
| --> m_fadeMaxDist [0x2f0] | |
| --> m_flFadeScale [0x2f4] | |
| --> m_nMinCPULevel [0x980] | |
| --> m_nMaxCPULevel [0x981] | |
| --> m_nMinGPULevel [0x982] | |
| --> m_nMaxGPULevel [0x983] | |
| > DT_BaseTempEntity | |
| > DT_NextBot | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> bcc_localdata [0x0] | |
| --> bcc_nonlocaldata [0x0] | |
| --> m_LastHitGroup [0x113c] | |
| --> m_hActiveWeapon [0x12c0] | |
| --> m_flTimeOfLastInjury [0x12c4] | |
| --> m_nRelativeDirectionOfLastInjury [0x12c8] | |
| --> m_hMyWeapons [0x11c0] | |
| > DT_BaseAttributableItem | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_nSequence [0xc90] | |
| --> m_nForceBone [0xa5c] | |
| --> m_vecForce [0xa50] | |
| --> m_nSkin [0xa14] | |
| --> m_nBody [0xa18] | |
| --> m_nHitboxSet [0x9f0] | |
| --> m_flModelScale [0xb18] | |
| --> m_flPoseParameter [0xb48] | |
| --> m_flPlaybackRate [0xa10] | |
| --> m_flEncodedController [0xa2c] | |
| --> m_bClientSideAnimation [0xc70] | |
| --> m_bClientSideFrameReset [0xa90] | |
| --> m_bClientSideRagdoll [0x275] | |
| --> m_nNewSequenceParity [0xa1c] | |
| --> m_nResetEventsParity [0xa20] | |
| --> m_nMuzzleFlashParity [0xa3c] | |
| --> m_hLightingOrigin [0xd18] | |
| --> serveranimdata [0x0] | |
| --> m_flFrozen [0xac8] | |
| --> m_ScaleType [0xb1c] | |
| --> m_bSuppressAnimSounds [0xd1e] | |
| -> m_AttributeManager [0x1148] | |
| --> m_hOuter [0x1c] | |
| --> m_ProviderType [0x24] | |
| --> m_iReapplyProvisionParity [0x18] | |
| --> m_Item [0x40] | |
| -> m_OriginalOwnerXuidLow [0x14f0] | |
| -> m_OriginalOwnerXuidHigh [0x14f4] | |
| -> m_nFallbackPaintKit [0x14f8] | |
| -> m_nFallbackSeed [0x14fc] | |
| -> m_flFallbackWear [0x1500] | |
| -> m_nFallbackStatTrak [0x1504] | |
| > DT_EconEntity | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_flexWeight [0xdf0] | |
| --> m_blinktoggle [0xf9c] | |
| --> m_viewtarget [0xdb8] | |
| -> m_AttributeManager [0x1148] | |
| --> m_hOuter [0x1c] | |
| --> m_ProviderType [0x24] | |
| --> m_iReapplyProvisionParity [0x18] | |
| --> m_Item [0x40] | |
| -> m_OriginalOwnerXuidLow [0x14f0] | |
| -> m_OriginalOwnerXuidHigh [0x14f4] | |
| -> m_nFallbackPaintKit [0x14f8] | |
| -> m_nFallbackSeed [0x14fc] | |
| -> m_flFallbackWear [0x1500] | |
| -> m_nFallbackStatTrak [0x1504] | |
| > DT_WeaponXM1014 | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_weaponMode [0x1664] | |
| --> m_fAccuracyPenalty [0x1668] | |
| --> m_fLastShotTime [0x16b8] | |
| --> m_iRecoilIndex [0x1674] | |
| --> m_hPrevOwner [0x1694] | |
| --> m_bBurstMode [0x1678] | |
| --> m_bReloadVisuallyComplete [0x1679] | |
| --> m_bSilencerOn [0x167a] | |
| --> m_flDoneSwitchingSilencer [0x167c] | |
| --> m_iIronSightMode [0x16d0] | |
| -> m_reloadState [0x16dc] | |
| > DT_WeaponTaser | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_zoomLevel [0x16d8] | |
| --> m_iBurstShotsRemaining [0x16dc] | |
| > DT_SmokeGrenade | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_bRedraw [0x16d8] | |
| --> m_bIsHeldByPlayer [0x16d9] | |
| --> m_bPinPulled [0x16da] | |
| --> m_fThrowTime [0x16dc] | |
| --> m_bLoopingSoundPlaying [0x16e0] | |
| --> m_flThrowStrength [0x16e4] | |
| > DT_WeaponSG552 | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_zoomLevel [0x16d8] | |
| --> m_iBurstShotsRemaining [0x16dc] | |
| > DT_WeaponSawedoff | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_weaponMode [0x1664] | |
| --> m_fAccuracyPenalty [0x1668] | |
| --> m_fLastShotTime [0x16b8] | |
| --> m_iRecoilIndex [0x1674] | |
| --> m_hPrevOwner [0x1694] | |
| --> m_bBurstMode [0x1678] | |
| --> m_bReloadVisuallyComplete [0x1679] | |
| --> m_bSilencerOn [0x167a] | |
| --> m_flDoneSwitchingSilencer [0x167c] | |
| --> m_iIronSightMode [0x16d0] | |
| -> m_reloadState [0x16dc] | |
| > DT_WeaponNOVA | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_weaponMode [0x1664] | |
| --> m_fAccuracyPenalty [0x1668] | |
| --> m_fLastShotTime [0x16b8] | |
| --> m_iRecoilIndex [0x1674] | |
| --> m_hPrevOwner [0x1694] | |
| --> m_bBurstMode [0x1678] | |
| --> m_bReloadVisuallyComplete [0x1679] | |
| --> m_bSilencerOn [0x167a] | |
| --> m_flDoneSwitchingSilencer [0x167c] | |
| --> m_iIronSightMode [0x16d0] | |
| -> m_reloadState [0x16dc] | |
| > DT_IncendiaryGrenade | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| > DT_MolotovGrenade | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_bRedraw [0x16d8] | |
| --> m_bIsHeldByPlayer [0x16d9] | |
| --> m_bPinPulled [0x16da] | |
| --> m_fThrowTime [0x16dc] | |
| --> m_bLoopingSoundPlaying [0x16e0] | |
| --> m_flThrowStrength [0x16e4] | |
| > DT_WeaponM3 | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_weaponMode [0x1664] | |
| --> m_fAccuracyPenalty [0x1668] | |
| --> m_fLastShotTime [0x16b8] | |
| --> m_iRecoilIndex [0x1674] | |
| --> m_hPrevOwner [0x1694] | |
| --> m_bBurstMode [0x1678] | |
| --> m_bReloadVisuallyComplete [0x1679] | |
| --> m_bSilencerOn [0x167a] | |
| --> m_flDoneSwitchingSilencer [0x167c] | |
| --> m_iIronSightMode [0x16d0] | |
| -> m_reloadState [0x16dc] | |
| > DT_WeaponKnifeGG | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| > DT_WeaponKnife | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_weaponMode [0x1664] | |
| --> m_fAccuracyPenalty [0x1668] | |
| --> m_fLastShotTime [0x16b8] | |
| --> m_iRecoilIndex [0x1674] | |
| --> m_hPrevOwner [0x1694] | |
| --> m_bBurstMode [0x1678] | |
| --> m_bReloadVisuallyComplete [0x1679] | |
| --> m_bSilencerOn [0x167a] | |
| --> m_flDoneSwitchingSilencer [0x167c] | |
| --> m_iIronSightMode [0x16d0] | |
| > DT_HEGrenade | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_bRedraw [0x16d8] | |
| --> m_bIsHeldByPlayer [0x16d9] | |
| --> m_bPinPulled [0x16da] | |
| --> m_fThrowTime [0x16dc] | |
| --> m_bLoopingSoundPlaying [0x16e0] | |
| --> m_flThrowStrength [0x16e4] | |
| > DT_Flashbang | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_bRedraw [0x16d8] | |
| --> m_bIsHeldByPlayer [0x16d9] | |
| --> m_bPinPulled [0x16da] | |
| --> m_fThrowTime [0x16dc] | |
| --> m_bLoopingSoundPlaying [0x16e0] | |
| --> m_flThrowStrength [0x16e4] | |
| > DT_WeaponElite | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_zoomLevel [0x16d8] | |
| --> m_iBurstShotsRemaining [0x16dc] | |
| > DT_DecoyGrenade | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_bRedraw [0x16d8] | |
| --> m_bIsHeldByPlayer [0x16d9] | |
| --> m_bPinPulled [0x16da] | |
| --> m_fThrowTime [0x16dc] | |
| --> m_bLoopingSoundPlaying [0x16e0] | |
| --> m_flThrowStrength [0x16e4] | |
| > DT_WeaponDEagle | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_zoomLevel [0x16d8] | |
| --> m_iBurstShotsRemaining [0x16dc] | |
| > DT_WeaponUSP | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_zoomLevel [0x16d8] | |
| --> m_iBurstShotsRemaining [0x16dc] | |
| > DT_WeaponM249 | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_zoomLevel [0x16d8] | |
| --> m_iBurstShotsRemaining [0x16dc] | |
| > DT_WeaponUMP45 | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_zoomLevel [0x16d8] | |
| --> m_iBurstShotsRemaining [0x16dc] | |
| > DT_WeaponTMP | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_zoomLevel [0x16d8] | |
| --> m_iBurstShotsRemaining [0x16dc] | |
| > DT_WeaponTec9 | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_zoomLevel [0x16d8] | |
| --> m_iBurstShotsRemaining [0x16dc] | |
| > DT_WeaponSSG08 | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_zoomLevel [0x16d8] | |
| --> m_iBurstShotsRemaining [0x16dc] | |
| > DT_WeaponSG556 | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_zoomLevel [0x16d8] | |
| --> m_iBurstShotsRemaining [0x16dc] | |
| > DT_WeaponSG550 | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_zoomLevel [0x16d8] | |
| --> m_iBurstShotsRemaining [0x16dc] | |
| > DT_WeaponScout | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_zoomLevel [0x16d8] | |
| --> m_iBurstShotsRemaining [0x16dc] | |
| > DT_WeaponSCAR20 | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_zoomLevel [0x16d8] | |
| --> m_iBurstShotsRemaining [0x16dc] | |
| > DT_WeaponSCAR17 | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_zoomLevel [0x16d8] | |
| --> m_iBurstShotsRemaining [0x16dc] | |
| > DT_WeaponP90 | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_zoomLevel [0x16d8] | |
| --> m_iBurstShotsRemaining [0x16dc] | |
| > DT_WeaponP250 | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_zoomLevel [0x16d8] | |
| --> m_iBurstShotsRemaining [0x16dc] | |
| > DT_WeaponP228 | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_zoomLevel [0x16d8] | |
| --> m_iBurstShotsRemaining [0x16dc] | |
| > DT_WeaponNegev | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_zoomLevel [0x16d8] | |
| --> m_iBurstShotsRemaining [0x16dc] | |
| > DT_WeaponMP9 | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_zoomLevel [0x16d8] | |
| --> m_iBurstShotsRemaining [0x16dc] | |
| > DT_WeaponMP7 | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_zoomLevel [0x16d8] | |
| --> m_iBurstShotsRemaining [0x16dc] | |
| > DT_WeaponMP5Navy | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_zoomLevel [0x16d8] | |
| --> m_iBurstShotsRemaining [0x16dc] | |
| > DT_WeaponMag7 | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_zoomLevel [0x16d8] | |
| --> m_iBurstShotsRemaining [0x16dc] | |
| > DT_WeaponMAC10 | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_zoomLevel [0x16d8] | |
| --> m_iBurstShotsRemaining [0x16dc] | |
| > DT_WeaponM4A1 | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_zoomLevel [0x16d8] | |
| --> m_iBurstShotsRemaining [0x16dc] | |
| > DT_WeaponHKP2000 | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_zoomLevel [0x16d8] | |
| --> m_iBurstShotsRemaining [0x16dc] | |
| > DT_WeaponGlock | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_zoomLevel [0x16d8] | |
| --> m_iBurstShotsRemaining [0x16dc] | |
| > DT_WeaponGalilAR | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_zoomLevel [0x16d8] | |
| --> m_iBurstShotsRemaining [0x16dc] | |
| > DT_WeaponGalil | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_zoomLevel [0x16d8] | |
| --> m_iBurstShotsRemaining [0x16dc] | |
| > DT_WeaponG3SG1 | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_zoomLevel [0x16d8] | |
| --> m_iBurstShotsRemaining [0x16dc] | |
| > DT_WeaponFiveSeven | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_zoomLevel [0x16d8] | |
| --> m_iBurstShotsRemaining [0x16dc] | |
| > DT_WeaponFamas | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_zoomLevel [0x16d8] | |
| --> m_iBurstShotsRemaining [0x16dc] | |
| > DT_WeaponBizon | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_zoomLevel [0x16d8] | |
| --> m_iBurstShotsRemaining [0x16dc] | |
| > DT_WeaponAWP | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_zoomLevel [0x16d8] | |
| --> m_iBurstShotsRemaining [0x16dc] | |
| > DT_WeaponAug | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_zoomLevel [0x16d8] | |
| --> m_iBurstShotsRemaining [0x16dc] | |
| > DT_WeaponAK47 | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_zoomLevel [0x16d8] | |
| --> m_iBurstShotsRemaining [0x16dc] | |
| > DT_WeaponCSBaseGun | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_weaponMode [0x1664] | |
| --> m_fAccuracyPenalty [0x1668] | |
| --> m_fLastShotTime [0x16b8] | |
| --> m_iRecoilIndex [0x1674] | |
| --> m_hPrevOwner [0x1694] | |
| --> m_bBurstMode [0x1678] | |
| --> m_bReloadVisuallyComplete [0x1679] | |
| --> m_bSilencerOn [0x167a] | |
| --> m_flDoneSwitchingSilencer [0x167c] | |
| --> m_iIronSightMode [0x16d0] | |
| -> m_zoomLevel [0x16d8] | |
| -> m_iBurstShotsRemaining [0x16dc] | |
| > DT_WeaponCSBase | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> LocalWeaponData [0x0] | |
| --> LocalActiveWeaponData [0x0] | |
| --> m_iViewModelIndex [0x15a4] | |
| --> m_iWorldModelIndex [0x15a8] | |
| --> m_iState [0x15b4] | |
| --> m_hOwner [0x1594] | |
| --> m_iClip1 [0x15c0] | |
| --> m_iClip2 [0x15c4] | |
| -> m_weaponMode [0x1664] | |
| -> m_fAccuracyPenalty [0x1668] | |
| -> m_fLastShotTime [0x16b8] | |
| -> m_iRecoilIndex [0x1674] | |
| -> m_hPrevOwner [0x1694] | |
| -> m_bBurstMode [0x1678] | |
| -> m_bReloadVisuallyComplete [0x1679] | |
| -> m_bSilencerOn [0x167a] | |
| -> m_flDoneSwitchingSilencer [0x167c] | |
| -> m_iIronSightMode [0x16d0] | |
| > DT_WeaponC4 | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_weaponMode [0x1664] | |
| --> m_fAccuracyPenalty [0x1668] | |
| --> m_fLastShotTime [0x16b8] | |
| --> m_iRecoilIndex [0x1674] | |
| --> m_hPrevOwner [0x1694] | |
| --> m_bBurstMode [0x1678] | |
| --> m_bReloadVisuallyComplete [0x1679] | |
| --> m_bSilencerOn [0x167a] | |
| --> m_flDoneSwitchingSilencer [0x167c] | |
| --> m_iIronSightMode [0x16d0] | |
| -> m_bStartedArming [0x1708] | |
| -> m_bBombPlacedAnimation [0x1710] | |
| -> m_fArmedTime [0x170c] | |
| -> m_bShowC4LED [0x1711] | |
| -> m_bIsPlantingViaUse [0x1712] | |
| > DT_BaseCSGrenade | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_weaponMode [0x1664] | |
| --> m_fAccuracyPenalty [0x1668] | |
| --> m_fLastShotTime [0x16b8] | |
| --> m_iRecoilIndex [0x1674] | |
| --> m_hPrevOwner [0x1694] | |
| --> m_bBurstMode [0x1678] | |
| --> m_bReloadVisuallyComplete [0x1679] | |
| --> m_bSilencerOn [0x167a] | |
| --> m_flDoneSwitchingSilencer [0x167c] | |
| --> m_iIronSightMode [0x16d0] | |
| -> m_bRedraw [0x16d8] | |
| -> m_bIsHeldByPlayer [0x16d9] | |
| -> m_bPinPulled [0x16da] | |
| -> m_fThrowTime [0x16dc] | |
| -> m_bLoopingSoundPlaying [0x16e0] | |
| -> m_flThrowStrength [0x16e4] | |
| > DT_MolotovProjectile | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_vInitialVelocity [0xd78] | |
| -> m_bIsIncGrenade [0xd88] | |
| > DT_DecoyProjectile | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_vInitialVelocity [0xd78] | |
| > DT_FireCrackerBlast | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_fireXDelta [0x9dc] | |
| --> m_fireYDelta [0xb6c] | |
| --> m_fireZDelta [0xcfc] | |
| --> m_bFireIsBurning [0xe8c] | |
| --> m_fireCount [0x1530] | |
| > DT_Inferno | |
| -> baseclass [0x0] | |
| --> AnimTimeMustBeFirst [0x0] | |
| --> m_flSimulationTime [0x264] | |
| --> m_cellbits [0x74] | |
| --> m_cellX [0x7c] | |
| --> m_cellY [0x80] | |
| --> m_cellZ [0x84] | |
| --> m_vecOrigin [0x134] | |
| --> m_angRotation [0x128] | |
| --> m_nModelIndex [0x254] | |
| --> m_fEffects [0xec] | |
| --> m_nRenderMode [0x257] | |
| --> m_nRenderFX [0x256] | |
| --> m_clrRender [0x70] | |
| --> m_iTeamNum [0xf0] | |
| --> m_iPendingTeamNum [0xf4] | |
| --> m_CollisionGroup [0x46c] | |
| --> m_flElasticity [0x394] | |
| --> m_flShadowCastDistance [0x398] | |
| --> m_hOwnerEntity [0x148] | |
| --> m_hEffectEntity [0x990] | |
| --> moveparent [0x144] | |
| --> m_iParentAttachment [0x2e4] | |
| --> m_iName [0x150] | |
| --> movetype [0x0] | |
| --> movecollide [0x0] | |
| --> m_Collision [0x314] | |
| --> m_iTextureFrameIndex [0x984] | |
| --> m_bSimulatedEveryTick [0x932] | |
| --> m_bAnimatedEveryTick [0x933] | |
| --> m_bAlternateSorting [0x934] | |
| --> m_bSpotted [0x935] | |
| --> m_bSpottedBy [0x936] | |
| --> m_bSpottedByMask [0x978] | |
| --> m_bIsAutoaimTarget [0x60] | |
| --> m_fadeMinDist [0x2ec] | |
| --> m_fadeMaxDist [0x2f0] | |
| --> m_flFadeScale [0x2f4] | |
| --> m_nMinCPULevel [0x980] | |
| --> m_nMaxCPULevel [0x981] | |
| --> m_nMinGPULevel [0x982] | |
| --> m_nMaxGPULevel [0x983] | |
| -> m_fireXDelta [0x9dc] | |
| --> 000 [0x0] | |
| --> 001 [0x4] | |
| --> 002 [0x8] | |
| --> 003 [0xc] | |
| --> 004 [0x10] | |
| --> 005 [0x14] | |
| --> 006 [0x18] | |
| --> 007 [0x1c] | |
| --> 008 [0x20] | |
| --> 009 [0x24] | |
| --> 010 [0x28] | |
| --> 011 [0x2c] | |
| --> 012 [0x30] | |
| --> 013 [0x34] | |
| --> 014 [0x38] | |
| --> 015 [0x3c] | |
| --> 016 [0x40] | |
| --> 017 [0x44] | |
| --> 018 [0x48] | |
| --> 019 [0x4c] | |
| --> 020 [0x50] | |
| --> 021 [0x54] | |
| --> 022 [0x58] | |
| --> 023 [0x5c] | |
| --> 024 [0x60] | |
| --> 025 [0x64] | |
| --> 026 [0x68] | |
| --> 027 [0x6c] | |
| --> 028 [0x70] | |
| --> 029 [0x74] | |
| --> 030 [0x78] | |
| --> 031 [0x7c] | |
| --> 032 [0x80] | |
| --> 033 [0x84] | |
| --> 034 [0x88] | |
| --> 035 [0x8c] | |
| --> 036 [0x90] | |
| --> 037 [0x94] | |
| --> 038 [0x98] | |
| --> 039 [0x9c] | |
| --> 040 [0xa0] | |
| --> 041 [0xa4] | |
| --> 042 [0xa8] | |
| --> 043 [0xac] | |
| --> 044 [0xb0] | |
| --> 045 [0xb4] | |
| --> 046 [0xb8] | |
| --> 047 [0xbc] | |
| --> 048 [0xc0] | |
| --> 049 [0xc4] | |
| --> 050 [0xc8] | |
| --> 051 [0xcc] | |
| --> 052 [0xd0] | |
| --> 053 [0xd4] | |
| --> 054 [0xd8] | |
| --> 055 [0xdc] | |
| --> 056 [0xe0] | |
| --> 057 [0xe4] | |
| --> 058 [0xe8] | |
| --> 059 [0xec] | |
| --> 060 [0xf0] | |
| --> 061 [0xf4] | |
| --> 062 [0xf8] | |
| --> 063 [0xfc] | |
| --> 064 [0x100] | |
| --> 065 [0x104] | |
| --> 066 [0x108] | |
| --> 067 [0x10c] | |
| --> 068 [0x110] | |
| --> 069 [0x114] | |
| --> 070 [0x118] | |
| --> 071 [0x11c] | |
| --> 072 [0x120] | |
| --> 073 [0x124] | |
| --> 074 [0x128] | |
| --> 075 [0x12c] | |
| --> 076 [0x130] | |
| --> 077 [0x134] | |
| --> 078 [0x138] | |
| --> 079 [0x13c] | |
| --> 080 [0x140] | |
| --> 081 [0x144] | |
| --> 082 [0x148] | |
| --> 083 [0x14c] | |
| --> 084 [0x150] | |
| --> 085 [0x154] | |
| --> 086 [0x158] | |
| --> 087 [0x15c] | |
| --> 088 [0x160] | |
| --> 089 [0x164] | |
| --> 090 [0x168] | |
| --> 091 [0x16c] | |
| --> 092 [0x170] | |
| --> 093 [0x174] | |
| --> 094 [0x178] | |
| --> 095 [0x17c] | |
| --> 096 [0x180] | |
| --> 097 [0x184] | |
| --> 098 [0x188] | |
| --> 099 [0x18c] | |
| -> m_fireYDelta [0xb6c] | |
| --> 000 [0x0] | |
| --> 001 [0x4] | |
| --> 002 [0x8] | |
| --> 003 [0xc] | |
| --> 004 [0x10] | |
| --> 005 [0x14] | |
| --> 006 [0x18] | |
| --> 007 [0x1c] | |
| --> 008 [0x20] | |
| --> 009 [0x24] | |
| --> 010 [0x28] | |
| --> 011 [0x2c] | |
| --> 012 [0x30] | |
| --> 013 [0x34] | |
| --> 014 [0x38] | |
| --> 015 [0x3c] | |
| --> 016 [0x40] | |
| --> 017 [0x44] | |
| --> 018 [0x48] | |
| --> 019 [0x4c] | |
| --> 020 [0x50] | |
| --> 021 [0x54] | |
| --> 022 [0x58] | |
| --> 023 [0x5c] | |
| --> 024 [0x60] | |
| --> 025 [0x64] | |
| --> 026 [0x68] | |
| --> 027 [0x6c] | |
| --> 028 [0x70] | |
| --> 029 [0x74] | |
| --> 030 [0x78] | |
| --> 031 [0x7c] | |
| --> 032 [0x80] | |
| --> 033 [0x84] | |
| --> 034 [0x88] | |
| --> 035 [0x8c] | |
| --> 036 [0x90] | |
| --> 037 [0x94] | |
| --> 038 [0x98] | |
| --> 039 [0x9c] | |
| --> 040 [0xa0] | |
| --> 041 [0xa4] | |
| --> 042 [0xa8] | |
| --> 043 [0xac] | |
| --> 044 [0xb0] | |
| --> 045 [0xb4] | |
| --> 046 [0xb8] | |
| --> 047 [0xbc] | |
| --> 048 [0xc0] | |
| --> 049 [0xc4] | |
| --> 050 [0xc8] | |
| --> 051 [0xcc] | |
| --> 052 [0xd0] | |
| --> 053 [0xd4] | |
| --> 054 [0xd8] | |
| --> 055 [0xdc] | |
| --> 056 [0xe0] | |
| --> 057 [0xe4] | |
| --> 058 [0xe8] | |
| --> 059 [0xec] | |
| --> 060 [0xf0] | |
| --> 061 [0xf4] | |
| --> 062 [0xf8] | |
| --> 063 [0xfc] | |
| --> 064 [0x100] | |
| --> 065 [0x104] | |
| --> 066 [0x108] | |
| --> 067 [0x10c] | |
| --> 068 [0x110] | |
| --> 069 [0x114] | |
| --> 070 [0x118] | |
| --> 071 [0x11c] | |
| --> 072 [0x120] | |
| --> 073 [0x124] | |
| --> 074 [0x128] | |
| --> 075 [0x12c] | |
| --> 076 [0x130] | |
| --> 077 [0x134] | |
| --> 078 [0x138] | |
| --> 079 [0x13c] | |
| --> 080 [0x140] | |
| --> 081 [0x144] | |
| --> 082 [0x148] | |
| --> 083 [0x14c] | |
| --> 084 [0x150] | |
| --> 085 [0x154] | |
| --> 086 [0x158] | |
| --> 087 [0x15c] | |
| --> 088 [0x160] | |
| --> 089 [0x164] | |
| --> 090 [0x168] | |
| --> 091 [0x16c] | |
| --> 092 [0x170] | |
| --> 093 [0x174] | |
| --> 094 [0x178] | |
| --> 095 [0x17c] | |
| --> 096 [0x180] | |
| --> 097 [0x184] | |
| --> 098 [0x188] | |
| --> 099 [0x18c] | |
| -> m_fireZDelta [0xcfc] | |
| --> 000 [0x0] | |
| --> 001 [0x4] | |
| --> 002 [0x8] | |
| --> 003 [0xc] | |
| --> 004 [0x10] | |
| --> 005 [0x14] | |
| --> 006 [0x18] | |
| --> 007 [0x1c] | |
| --> 008 [0x20] | |
| --> 009 [0x24] | |
| --> 010 [0x28] | |
| --> 011 [0x2c] | |
| --> 012 [0x30] | |
| --> 013 [0x34] | |
| --> 014 [0x38] | |
| --> 015 [0x3c] | |
| --> 016 [0x40] | |
| --> 017 [0x44] | |
| --> 018 [0x48] | |
| --> 019 [0x4c] | |
| --> 020 [0x50] | |
| --> 021 [0x54] | |
| --> 022 [0x58] | |
| --> 023 [0x5c] | |
| --> 024 [0x60] | |
| --> 025 [0x64] | |
| --> 026 [0x68] | |
| --> 027 [0x6c] | |
| --> 028 [0x70] | |
| --> 029 [0x74] | |
| --> 030 [0x78] | |
| --> 031 [0x7c] | |
| --> 032 [0x80] | |
| --> 033 [0x84] | |
| --> 034 [0x88] | |
| --> 035 [0x8c] | |
| --> 036 [0x90] | |
| --> 037 [0x94] | |
| --> 038 [0x98] | |
| --> 039 [0x9c] | |
| --> 040 [0xa0] | |
| --> 041 [0xa4] | |
| --> 042 [0xa8] | |
| --> 043 [0xac] | |
| --> 044 [0xb0] | |
| --> 045 [0xb4] | |
| --> 046 [0xb8] | |
| --> 047 [0xbc] | |
| --> 048 [0xc0] | |
| --> 049 [0xc4] | |
| --> 050 [0xc8] | |
| --> 051 [0xcc] | |
| --> 052 [0xd0] | |
| --> 053 [0xd4] | |
| --> 054 [0xd8] | |
| --> 055 [0xdc] | |
| --> 056 [0xe0] | |
| --> 057 [0xe4] | |
| --> 058 [0xe8] | |
| --> 059 [0xec] | |
| --> 060 [0xf0] | |
| --> 061 [0xf4] | |
| --> 062 [0xf8] | |
| --> 063 [0xfc] | |
| --> 064 [0x100] | |
| --> 065 [0x104] | |
| --> 066 [0x108] | |
| --> 067 [0x10c] | |
| --> 068 [0x110] | |
| --> 069 [0x114] | |
| --> 070 [0x118] | |
| --> 071 [0x11c] | |
| --> 072 [0x120] | |
| --> 073 [0x124] | |
| --> 074 [0x128] | |
| --> 075 [0x12c] | |
| --> 076 [0x130] | |
| --> 077 [0x134] | |
| --> 078 [0x138] | |
| --> 079 [0x13c] | |
| --> 080 [0x140] | |
| --> 081 [0x144] | |
| --> 082 [0x148] | |
| --> 083 [0x14c] | |
| --> 084 [0x150] | |
| --> 085 [0x154] | |
| --> 086 [0x158] | |
| --> 087 [0x15c] | |
| --> 088 [0x160] | |
| --> 089 [0x164] | |
| --> 090 [0x168] | |
| --> 091 [0x16c] | |
| --> 092 [0x170] | |
| --> 093 [0x174] | |
| --> 094 [0x178] | |
| --> 095 [0x17c] | |
| --> 096 [0x180] | |
| --> 097 [0x184] | |
| --> 098 [0x188] | |
| --> 099 [0x18c] | |
| -> m_bFireIsBurning [0xe8c] | |
| --> 000 [0x0] | |
| --> 001 [0x1] | |
| --> 002 [0x2] | |
| --> 003 [0x3] | |
| --> 004 [0x4] | |
| --> 005 [0x5] | |
| --> 006 [0x6] | |
| --> 007 [0x7] | |
| --> 008 [0x8] | |
| --> 009 [0x9] | |
| --> 010 [0xa] | |
| --> 011 [0xb] | |
| --> 012 [0xc] | |
| --> 013 [0xd] | |
| --> 014 [0xe] | |
| --> 015 [0xf] | |
| --> 016 [0x10] | |
| --> 017 [0x11] | |
| --> 018 [0x12] | |
| --> 019 [0x13] | |
| --> 020 [0x14] | |
| --> 021 [0x15] | |
| --> 022 [0x16] | |
| --> 023 [0x17] | |
| --> 024 [0x18] | |
| --> 025 [0x19] | |
| --> 026 [0x1a] | |
| --> 027 [0x1b] | |
| --> 028 [0x1c] | |
| --> 029 [0x1d] | |
| --> 030 [0x1e] | |
| --> 031 [0x1f] | |
| --> 032 [0x20] | |
| --> 033 [0x21] | |
| --> 034 [0x22] | |
| --> 035 [0x23] | |
| --> 036 [0x24] | |
| --> 037 [0x25] | |
| --> 038 [0x26] | |
| --> 039 [0x27] | |
| --> 040 [0x28] | |
| --> 041 [0x29] | |
| --> 042 [0x2a] | |
| --> 043 [0x2b] | |
| --> 044 [0x2c] | |
| --> 045 [0x2d] | |
| --> 046 [0x2e] | |
| --> 047 [0x2f] | |
| --> 048 [0x30] | |
| --> 049 [0x31] | |
| --> 050 [0x32] | |
| --> 051 [0x33] | |
| --> 052 [0x34] | |
| --> 053 [0x35] | |
| --> 054 [0x36] | |
| --> 055 [0x37] | |
| --> 056 [0x38] | |
| --> 057 [0x39] | |
| --> 058 [0x3a] | |
| --> 059 [0x3b] | |
| --> 060 [0x3c] | |
| --> 061 [0x3d] | |
| --> 062 [0x3e] | |
| --> 063 [0x3f] | |
| --> 064 [0x40] | |
| --> 065 [0x41] | |
| --> 066 [0x42] | |
| --> 067 [0x43] | |
| --> 068 [0x44] | |
| --> 069 [0x45] | |
| --> 070 [0x46] | |
| --> 071 [0x47] | |
| --> 072 [0x48] | |
| --> 073 [0x49] | |
| --> 074 [0x4a] | |
| --> 075 [0x4b] | |
| --> 076 [0x4c] | |
| --> 077 [0x4d] | |
| --> 078 [0x4e] | |
| --> 079 [0x4f] | |
| --> 080 [0x50] | |
| --> 081 [0x51] | |
| --> 082 [0x52] | |
| --> 083 [0x53] | |
| --> 084 [0x54] | |
| --> 085 [0x55] | |
| --> 086 [0x56] | |
| --> 087 [0x57] | |
| --> 088 [0x58] | |
| --> 089 [0x59] | |
| --> 090 [0x5a] | |
| --> 091 [0x5b] | |
| --> 092 [0x5c] | |
| --> 093 [0x5d] | |
| --> 094 [0x5e] | |
| --> 095 [0x5f] | |
| --> 096 [0x60] | |
| --> 097 [0x61] | |
| --> 098 [0x62] | |
| --> 099 [0x63] | |
| -> m_fireCount [0x1530] | |
| > DT_CChicken | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_bUseHitboxesForRenderBox [0xd6c] | |
| --> m_bShouldGlow [0xd8c] | |
| --> m_clrGlow [0xd8d] | |
| > DT_FootstepControl | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_bClientSidePredicted [0xa00] | |
| --> m_spawnflags [0x2c4] | |
| -> m_source [0xa08] | |
| -> m_destination [0xa18] | |
| > DT_CSGameRulesProxy | |
| -> baseclass [0x0] | |
| -> cs_gamerules_data [0x0] | |
| --> m_bFreezePeriod [0x20] | |
| --> m_bMatchWaitingForResume [0x2c] | |
| --> m_bWarmupPeriod [0x21] | |
| --> m_fWarmupPeriodEnd [0x24] | |
| --> m_fWarmupPeriodStart [0x28] | |
| --> m_iRoundTime [0x30] | |
| --> m_gamePhase [0x4c] | |
| --> m_totalRoundsPlayed [0x50] | |
| --> m_nOvertimePlaying [0x54] | |
| --> m_timeUntilNextPhaseStarts [0x48] | |
| --> m_flCMMItemDropRevealStartTime [0x894] | |
| --> m_flCMMItemDropRevealEndTime [0x898] | |
| --> m_fRoundStartTime [0x38] | |
| --> m_bGameRestart [0x40] | |
| --> m_flRestartRoundTime [0x3c] | |
| --> m_flGameStartTime [0x44] | |
| --> m_iHostagesRemaining [0x58] | |
| --> m_bAnyHostageReached [0x5c] | |
| --> m_bMapHasBombTarget [0x5d] | |
| --> m_bMapHasRescueZone [0x5e] | |
| --> m_bMapHasBuyZone [0x5f] | |
| --> m_bIsQueuedMatchmaking [0x60] | |
| --> m_bIsQuestEligible [0x89d] | |
| --> m_bLogoMap [0x61] | |
| --> m_iNumGunGameProgressiveWeaponsCT [0x64] | |
| --> m_iNumGunGameProgressiveWeaponsT [0x68] | |
| --> m_iSpectatorSlotCount [0x6c] | |
| --> m_bBombDropped [0x8dc] | |
| --> m_bBombPlanted [0x8dd] | |
| --> m_iRoundWinStatus [0x8e0] | |
| --> m_flDMBonusStartTime [0x46c] | |
| --> m_flDMBonusTimeLength [0x470] | |
| --> m_iDMBonusWeaponID [0x474] | |
| --> m_bDMBonusActive [0x478] | |
| --> m_bTCantBuy [0x8e4] | |
| --> m_bCTCantBuy [0x8e5] | |
| --> m_iMatchStats_RoundResults [0x8e8] | |
| --> m_GGProgressiveWeaponOrderCT [0x70] | |
| --> m_GGProgressiveWeaponOrderT [0x160] | |
| --> m_GGProgressiveWeaponKillUpgradeOrderCT [0x250] | |
| --> m_GGProgressiveWeaponKillUpgradeOrderT [0x340] | |
| --> m_MatchDevice [0x430] | |
| --> m_bRandomWeaponsAllowed [0x434] | |
| --> m_bHasMatchStarted [0x46b] | |
| --> m_TeamRespawnWaveTimes [0x960] | |
| --> m_flNextRespawnWave [0x9e0] | |
| --> m_nNextMapInMapgroup [0x47c] | |
| --> m_nEndMatchMapGroupVoteOptions [0xa60] | |
| --> m_bIsDroppingItems [0x89c] | |
| --> m_fMatchStartTime [0x34] | |
| --> m_szTournamentEventName [0x480] | |
| --> m_szTournamentEventStage [0x584] | |
| --> m_szTournamentPredictionsTxt [0x78c] | |
| --> m_nTournamentPredictionsPct [0x890] | |
| --> m_szMatchStatTxt [0x688] | |
| --> m_numGlobalGiftsGiven [0x8a0] | |
| --> m_numGlobalGifters [0x8a4] | |
| --> m_numGlobalGiftsPeriodSeconds [0x8a8] | |
| --> m_arrFeaturedGiftersAccounts [0x8ac] | |
| --> m_arrFeaturedGiftersGifts [0x8bc] | |
| --> m_arrTournamentActiveCasterAccounts [0x8cc] | |
| > DT_WeaponCubemap | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> LocalWeaponData [0x0] | |
| --> LocalActiveWeaponData [0x0] | |
| --> m_iViewModelIndex [0x15a4] | |
| --> m_iWorldModelIndex [0x15a8] | |
| --> m_iState [0x15b4] | |
| --> m_hOwner [0x1594] | |
| --> m_iClip1 [0x15c0] | |
| --> m_iClip2 [0x15c4] | |
| > DT_WeaponCycler | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> LocalWeaponData [0x0] | |
| --> LocalActiveWeaponData [0x0] | |
| --> m_iViewModelIndex [0x15a4] | |
| --> m_iWorldModelIndex [0x15a8] | |
| --> m_iState [0x15b4] | |
| --> m_hOwner [0x1594] | |
| --> m_iClip1 [0x15c0] | |
| --> m_iClip2 [0x15c4] | |
| > DT_TEPlantBomb | |
| -> m_vecOrigin [0x14] | |
| -> m_iPlayer [0x10] | |
| -> m_option [0x20] | |
| > DT_TEFireBullets | |
| -> m_vecOrigin [0x18] | |
| -> m_vecAngles[0] [0x24] | |
| -> m_vecAngles[1] [0x28] | |
| -> m_iWeaponID [0x30] | |
| -> m_iMode [0x34] | |
| -> m_iSeed [0x38] | |
| -> m_iPlayer [0x10] | |
| -> m_fInaccuracy [0x3c] | |
| -> m_fSpread [0x40] | |
| -> m_nItemDefIndex [0x14] | |
| -> m_iSoundType [0x44] | |
| > DT_TERadioIcon | |
| -> baseclass [0x0] | |
| -> m_iAttachToClient [0x10] | |
| > DT_PlantedC4 | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_nSequence [0xc90] | |
| --> m_nForceBone [0xa5c] | |
| --> m_vecForce [0xa50] | |
| --> m_nSkin [0xa14] | |
| --> m_nBody [0xa18] | |
| --> m_nHitboxSet [0x9f0] | |
| --> m_flModelScale [0xb18] | |
| --> m_flPoseParameter [0xb48] | |
| --> m_flPlaybackRate [0xa10] | |
| --> m_flEncodedController [0xa2c] | |
| --> m_bClientSideAnimation [0xc70] | |
| --> m_bClientSideFrameReset [0xa90] | |
| --> m_bClientSideRagdoll [0x275] | |
| --> m_nNewSequenceParity [0xa1c] | |
| --> m_nResetEventsParity [0xa20] | |
| --> m_nMuzzleFlashParity [0xa3c] | |
| --> m_hLightingOrigin [0xd18] | |
| --> serveranimdata [0x0] | |
| --> m_flFrozen [0xac8] | |
| --> m_ScaleType [0xb1c] | |
| --> m_bSuppressAnimSounds [0xd1e] | |
| -> m_bBombTicking [0xd50] | |
| -> m_flC4Blow [0xd5c] | |
| -> m_flTimerLength [0xd60] | |
| -> m_flDefuseLength [0xd70] | |
| -> m_flDefuseCountDown [0xd74] | |
| -> m_bBombDefused [0xd78] | |
| > DT_CSTeam | |
| -> baseclass [0x0] | |
| --> m_iTeamNum [0xb50] | |
| --> m_bSurrendered [0xb54] | |
| --> m_scoreTotal [0xb30] | |
| --> m_scoreFirstHalf [0xb34] | |
| --> m_scoreSecondHalf [0xb38] | |
| --> m_scoreOvertime [0xb3c] | |
| --> m_iClanID [0xb40] | |
| --> m_szTeamname [0x9e4] | |
| --> m_szClanTeamname [0xa04] | |
| --> m_szTeamFlagImage [0xa24] | |
| --> m_szTeamMatchStat [0xa2c] | |
| --> player_array_element [0x0] | |
| --> "player_array" [0x0] | |
| > DT_CSPlayerResource | |
| -> baseclass [0x0] | |
| --> m_iPing [0xadc] | |
| --> m_iKills [0xbe0] | |
| --> m_iAssists [0xce4] | |
| --> m_iDeaths [0xde8] | |
| --> m_bConnected [0xeec] | |
| --> m_iTeam [0xf30] | |
| --> m_iPendingTeam [0x1034] | |
| --> m_bAlive [0x1138] | |
| --> m_iHealth [0x117c] | |
| --> m_iCoachingTeam [0x1300] | |
| -> m_iPlayerC4 [0x1610] | |
| -> m_iPlayerVIP [0x1614] | |
| -> m_bHostageAlive [0x1630] | |
| --> 000 [0x0] | |
| --> 001 [0x1] | |
| --> 002 [0x2] | |
| --> 003 [0x3] | |
| --> 004 [0x4] | |
| --> 005 [0x5] | |
| --> 006 [0x6] | |
| --> 007 [0x7] | |
| --> 008 [0x8] | |
| --> 009 [0x9] | |
| --> 010 [0xa] | |
| --> 011 [0xb] | |
| -> m_isHostageFollowingSomeone [0x163c] | |
| --> 000 [0x0] | |
| --> 001 [0x1] | |
| --> 002 [0x2] | |
| --> 003 [0x3] | |
| --> 004 [0x4] | |
| --> 005 [0x5] | |
| --> 006 [0x6] | |
| --> 007 [0x7] | |
| --> 008 [0x8] | |
| --> 009 [0x9] | |
| --> 010 [0xa] | |
| --> 011 [0xb] | |
| -> m_iHostageEntityIDs [0x1648] | |
| --> 000 [0x0] | |
| --> 001 [0x4] | |
| --> 002 [0x8] | |
| --> 003 [0xc] | |
| --> 004 [0x10] | |
| --> 005 [0x14] | |
| --> 006 [0x18] | |
| --> 007 [0x1c] | |
| --> 008 [0x20] | |
| --> 009 [0x24] | |
| --> 010 [0x28] | |
| --> 011 [0x2c] | |
| -> m_bombsiteCenterA [0x1618] | |
| -> m_bombsiteCenterB [0x1624] | |
| -> m_hostageRescueX [0x1678] | |
| --> 000 [0x0] | |
| --> 001 [0x4] | |
| --> 002 [0x8] | |
| --> 003 [0xc] | |
| -> m_hostageRescueY [0x1688] | |
| --> 000 [0x0] | |
| --> 001 [0x4] | |
| --> 002 [0x8] | |
| --> 003 [0xc] | |
| -> m_hostageRescueZ [0x1698] | |
| --> 000 [0x0] | |
| --> 001 [0x4] | |
| --> 002 [0x8] | |
| --> 003 [0xc] | |
| -> m_iMVPs [0x16a8] | |
| --> 000 [0x0] | |
| --> 001 [0x4] | |
| --> 002 [0x8] | |
| --> 003 [0xc] | |
| --> 004 [0x10] | |
| --> 005 [0x14] | |
| --> 006 [0x18] | |
| --> 007 [0x1c] | |
| --> 008 [0x20] | |
| --> 009 [0x24] | |
| --> 010 [0x28] | |
| --> 011 [0x2c] | |
| --> 012 [0x30] | |
| --> 013 [0x34] | |
| --> 014 [0x38] | |
| --> 015 [0x3c] | |
| --> 016 [0x40] | |
| --> 017 [0x44] | |
| --> 018 [0x48] | |
| --> 019 [0x4c] | |
| --> 020 [0x50] | |
| --> 021 [0x54] | |
| --> 022 [0x58] | |
| --> 023 [0x5c] | |
| --> 024 [0x60] | |
| --> 025 [0x64] | |
| --> 026 [0x68] | |
| --> 027 [0x6c] | |
| --> 028 [0x70] | |
| --> 029 [0x74] | |
| --> 030 [0x78] | |
| --> 031 [0x7c] | |
| --> 032 [0x80] | |
| --> 033 [0x84] | |
| --> 034 [0x88] | |
| --> 035 [0x8c] | |
| --> 036 [0x90] | |
| --> 037 [0x94] | |
| --> 038 [0x98] | |
| --> 039 [0x9c] | |
| --> 040 [0xa0] | |
| --> 041 [0xa4] | |
| --> 042 [0xa8] | |
| --> 043 [0xac] | |
| --> 044 [0xb0] | |
| --> 045 [0xb4] | |
| --> 046 [0xb8] | |
| --> 047 [0xbc] | |
| --> 048 [0xc0] | |
| --> 049 [0xc4] | |
| --> 050 [0xc8] | |
| --> 051 [0xcc] | |
| --> 052 [0xd0] | |
| --> 053 [0xd4] | |
| --> 054 [0xd8] | |
| --> 055 [0xdc] | |
| --> 056 [0xe0] | |
| --> 057 [0xe4] | |
| --> 058 [0xe8] | |
| --> 059 [0xec] | |
| --> 060 [0xf0] | |
| --> 061 [0xf4] | |
| --> 062 [0xf8] | |
| --> 063 [0xfc] | |
| --> 064 [0x100] | |
| -> m_iArmor [0x1830] | |
| --> 000 [0x0] | |
| --> 001 [0x4] | |
| --> 002 [0x8] | |
| --> 003 [0xc] | |
| --> 004 [0x10] | |
| --> 005 [0x14] | |
| --> 006 [0x18] | |
| --> 007 [0x1c] | |
| --> 008 [0x20] | |
| --> 009 [0x24] | |
| --> 010 [0x28] | |
| --> 011 [0x2c] | |
| --> 012 [0x30] | |
| --> 013 [0x34] | |
| --> 014 [0x38] | |
| --> 015 [0x3c] | |
| --> 016 [0x40] | |
| --> 017 [0x44] | |
| --> 018 [0x48] | |
| --> 019 [0x4c] | |
| --> 020 [0x50] | |
| --> 021 [0x54] | |
| --> 022 [0x58] | |
| --> 023 [0x5c] | |
| --> 024 [0x60] | |
| --> 025 [0x64] | |
| --> 026 [0x68] | |
| --> 027 [0x6c] | |
| --> 028 [0x70] | |
| --> 029 [0x74] | |
| --> 030 [0x78] | |
| --> 031 [0x7c] | |
| --> 032 [0x80] | |
| --> 033 [0x84] | |
| --> 034 [0x88] | |
| --> 035 [0x8c] | |
| --> 036 [0x90] | |
| --> 037 [0x94] | |
| --> 038 [0x98] | |
| --> 039 [0x9c] | |
| --> 040 [0xa0] | |
| --> 041 [0xa4] | |
| --> 042 [0xa8] | |
| --> 043 [0xac] | |
| --> 044 [0xb0] | |
| --> 045 [0xb4] | |
| --> 046 [0xb8] | |
| --> 047 [0xbc] | |
| --> 048 [0xc0] | |
| --> 049 [0xc4] | |
| --> 050 [0xc8] | |
| --> 051 [0xcc] | |
| --> 052 [0xd0] | |
| --> 053 [0xd4] | |
| --> 054 [0xd8] | |
| --> 055 [0xdc] | |
| --> 056 [0xe0] | |
| --> 057 [0xe4] | |
| --> 058 [0xe8] | |
| --> 059 [0xec] | |
| --> 060 [0xf0] | |
| --> 061 [0xf4] | |
| --> 062 [0xf8] | |
| --> 063 [0xfc] | |
| --> 064 [0x100] | |
| -> m_bHasHelmet [0x17ed] | |
| --> 000 [0x0] | |
| --> 001 [0x1] | |
| --> 002 [0x2] | |
| --> 003 [0x3] | |
| --> 004 [0x4] | |
| --> 005 [0x5] | |
| --> 006 [0x6] | |
| --> 007 [0x7] | |
| --> 008 [0x8] | |
| --> 009 [0x9] | |
| --> 010 [0xa] | |
| --> 011 [0xb] | |
| --> 012 [0xc] | |
| --> 013 [0xd] | |
| --> 014 [0xe] | |
| --> 015 [0xf] | |
| --> 016 [0x10] | |
| --> 017 [0x11] | |
| --> 018 [0x12] | |
| --> 019 [0x13] | |
| --> 020 [0x14] | |
| --> 021 [0x15] | |
| --> 022 [0x16] | |
| --> 023 [0x17] | |
| --> 024 [0x18] | |
| --> 025 [0x19] | |
| --> 026 [0x1a] | |
| --> 027 [0x1b] | |
| --> 028 [0x1c] | |
| --> 029 [0x1d] | |
| --> 030 [0x1e] | |
| --> 031 [0x1f] | |
| --> 032 [0x20] | |
| --> 033 [0x21] | |
| --> 034 [0x22] | |
| --> 035 [0x23] | |
| --> 036 [0x24] | |
| --> 037 [0x25] | |
| --> 038 [0x26] | |
| --> 039 [0x27] | |
| --> 040 [0x28] | |
| --> 041 [0x29] | |
| --> 042 [0x2a] | |
| --> 043 [0x2b] | |
| --> 044 [0x2c] | |
| --> 045 [0x2d] | |
| --> 046 [0x2e] | |
| --> 047 [0x2f] | |
| --> 048 [0x30] | |
| --> 049 [0x31] | |
| --> 050 [0x32] | |
| --> 051 [0x33] | |
| --> 052 [0x34] | |
| --> 053 [0x35] | |
| --> 054 [0x36] | |
| --> 055 [0x37] | |
| --> 056 [0x38] | |
| --> 057 [0x39] | |
| --> 058 [0x3a] | |
| --> 059 [0x3b] | |
| --> 060 [0x3c] | |
| --> 061 [0x3d] | |
| --> 062 [0x3e] | |
| --> 063 [0x3f] | |
| --> 064 [0x40] | |
| -> m_bHasDefuser [0x17ac] | |
| --> 000 [0x0] | |
| --> 001 [0x1] | |
| --> 002 [0x2] | |
| --> 003 [0x3] | |
| --> 004 [0x4] | |
| --> 005 [0x5] | |
| --> 006 [0x6] | |
| --> 007 [0x7] | |
| --> 008 [0x8] | |
| --> 009 [0x9] | |
| --> 010 [0xa] | |
| --> 011 [0xb] | |
| --> 012 [0xc] | |
| --> 013 [0xd] | |
| --> 014 [0xe] | |
| --> 015 [0xf] | |
| --> 016 [0x10] | |
| --> 017 [0x11] | |
| --> 018 [0x12] | |
| --> 019 [0x13] | |
| --> 020 [0x14] | |
| --> 021 [0x15] | |
| --> 022 [0x16] | |
| --> 023 [0x17] | |
| --> 024 [0x18] | |
| --> 025 [0x19] | |
| --> 026 [0x1a] | |
| --> 027 [0x1b] | |
| --> 028 [0x1c] | |
| --> 029 [0x1d] | |
| --> 030 [0x1e] | |
| --> 031 [0x1f] | |
| --> 032 [0x20] | |
| --> 033 [0x21] | |
| --> 034 [0x22] | |
| --> 035 [0x23] | |
| --> 036 [0x24] | |
| --> 037 [0x25] | |
| --> 038 [0x26] | |
| --> 039 [0x27] | |
| --> 040 [0x28] | |
| --> 041 [0x29] | |
| --> 042 [0x2a] | |
| --> 043 [0x2b] | |
| --> 044 [0x2c] | |
| --> 045 [0x2d] | |
| --> 046 [0x2e] | |
| --> 047 [0x2f] | |
| --> 048 [0x30] | |
| --> 049 [0x31] | |
| --> 050 [0x32] | |
| --> 051 [0x33] | |
| --> 052 [0x34] | |
| --> 053 [0x35] | |
| --> 054 [0x36] | |
| --> 055 [0x37] | |
| --> 056 [0x38] | |
| --> 057 [0x39] | |
| --> 058 [0x3a] | |
| --> 059 [0x3b] | |
| --> 060 [0x3c] | |
| --> 061 [0x3d] | |
| --> 062 [0x3e] | |
| --> 063 [0x3f] | |
| --> 064 [0x40] | |
| -> m_iScore [0x1934] | |
| --> 000 [0x0] | |
| --> 001 [0x4] | |
| --> 002 [0x8] | |
| --> 003 [0xc] | |
| --> 004 [0x10] | |
| --> 005 [0x14] | |
| --> 006 [0x18] | |
| --> 007 [0x1c] | |
| --> 008 [0x20] | |
| --> 009 [0x24] | |
| --> 010 [0x28] | |
| --> 011 [0x2c] | |
| --> 012 [0x30] | |
| --> 013 [0x34] | |
| --> 014 [0x38] | |
| --> 015 [0x3c] | |
| --> 016 [0x40] | |
| --> 017 [0x44] | |
| --> 018 [0x48] | |
| --> 019 [0x4c] | |
| --> 020 [0x50] | |
| --> 021 [0x54] | |
| --> 022 [0x58] | |
| --> 023 [0x5c] | |
| --> 024 [0x60] | |
| --> 025 [0x64] | |
| --> 026 [0x68] | |
| --> 027 [0x6c] | |
| --> 028 [0x70] | |
| --> 029 [0x74] | |
| --> 030 [0x78] | |
| --> 031 [0x7c] | |
| --> 032 [0x80] | |
| --> 033 [0x84] | |
| --> 034 [0x88] | |
| --> 035 [0x8c] | |
| --> 036 [0x90] | |
| --> 037 [0x94] | |
| --> 038 [0x98] | |
| --> 039 [0x9c] | |
| --> 040 [0xa0] | |
| --> 041 [0xa4] | |
| --> 042 [0xa8] | |
| --> 043 [0xac] | |
| --> 044 [0xb0] | |
| --> 045 [0xb4] | |
| --> 046 [0xb8] | |
| --> 047 [0xbc] | |
| --> 048 [0xc0] | |
| --> 049 [0xc4] | |
| --> 050 [0xc8] | |
| --> 051 [0xcc] | |
| --> 052 [0xd0] | |
| --> 053 [0xd4] | |
| --> 054 [0xd8] | |
| --> 055 [0xdc] | |
| --> 056 [0xe0] | |
| --> 057 [0xe4] | |
| --> 058 [0xe8] | |
| --> 059 [0xec] | |
| --> 060 [0xf0] | |
| --> 061 [0xf4] | |
| --> 062 [0xf8] | |
| --> 063 [0xfc] | |
| --> 064 [0x100] | |
| -> m_iCompetitiveRanking [0x1a38] | |
| --> 000 [0x0] | |
| --> 001 [0x4] | |
| --> 002 [0x8] | |
| --> 003 [0xc] | |
| --> 004 [0x10] | |
| --> 005 [0x14] | |
| --> 006 [0x18] | |
| --> 007 [0x1c] | |
| --> 008 [0x20] | |
| --> 009 [0x24] | |
| --> 010 [0x28] | |
| --> 011 [0x2c] | |
| --> 012 [0x30] | |
| --> 013 [0x34] | |
| --> 014 [0x38] | |
| --> 015 [0x3c] | |
| --> 016 [0x40] | |
| --> 017 [0x44] | |
| --> 018 [0x48] | |
| --> 019 [0x4c] | |
| --> 020 [0x50] | |
| --> 021 [0x54] | |
| --> 022 [0x58] | |
| --> 023 [0x5c] | |
| --> 024 [0x60] | |
| --> 025 [0x64] | |
| --> 026 [0x68] | |
| --> 027 [0x6c] | |
| --> 028 [0x70] | |
| --> 029 [0x74] | |
| --> 030 [0x78] | |
| --> 031 [0x7c] | |
| --> 032 [0x80] | |
| --> 033 [0x84] | |
| --> 034 [0x88] | |
| --> 035 [0x8c] | |
| --> 036 [0x90] | |
| --> 037 [0x94] | |
| --> 038 [0x98] | |
| --> 039 [0x9c] | |
| --> 040 [0xa0] | |
| --> 041 [0xa4] | |
| --> 042 [0xa8] | |
| --> 043 [0xac] | |
| --> 044 [0xb0] | |
| --> 045 [0xb4] | |
| --> 046 [0xb8] | |
| --> 047 [0xbc] | |
| --> 048 [0xc0] | |
| --> 049 [0xc4] | |
| --> 050 [0xc8] | |
| --> 051 [0xcc] | |
| --> 052 [0xd0] | |
| --> 053 [0xd4] | |
| --> 054 [0xd8] | |
| --> 055 [0xdc] | |
| --> 056 [0xe0] | |
| --> 057 [0xe4] | |
| --> 058 [0xe8] | |
| --> 059 [0xec] | |
| --> 060 [0xf0] | |
| --> 061 [0xf4] | |
| --> 062 [0xf8] | |
| --> 063 [0xfc] | |
| --> 064 [0x100] | |
| -> m_iCompetitiveWins [0x1b3c] | |
| --> 000 [0x0] | |
| --> 001 [0x4] | |
| --> 002 [0x8] | |
| --> 003 [0xc] | |
| --> 004 [0x10] | |
| --> 005 [0x14] | |
| --> 006 [0x18] | |
| --> 007 [0x1c] | |
| --> 008 [0x20] | |
| --> 009 [0x24] | |
| --> 010 [0x28] | |
| --> 011 [0x2c] | |
| --> 012 [0x30] | |
| --> 013 [0x34] | |
| --> 014 [0x38] | |
| --> 015 [0x3c] | |
| --> 016 [0x40] | |
| --> 017 [0x44] | |
| --> 018 [0x48] | |
| --> 019 [0x4c] | |
| --> 020 [0x50] | |
| --> 021 [0x54] | |
| --> 022 [0x58] | |
| --> 023 [0x5c] | |
| --> 024 [0x60] | |
| --> 025 [0x64] | |
| --> 026 [0x68] | |
| --> 027 [0x6c] | |
| --> 028 [0x70] | |
| --> 029 [0x74] | |
| --> 030 [0x78] | |
| --> 031 [0x7c] | |
| --> 032 [0x80] | |
| --> 033 [0x84] | |
| --> 034 [0x88] | |
| --> 035 [0x8c] | |
| --> 036 [0x90] | |
| --> 037 [0x94] | |
| --> 038 [0x98] | |
| --> 039 [0x9c] | |
| --> 040 [0xa0] | |
| --> 041 [0xa4] | |
| --> 042 [0xa8] | |
| --> 043 [0xac] | |
| --> 044 [0xb0] | |
| --> 045 [0xb4] | |
| --> 046 [0xb8] | |
| --> 047 [0xbc] | |
| --> 048 [0xc0] | |
| --> 049 [0xc4] | |
| --> 050 [0xc8] | |
| --> 051 [0xcc] | |
| --> 052 [0xd0] | |
| --> 053 [0xd4] | |
| --> 054 [0xd8] | |
| --> 055 [0xdc] | |
| --> 056 [0xe0] | |
| --> 057 [0xe4] | |
| --> 058 [0xe8] | |
| --> 059 [0xec] | |
| --> 060 [0xf0] | |
| --> 061 [0xf4] | |
| --> 062 [0xf8] | |
| --> 063 [0xfc] | |
| --> 064 [0x100] | |
| -> m_iCompTeammateColor [0x1c40] | |
| --> 000 [0x0] | |
| --> 001 [0x4] | |
| --> 002 [0x8] | |
| --> 003 [0xc] | |
| --> 004 [0x10] | |
| --> 005 [0x14] | |
| --> 006 [0x18] | |
| --> 007 [0x1c] | |
| --> 008 [0x20] | |
| --> 009 [0x24] | |
| --> 010 [0x28] | |
| --> 011 [0x2c] | |
| --> 012 [0x30] | |
| --> 013 [0x34] | |
| --> 014 [0x38] | |
| --> 015 [0x3c] | |
| --> 016 [0x40] | |
| --> 017 [0x44] | |
| --> 018 [0x48] | |
| --> 019 [0x4c] | |
| --> 020 [0x50] | |
| --> 021 [0x54] | |
| --> 022 [0x58] | |
| --> 023 [0x5c] | |
| --> 024 [0x60] | |
| --> 025 [0x64] | |
| --> 026 [0x68] | |
| --> 027 [0x6c] | |
| --> 028 [0x70] | |
| --> 029 [0x74] | |
| --> 030 [0x78] | |
| --> 031 [0x7c] | |
| --> 032 [0x80] | |
| --> 033 [0x84] | |
| --> 034 [0x88] | |
| --> 035 [0x8c] | |
| --> 036 [0x90] | |
| --> 037 [0x94] | |
| --> 038 [0x98] | |
| --> 039 [0x9c] | |
| --> 040 [0xa0] | |
| --> 041 [0xa4] | |
| --> 042 [0xa8] | |
| --> 043 [0xac] | |
| --> 044 [0xb0] | |
| --> 045 [0xb4] | |
| --> 046 [0xb8] | |
| --> 047 [0xbc] | |
| --> 048 [0xc0] | |
| --> 049 [0xc4] | |
| --> 050 [0xc8] | |
| --> 051 [0xcc] | |
| --> 052 [0xd0] | |
| --> 053 [0xd4] | |
| --> 054 [0xd8] | |
| --> 055 [0xdc] | |
| --> 056 [0xe0] | |
| --> 057 [0xe4] | |
| --> 058 [0xe8] | |
| --> 059 [0xec] | |
| --> 060 [0xf0] | |
| --> 061 [0xf4] | |
| --> 062 [0xf8] | |
| --> 063 [0xfc] | |
| --> 064 [0x100] | |
| -> m_bControllingBot [0x1d44] | |
| --> 000 [0x0] | |
| --> 001 [0x1] | |
| --> 002 [0x2] | |
| --> 003 [0x3] | |
| --> 004 [0x4] | |
| --> 005 [0x5] | |
| --> 006 [0x6] | |
| --> 007 [0x7] | |
| --> 008 [0x8] | |
| --> 009 [0x9] | |
| --> 010 [0xa] | |
| --> 011 [0xb] | |
| --> 012 [0xc] | |
| --> 013 [0xd] | |
| --> 014 [0xe] | |
| --> 015 [0xf] | |
| --> 016 [0x10] | |
| --> 017 [0x11] | |
| --> 018 [0x12] | |
| --> 019 [0x13] | |
| --> 020 [0x14] | |
| --> 021 [0x15] | |
| --> 022 [0x16] | |
| --> 023 [0x17] | |
| --> 024 [0x18] | |
| --> 025 [0x19] | |
| --> 026 [0x1a] | |
| --> 027 [0x1b] | |
| --> 028 [0x1c] | |
| --> 029 [0x1d] | |
| --> 030 [0x1e] | |
| --> 031 [0x1f] | |
| --> 032 [0x20] | |
| --> 033 [0x21] | |
| --> 034 [0x22] | |
| --> 035 [0x23] | |
| --> 036 [0x24] | |
| --> 037 [0x25] | |
| --> 038 [0x26] | |
| --> 039 [0x27] | |
| --> 040 [0x28] | |
| --> 041 [0x29] | |
| --> 042 [0x2a] | |
| --> 043 [0x2b] | |
| --> 044 [0x2c] | |
| --> 045 [0x2d] | |
| --> 046 [0x2e] | |
| --> 047 [0x2f] | |
| --> 048 [0x30] | |
| --> 049 [0x31] | |
| --> 050 [0x32] | |
| --> 051 [0x33] | |
| --> 052 [0x34] | |
| --> 053 [0x35] | |
| --> 054 [0x36] | |
| --> 055 [0x37] | |
| --> 056 [0x38] | |
| --> 057 [0x39] | |
| --> 058 [0x3a] | |
| --> 059 [0x3b] | |
| --> 060 [0x3c] | |
| --> 061 [0x3d] | |
| --> 062 [0x3e] | |
| --> 063 [0x3f] | |
| --> 064 [0x40] | |
| -> m_iControlledPlayer [0x1d88] | |
| --> 000 [0x0] | |
| --> 001 [0x4] | |
| --> 002 [0x8] | |
| --> 003 [0xc] | |
| --> 004 [0x10] | |
| --> 005 [0x14] | |
| --> 006 [0x18] | |
| --> 007 [0x1c] | |
| --> 008 [0x20] | |
| --> 009 [0x24] | |
| --> 010 [0x28] | |
| --> 011 [0x2c] | |
| --> 012 [0x30] | |
| --> 013 [0x34] | |
| --> 014 [0x38] | |
| --> 015 [0x3c] | |
| --> 016 [0x40] | |
| --> 017 [0x44] | |
| --> 018 [0x48] | |
| --> 019 [0x4c] | |
| --> 020 [0x50] | |
| --> 021 [0x54] | |
| --> 022 [0x58] | |
| --> 023 [0x5c] | |
| --> 024 [0x60] | |
| --> 025 [0x64] | |
| --> 026 [0x68] | |
| --> 027 [0x6c] | |
| --> 028 [0x70] | |
| --> 029 [0x74] | |
| --> 030 [0x78] | |
| --> 031 [0x7c] | |
| --> 032 [0x80] | |
| --> 033 [0x84] | |
| --> 034 [0x88] | |
| --> 035 [0x8c] | |
| --> 036 [0x90] | |
| --> 037 [0x94] | |
| --> 038 [0x98] | |
| --> 039 [0x9c] | |
| --> 040 [0xa0] | |
| --> 041 [0xa4] | |
| --> 042 [0xa8] | |
| --> 043 [0xac] | |
| --> 044 [0xb0] | |
| --> 045 [0xb4] | |
| --> 046 [0xb8] | |
| --> 047 [0xbc] | |
| --> 048 [0xc0] | |
| --> 049 [0xc4] | |
| --> 050 [0xc8] | |
| --> 051 [0xcc] | |
| --> 052 [0xd0] | |
| --> 053 [0xd4] | |
| --> 054 [0xd8] | |
| --> 055 [0xdc] | |
| --> 056 [0xe0] | |
| --> 057 [0xe4] | |
| --> 058 [0xe8] | |
| --> 059 [0xec] | |
| --> 060 [0xf0] | |
| --> 061 [0xf4] | |
| --> 062 [0xf8] | |
| --> 063 [0xfc] | |
| --> 064 [0x100] | |
| -> m_iControlledByPlayer [0x1e8c] | |
| --> 000 [0x0] | |
| --> 001 [0x4] | |
| --> 002 [0x8] | |
| --> 003 [0xc] | |
| --> 004 [0x10] | |
| --> 005 [0x14] | |
| --> 006 [0x18] | |
| --> 007 [0x1c] | |
| --> 008 [0x20] | |
| --> 009 [0x24] | |
| --> 010 [0x28] | |
| --> 011 [0x2c] | |
| --> 012 [0x30] | |
| --> 013 [0x34] | |
| --> 014 [0x38] | |
| --> 015 [0x3c] | |
| --> 016 [0x40] | |
| --> 017 [0x44] | |
| --> 018 [0x48] | |
| --> 019 [0x4c] | |
| --> 020 [0x50] | |
| --> 021 [0x54] | |
| --> 022 [0x58] | |
| --> 023 [0x5c] | |
| --> 024 [0x60] | |
| --> 025 [0x64] | |
| --> 026 [0x68] | |
| --> 027 [0x6c] | |
| --> 028 [0x70] | |
| --> 029 [0x74] | |
| --> 030 [0x78] | |
| --> 031 [0x7c] | |
| --> 032 [0x80] | |
| --> 033 [0x84] | |
| --> 034 [0x88] | |
| --> 035 [0x8c] | |
| --> 036 [0x90] | |
| --> 037 [0x94] | |
| --> 038 [0x98] | |
| --> 039 [0x9c] | |
| --> 040 [0xa0] | |
| --> 041 [0xa4] | |
| --> 042 [0xa8] | |
| --> 043 [0xac] | |
| --> 044 [0xb0] | |
| --> 045 [0xb4] | |
| --> 046 [0xb8] | |
| --> 047 [0xbc] | |
| --> 048 [0xc0] | |
| --> 049 [0xc4] | |
| --> 050 [0xc8] | |
| --> 051 [0xcc] | |
| --> 052 [0xd0] | |
| --> 053 [0xd4] | |
| --> 054 [0xd8] | |
| --> 055 [0xdc] | |
| --> 056 [0xe0] | |
| --> 057 [0xe4] | |
| --> 058 [0xe8] | |
| --> 059 [0xec] | |
| --> 060 [0xf0] | |
| --> 061 [0xf4] | |
| --> 062 [0xf8] | |
| --> 063 [0xfc] | |
| --> 064 [0x100] | |
| -> m_iBotDifficulty [0x4010] | |
| --> 000 [0x0] | |
| --> 001 [0x4] | |
| --> 002 [0x8] | |
| --> 003 [0xc] | |
| --> 004 [0x10] | |
| --> 005 [0x14] | |
| --> 006 [0x18] | |
| --> 007 [0x1c] | |
| --> 008 [0x20] | |
| --> 009 [0x24] | |
| --> 010 [0x28] | |
| --> 011 [0x2c] | |
| --> 012 [0x30] | |
| --> 013 [0x34] | |
| --> 014 [0x38] | |
| --> 015 [0x3c] | |
| --> 016 [0x40] | |
| --> 017 [0x44] | |
| --> 018 [0x48] | |
| --> 019 [0x4c] | |
| --> 020 [0x50] | |
| --> 021 [0x54] | |
| --> 022 [0x58] | |
| --> 023 [0x5c] | |
| --> 024 [0x60] | |
| --> 025 [0x64] | |
| --> 026 [0x68] | |
| --> 027 [0x6c] | |
| --> 028 [0x70] | |
| --> 029 [0x74] | |
| --> 030 [0x78] | |
| --> 031 [0x7c] | |
| --> 032 [0x80] | |
| --> 033 [0x84] | |
| --> 034 [0x88] | |
| --> 035 [0x8c] | |
| --> 036 [0x90] | |
| --> 037 [0x94] | |
| --> 038 [0x98] | |
| --> 039 [0x9c] | |
| --> 040 [0xa0] | |
| --> 041 [0xa4] | |
| --> 042 [0xa8] | |
| --> 043 [0xac] | |
| --> 044 [0xb0] | |
| --> 045 [0xb4] | |
| --> 046 [0xb8] | |
| --> 047 [0xbc] | |
| --> 048 [0xc0] | |
| --> 049 [0xc4] | |
| --> 050 [0xc8] | |
| --> 051 [0xcc] | |
| --> 052 [0xd0] | |
| --> 053 [0xd4] | |
| --> 054 [0xd8] | |
| --> 055 [0xdc] | |
| --> 056 [0xe0] | |
| --> 057 [0xe4] | |
| --> 058 [0xe8] | |
| --> 059 [0xec] | |
| --> 060 [0xf0] | |
| --> 061 [0xf4] | |
| --> 062 [0xf8] | |
| --> 063 [0xfc] | |
| --> 064 [0x100] | |
| -> m_szClan [0x4114] | |
| --> 000 [0x0] | |
| --> 001 [0x10] | |
| --> 002 [0x20] | |
| --> 003 [0x30] | |
| --> 004 [0x40] | |
| --> 005 [0x50] | |
| --> 006 [0x60] | |
| --> 007 [0x70] | |
| --> 008 [0x80] | |
| --> 009 [0x90] | |
| --> 010 [0xa0] | |
| --> 011 [0xb0] | |
| --> 012 [0xc0] | |
| --> 013 [0xd0] | |
| --> 014 [0xe0] | |
| --> 015 [0xf0] | |
| --> 016 [0x100] | |
| --> 017 [0x110] | |
| --> 018 [0x120] | |
| --> 019 [0x130] | |
| --> 020 [0x140] | |
| --> 021 [0x150] | |
| --> 022 [0x160] | |
| --> 023 [0x170] | |
| --> 024 [0x180] | |
| --> 025 [0x190] | |
| --> 026 [0x1a0] | |
| --> 027 [0x1b0] | |
| --> 028 [0x1c0] | |
| --> 029 [0x1d0] | |
| --> 030 [0x1e0] | |
| --> 031 [0x1f0] | |
| --> 032 [0x200] | |
| --> 033 [0x210] | |
| --> 034 [0x220] | |
| --> 035 [0x230] | |
| --> 036 [0x240] | |
| --> 037 [0x250] | |
| --> 038 [0x260] | |
| --> 039 [0x270] | |
| --> 040 [0x280] | |
| --> 041 [0x290] | |
| --> 042 [0x2a0] | |
| --> 043 [0x2b0] | |
| --> 044 [0x2c0] | |
| --> 045 [0x2d0] | |
| --> 046 [0x2e0] | |
| --> 047 [0x2f0] | |
| --> 048 [0x300] | |
| --> 049 [0x310] | |
| --> 050 [0x320] | |
| --> 051 [0x330] | |
| --> 052 [0x340] | |
| --> 053 [0x350] | |
| --> 054 [0x360] | |
| --> 055 [0x370] | |
| --> 056 [0x380] | |
| --> 057 [0x390] | |
| --> 058 [0x3a0] | |
| --> 059 [0x3b0] | |
| --> 060 [0x3c0] | |
| --> 061 [0x3d0] | |
| --> 062 [0x3e0] | |
| --> 063 [0x3f0] | |
| --> 064 [0x400] | |
| -> m_iTotalCashSpent [0x4524] | |
| --> 000 [0x0] | |
| --> 001 [0x4] | |
| --> 002 [0x8] | |
| --> 003 [0xc] | |
| --> 004 [0x10] | |
| --> 005 [0x14] | |
| --> 006 [0x18] | |
| --> 007 [0x1c] | |
| --> 008 [0x20] | |
| --> 009 [0x24] | |
| --> 010 [0x28] | |
| --> 011 [0x2c] | |
| --> 012 [0x30] | |
| --> 013 [0x34] | |
| --> 014 [0x38] | |
| --> 015 [0x3c] | |
| --> 016 [0x40] | |
| --> 017 [0x44] | |
| --> 018 [0x48] | |
| --> 019 [0x4c] | |
| --> 020 [0x50] | |
| --> 021 [0x54] | |
| --> 022 [0x58] | |
| --> 023 [0x5c] | |
| --> 024 [0x60] | |
| --> 025 [0x64] | |
| --> 026 [0x68] | |
| --> 027 [0x6c] | |
| --> 028 [0x70] | |
| --> 029 [0x74] | |
| --> 030 [0x78] | |
| --> 031 [0x7c] | |
| --> 032 [0x80] | |
| --> 033 [0x84] | |
| --> 034 [0x88] | |
| --> 035 [0x8c] | |
| --> 036 [0x90] | |
| --> 037 [0x94] | |
| --> 038 [0x98] | |
| --> 039 [0x9c] | |
| --> 040 [0xa0] | |
| --> 041 [0xa4] | |
| --> 042 [0xa8] | |
| --> 043 [0xac] | |
| --> 044 [0xb0] | |
| --> 045 [0xb4] | |
| --> 046 [0xb8] | |
| --> 047 [0xbc] | |
| --> 048 [0xc0] | |
| --> 049 [0xc4] | |
| --> 050 [0xc8] | |
| --> 051 [0xcc] | |
| --> 052 [0xd0] | |
| --> 053 [0xd4] | |
| --> 054 [0xd8] | |
| --> 055 [0xdc] | |
| --> 056 [0xe0] | |
| --> 057 [0xe4] | |
| --> 058 [0xe8] | |
| --> 059 [0xec] | |
| --> 060 [0xf0] | |
| --> 061 [0xf4] | |
| --> 062 [0xf8] | |
| --> 063 [0xfc] | |
| --> 064 [0x100] | |
| -> m_iCashSpentThisRound [0x4628] | |
| --> 000 [0x0] | |
| --> 001 [0x4] | |
| --> 002 [0x8] | |
| --> 003 [0xc] | |
| --> 004 [0x10] | |
| --> 005 [0x14] | |
| --> 006 [0x18] | |
| --> 007 [0x1c] | |
| --> 008 [0x20] | |
| --> 009 [0x24] | |
| --> 010 [0x28] | |
| --> 011 [0x2c] | |
| --> 012 [0x30] | |
| --> 013 [0x34] | |
| --> 014 [0x38] | |
| --> 015 [0x3c] | |
| --> 016 [0x40] | |
| --> 017 [0x44] | |
| --> 018 [0x48] | |
| --> 019 [0x4c] | |
| --> 020 [0x50] | |
| --> 021 [0x54] | |
| --> 022 [0x58] | |
| --> 023 [0x5c] | |
| --> 024 [0x60] | |
| --> 025 [0x64] | |
| --> 026 [0x68] | |
| --> 027 [0x6c] | |
| --> 028 [0x70] | |
| --> 029 [0x74] | |
| --> 030 [0x78] | |
| --> 031 [0x7c] | |
| --> 032 [0x80] | |
| --> 033 [0x84] | |
| --> 034 [0x88] | |
| --> 035 [0x8c] | |
| --> 036 [0x90] | |
| --> 037 [0x94] | |
| --> 038 [0x98] | |
| --> 039 [0x9c] | |
| --> 040 [0xa0] | |
| --> 041 [0xa4] | |
| --> 042 [0xa8] | |
| --> 043 [0xac] | |
| --> 044 [0xb0] | |
| --> 045 [0xb4] | |
| --> 046 [0xb8] | |
| --> 047 [0xbc] | |
| --> 048 [0xc0] | |
| --> 049 [0xc4] | |
| --> 050 [0xc8] | |
| --> 051 [0xcc] | |
| --> 052 [0xd0] | |
| --> 053 [0xd4] | |
| --> 054 [0xd8] | |
| --> 055 [0xdc] | |
| --> 056 [0xe0] | |
| --> 057 [0xe4] | |
| --> 058 [0xe8] | |
| --> 059 [0xec] | |
| --> 060 [0xf0] | |
| --> 061 [0xf4] | |
| --> 062 [0xf8] | |
| --> 063 [0xfc] | |
| --> 064 [0x100] | |
| -> m_nEndMatchNextMapVotes [0x472c] | |
| --> 000 [0x0] | |
| --> 001 [0x4] | |
| --> 002 [0x8] | |
| --> 003 [0xc] | |
| --> 004 [0x10] | |
| --> 005 [0x14] | |
| --> 006 [0x18] | |
| --> 007 [0x1c] | |
| --> 008 [0x20] | |
| --> 009 [0x24] | |
| --> 010 [0x28] | |
| --> 011 [0x2c] | |
| --> 012 [0x30] | |
| --> 013 [0x34] | |
| --> 014 [0x38] | |
| --> 015 [0x3c] | |
| --> 016 [0x40] | |
| --> 017 [0x44] | |
| --> 018 [0x48] | |
| --> 019 [0x4c] | |
| --> 020 [0x50] | |
| --> 021 [0x54] | |
| --> 022 [0x58] | |
| --> 023 [0x5c] | |
| --> 024 [0x60] | |
| --> 025 [0x64] | |
| --> 026 [0x68] | |
| --> 027 [0x6c] | |
| --> 028 [0x70] | |
| --> 029 [0x74] | |
| --> 030 [0x78] | |
| --> 031 [0x7c] | |
| --> 032 [0x80] | |
| --> 033 [0x84] | |
| --> 034 [0x88] | |
| --> 035 [0x8c] | |
| --> 036 [0x90] | |
| --> 037 [0x94] | |
| --> 038 [0x98] | |
| --> 039 [0x9c] | |
| --> 040 [0xa0] | |
| --> 041 [0xa4] | |
| --> 042 [0xa8] | |
| --> 043 [0xac] | |
| --> 044 [0xb0] | |
| --> 045 [0xb4] | |
| --> 046 [0xb8] | |
| --> 047 [0xbc] | |
| --> 048 [0xc0] | |
| --> 049 [0xc4] | |
| --> 050 [0xc8] | |
| --> 051 [0xcc] | |
| --> 052 [0xd0] | |
| --> 053 [0xd4] | |
| --> 054 [0xd8] | |
| --> 055 [0xdc] | |
| --> 056 [0xe0] | |
| --> 057 [0xe4] | |
| --> 058 [0xe8] | |
| --> 059 [0xec] | |
| --> 060 [0xf0] | |
| --> 061 [0xf4] | |
| --> 062 [0xf8] | |
| --> 063 [0xfc] | |
| --> 064 [0x100] | |
| -> m_bEndMatchNextMapAllVoted [0x4830] | |
| -> m_nActiveCoinRank [0x4834] | |
| --> 000 [0x0] | |
| --> 001 [0x4] | |
| --> 002 [0x8] | |
| --> 003 [0xc] | |
| --> 004 [0x10] | |
| --> 005 [0x14] | |
| --> 006 [0x18] | |
| --> 007 [0x1c] | |
| --> 008 [0x20] | |
| --> 009 [0x24] | |
| --> 010 [0x28] | |
| --> 011 [0x2c] | |
| --> 012 [0x30] | |
| --> 013 [0x34] | |
| --> 014 [0x38] | |
| --> 015 [0x3c] | |
| --> 016 [0x40] | |
| --> 017 [0x44] | |
| --> 018 [0x48] | |
| --> 019 [0x4c] | |
| --> 020 [0x50] | |
| --> 021 [0x54] | |
| --> 022 [0x58] | |
| --> 023 [0x5c] | |
| --> 024 [0x60] | |
| --> 025 [0x64] | |
| --> 026 [0x68] | |
| --> 027 [0x6c] | |
| --> 028 [0x70] | |
| --> 029 [0x74] | |
| --> 030 [0x78] | |
| --> 031 [0x7c] | |
| --> 032 [0x80] | |
| --> 033 [0x84] | |
| --> 034 [0x88] | |
| --> 035 [0x8c] | |
| --> 036 [0x90] | |
| --> 037 [0x94] | |
| --> 038 [0x98] | |
| --> 039 [0x9c] | |
| --> 040 [0xa0] | |
| --> 041 [0xa4] | |
| --> 042 [0xa8] | |
| --> 043 [0xac] | |
| --> 044 [0xb0] | |
| --> 045 [0xb4] | |
| --> 046 [0xb8] | |
| --> 047 [0xbc] | |
| --> 048 [0xc0] | |
| --> 049 [0xc4] | |
| --> 050 [0xc8] | |
| --> 051 [0xcc] | |
| --> 052 [0xd0] | |
| --> 053 [0xd4] | |
| --> 054 [0xd8] | |
| --> 055 [0xdc] | |
| --> 056 [0xe0] | |
| --> 057 [0xe4] | |
| --> 058 [0xe8] | |
| --> 059 [0xec] | |
| --> 060 [0xf0] | |
| --> 061 [0xf4] | |
| --> 062 [0xf8] | |
| --> 063 [0xfc] | |
| --> 064 [0x100] | |
| > DT_CSPlayer | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> localdata [0x0] | |
| --> pl [0x1578] | |
| --> m_iFOV [0x158c] | |
| --> m_iFOVStart [0x1590] | |
| --> m_flFOVTime [0x15b0] | |
| --> m_iDefaultFOV [0x16e0] | |
| --> m_hZoomOwner [0x1604] | |
| --> m_afPhysicsFlags [0x16a4] | |
| --> m_hVehicle [0x16a8] | |
| --> m_hUseEntity [0x16dc] | |
| --> m_hGroundEntity [0x14c] | |
| --> m_iHealth [0xfc] | |
| --> m_lifeState [0x25b] | |
| --> m_iAmmo [0x1140] | |
| --> m_iBonusProgress [0x15f8] | |
| --> m_iBonusChallenge [0x15fc] | |
| --> m_flMaxspeed [0x1600] | |
| --> m_fFlags [0x100] | |
| --> m_iObserverMode [0x171c] | |
| --> m_bActiveCameraMan [0x1720] | |
| --> m_bCameraManXRay [0x1721] | |
| --> m_bCameraManOverview [0x1722] | |
| --> m_bCameraManScoreBoard [0x1723] | |
| --> m_uCameraManGraphs [0x1724] | |
| --> m_hObserverTarget [0x1730] | |
| --> m_hViewModel[0] [0x16b0] | |
| --> m_hViewModel [0x0] | |
| --> m_iCoachingTeam [0x1310] | |
| --> m_szLastPlaceName [0x1944] | |
| --> m_vecLadderNormal [0x15c8] | |
| --> m_ladderSurfaceProps [0x15a8] | |
| --> m_ubEFNoInterpParity [0x1968] | |
| --> m_hPostProcessCtrl [0x1b28] | |
| --> m_hColorCorrectionCtrl [0x1b2c] | |
| --> m_PlayerFog.m_hCtrl [0x1b34] | |
| --> m_vphysicsCollisionState [0x1614] | |
| --> m_hViewEntity [0x16ec] | |
| --> m_bShouldDrawPlayerWhileUsingViewEntity [0x16f0] | |
| -> cslocaldata [0x0] | |
| --> m_vecOrigin [0x134] | |
| --> m_vecOrigin[2] [0x13c] | |
| --> m_flStamina [0x1d44] | |
| --> m_iDirection [0x1d48] | |
| --> m_iShotsFired [0x1d4c] | |
| --> m_nNumFastDucks [0x1d50] | |
| --> m_bDuckOverride [0x1d54] | |
| --> m_flVelocityModifier [0x1d58] | |
| --> m_bPlayerDominated [0x24a4] | |
| --> m_bPlayerDominatingMe [0x24e5] | |
| --> m_iWeaponPurchasesThisRound [0x2528] | |
| -> csnonlocaldata [0x0] | |
| --> m_vecOrigin [0x134] | |
| --> m_vecOrigin[2] [0x13c] | |
| -> m_angEyeAngles[0] [0x2380] | |
| -> m_angEyeAngles[1] [0x2384] | |
| -> m_iAddonBits [0x1d30] | |
| -> m_iPrimaryAddon [0x1d34] | |
| -> m_iSecondaryAddon [0x1d38] | |
| -> m_iThrowGrenadeCounter [0x1c20] | |
| -> m_bWaitForNoAttack [0x1c24] | |
| -> m_bIsRespawningForDMBonus [0x1c25] | |
| -> m_iPlayerState [0x1bf4] | |
| -> m_iAccount [0x2370] | |
| -> m_iStartAccount [0x1d60] | |
| -> m_totalHitsOnServer [0x1d64] | |
| -> m_bInBombZone [0x1c1c] | |
| -> m_bInBuyZone [0x1c1d] | |
| -> m_bInNoDefuseArea [0x1c1e] | |
| -> m_bKilledByTaser [0x1c26] | |
| -> m_iMoveState [0x1c28] | |
| -> m_iClass [0x2378] | |
| -> m_ArmorValue [0x237c] | |
| -> m_angEyeAngles [0x2380] | |
| -> m_bHasDefuser [0x238c] | |
| -> m_bNightVisionOn [0x1d55] | |
| -> m_bHasNightVision [0x1d56] | |
| -> m_bInHostageRescueZone [0x238d] | |
| -> m_bIsDefusing [0x1bf8] | |
| -> m_bIsGrabbingHostage [0x1bf9] | |
| -> m_bIsScoped [0x1bf0] | |
| -> m_bIsWalking [0x1bf1] | |
| -> m_bResumeZoom [0x1bf2] | |
| -> m_fImmuneToGunGameDamageTime [0x1bfc] | |
| -> m_bGunGameImmunity [0x1c04] | |
| -> m_bHasMovedSinceSpawn [0x1c05] | |
| -> m_bMadeFinalGunGameProgressiveKill [0x1c06] | |
| -> m_iGunGameProgressiveWeaponIndex [0x1c08] | |
| -> m_iNumGunGameTRKillPoints [0x1c0c] | |
| -> m_iNumRoundKills [0x1c10] | |
| -> m_fMolotovUseTime [0x1c18] | |
| -> m_szArmsModel [0x1c2d] | |
| -> m_hCarriedHostage [0x1d70] | |
| -> m_hCarriedHostageProp [0x1d74] | |
| -> m_bIsRescuing [0x1bfa] | |
| -> m_flGroundAccelLinearFracLastTime [0x1d5c] | |
| -> m_bCanMoveDuringFreezePeriod [0x1c2c] | |
| -> m_iMatchStats_Kills [0x1dd8] | |
| --> 000 [0x0] | |
| --> 001 [0x4] | |
| --> 002 [0x8] | |
| --> 003 [0xc] | |
| --> 004 [0x10] | |
| --> 005 [0x14] | |
| --> 006 [0x18] | |
| --> 007 [0x1c] | |
| --> 008 [0x20] | |
| --> 009 [0x24] | |
| --> 010 [0x28] | |
| --> 011 [0x2c] | |
| --> 012 [0x30] | |
| --> 013 [0x34] | |
| --> 014 [0x38] | |
| --> 015 [0x3c] | |
| --> 016 [0x40] | |
| --> 017 [0x44] | |
| --> 018 [0x48] | |
| --> 019 [0x4c] | |
| --> 020 [0x50] | |
| --> 021 [0x54] | |
| --> 022 [0x58] | |
| --> 023 [0x5c] | |
| --> 024 [0x60] | |
| --> 025 [0x64] | |
| --> 026 [0x68] | |
| --> 027 [0x6c] | |
| --> 028 [0x70] | |
| --> 029 [0x74] | |
| -> m_iMatchStats_Damage [0x1e50] | |
| --> 000 [0x0] | |
| --> 001 [0x4] | |
| --> 002 [0x8] | |
| --> 003 [0xc] | |
| --> 004 [0x10] | |
| --> 005 [0x14] | |
| --> 006 [0x18] | |
| --> 007 [0x1c] | |
| --> 008 [0x20] | |
| --> 009 [0x24] | |
| --> 010 [0x28] | |
| --> 011 [0x2c] | |
| --> 012 [0x30] | |
| --> 013 [0x34] | |
| --> 014 [0x38] | |
| --> 015 [0x3c] | |
| --> 016 [0x40] | |
| --> 017 [0x44] | |
| --> 018 [0x48] | |
| --> 019 [0x4c] | |
| --> 020 [0x50] | |
| --> 021 [0x54] | |
| --> 022 [0x58] | |
| --> 023 [0x5c] | |
| --> 024 [0x60] | |
| --> 025 [0x64] | |
| --> 026 [0x68] | |
| --> 027 [0x6c] | |
| --> 028 [0x70] | |
| --> 029 [0x74] | |
| -> m_iMatchStats_EquipmentValue [0x1ec8] | |
| --> 000 [0x0] | |
| --> 001 [0x4] | |
| --> 002 [0x8] | |
| --> 003 [0xc] | |
| --> 004 [0x10] | |
| --> 005 [0x14] | |
| --> 006 [0x18] | |
| --> 007 [0x1c] | |
| --> 008 [0x20] | |
| --> 009 [0x24] | |
| --> 010 [0x28] | |
| --> 011 [0x2c] | |
| --> 012 [0x30] | |
| --> 013 [0x34] | |
| --> 014 [0x38] | |
| --> 015 [0x3c] | |
| --> 016 [0x40] | |
| --> 017 [0x44] | |
| --> 018 [0x48] | |
| --> 019 [0x4c] | |
| --> 020 [0x50] | |
| --> 021 [0x54] | |
| --> 022 [0x58] | |
| --> 023 [0x5c] | |
| --> 024 [0x60] | |
| --> 025 [0x64] | |
| --> 026 [0x68] | |
| --> 027 [0x6c] | |
| --> 028 [0x70] | |
| --> 029 [0x74] | |
| -> m_iMatchStats_MoneySaved [0x1f40] | |
| --> 000 [0x0] | |
| --> 001 [0x4] | |
| --> 002 [0x8] | |
| --> 003 [0xc] | |
| --> 004 [0x10] | |
| --> 005 [0x14] | |
| --> 006 [0x18] | |
| --> 007 [0x1c] | |
| --> 008 [0x20] | |
| --> 009 [0x24] | |
| --> 010 [0x28] | |
| --> 011 [0x2c] | |
| --> 012 [0x30] | |
| --> 013 [0x34] | |
| --> 014 [0x38] | |
| --> 015 [0x3c] | |
| --> 016 [0x40] | |
| --> 017 [0x44] | |
| --> 018 [0x48] | |
| --> 019 [0x4c] | |
| --> 020 [0x50] | |
| --> 021 [0x54] | |
| --> 022 [0x58] | |
| --> 023 [0x5c] | |
| --> 024 [0x60] | |
| --> 025 [0x64] | |
| --> 026 [0x68] | |
| --> 027 [0x6c] | |
| --> 028 [0x70] | |
| --> 029 [0x74] | |
| -> m_iMatchStats_KillReward [0x1fb8] | |
| --> 000 [0x0] | |
| --> 001 [0x4] | |
| --> 002 [0x8] | |
| --> 003 [0xc] | |
| --> 004 [0x10] | |
| --> 005 [0x14] | |
| --> 006 [0x18] | |
| --> 007 [0x1c] | |
| --> 008 [0x20] | |
| --> 009 [0x24] | |
| --> 010 [0x28] | |
| --> 011 [0x2c] | |
| --> 012 [0x30] | |
| --> 013 [0x34] | |
| --> 014 [0x38] | |
| --> 015 [0x3c] | |
| --> 016 [0x40] | |
| --> 017 [0x44] | |
| --> 018 [0x48] | |
| --> 019 [0x4c] | |
| --> 020 [0x50] | |
| --> 021 [0x54] | |
| --> 022 [0x58] | |
| --> 023 [0x5c] | |
| --> 024 [0x60] | |
| --> 025 [0x64] | |
| --> 026 [0x68] | |
| --> 027 [0x6c] | |
| --> 028 [0x70] | |
| --> 029 [0x74] | |
| -> m_iMatchStats_LiveTime [0x2030] | |
| --> 000 [0x0] | |
| --> 001 [0x4] | |
| --> 002 [0x8] | |
| --> 003 [0xc] | |
| --> 004 [0x10] | |
| --> 005 [0x14] | |
| --> 006 [0x18] | |
| --> 007 [0x1c] | |
| --> 008 [0x20] | |
| --> 009 [0x24] | |
| --> 010 [0x28] | |
| --> 011 [0x2c] | |
| --> 012 [0x30] | |
| --> 013 [0x34] | |
| --> 014 [0x38] | |
| --> 015 [0x3c] | |
| --> 016 [0x40] | |
| --> 017 [0x44] | |
| --> 018 [0x48] | |
| --> 019 [0x4c] | |
| --> 020 [0x50] | |
| --> 021 [0x54] | |
| --> 022 [0x58] | |
| --> 023 [0x5c] | |
| --> 024 [0x60] | |
| --> 025 [0x64] | |
| --> 026 [0x68] | |
| --> 027 [0x6c] | |
| --> 028 [0x70] | |
| --> 029 [0x74] | |
| -> m_iMatchStats_Deaths [0x20a8] | |
| --> 000 [0x0] | |
| --> 001 [0x4] | |
| --> 002 [0x8] | |
| --> 003 [0xc] | |
| --> 004 [0x10] | |
| --> 005 [0x14] | |
| --> 006 [0x18] | |
| --> 007 [0x1c] | |
| --> 008 [0x20] | |
| --> 009 [0x24] | |
| --> 010 [0x28] | |
| --> 011 [0x2c] | |
| --> 012 [0x30] | |
| --> 013 [0x34] | |
| --> 014 [0x38] | |
| --> 015 [0x3c] | |
| --> 016 [0x40] | |
| --> 017 [0x44] | |
| --> 018 [0x48] | |
| --> 019 [0x4c] | |
| --> 020 [0x50] | |
| --> 021 [0x54] | |
| --> 022 [0x58] | |
| --> 023 [0x5c] | |
| --> 024 [0x60] | |
| --> 025 [0x64] | |
| --> 026 [0x68] | |
| --> 027 [0x6c] | |
| --> 028 [0x70] | |
| --> 029 [0x74] | |
| -> m_iMatchStats_Assists [0x2120] | |
| --> 000 [0x0] | |
| --> 001 [0x4] | |
| --> 002 [0x8] | |
| --> 003 [0xc] | |
| --> 004 [0x10] | |
| --> 005 [0x14] | |
| --> 006 [0x18] | |
| --> 007 [0x1c] | |
| --> 008 [0x20] | |
| --> 009 [0x24] | |
| --> 010 [0x28] | |
| --> 011 [0x2c] | |
| --> 012 [0x30] | |
| --> 013 [0x34] | |
| --> 014 [0x38] | |
| --> 015 [0x3c] | |
| --> 016 [0x40] | |
| --> 017 [0x44] | |
| --> 018 [0x48] | |
| --> 019 [0x4c] | |
| --> 020 [0x50] | |
| --> 021 [0x54] | |
| --> 022 [0x58] | |
| --> 023 [0x5c] | |
| --> 024 [0x60] | |
| --> 025 [0x64] | |
| --> 026 [0x68] | |
| --> 027 [0x6c] | |
| --> 028 [0x70] | |
| --> 029 [0x74] | |
| -> m_iMatchStats_HeadShotKills [0x2198] | |
| --> 000 [0x0] | |
| --> 001 [0x4] | |
| --> 002 [0x8] | |
| --> 003 [0xc] | |
| --> 004 [0x10] | |
| --> 005 [0x14] | |
| --> 006 [0x18] | |
| --> 007 [0x1c] | |
| --> 008 [0x20] | |
| --> 009 [0x24] | |
| --> 010 [0x28] | |
| --> 011 [0x2c] | |
| --> 012 [0x30] | |
| --> 013 [0x34] | |
| --> 014 [0x38] | |
| --> 015 [0x3c] | |
| --> 016 [0x40] | |
| --> 017 [0x44] | |
| --> 018 [0x48] | |
| --> 019 [0x4c] | |
| --> 020 [0x50] | |
| --> 021 [0x54] | |
| --> 022 [0x58] | |
| --> 023 [0x5c] | |
| --> 024 [0x60] | |
| --> 025 [0x64] | |
| --> 026 [0x68] | |
| --> 027 [0x6c] | |
| --> 028 [0x70] | |
| --> 029 [0x74] | |
| -> m_iMatchStats_Objective [0x2210] | |
| --> 000 [0x0] | |
| --> 001 [0x4] | |
| --> 002 [0x8] | |
| --> 003 [0xc] | |
| --> 004 [0x10] | |
| --> 005 [0x14] | |
| --> 006 [0x18] | |
| --> 007 [0x1c] | |
| --> 008 [0x20] | |
| --> 009 [0x24] | |
| --> 010 [0x28] | |
| --> 011 [0x2c] | |
| --> 012 [0x30] | |
| --> 013 [0x34] | |
| --> 014 [0x38] | |
| --> 015 [0x3c] | |
| --> 016 [0x40] | |
| --> 017 [0x44] | |
| --> 018 [0x48] | |
| --> 019 [0x4c] | |
| --> 020 [0x50] | |
| --> 021 [0x54] | |
| --> 022 [0x58] | |
| --> 023 [0x5c] | |
| --> 024 [0x60] | |
| --> 025 [0x64] | |
| --> 026 [0x68] | |
| --> 027 [0x6c] | |
| --> 028 [0x70] | |
| --> 029 [0x74] | |
| -> m_iMatchStats_CashEarned [0x2288] | |
| --> 000 [0x0] | |
| --> 001 [0x4] | |
| --> 002 [0x8] | |
| --> 003 [0xc] | |
| --> 004 [0x10] | |
| --> 005 [0x14] | |
| --> 006 [0x18] | |
| --> 007 [0x1c] | |
| --> 008 [0x20] | |
| --> 009 [0x24] | |
| --> 010 [0x28] | |
| --> 011 [0x2c] | |
| --> 012 [0x30] | |
| --> 013 [0x34] | |
| --> 014 [0x38] | |
| --> 015 [0x3c] | |
| --> 016 [0x40] | |
| --> 017 [0x44] | |
| --> 018 [0x48] | |
| --> 019 [0x4c] | |
| --> 020 [0x50] | |
| --> 021 [0x54] | |
| --> 022 [0x58] | |
| --> 023 [0x5c] | |
| --> 024 [0x60] | |
| --> 025 [0x64] | |
| --> 026 [0x68] | |
| --> 027 [0x6c] | |
| --> 028 [0x70] | |
| --> 029 [0x74] | |
| -> m_rank [0x2358] | |
| --> 000 [0x0] | |
| --> 001 [0x4] | |
| --> 002 [0x8] | |
| --> 003 [0xc] | |
| --> 004 [0x10] | |
| --> 005 [0x14] | |
| -> m_bHasHelmet [0x2374] | |
| -> m_flFlashDuration [0x1d94] | |
| -> m_flFlashMaxAlpha [0x1d90] | |
| -> m_iProgressBarDuration [0x1d3c] | |
| -> m_flProgressBarStartTime [0x1d40] | |
| -> m_hRagdoll [0x1d6c] | |
| -> m_cycleLatch [0x249c] | |
| -> m_unCurrentEquipmentValue [0x2352] | |
| -> m_unRoundStartEquipmentValue [0x2354] | |
| -> m_unFreezetimeEndEquipmentValue [0x2356] | |
| -> m_bIsControllingBot [0x26cd] | |
| -> m_bCanControlObservedBot [0x26ce] | |
| -> m_iControlledBotEntIndex [0x26d0] | |
| -> m_bHud_MiniScoreHidden [0x239b] | |
| -> m_bHud_RadarHidden [0x239c] | |
| -> m_nLastKillerIndex [0x23a0] | |
| -> m_nLastConcurrentKilled [0x23a4] | |
| -> m_nDeathCamMusic [0x23a8] | |
| -> m_bIsHoldingLookAtWeapon [0x2631] | |
| -> m_bIsLookingAtWeapon [0x2630] | |
| -> m_iNumRoundKillsHeadshots [0x1c14] | |
| > DT_CSRagdoll | |
| -> m_vecOrigin [0x134] | |
| -> m_vecRagdollOrigin [0xdd0] | |
| -> m_hPlayer [0xdb8] | |
| -> m_nModelIndex [0x254] | |
| -> m_nForceBone [0xa5c] | |
| -> m_vecForce [0xa50] | |
| -> m_vecRagdollVelocity [0xdc4] | |
| -> m_iDeathPose [0xddc] | |
| -> m_iDeathFrame [0xde0] | |
| -> m_iTeamNum [0xf0] | |
| -> m_bClientSideAnimation [0xc70] | |
| > DT_TEPlayerAnimEvent | |
| -> m_hPlayer [0x10] | |
| -> m_iEvent [0x14] | |
| -> m_nData [0x18] | |
| > DT_CHostage | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> bcc_localdata [0x0] | |
| --> bcc_nonlocaldata [0x0] | |
| --> m_LastHitGroup [0x113c] | |
| --> m_hActiveWeapon [0x12c0] | |
| --> m_flTimeOfLastInjury [0x12c4] | |
| --> m_nRelativeDirectionOfLastInjury [0x12c8] | |
| --> m_hMyWeapons [0x11c0] | |
| -> m_isRescued [0x12f0] | |
| -> m_jumpedThisFrame [0x12f1] | |
| -> m_iHealth [0xfc] | |
| -> m_iMaxHealth [0x12d8] | |
| -> m_lifeState [0x25b] | |
| -> m_fFlags [0x100] | |
| -> m_nHostageState [0x12f4] | |
| -> m_flRescueStartTime [0x12f8] | |
| -> m_flGrabSuccessTime [0x12fc] | |
| -> m_flDropStartTime [0x1300] | |
| -> m_vel [0x12e4] | |
| -> m_leader [0x12e0] | |
| > DT_HostageCarriableProp | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_nSequence [0xc90] | |
| --> m_nForceBone [0xa5c] | |
| --> m_vecForce [0xa50] | |
| --> m_nSkin [0xa14] | |
| --> m_nBody [0xa18] | |
| --> m_nHitboxSet [0x9f0] | |
| --> m_flModelScale [0xb18] | |
| --> m_flPoseParameter [0xb48] | |
| --> m_flPlaybackRate [0xa10] | |
| --> m_flEncodedController [0xa2c] | |
| --> m_bClientSideAnimation [0xc70] | |
| --> m_bClientSideFrameReset [0xa90] | |
| --> m_bClientSideRagdoll [0x275] | |
| --> m_nNewSequenceParity [0xa1c] | |
| --> m_nResetEventsParity [0xa20] | |
| --> m_nMuzzleFlashParity [0xa3c] | |
| --> m_hLightingOrigin [0xd18] | |
| --> serveranimdata [0x0] | |
| --> m_flFrozen [0xac8] | |
| --> m_ScaleType [0xb1c] | |
| --> m_bSuppressAnimSounds [0xd1e] | |
| > DT_BaseCSGrenadeProjectile | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_flDamage [0xd68] | |
| --> m_DmgRadius [0xd54] | |
| --> m_bIsLive [0xd51] | |
| --> m_hThrower [0xd70] | |
| --> m_vecVelocity [0x110] | |
| --> m_fFlags [0x100] | |
| -> m_vInitialVelocity [0xd78] | |
| > DT_HandleTest | |
| -> baseclass [0x0] | |
| --> AnimTimeMustBeFirst [0x0] | |
| --> m_flSimulationTime [0x264] | |
| --> m_cellbits [0x74] | |
| --> m_cellX [0x7c] | |
| --> m_cellY [0x80] | |
| --> m_cellZ [0x84] | |
| --> m_vecOrigin [0x134] | |
| --> m_angRotation [0x128] | |
| --> m_nModelIndex [0x254] | |
| --> m_fEffects [0xec] | |
| --> m_nRenderMode [0x257] | |
| --> m_nRenderFX [0x256] | |
| --> m_clrRender [0x70] | |
| --> m_iTeamNum [0xf0] | |
| --> m_iPendingTeamNum [0xf4] | |
| --> m_CollisionGroup [0x46c] | |
| --> m_flElasticity [0x394] | |
| --> m_flShadowCastDistance [0x398] | |
| --> m_hOwnerEntity [0x148] | |
| --> m_hEffectEntity [0x990] | |
| --> moveparent [0x144] | |
| --> m_iParentAttachment [0x2e4] | |
| --> m_iName [0x150] | |
| --> movetype [0x0] | |
| --> movecollide [0x0] | |
| --> m_Collision [0x314] | |
| --> m_iTextureFrameIndex [0x984] | |
| --> m_bSimulatedEveryTick [0x932] | |
| --> m_bAnimatedEveryTick [0x933] | |
| --> m_bAlternateSorting [0x934] | |
| --> m_bSpotted [0x935] | |
| --> m_bSpottedBy [0x936] | |
| --> m_bSpottedByMask [0x978] | |
| --> m_bIsAutoaimTarget [0x60] | |
| --> m_fadeMinDist [0x2ec] | |
| --> m_fadeMaxDist [0x2f0] | |
| --> m_flFadeScale [0x2f4] | |
| --> m_nMinCPULevel [0x980] | |
| --> m_nMaxCPULevel [0x981] | |
| --> m_nMinGPULevel [0x982] | |
| --> m_nMaxGPULevel [0x983] | |
| -> m_Handle [0x9d0] | |
| -> m_bSendHandle [0x9d4] | |
| > DT_TeamplayRoundBasedRulesProxy | |
| -> baseclass [0x0] | |
| -> teamplayroundbased_gamerules_data [0x0] | |
| --> m_iRoundState [0x28] | |
| --> m_bInWaitingForPlayers [0x38] | |
| --> m_iWinningTeam [0x30] | |
| --> m_bInOvertime [0x2c] | |
| --> m_bInSetup [0x2d] | |
| --> m_bSwitchedTeamsThisRound [0x2e] | |
| --> m_bAwaitingReadyRestart [0x39] | |
| --> m_flRestartRoundTime [0x3c] | |
| --> m_flMapResetTime [0x40] | |
| --> m_flNextRespawnWave [0x44] | |
| --> m_TeamRespawnWaveTimes [0xe8] | |
| --> m_bTeamReady [0xc4] | |
| --> m_bStopWatch [0xe4] | |
| > DT_SpriteTrail | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_hAttachedToEntity [0x9e0] | |
| --> m_nAttachment [0x9e4] | |
| --> m_flScaleTime [0xa00] | |
| --> m_flSpriteScale [0x9fc] | |
| --> m_flSpriteFramerate [0x9e8] | |
| --> m_flGlowProxySize [0xa08] | |
| --> m_flHDRColorScale [0xa0c] | |
| --> m_flFrame [0x9ec] | |
| --> m_flBrightnessTime [0x9f8] | |
| --> m_nBrightness [0x9f4] | |
| --> m_bWorldSpaceScale [0xa04] | |
| -> m_flLifeTime [0x106c] | |
| -> m_flStartWidth [0x1070] | |
| -> m_flEndWidth [0x1074] | |
| -> m_flStartWidthVariance [0x1078] | |
| -> m_flTextureRes [0x107c] | |
| -> m_flMinFadeLength [0x1080] | |
| -> m_vecSkyboxOrigin [0x1084] | |
| -> m_flSkyboxScale [0x1090] | |
| > DT_SpriteOriented | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_hAttachedToEntity [0x9e0] | |
| --> m_nAttachment [0x9e4] | |
| --> m_flScaleTime [0xa00] | |
| --> m_flSpriteScale [0x9fc] | |
| --> m_flSpriteFramerate [0x9e8] | |
| --> m_flGlowProxySize [0xa08] | |
| --> m_flHDRColorScale [0xa0c] | |
| --> m_flFrame [0x9ec] | |
| --> m_flBrightnessTime [0x9f8] | |
| --> m_nBrightness [0x9f4] | |
| --> m_bWorldSpaceScale [0xa04] | |
| > DT_Sprite | |
| -> baseclass [0x0] | |
| --> AnimTimeMustBeFirst [0x0] | |
| --> m_flSimulationTime [0x264] | |
| --> m_cellbits [0x74] | |
| --> m_cellX [0x7c] | |
| --> m_cellY [0x80] | |
| --> m_cellZ [0x84] | |
| --> m_vecOrigin [0x134] | |
| --> m_angRotation [0x128] | |
| --> m_nModelIndex [0x254] | |
| --> m_fEffects [0xec] | |
| --> m_nRenderMode [0x257] | |
| --> m_nRenderFX [0x256] | |
| --> m_clrRender [0x70] | |
| --> m_iTeamNum [0xf0] | |
| --> m_iPendingTeamNum [0xf4] | |
| --> m_CollisionGroup [0x46c] | |
| --> m_flElasticity [0x394] | |
| --> m_flShadowCastDistance [0x398] | |
| --> m_hOwnerEntity [0x148] | |
| --> m_hEffectEntity [0x990] | |
| --> moveparent [0x144] | |
| --> m_iParentAttachment [0x2e4] | |
| --> m_iName [0x150] | |
| --> movetype [0x0] | |
| --> movecollide [0x0] | |
| --> m_Collision [0x314] | |
| --> m_iTextureFrameIndex [0x984] | |
| --> m_bSimulatedEveryTick [0x932] | |
| --> m_bAnimatedEveryTick [0x933] | |
| --> m_bAlternateSorting [0x934] | |
| --> m_bSpotted [0x935] | |
| --> m_bSpottedBy [0x936] | |
| --> m_bSpottedByMask [0x978] | |
| --> m_bIsAutoaimTarget [0x60] | |
| --> m_fadeMinDist [0x2ec] | |
| --> m_fadeMaxDist [0x2f0] | |
| --> m_flFadeScale [0x2f4] | |
| --> m_nMinCPULevel [0x980] | |
| --> m_nMaxCPULevel [0x981] | |
| --> m_nMinGPULevel [0x982] | |
| --> m_nMaxGPULevel [0x983] | |
| -> m_hAttachedToEntity [0x9e0] | |
| -> m_nAttachment [0x9e4] | |
| -> m_flScaleTime [0xa00] | |
| -> m_flSpriteScale [0x9fc] | |
| -> m_flSpriteFramerate [0x9e8] | |
| -> m_flGlowProxySize [0xa08] | |
| -> m_flHDRColorScale [0xa0c] | |
| -> m_flFrame [0x9ec] | |
| -> m_flBrightnessTime [0x9f8] | |
| -> m_nBrightness [0x9f4] | |
| -> m_bWorldSpaceScale [0xa04] | |
| > DT_Ragdoll_Attached | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_ragAngles[0] [0xe70] | |
| --> m_ragAngles [0x0] | |
| --> m_ragPos[0] [0xd50] | |
| --> m_ragPos [0x0] | |
| --> m_hUnragdoll [0x104c] | |
| --> m_flBlendWeight [0x1050] | |
| --> m_nOverlaySequence [0x1058] | |
| -> m_boneIndexAttached [0x1088] | |
| -> m_ragdollAttachedObjectIndex [0x1084] | |
| -> m_attachmentPointBoneSpace [0x1060] | |
| -> m_attachmentPointRagdollSpace [0x1078] | |
| > DT_Ragdoll | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_nSequence [0xc90] | |
| --> m_nForceBone [0xa5c] | |
| --> m_vecForce [0xa50] | |
| --> m_nSkin [0xa14] | |
| --> m_nBody [0xa18] | |
| --> m_nHitboxSet [0x9f0] | |
| --> m_flModelScale [0xb18] | |
| --> m_flPoseParameter [0xb48] | |
| --> m_flPlaybackRate [0xa10] | |
| --> m_flEncodedController [0xa2c] | |
| --> m_bClientSideAnimation [0xc70] | |
| --> m_bClientSideFrameReset [0xa90] | |
| --> m_bClientSideRagdoll [0x275] | |
| --> m_nNewSequenceParity [0xa1c] | |
| --> m_nResetEventsParity [0xa20] | |
| --> m_nMuzzleFlashParity [0xa3c] | |
| --> m_hLightingOrigin [0xd18] | |
| --> serveranimdata [0x0] | |
| --> m_flFrozen [0xac8] | |
| --> m_ScaleType [0xb1c] | |
| --> m_bSuppressAnimSounds [0xd1e] | |
| -> m_ragAngles[0] [0xe70] | |
| -> m_ragAngles [0x0] | |
| -> m_ragPos[0] [0xd50] | |
| -> m_ragPos [0x0] | |
| -> m_hUnragdoll [0x104c] | |
| -> m_flBlendWeight [0x1050] | |
| -> m_nOverlaySequence [0x1058] | |
| > DT_PredictedViewModel | |
| -> baseclass [0x0] | |
| --> m_nModelIndex [0x254] | |
| --> m_hWeapon [0xd78] | |
| --> m_nSkin [0xa14] | |
| --> m_nBody [0xa18] | |
| --> m_nSequence [0xc90] | |
| --> m_nViewModelIndex [0xd70] | |
| --> m_flPlaybackRate [0xa10] | |
| --> m_fEffects [0xec] | |
| --> m_nAnimationParity [0xd74] | |
| --> m_hOwner [0xd7c] | |
| --> m_nNewSequenceParity [0xa1c] | |
| --> m_nResetEventsParity [0xa20] | |
| --> m_nMuzzleFlashParity [0xa3c] | |
| --> m_bShouldIgnoreOffsetAndAccuracy [0xd60] | |
| > DT_PoseController | |
| -> baseclass [0x0] | |
| --> AnimTimeMustBeFirst [0x0] | |
| --> m_flSimulationTime [0x264] | |
| --> m_cellbits [0x74] | |
| --> m_cellX [0x7c] | |
| --> m_cellY [0x80] | |
| --> m_cellZ [0x84] | |
| --> m_vecOrigin [0x134] | |
| --> m_angRotation [0x128] | |
| --> m_nModelIndex [0x254] | |
| --> m_fEffects [0xec] | |
| --> m_nRenderMode [0x257] | |
| --> m_nRenderFX [0x256] | |
| --> m_clrRender [0x70] | |
| --> m_iTeamNum [0xf0] | |
| --> m_iPendingTeamNum [0xf4] | |
| --> m_CollisionGroup [0x46c] | |
| --> m_flElasticity [0x394] | |
| --> m_flShadowCastDistance [0x398] | |
| --> m_hOwnerEntity [0x148] | |
| --> m_hEffectEntity [0x990] | |
| --> moveparent [0x144] | |
| --> m_iParentAttachment [0x2e4] | |
| --> m_iName [0x150] | |
| --> movetype [0x0] | |
| --> movecollide [0x0] | |
| --> m_Collision [0x314] | |
| --> m_iTextureFrameIndex [0x984] | |
| --> m_bSimulatedEveryTick [0x932] | |
| --> m_bAnimatedEveryTick [0x933] | |
| --> m_bAlternateSorting [0x934] | |
| --> m_bSpotted [0x935] | |
| --> m_bSpottedBy [0x936] | |
| --> m_bSpottedByMask [0x978] | |
| --> m_bIsAutoaimTarget [0x60] | |
| --> m_fadeMinDist [0x2ec] | |
| --> m_fadeMaxDist [0x2f0] | |
| --> m_flFadeScale [0x2f4] | |
| --> m_nMinCPULevel [0x980] | |
| --> m_nMaxCPULevel [0x981] | |
| --> m_nMinGPULevel [0x982] | |
| --> m_nMaxGPULevel [0x983] | |
| -> m_hProps [0x9d0] | |
| --> 000 [0x0] | |
| --> 001 [0x4] | |
| --> 002 [0x8] | |
| --> 003 [0xc] | |
| -> m_chPoseIndex [0x9e0] | |
| --> 000 [0x0] | |
| --> 001 [0x1] | |
| --> 002 [0x2] | |
| --> 003 [0x3] | |
| -> m_bPoseValueParity [0x9e4] | |
| -> m_fPoseValue [0x9e8] | |
| -> m_fInterpolationTime [0x9ec] | |
| -> m_bInterpolationWrap [0x9f0] | |
| -> m_fCycleFrequency [0x9f4] | |
| -> m_nFModType [0x9f8] | |
| -> m_fFModTimeOffset [0x9fc] | |
| -> m_fFModRate [0xa00] | |
| -> m_fFModAmplitude [0xa04] | |
| > DT_GameRulesProxy | |
| > DT_InfoLadderDismount | |
| -> baseclass [0x0] | |
| --> AnimTimeMustBeFirst [0x0] | |
| --> m_flSimulationTime [0x264] | |
| --> m_cellbits [0x74] | |
| --> m_cellX [0x7c] | |
| --> m_cellY [0x80] | |
| --> m_cellZ [0x84] | |
| --> m_vecOrigin [0x134] | |
| --> m_angRotation [0x128] | |
| --> m_nModelIndex [0x254] | |
| --> m_fEffects [0xec] | |
| --> m_nRenderMode [0x257] | |
| --> m_nRenderFX [0x256] | |
| --> m_clrRender [0x70] | |
| --> m_iTeamNum [0xf0] | |
| --> m_iPendingTeamNum [0xf4] | |
| --> m_CollisionGroup [0x46c] | |
| --> m_flElasticity [0x394] | |
| --> m_flShadowCastDistance [0x398] | |
| --> m_hOwnerEntity [0x148] | |
| --> m_hEffectEntity [0x990] | |
| --> moveparent [0x144] | |
| --> m_iParentAttachment [0x2e4] | |
| --> m_iName [0x150] | |
| --> movetype [0x0] | |
| --> movecollide [0x0] | |
| --> m_Collision [0x314] | |
| --> m_iTextureFrameIndex [0x984] | |
| --> m_bSimulatedEveryTick [0x932] | |
| --> m_bAnimatedEveryTick [0x933] | |
| --> m_bAlternateSorting [0x934] | |
| --> m_bSpotted [0x935] | |
| --> m_bSpottedBy [0x936] | |
| --> m_bSpottedByMask [0x978] | |
| --> m_bIsAutoaimTarget [0x60] | |
| --> m_fadeMinDist [0x2ec] | |
| --> m_fadeMaxDist [0x2f0] | |
| --> m_flFadeScale [0x2f4] | |
| --> m_nMinCPULevel [0x980] | |
| --> m_nMaxCPULevel [0x981] | |
| --> m_nMinGPULevel [0x982] | |
| --> m_nMaxGPULevel [0x983] | |
| > DT_FuncLadder | |
| -> baseclass [0x0] | |
| --> AnimTimeMustBeFirst [0x0] | |
| --> m_flSimulationTime [0x264] | |
| --> m_cellbits [0x74] | |
| --> m_cellX [0x7c] | |
| --> m_cellY [0x80] | |
| --> m_cellZ [0x84] | |
| --> m_vecOrigin [0x134] | |
| --> m_angRotation [0x128] | |
| --> m_nModelIndex [0x254] | |
| --> m_fEffects [0xec] | |
| --> m_nRenderMode [0x257] | |
| --> m_nRenderFX [0x256] | |
| --> m_clrRender [0x70] | |
| --> m_iTeamNum [0xf0] | |
| --> m_iPendingTeamNum [0xf4] | |
| --> m_CollisionGroup [0x46c] | |
| --> m_flElasticity [0x394] | |
| --> m_flShadowCastDistance [0x398] | |
| --> m_hOwnerEntity [0x148] | |
| --> m_hEffectEntity [0x990] | |
| --> moveparent [0x144] | |
| --> m_iParentAttachment [0x2e4] | |
| --> m_iName [0x150] | |
| --> movetype [0x0] | |
| --> movecollide [0x0] | |
| --> m_Collision [0x314] | |
| --> m_iTextureFrameIndex [0x984] | |
| --> m_bSimulatedEveryTick [0x932] | |
| --> m_bAnimatedEveryTick [0x933] | |
| --> m_bAlternateSorting [0x934] | |
| --> m_bSpotted [0x935] | |
| --> m_bSpottedBy [0x936] | |
| --> m_bSpottedByMask [0x978] | |
| --> m_bIsAutoaimTarget [0x60] | |
| --> m_fadeMinDist [0x2ec] | |
| --> m_fadeMaxDist [0x2f0] | |
| --> m_flFadeScale [0x2f4] | |
| --> m_nMinCPULevel [0x980] | |
| --> m_nMaxCPULevel [0x981] | |
| --> m_nMinGPULevel [0x982] | |
| --> m_nMaxGPULevel [0x983] | |
| -> m_vecPlayerMountPositionTop [0x9f0] | |
| -> m_vecPlayerMountPositionBottom [0x9fc] | |
| -> m_vecLadderDir [0x9d0] | |
| -> m_bFakeLadder [0xa09] | |
| > DT_TEFoundryHelpers | |
| -> baseclass [0x0] | |
| -> m_iEntity [0x10] | |
| > DT_DetailController | |
| -> m_flFadeStartDist [0x9d0] | |
| -> m_flFadeEndDist [0x9d4] | |
| > DT_World | |
| -> baseclass [0x0] | |
| --> AnimTimeMustBeFirst [0x0] | |
| --> m_flSimulationTime [0x264] | |
| --> m_cellbits [0x74] | |
| --> m_cellX [0x7c] | |
| --> m_cellY [0x80] | |
| --> m_cellZ [0x84] | |
| --> m_vecOrigin [0x134] | |
| --> m_angRotation [0x128] | |
| --> m_nModelIndex [0x254] | |
| --> m_fEffects [0xec] | |
| --> m_nRenderMode [0x257] | |
| --> m_nRenderFX [0x256] | |
| --> m_clrRender [0x70] | |
| --> m_iTeamNum [0xf0] | |
| --> m_iPendingTeamNum [0xf4] | |
| --> m_CollisionGroup [0x46c] | |
| --> m_flElasticity [0x394] | |
| --> m_flShadowCastDistance [0x398] | |
| --> m_hOwnerEntity [0x148] | |
| --> m_hEffectEntity [0x990] | |
| --> moveparent [0x144] | |
| --> m_iParentAttachment [0x2e4] | |
| --> m_iName [0x150] | |
| --> movetype [0x0] | |
| --> movecollide [0x0] | |
| --> m_Collision [0x314] | |
| --> m_iTextureFrameIndex [0x984] | |
| --> m_bSimulatedEveryTick [0x932] | |
| --> m_bAnimatedEveryTick [0x933] | |
| --> m_bAlternateSorting [0x934] | |
| --> m_bSpotted [0x935] | |
| --> m_bSpottedBy [0x936] | |
| --> m_bSpottedByMask [0x978] | |
| --> m_bIsAutoaimTarget [0x60] | |
| --> m_fadeMinDist [0x2ec] | |
| --> m_fadeMaxDist [0x2f0] | |
| --> m_flFadeScale [0x2f4] | |
| --> m_nMinCPULevel [0x980] | |
| --> m_nMaxCPULevel [0x981] | |
| --> m_nMinGPULevel [0x982] | |
| --> m_nMaxGPULevel [0x983] | |
| -> m_flWaveHeight [0x9d0] | |
| -> m_WorldMins [0x9d4] | |
| -> m_WorldMaxs [0x9e0] | |
| -> m_bStartDark [0x9ec] | |
| -> m_flMaxOccludeeArea [0x9f0] | |
| -> m_flMinOccluderArea [0x9f4] | |
| -> m_flMaxPropScreenSpaceWidth [0x9fc] | |
| -> m_flMinPropScreenSpaceWidth [0x9f8] | |
| -> m_iszDetailSpriteMaterial [0xa08] | |
| -> m_bColdWorld [0xa00] | |
| -> m_iTimeOfDay [0xa04] | |
| > DT_WaterLODControl | |
| -> baseclass [0x0] | |
| --> AnimTimeMustBeFirst [0x0] | |
| --> m_flSimulationTime [0x264] | |
| --> m_cellbits [0x74] | |
| --> m_cellX [0x7c] | |
| --> m_cellY [0x80] | |
| --> m_cellZ [0x84] | |
| --> m_vecOrigin [0x134] | |
| --> m_angRotation [0x128] | |
| --> m_nModelIndex [0x254] | |
| --> m_fEffects [0xec] | |
| --> m_nRenderMode [0x257] | |
| --> m_nRenderFX [0x256] | |
| --> m_clrRender [0x70] | |
| --> m_iTeamNum [0xf0] | |
| --> m_iPendingTeamNum [0xf4] | |
| --> m_CollisionGroup [0x46c] | |
| --> m_flElasticity [0x394] | |
| --> m_flShadowCastDistance [0x398] | |
| --> m_hOwnerEntity [0x148] | |
| --> m_hEffectEntity [0x990] | |
| --> moveparent [0x144] | |
| --> m_iParentAttachment [0x2e4] | |
| --> m_iName [0x150] | |
| --> movetype [0x0] | |
| --> movecollide [0x0] | |
| --> m_Collision [0x314] | |
| --> m_iTextureFrameIndex [0x984] | |
| --> m_bSimulatedEveryTick [0x932] | |
| --> m_bAnimatedEveryTick [0x933] | |
| --> m_bAlternateSorting [0x934] | |
| --> m_bSpotted [0x935] | |
| --> m_bSpottedBy [0x936] | |
| --> m_bSpottedByMask [0x978] | |
| --> m_bIsAutoaimTarget [0x60] | |
| --> m_fadeMinDist [0x2ec] | |
| --> m_fadeMaxDist [0x2f0] | |
| --> m_flFadeScale [0x2f4] | |
| --> m_nMinCPULevel [0x980] | |
| --> m_nMaxCPULevel [0x981] | |
| --> m_nMinGPULevel [0x982] | |
| --> m_nMaxGPULevel [0x983] | |
| -> m_flCheapWaterStartDistance [0x9d0] | |
| -> m_flCheapWaterEndDistance [0x9d4] | |
| > DT_WaterBullet | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_nSequence [0xc90] | |
| --> m_nForceBone [0xa5c] | |
| --> m_vecForce [0xa50] | |
| --> m_nSkin [0xa14] | |
| --> m_nBody [0xa18] | |
| --> m_nHitboxSet [0x9f0] | |
| --> m_flModelScale [0xb18] | |
| --> m_flPoseParameter [0xb48] | |
| --> m_flPlaybackRate [0xa10] | |
| --> m_flEncodedController [0xa2c] | |
| --> m_bClientSideAnimation [0xc70] | |
| --> m_bClientSideFrameReset [0xa90] | |
| --> m_bClientSideRagdoll [0x275] | |
| --> m_nNewSequenceParity [0xa1c] | |
| --> m_nResetEventsParity [0xa20] | |
| --> m_nMuzzleFlashParity [0xa3c] | |
| --> m_hLightingOrigin [0xd18] | |
| --> serveranimdata [0x0] | |
| --> m_flFrozen [0xac8] | |
| --> m_ScaleType [0xb1c] | |
| --> m_bSuppressAnimSounds [0xd1e] | |
| > DT_VoteController | |
| -> baseclass [0x0] | |
| --> AnimTimeMustBeFirst [0x0] | |
| --> m_flSimulationTime [0x264] | |
| --> m_cellbits [0x74] | |
| --> m_cellX [0x7c] | |
| --> m_cellY [0x80] | |
| --> m_cellZ [0x84] | |
| --> m_vecOrigin [0x134] | |
| --> m_angRotation [0x128] | |
| --> m_nModelIndex [0x254] | |
| --> m_fEffects [0xec] | |
| --> m_nRenderMode [0x257] | |
| --> m_nRenderFX [0x256] | |
| --> m_clrRender [0x70] | |
| --> m_iTeamNum [0xf0] | |
| --> m_iPendingTeamNum [0xf4] | |
| --> m_CollisionGroup [0x46c] | |
| --> m_flElasticity [0x394] | |
| --> m_flShadowCastDistance [0x398] | |
| --> m_hOwnerEntity [0x148] | |
| --> m_hEffectEntity [0x990] | |
| --> moveparent [0x144] | |
| --> m_iParentAttachment [0x2e4] | |
| --> m_iName [0x150] | |
| --> movetype [0x0] | |
| --> movecollide [0x0] | |
| --> m_Collision [0x314] | |
| --> m_iTextureFrameIndex [0x984] | |
| --> m_bSimulatedEveryTick [0x932] | |
| --> m_bAnimatedEveryTick [0x933] | |
| --> m_bAlternateSorting [0x934] | |
| --> m_bSpotted [0x935] | |
| --> m_bSpottedBy [0x936] | |
| --> m_bSpottedByMask [0x978] | |
| --> m_bIsAutoaimTarget [0x60] | |
| --> m_fadeMinDist [0x2ec] | |
| --> m_fadeMaxDist [0x2f0] | |
| --> m_flFadeScale [0x2f4] | |
| --> m_nMinCPULevel [0x980] | |
| --> m_nMaxCPULevel [0x981] | |
| --> m_nMinGPULevel [0x982] | |
| --> m_nMaxGPULevel [0x983] | |
| -> m_iActiveIssueIndex [0x9dc] | |
| -> m_iOnlyTeamToVote [0x9e0] | |
| -> m_nVoteOptionCount [0x9e4] | |
| --> 000 [0x0] | |
| --> 001 [0x4] | |
| --> 002 [0x8] | |
| --> 003 [0xc] | |
| --> 004 [0x10] | |
| -> m_nPotentialVotes [0x9fc] | |
| -> m_bIsYesNoVote [0xa02] | |
| > DT_VGuiScreen | |
| -> baseclass [0x0] | |
| --> AnimTimeMustBeFirst [0x0] | |
| --> m_flSimulationTime [0x264] | |
| --> m_cellbits [0x74] | |
| --> m_cellX [0x7c] | |
| --> m_cellY [0x80] | |
| --> m_cellZ [0x84] | |
| --> m_vecOrigin [0x134] | |
| --> m_angRotation [0x128] | |
| --> m_nModelIndex [0x254] | |
| --> m_fEffects [0xec] | |
| --> m_nRenderMode [0x257] | |
| --> m_nRenderFX [0x256] | |
| --> m_clrRender [0x70] | |
| --> m_iTeamNum [0xf0] | |
| --> m_iPendingTeamNum [0xf4] | |
| --> m_CollisionGroup [0x46c] | |
| --> m_flElasticity [0x394] | |
| --> m_flShadowCastDistance [0x398] | |
| --> m_hOwnerEntity [0x148] | |
| --> m_hEffectEntity [0x990] | |
| --> moveparent [0x144] | |
| --> m_iParentAttachment [0x2e4] | |
| --> m_iName [0x150] | |
| --> movetype [0x0] | |
| --> movecollide [0x0] | |
| --> m_Collision [0x314] | |
| --> m_iTextureFrameIndex [0x984] | |
| --> m_bSimulatedEveryTick [0x932] | |
| --> m_bAnimatedEveryTick [0x933] | |
| --> m_bAlternateSorting [0x934] | |
| --> m_bSpotted [0x935] | |
| --> m_bSpottedBy [0x936] | |
| --> m_bSpottedByMask [0x978] | |
| --> m_bIsAutoaimTarget [0x60] | |
| --> m_fadeMinDist [0x2ec] | |
| --> m_fadeMaxDist [0x2f0] | |
| --> m_flFadeScale [0x2f4] | |
| --> m_nMinCPULevel [0x980] | |
| --> m_nMaxCPULevel [0x981] | |
| --> m_nMinGPULevel [0x982] | |
| --> m_nMaxGPULevel [0x983] | |
| -> m_flWidth [0x9d8] | |
| -> m_flHeight [0x9dc] | |
| -> m_fScreenFlags [0xa04] | |
| -> m_nPanelName [0x9e0] | |
| -> m_nAttachmentIndex [0x9fc] | |
| -> m_nOverlayMaterial [0xa00] | |
| -> m_hPlayerOwner [0xa60] | |
| > DT_PropJeep | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_hPlayer [0xd54] | |
| --> m_nSpeed [0xd58] | |
| --> m_nRPM [0xd5c] | |
| --> m_flThrottle [0xd60] | |
| --> m_nBoostTimeLeft [0xd64] | |
| --> m_nHasBoost [0xd68] | |
| --> m_nScannerDisabledWeapons [0xd6c] | |
| --> m_nScannerDisabledVehicle [0xd70] | |
| --> m_bEnterAnimOn [0xd90] | |
| --> m_bExitAnimOn [0xd91] | |
| --> m_bUnableToFire [0xddd] | |
| --> m_vecEyeExitEndpoint [0xdd0] | |
| --> m_bHasGun [0xddc] | |
| --> m_vecGunCrosshair [0xd98] | |
| -> m_bHeadlightIsOn [0xe9c] | |
| > DT_PropVehicleChoreoGeneric | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_bUseHitboxesForRenderBox [0xd6c] | |
| --> m_bShouldGlow [0xd8c] | |
| --> m_clrGlow [0xd8d] | |
| -> m_hPlayer [0xdac] | |
| -> m_bEnterAnimOn [0xdb4] | |
| -> m_bExitAnimOn [0xdb5] | |
| -> m_bForceEyesToAttachment [0xdc4] | |
| -> m_vecEyeExitEndpoint [0xdb8] | |
| -> m_vehicleView.bClampEyeAngles [0xe48] | |
| -> m_vehicleView.flPitchCurveZero [0xe4c] | |
| -> m_vehicleView.flPitchCurveLinear [0xe50] | |
| -> m_vehicleView.flRollCurveZero [0xe54] | |
| -> m_vehicleView.flRollCurveLinear [0xe58] | |
| -> m_vehicleView.flFOV [0xe5c] | |
| -> m_vehicleView.flYawMin [0xe60] | |
| -> m_vehicleView.flYawMax [0xe64] | |
| -> m_vehicleView.flPitchMin [0xe68] | |
| -> m_vehicleView.flPitchMax [0xe6c] | |
| > DT_BaseVPhysicsTrigger | |
| -> baseclass [0x0] | |
| --> AnimTimeMustBeFirst [0x0] | |
| --> m_flSimulationTime [0x264] | |
| --> m_cellbits [0x74] | |
| --> m_cellX [0x7c] | |
| --> m_cellY [0x80] | |
| --> m_cellZ [0x84] | |
| --> m_vecOrigin [0x134] | |
| --> m_angRotation [0x128] | |
| --> m_nModelIndex [0x254] | |
| --> m_fEffects [0xec] | |
| --> m_nRenderMode [0x257] | |
| --> m_nRenderFX [0x256] | |
| --> m_clrRender [0x70] | |
| --> m_iTeamNum [0xf0] | |
| --> m_iPendingTeamNum [0xf4] | |
| --> m_CollisionGroup [0x46c] | |
| --> m_flElasticity [0x394] | |
| --> m_flShadowCastDistance [0x398] | |
| --> m_hOwnerEntity [0x148] | |
| --> m_hEffectEntity [0x990] | |
| --> moveparent [0x144] | |
| --> m_iParentAttachment [0x2e4] | |
| --> m_iName [0x150] | |
| --> movetype [0x0] | |
| --> movecollide [0x0] | |
| --> m_Collision [0x314] | |
| --> m_iTextureFrameIndex [0x984] | |
| --> m_bSimulatedEveryTick [0x932] | |
| --> m_bAnimatedEveryTick [0x933] | |
| --> m_bAlternateSorting [0x934] | |
| --> m_bSpotted [0x935] | |
| --> m_bSpottedBy [0x936] | |
| --> m_bSpottedByMask [0x978] | |
| --> m_bIsAutoaimTarget [0x60] | |
| --> m_fadeMinDist [0x2ec] | |
| --> m_fadeMaxDist [0x2f0] | |
| --> m_flFadeScale [0x2f4] | |
| --> m_nMinCPULevel [0x980] | |
| --> m_nMaxCPULevel [0x981] | |
| --> m_nMinGPULevel [0x982] | |
| --> m_nMaxGPULevel [0x983] | |
| > DT_TriggerPlayerMovement | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_bClientSidePredicted [0xa00] | |
| --> m_spawnflags [0x2c4] | |
| > DT_BaseTrigger | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_vecFinalDest [0x9e4] | |
| --> m_movementType [0x9f0] | |
| --> m_flMoveTargetTime [0x9f4] | |
| -> m_bClientSidePredicted [0xa00] | |
| -> m_spawnflags [0x2c4] | |
| > DT_ProxyToggle | |
| -> baseclass [0x0] | |
| --> AnimTimeMustBeFirst [0x0] | |
| --> m_flSimulationTime [0x264] | |
| --> m_cellbits [0x74] | |
| --> m_cellX [0x7c] | |
| --> m_cellY [0x80] | |
| --> m_cellZ [0x84] | |
| --> m_vecOrigin [0x134] | |
| --> m_angRotation [0x128] | |
| --> m_nModelIndex [0x254] | |
| --> m_fEffects [0xec] | |
| --> m_nRenderMode [0x257] | |
| --> m_nRenderFX [0x256] | |
| --> m_clrRender [0x70] | |
| --> m_iTeamNum [0xf0] | |
| --> m_iPendingTeamNum [0xf4] | |
| --> m_CollisionGroup [0x46c] | |
| --> m_flElasticity [0x394] | |
| --> m_flShadowCastDistance [0x398] | |
| --> m_hOwnerEntity [0x148] | |
| --> m_hEffectEntity [0x990] | |
| --> moveparent [0x144] | |
| --> m_iParentAttachment [0x2e4] | |
| --> m_iName [0x150] | |
| --> movetype [0x0] | |
| --> movecollide [0x0] | |
| --> m_Collision [0x314] | |
| --> m_iTextureFrameIndex [0x984] | |
| --> m_bSimulatedEveryTick [0x932] | |
| --> m_bAnimatedEveryTick [0x933] | |
| --> m_bAlternateSorting [0x934] | |
| --> m_bSpotted [0x935] | |
| --> m_bSpottedBy [0x936] | |
| --> m_bSpottedByMask [0x978] | |
| --> m_bIsAutoaimTarget [0x60] | |
| --> m_fadeMinDist [0x2ec] | |
| --> m_fadeMaxDist [0x2f0] | |
| --> m_flFadeScale [0x2f4] | |
| --> m_nMinCPULevel [0x980] | |
| --> m_nMaxCPULevel [0x981] | |
| --> m_nMinGPULevel [0x982] | |
| --> m_nMaxGPULevel [0x983] | |
| -> blah [0x0] | |
| --> m_WithProxy [0x9d0] | |
| > DT_Tesla | |
| -> baseclass [0x0] | |
| --> AnimTimeMustBeFirst [0x0] | |
| --> m_flSimulationTime [0x264] | |
| --> m_cellbits [0x74] | |
| --> m_cellX [0x7c] | |
| --> m_cellY [0x80] | |
| --> m_cellZ [0x84] | |
| --> m_vecOrigin [0x134] | |
| --> m_angRotation [0x128] | |
| --> m_nModelIndex [0x254] | |
| --> m_fEffects [0xec] | |
| --> m_nRenderMode [0x257] | |
| --> m_nRenderFX [0x256] | |
| --> m_clrRender [0x70] | |
| --> m_iTeamNum [0xf0] | |
| --> m_iPendingTeamNum [0xf4] | |
| --> m_CollisionGroup [0x46c] | |
| --> m_flElasticity [0x394] | |
| --> m_flShadowCastDistance [0x398] | |
| --> m_hOwnerEntity [0x148] | |
| --> m_hEffectEntity [0x990] | |
| --> moveparent [0x144] | |
| --> m_iParentAttachment [0x2e4] | |
| --> m_iName [0x150] | |
| --> movetype [0x0] | |
| --> movecollide [0x0] | |
| --> m_Collision [0x314] | |
| --> m_iTextureFrameIndex [0x984] | |
| --> m_bSimulatedEveryTick [0x932] | |
| --> m_bAnimatedEveryTick [0x933] | |
| --> m_bAlternateSorting [0x934] | |
| --> m_bSpotted [0x935] | |
| --> m_bSpottedBy [0x936] | |
| --> m_bSpottedByMask [0x978] | |
| --> m_bIsAutoaimTarget [0x60] | |
| --> m_fadeMinDist [0x2ec] | |
| --> m_fadeMaxDist [0x2f0] | |
| --> m_flFadeScale [0x2f4] | |
| --> m_nMinCPULevel [0x980] | |
| --> m_nMaxCPULevel [0x981] | |
| --> m_nMinGPULevel [0x982] | |
| --> m_nMaxGPULevel [0x983] | |
| -> m_SoundName [0x9f8] | |
| -> m_iszSpriteName [0xa38] | |
| > DT_BaseTeamObjectiveResource | |
| -> m_iTimerToShowInHUD [0x9d0] | |
| -> m_iStopWatchTimer [0x9d4] | |
| -> m_iNumControlPoints [0x9d8] | |
| -> m_bPlayingMiniRounds [0x9e0] | |
| -> m_bControlPointsReset [0x9e1] | |
| -> m_iUpdateCapHudParity [0x9e4] | |
| -> m_vCPPositions[0] [0x9ec] | |
| -> m_vCPPositions [0x0] | |
| -> m_bCPIsVisible [0xa4c] | |
| --> 000 [0x0] | |
| --> 001 [0x1] | |
| --> 002 [0x2] | |
| --> 003 [0x3] | |
| --> 004 [0x4] | |
| --> 005 [0x5] | |
| --> 006 [0x6] | |
| --> 007 [0x7] | |
| -> m_flLazyCapPerc [0xa54] | |
| --> 000 [0x0] | |
| --> 001 [0x4] | |
| --> 002 [0x8] | |
| --> 003 [0xc] | |
| --> 004 [0x10] | |
| --> 005 [0x14] | |
| --> 006 [0x18] | |
| --> 007 [0x1c] | |
| -> m_iTeamIcons [0xa94] | |
| --> 000 [0x0] | |
| --> 001 [0x4] | |
| --> 002 [0x8] | |
| --> 003 [0xc] | |
| --> 004 [0x10] | |
| --> 005 [0x14] | |
| --> 006 [0x18] | |
| --> 007 [0x1c] | |
| --> 008 [0x20] | |
| --> 009 [0x24] | |
| --> 010 [0x28] | |
| --> 011 [0x2c] | |
| --> 012 [0x30] | |
| --> 013 [0x34] | |
| --> 014 [0x38] | |
| --> 015 [0x3c] | |
| --> 016 [0x40] | |
| --> 017 [0x44] | |
| --> 018 [0x48] | |
| --> 019 [0x4c] | |
| --> 020 [0x50] | |
| --> 021 [0x54] | |
| --> 022 [0x58] | |
| --> 023 [0x5c] | |
| --> 024 [0x60] | |
| --> 025 [0x64] | |
| --> 026 [0x68] | |
| --> 027 [0x6c] | |
| --> 028 [0x70] | |
| --> 029 [0x74] | |
| --> 030 [0x78] | |
| --> 031 [0x7c] | |
| --> 032 [0x80] | |
| --> 033 [0x84] | |
| --> 034 [0x88] | |
| --> 035 [0x8c] | |
| --> 036 [0x90] | |
| --> 037 [0x94] | |
| --> 038 [0x98] | |
| --> 039 [0x9c] | |
| --> 040 [0xa0] | |
| --> 041 [0xa4] | |
| --> 042 [0xa8] | |
| --> 043 [0xac] | |
| --> 044 [0xb0] | |
| --> 045 [0xb4] | |
| --> 046 [0xb8] | |
| --> 047 [0xbc] | |
| --> 048 [0xc0] | |
| --> 049 [0xc4] | |
| --> 050 [0xc8] | |
| --> 051 [0xcc] | |
| --> 052 [0xd0] | |
| --> 053 [0xd4] | |
| --> 054 [0xd8] | |
| --> 055 [0xdc] | |
| --> 056 [0xe0] | |
| --> 057 [0xe4] | |
| --> 058 [0xe8] | |
| --> 059 [0xec] | |
| --> 060 [0xf0] | |
| --> 061 [0xf4] | |
| --> 062 [0xf8] | |
| --> 063 [0xfc] | |
| -> m_iTeamOverlays [0xb94] | |
| --> 000 [0x0] | |
| --> 001 [0x4] | |
| --> 002 [0x8] | |
| --> 003 [0xc] | |
| --> 004 [0x10] | |
| --> 005 [0x14] | |
| --> 006 [0x18] | |
| --> 007 [0x1c] | |
| --> 008 [0x20] | |
| --> 009 [0x24] | |
| --> 010 [0x28] | |
| --> 011 [0x2c] | |
| --> 012 [0x30] | |
| --> 013 [0x34] | |
| --> 014 [0x38] | |
| --> 015 [0x3c] | |
| --> 016 [0x40] | |
| --> 017 [0x44] | |
| --> 018 [0x48] | |
| --> 019 [0x4c] | |
| --> 020 [0x50] | |
| --> 021 [0x54] | |
| --> 022 [0x58] | |
| --> 023 [0x5c] | |
| --> 024 [0x60] | |
| --> 025 [0x64] | |
| --> 026 [0x68] | |
| --> 027 [0x6c] | |
| --> 028 [0x70] | |
| --> 029 [0x74] | |
| --> 030 [0x78] | |
| --> 031 [0x7c] | |
| --> 032 [0x80] | |
| --> 033 [0x84] | |
| --> 034 [0x88] | |
| --> 035 [0x8c] | |
| --> 036 [0x90] | |
| --> 037 [0x94] | |
| --> 038 [0x98] | |
| --> 039 [0x9c] | |
| --> 040 [0xa0] | |
| --> 041 [0xa4] | |
| --> 042 [0xa8] | |
| --> 043 [0xac] | |
| --> 044 [0xb0] | |
| --> 045 [0xb4] | |
| --> 046 [0xb8] | |
| --> 047 [0xbc] | |
| --> 048 [0xc0] | |
| --> 049 [0xc4] | |
| --> 050 [0xc8] | |
| --> 051 [0xcc] | |
| --> 052 [0xd0] | |
| --> 053 [0xd4] | |
| --> 054 [0xd8] | |
| --> 055 [0xdc] | |
| --> 056 [0xe0] | |
| --> 057 [0xe4] | |
| --> 058 [0xe8] | |
| --> 059 [0xec] | |
| --> 060 [0xf0] | |
| --> 061 [0xf4] | |
| --> 062 [0xf8] | |
| --> 063 [0xfc] | |
| -> m_iTeamReqCappers [0xc94] | |
| --> 000 [0x0] | |
| --> 001 [0x4] | |
| --> 002 [0x8] | |
| --> 003 [0xc] | |
| --> 004 [0x10] | |
| --> 005 [0x14] | |
| --> 006 [0x18] | |
| --> 007 [0x1c] | |
| --> 008 [0x20] | |
| --> 009 [0x24] | |
| --> 010 [0x28] | |
| --> 011 [0x2c] | |
| --> 012 [0x30] | |
| --> 013 [0x34] | |
| --> 014 [0x38] | |
| --> 015 [0x3c] | |
| --> 016 [0x40] | |
| --> 017 [0x44] | |
| --> 018 [0x48] | |
| --> 019 [0x4c] | |
| --> 020 [0x50] | |
| --> 021 [0x54] | |
| --> 022 [0x58] | |
| --> 023 [0x5c] | |
| --> 024 [0x60] | |
| --> 025 [0x64] | |
| --> 026 [0x68] | |
| --> 027 [0x6c] | |
| --> 028 [0x70] | |
| --> 029 [0x74] | |
| --> 030 [0x78] | |
| --> 031 [0x7c] | |
| --> 032 [0x80] | |
| --> 033 [0x84] | |
| --> 034 [0x88] | |
| --> 035 [0x8c] | |
| --> 036 [0x90] | |
| --> 037 [0x94] | |
| --> 038 [0x98] | |
| --> 039 [0x9c] | |
| --> 040 [0xa0] | |
| --> 041 [0xa4] | |
| --> 042 [0xa8] | |
| --> 043 [0xac] | |
| --> 044 [0xb0] | |
| --> 045 [0xb4] | |
| --> 046 [0xb8] | |
| --> 047 [0xbc] | |
| --> 048 [0xc0] | |
| --> 049 [0xc4] | |
| --> 050 [0xc8] | |
| --> 051 [0xcc] | |
| --> 052 [0xd0] | |
| --> 053 [0xd4] | |
| --> 054 [0xd8] | |
| --> 055 [0xdc] | |
| --> 056 [0xe0] | |
| --> 057 [0xe4] | |
| --> 058 [0xe8] | |
| --> 059 [0xec] | |
| --> 060 [0xf0] | |
| --> 061 [0xf4] | |
| --> 062 [0xf8] | |
| --> 063 [0xfc] | |
| -> m_flTeamCapTime [0xd94] | |
| --> 000 [0x0] | |
| --> 001 [0x4] | |
| --> 002 [0x8] | |
| --> 003 [0xc] | |
| --> 004 [0x10] | |
| --> 005 [0x14] | |
| --> 006 [0x18] | |
| --> 007 [0x1c] | |
| --> 008 [0x20] | |
| --> 009 [0x24] | |
| --> 010 [0x28] | |
| --> 011 [0x2c] | |
| --> 012 [0x30] | |
| --> 013 [0x34] | |
| --> 014 [0x38] | |
| --> 015 [0x3c] | |
| --> 016 [0x40] | |
| --> 017 [0x44] | |
| --> 018 [0x48] | |
| --> 019 [0x4c] | |
| --> 020 [0x50] | |
| --> 021 [0x54] | |
| --> 022 [0x58] | |
| --> 023 [0x5c] | |
| --> 024 [0x60] | |
| --> 025 [0x64] | |
| --> 026 [0x68] | |
| --> 027 [0x6c] | |
| --> 028 [0x70] | |
| --> 029 [0x74] | |
| --> 030 [0x78] | |
| --> 031 [0x7c] | |
| --> 032 [0x80] | |
| --> 033 [0x84] | |
| --> 034 [0x88] | |
| --> 035 [0x8c] | |
| --> 036 [0x90] | |
| --> 037 [0x94] | |
| --> 038 [0x98] | |
| --> 039 [0x9c] | |
| --> 040 [0xa0] | |
| --> 041 [0xa4] | |
| --> 042 [0xa8] | |
| --> 043 [0xac] | |
| --> 044 [0xb0] | |
| --> 045 [0xb4] | |
| --> 046 [0xb8] | |
| --> 047 [0xbc] | |
| --> 048 [0xc0] | |
| --> 049 [0xc4] | |
| --> 050 [0xc8] | |
| --> 051 [0xcc] | |
| --> 052 [0xd0] | |
| --> 053 [0xd4] | |
| --> 054 [0xd8] | |
| --> 055 [0xdc] | |
| --> 056 [0xe0] | |
| --> 057 [0xe4] | |
| --> 058 [0xe8] | |
| --> 059 [0xec] | |
| --> 060 [0xf0] | |
| --> 061 [0xf4] | |
| --> 062 [0xf8] | |
| --> 063 [0xfc] | |
| -> m_iPreviousPoints [0xe94] | |
| --> 000 [0x0] | |
| --> 001 [0x4] | |
| --> 002 [0x8] | |
| --> 003 [0xc] | |
| --> 004 [0x10] | |
| --> 005 [0x14] | |
| --> 006 [0x18] | |
| --> 007 [0x1c] | |
| --> 008 [0x20] | |
| --> 009 [0x24] | |
| --> 010 [0x28] | |
| --> 011 [0x2c] | |
| --> 012 [0x30] | |
| --> 013 [0x34] | |
| --> 014 [0x38] | |
| --> 015 [0x3c] | |
| --> 016 [0x40] | |
| --> 017 [0x44] | |
| --> 018 [0x48] | |
| --> 019 [0x4c] | |
| --> 020 [0x50] | |
| --> 021 [0x54] | |
| --> 022 [0x58] | |
| --> 023 [0x5c] | |
| --> 024 [0x60] | |
| --> 025 [0x64] | |
| --> 026 [0x68] | |
| --> 027 [0x6c] | |
| --> 028 [0x70] | |
| --> 029 [0x74] | |
| --> 030 [0x78] | |
| --> 031 [0x7c] | |
| --> 032 [0x80] | |
| --> 033 [0x84] | |
| --> 034 [0x88] | |
| --> 035 [0x8c] | |
| --> 036 [0x90] | |
| --> 037 [0x94] | |
| --> 038 [0x98] | |
| --> 039 [0x9c] | |
| --> 040 [0xa0] | |
| --> 041 [0xa4] | |
| --> 042 [0xa8] | |
| --> 043 [0xac] | |
| --> 044 [0xb0] | |
| --> 045 [0xb4] | |
| --> 046 [0xb8] | |
| --> 047 [0xbc] | |
| --> 048 [0xc0] | |
| --> 049 [0xc4] | |
| --> 050 [0xc8] | |
| --> 051 [0xcc] | |
| --> 052 [0xd0] | |
| --> 053 [0xd4] | |
| --> 054 [0xd8] | |
| --> 055 [0xdc] | |
| --> 056 [0xe0] | |
| --> 057 [0xe4] | |
| --> 058 [0xe8] | |
| --> 059 [0xec] | |
| --> 060 [0xf0] | |
| --> 061 [0xf4] | |
| --> 062 [0xf8] | |
| --> 063 [0xfc] | |
| --> 064 [0x100] | |
| --> 065 [0x104] | |
| --> 066 [0x108] | |
| --> 067 [0x10c] | |
| --> 068 [0x110] | |
| --> 069 [0x114] | |
| --> 070 [0x118] | |
| --> 071 [0x11c] | |
| --> 072 [0x120] | |
| --> 073 [0x124] | |
| --> 074 [0x128] | |
| --> 075 [0x12c] | |
| --> 076 [0x130] | |
| --> 077 [0x134] | |
| --> 078 [0x138] | |
| --> 079 [0x13c] | |
| --> 080 [0x140] | |
| --> 081 [0x144] | |
| --> 082 [0x148] | |
| --> 083 [0x14c] | |
| --> 084 [0x150] | |
| --> 085 [0x154] | |
| --> 086 [0x158] | |
| --> 087 [0x15c] | |
| --> 088 [0x160] | |
| --> 089 [0x164] | |
| --> 090 [0x168] | |
| --> 091 [0x16c] | |
| --> 092 [0x170] | |
| --> 093 [0x174] | |
| --> 094 [0x178] | |
| --> 095 [0x17c] | |
| --> 096 [0x180] | |
| --> 097 [0x184] | |
| --> 098 [0x188] | |
| --> 099 [0x18c] | |
| --> 100 [0x190] | |
| --> 101 [0x194] | |
| --> 102 [0x198] | |
| --> 103 [0x19c] | |
| --> 104 [0x1a0] | |
| --> 105 [0x1a4] | |
| --> 106 [0x1a8] | |
| --> 107 [0x1ac] | |
| --> 108 [0x1b0] | |
| --> 109 [0x1b4] | |
| --> 110 [0x1b8] | |
| --> 111 [0x1bc] | |
| --> 112 [0x1c0] | |
| --> 113 [0x1c4] | |
| --> 114 [0x1c8] | |
| --> 115 [0x1cc] | |
| --> 116 [0x1d0] | |
| --> 117 [0x1d4] | |
| --> 118 [0x1d8] | |
| --> 119 [0x1dc] | |
| --> 120 [0x1e0] | |
| --> 121 [0x1e4] | |
| --> 122 [0x1e8] | |
| --> 123 [0x1ec] | |
| --> 124 [0x1f0] | |
| --> 125 [0x1f4] | |
| --> 126 [0x1f8] | |
| --> 127 [0x1fc] | |
| --> 128 [0x200] | |
| --> 129 [0x204] | |
| --> 130 [0x208] | |
| --> 131 [0x20c] | |
| --> 132 [0x210] | |
| --> 133 [0x214] | |
| --> 134 [0x218] | |
| --> 135 [0x21c] | |
| --> 136 [0x220] | |
| --> 137 [0x224] | |
| --> 138 [0x228] | |
| --> 139 [0x22c] | |
| --> 140 [0x230] | |
| --> 141 [0x234] | |
| --> 142 [0x238] | |
| --> 143 [0x23c] | |
| --> 144 [0x240] | |
| --> 145 [0x244] | |
| --> 146 [0x248] | |
| --> 147 [0x24c] | |
| --> 148 [0x250] | |
| --> 149 [0x254] | |
| --> 150 [0x258] | |
| --> 151 [0x25c] | |
| --> 152 [0x260] | |
| --> 153 [0x264] | |
| --> 154 [0x268] | |
| --> 155 [0x26c] | |
| --> 156 [0x270] | |
| --> 157 [0x274] | |
| --> 158 [0x278] | |
| --> 159 [0x27c] | |
| --> 160 [0x280] | |
| --> 161 [0x284] | |
| --> 162 [0x288] | |
| --> 163 [0x28c] | |
| --> 164 [0x290] | |
| --> 165 [0x294] | |
| --> 166 [0x298] | |
| --> 167 [0x29c] | |
| --> 168 [0x2a0] | |
| --> 169 [0x2a4] | |
| --> 170 [0x2a8] | |
| --> 171 [0x2ac] | |
| --> 172 [0x2b0] | |
| --> 173 [0x2b4] | |
| --> 174 [0x2b8] | |
| --> 175 [0x2bc] | |
| --> 176 [0x2c0] | |
| --> 177 [0x2c4] | |
| --> 178 [0x2c8] | |
| --> 179 [0x2cc] | |
| --> 180 [0x2d0] | |
| --> 181 [0x2d4] | |
| --> 182 [0x2d8] | |
| --> 183 [0x2dc] | |
| --> 184 [0x2e0] | |
| --> 185 [0x2e4] | |
| --> 186 [0x2e8] | |
| --> 187 [0x2ec] | |
| --> 188 [0x2f0] | |
| --> 189 [0x2f4] | |
| --> 190 [0x2f8] | |
| --> 191 [0x2fc] | |
| -> m_bTeamCanCap [0x1194] | |
| --> 000 [0x0] | |
| --> 001 [0x1] | |
| --> 002 [0x2] | |
| --> 003 [0x3] | |
| --> 004 [0x4] | |
| --> 005 [0x5] | |
| --> 006 [0x6] | |
| --> 007 [0x7] | |
| --> 008 [0x8] | |
| --> 009 [0x9] | |
| --> 010 [0xa] | |
| --> 011 [0xb] | |
| --> 012 [0xc] | |
| --> 013 [0xd] | |
| --> 014 [0xe] | |
| --> 015 [0xf] | |
| --> 016 [0x10] | |
| --> 017 [0x11] | |
| --> 018 [0x12] | |
| --> 019 [0x13] | |
| --> 020 [0x14] | |
| --> 021 [0x15] | |
| --> 022 [0x16] | |
| --> 023 [0x17] | |
| --> 024 [0x18] | |
| --> 025 [0x19] | |
| --> 026 [0x1a] | |
| --> 027 [0x1b] | |
| --> 028 [0x1c] | |
| --> 029 [0x1d] | |
| --> 030 [0x1e] | |
| --> 031 [0x1f] | |
| --> 032 [0x20] | |
| --> 033 [0x21] | |
| --> 034 [0x22] | |
| --> 035 [0x23] | |
| --> 036 [0x24] | |
| --> 037 [0x25] | |
| --> 038 [0x26] | |
| --> 039 [0x27] | |
| --> 040 [0x28] | |
| --> 041 [0x29] | |
| --> 042 [0x2a] | |
| --> 043 [0x2b] | |
| --> 044 [0x2c] | |
| --> 045 [0x2d] | |
| --> 046 [0x2e] | |
| --> 047 [0x2f] | |
| --> 048 [0x30] | |
| --> 049 [0x31] | |
| --> 050 [0x32] | |
| --> 051 [0x33] | |
| --> 052 [0x34] | |
| --> 053 [0x35] | |
| --> 054 [0x36] | |
| --> 055 [0x37] | |
| --> 056 [0x38] | |
| --> 057 [0x39] | |
| --> 058 [0x3a] | |
| --> 059 [0x3b] | |
| --> 060 [0x3c] | |
| --> 061 [0x3d] | |
| --> 062 [0x3e] | |
| --> 063 [0x3f] | |
| -> m_iTeamBaseIcons [0x11d4] | |
| --> 000 [0x0] | |
| --> 001 [0x4] | |
| --> 002 [0x8] | |
| --> 003 [0xc] | |
| --> 004 [0x10] | |
| --> 005 [0x14] | |
| --> 006 [0x18] | |
| --> 007 [0x1c] | |
| --> 008 [0x20] | |
| --> 009 [0x24] | |
| --> 010 [0x28] | |
| --> 011 [0x2c] | |
| --> 012 [0x30] | |
| --> 013 [0x34] | |
| --> 014 [0x38] | |
| --> 015 [0x3c] | |
| --> 016 [0x40] | |
| --> 017 [0x44] | |
| --> 018 [0x48] | |
| --> 019 [0x4c] | |
| --> 020 [0x50] | |
| --> 021 [0x54] | |
| --> 022 [0x58] | |
| --> 023 [0x5c] | |
| --> 024 [0x60] | |
| --> 025 [0x64] | |
| --> 026 [0x68] | |
| --> 027 [0x6c] | |
| --> 028 [0x70] | |
| --> 029 [0x74] | |
| --> 030 [0x78] | |
| --> 031 [0x7c] | |
| -> m_iBaseControlPoints [0x1254] | |
| --> 000 [0x0] | |
| --> 001 [0x4] | |
| --> 002 [0x8] | |
| --> 003 [0xc] | |
| --> 004 [0x10] | |
| --> 005 [0x14] | |
| --> 006 [0x18] | |
| --> 007 [0x1c] | |
| --> 008 [0x20] | |
| --> 009 [0x24] | |
| --> 010 [0x28] | |
| --> 011 [0x2c] | |
| --> 012 [0x30] | |
| --> 013 [0x34] | |
| --> 014 [0x38] | |
| --> 015 [0x3c] | |
| --> 016 [0x40] | |
| --> 017 [0x44] | |
| --> 018 [0x48] | |
| --> 019 [0x4c] | |
| --> 020 [0x50] | |
| --> 021 [0x54] | |
| --> 022 [0x58] | |
| --> 023 [0x5c] | |
| --> 024 [0x60] | |
| --> 025 [0x64] | |
| --> 026 [0x68] | |
| --> 027 [0x6c] | |
| --> 028 [0x70] | |
| --> 029 [0x74] | |
| --> 030 [0x78] | |
| --> 031 [0x7c] | |
| -> m_bInMiniRound [0x12d4] | |
| --> 000 [0x0] | |
| --> 001 [0x1] | |
| --> 002 [0x2] | |
| --> 003 [0x3] | |
| --> 004 [0x4] | |
| --> 005 [0x5] | |
| --> 006 [0x6] | |
| --> 007 [0x7] | |
| -> m_iWarnOnCap [0x12dc] | |
| --> 000 [0x0] | |
| --> 001 [0x4] | |
| --> 002 [0x8] | |
| --> 003 [0xc] | |
| --> 004 [0x10] | |
| --> 005 [0x14] | |
| --> 006 [0x18] | |
| --> 007 [0x1c] | |
| -> m_iszWarnSound[0] [0x12fc] | |
| -> m_iszWarnSound [0x0] | |
| -> m_flPathDistance [0x1af4] | |
| --> 000 [0x0] | |
| --> 001 [0x4] | |
| --> 002 [0x8] | |
| --> 003 [0xc] | |
| --> 004 [0x10] | |
| --> 005 [0x14] | |
| --> 006 [0x18] | |
| --> 007 [0x1c] | |
| -> m_iNumTeamMembers [0x1b14] | |
| --> 000 [0x0] | |
| --> 001 [0x4] | |
| --> 002 [0x8] | |
| --> 003 [0xc] | |
| --> 004 [0x10] | |
| --> 005 [0x14] | |
| --> 006 [0x18] | |
| --> 007 [0x1c] | |
| --> 008 [0x20] | |
| --> 009 [0x24] | |
| --> 010 [0x28] | |
| --> 011 [0x2c] | |
| --> 012 [0x30] | |
| --> 013 [0x34] | |
| --> 014 [0x38] | |
| --> 015 [0x3c] | |
| --> 016 [0x40] | |
| --> 017 [0x44] | |
| --> 018 [0x48] | |
| --> 019 [0x4c] | |
| --> 020 [0x50] | |
| --> 021 [0x54] | |
| --> 022 [0x58] | |
| --> 023 [0x5c] | |
| --> 024 [0x60] | |
| --> 025 [0x64] | |
| --> 026 [0x68] | |
| --> 027 [0x6c] | |
| --> 028 [0x70] | |
| --> 029 [0x74] | |
| --> 030 [0x78] | |
| --> 031 [0x7c] | |
| --> 032 [0x80] | |
| --> 033 [0x84] | |
| --> 034 [0x88] | |
| --> 035 [0x8c] | |
| --> 036 [0x90] | |
| --> 037 [0x94] | |
| --> 038 [0x98] | |
| --> 039 [0x9c] | |
| --> 040 [0xa0] | |
| --> 041 [0xa4] | |
| --> 042 [0xa8] | |
| --> 043 [0xac] | |
| --> 044 [0xb0] | |
| --> 045 [0xb4] | |
| --> 046 [0xb8] | |
| --> 047 [0xbc] | |
| --> 048 [0xc0] | |
| --> 049 [0xc4] | |
| --> 050 [0xc8] | |
| --> 051 [0xcc] | |
| --> 052 [0xd0] | |
| --> 053 [0xd4] | |
| --> 054 [0xd8] | |
| --> 055 [0xdc] | |
| --> 056 [0xe0] | |
| --> 057 [0xe4] | |
| --> 058 [0xe8] | |
| --> 059 [0xec] | |
| --> 060 [0xf0] | |
| --> 061 [0xf4] | |
| --> 062 [0xf8] | |
| --> 063 [0xfc] | |
| -> m_iCappingTeam [0x1c14] | |
| --> 000 [0x0] | |
| --> 001 [0x4] | |
| --> 002 [0x8] | |
| --> 003 [0xc] | |
| --> 004 [0x10] | |
| --> 005 [0x14] | |
| --> 006 [0x18] | |
| --> 007 [0x1c] | |
| -> m_iTeamInZone [0x1c34] | |
| --> 000 [0x0] | |
| --> 001 [0x4] | |
| --> 002 [0x8] | |
| --> 003 [0xc] | |
| --> 004 [0x10] | |
| --> 005 [0x14] | |
| --> 006 [0x18] | |
| --> 007 [0x1c] | |
| -> m_bBlocked [0x1c54] | |
| --> 000 [0x0] | |
| --> 001 [0x1] | |
| --> 002 [0x2] | |
| --> 003 [0x3] | |
| --> 004 [0x4] | |
| --> 005 [0x5] | |
| --> 006 [0x6] | |
| --> 007 [0x7] | |
| -> m_iOwner [0x1c5c] | |
| --> 000 [0x0] | |
| --> 001 [0x4] | |
| --> 002 [0x8] | |
| --> 003 [0xc] | |
| --> 004 [0x10] | |
| --> 005 [0x14] | |
| --> 006 [0x18] | |
| --> 007 [0x1c] | |
| -> m_pszCapLayoutInHUD [0x1ce4] | |
| > DT_Team | |
| -> m_iTeamNum [0xb50] | |
| -> m_bSurrendered [0xb54] | |
| -> m_scoreTotal [0xb30] | |
| -> m_scoreFirstHalf [0xb34] | |
| -> m_scoreSecondHalf [0xb38] | |
| -> m_scoreOvertime [0xb3c] | |
| -> m_iClanID [0xb40] | |
| -> m_szTeamname [0x9e4] | |
| -> m_szClanTeamname [0xa04] | |
| -> m_szTeamFlagImage [0xa24] | |
| -> m_szTeamMatchStat [0xa2c] | |
| -> player_array_element [0x0] | |
| -> "player_array" [0x0] | |
| > DT_SunlightShadowControl | |
| -> baseclass [0x0] | |
| --> AnimTimeMustBeFirst [0x0] | |
| --> m_flSimulationTime [0x264] | |
| --> m_cellbits [0x74] | |
| --> m_cellX [0x7c] | |
| --> m_cellY [0x80] | |
| --> m_cellZ [0x84] | |
| --> m_vecOrigin [0x134] | |
| --> m_angRotation [0x128] | |
| --> m_nModelIndex [0x254] | |
| --> m_fEffects [0xec] | |
| --> m_nRenderMode [0x257] | |
| --> m_nRenderFX [0x256] | |
| --> m_clrRender [0x70] | |
| --> m_iTeamNum [0xf0] | |
| --> m_iPendingTeamNum [0xf4] | |
| --> m_CollisionGroup [0x46c] | |
| --> m_flElasticity [0x394] | |
| --> m_flShadowCastDistance [0x398] | |
| --> m_hOwnerEntity [0x148] | |
| --> m_hEffectEntity [0x990] | |
| --> moveparent [0x144] | |
| --> m_iParentAttachment [0x2e4] | |
| --> m_iName [0x150] | |
| --> movetype [0x0] | |
| --> movecollide [0x0] | |
| --> m_Collision [0x314] | |
| --> m_iTextureFrameIndex [0x984] | |
| --> m_bSimulatedEveryTick [0x932] | |
| --> m_bAnimatedEveryTick [0x933] | |
| --> m_bAlternateSorting [0x934] | |
| --> m_bSpotted [0x935] | |
| --> m_bSpottedBy [0x936] | |
| --> m_bSpottedByMask [0x978] | |
| --> m_bIsAutoaimTarget [0x60] | |
| --> m_fadeMinDist [0x2ec] | |
| --> m_fadeMaxDist [0x2f0] | |
| --> m_flFadeScale [0x2f4] | |
| --> m_nMinCPULevel [0x980] | |
| --> m_nMaxCPULevel [0x981] | |
| --> m_nMinGPULevel [0x982] | |
| --> m_nMaxGPULevel [0x983] | |
| -> m_shadowDirection [0x9d0] | |
| -> m_bEnabled [0x9dc] | |
| -> m_TextureName [0x9dd] | |
| -> m_LightColor [0xae8] | |
| -> m_flColorTransitionTime [0xafc] | |
| -> m_flSunDistance [0xb00] | |
| -> m_flFOV [0xb04] | |
| -> m_flNearZ [0xb08] | |
| -> m_flNorthOffset [0xb0c] | |
| -> m_bEnableShadows [0xb10] | |
| > DT_Sun | |
| -> m_clrRender [0x70] | |
| -> m_clrOverlay [0xb20] | |
| -> m_vDirection [0xb2c] | |
| -> m_bOn [0xb38] | |
| -> m_nSize [0xb24] | |
| -> m_nOverlaySize [0xb28] | |
| -> m_nMaterial [0xb3c] | |
| -> m_nOverlayMaterial [0xb40] | |
| -> HDRColorScale [0x0] | |
| > DT_ParticlePerformanceMonitor | |
| -> baseclass [0x0] | |
| --> AnimTimeMustBeFirst [0x0] | |
| --> m_flSimulationTime [0x264] | |
| --> m_cellbits [0x74] | |
| --> m_cellX [0x7c] | |
| --> m_cellY [0x80] | |
| --> m_cellZ [0x84] | |
| --> m_vecOrigin [0x134] | |
| --> m_angRotation [0x128] | |
| --> m_nModelIndex [0x254] | |
| --> m_fEffects [0xec] | |
| --> m_nRenderMode [0x257] | |
| --> m_nRenderFX [0x256] | |
| --> m_clrRender [0x70] | |
| --> m_iTeamNum [0xf0] | |
| --> m_iPendingTeamNum [0xf4] | |
| --> m_CollisionGroup [0x46c] | |
| --> m_flElasticity [0x394] | |
| --> m_flShadowCastDistance [0x398] | |
| --> m_hOwnerEntity [0x148] | |
| --> m_hEffectEntity [0x990] | |
| --> moveparent [0x144] | |
| --> m_iParentAttachment [0x2e4] | |
| --> m_iName [0x150] | |
| --> movetype [0x0] | |
| --> movecollide [0x0] | |
| --> m_Collision [0x314] | |
| --> m_iTextureFrameIndex [0x984] | |
| --> m_bSimulatedEveryTick [0x932] | |
| --> m_bAnimatedEveryTick [0x933] | |
| --> m_bAlternateSorting [0x934] | |
| --> m_bSpotted [0x935] | |
| --> m_bSpottedBy [0x936] | |
| --> m_bSpottedByMask [0x978] | |
| --> m_bIsAutoaimTarget [0x60] | |
| --> m_fadeMinDist [0x2ec] | |
| --> m_fadeMaxDist [0x2f0] | |
| --> m_flFadeScale [0x2f4] | |
| --> m_nMinCPULevel [0x980] | |
| --> m_nMaxCPULevel [0x981] | |
| --> m_nMinGPULevel [0x982] | |
| --> m_nMaxGPULevel [0x983] | |
| -> m_bMeasurePerf [0x9d1] | |
| -> m_bDisplayPerf [0x9d0] | |
| > DT_SpotlightEnd | |
| -> baseclass [0x0] | |
| --> AnimTimeMustBeFirst [0x0] | |
| --> m_flSimulationTime [0x264] | |
| --> m_cellbits [0x74] | |
| --> m_cellX [0x7c] | |
| --> m_cellY [0x80] | |
| --> m_cellZ [0x84] | |
| --> m_vecOrigin [0x134] | |
| --> m_angRotation [0x128] | |
| --> m_nModelIndex [0x254] | |
| --> m_fEffects [0xec] | |
| --> m_nRenderMode [0x257] | |
| --> m_nRenderFX [0x256] | |
| --> m_clrRender [0x70] | |
| --> m_iTeamNum [0xf0] | |
| --> m_iPendingTeamNum [0xf4] | |
| --> m_CollisionGroup [0x46c] | |
| --> m_flElasticity [0x394] | |
| --> m_flShadowCastDistance [0x398] | |
| --> m_hOwnerEntity [0x148] | |
| --> m_hEffectEntity [0x990] | |
| --> moveparent [0x144] | |
| --> m_iParentAttachment [0x2e4] | |
| --> m_iName [0x150] | |
| --> movetype [0x0] | |
| --> movecollide [0x0] | |
| --> m_Collision [0x314] | |
| --> m_iTextureFrameIndex [0x984] | |
| --> m_bSimulatedEveryTick [0x932] | |
| --> m_bAnimatedEveryTick [0x933] | |
| --> m_bAlternateSorting [0x934] | |
| --> m_bSpotted [0x935] | |
| --> m_bSpottedBy [0x936] | |
| --> m_bSpottedByMask [0x978] | |
| --> m_bIsAutoaimTarget [0x60] | |
| --> m_fadeMinDist [0x2ec] | |
| --> m_fadeMaxDist [0x2f0] | |
| --> m_flFadeScale [0x2f4] | |
| --> m_nMinCPULevel [0x980] | |
| --> m_nMaxCPULevel [0x981] | |
| --> m_nMinGPULevel [0x982] | |
| --> m_nMaxGPULevel [0x983] | |
| -> m_flLightScale [0x9d0] | |
| -> m_Radius [0x9d4] | |
| > DT_SpatialEntity | |
| -> baseclass [0x0] | |
| --> AnimTimeMustBeFirst [0x0] | |
| --> m_flSimulationTime [0x264] | |
| --> m_cellbits [0x74] | |
| --> m_cellX [0x7c] | |
| --> m_cellY [0x80] | |
| --> m_cellZ [0x84] | |
| --> m_vecOrigin [0x134] | |
| --> m_angRotation [0x128] | |
| --> m_nModelIndex [0x254] | |
| --> m_fEffects [0xec] | |
| --> m_nRenderMode [0x257] | |
| --> m_nRenderFX [0x256] | |
| --> m_clrRender [0x70] | |
| --> m_iTeamNum [0xf0] | |
| --> m_iPendingTeamNum [0xf4] | |
| --> m_CollisionGroup [0x46c] | |
| --> m_flElasticity [0x394] | |
| --> m_flShadowCastDistance [0x398] | |
| --> m_hOwnerEntity [0x148] | |
| --> m_hEffectEntity [0x990] | |
| --> moveparent [0x144] | |
| --> m_iParentAttachment [0x2e4] | |
| --> m_iName [0x150] | |
| --> movetype [0x0] | |
| --> movecollide [0x0] | |
| --> m_Collision [0x314] | |
| --> m_iTextureFrameIndex [0x984] | |
| --> m_bSimulatedEveryTick [0x932] | |
| --> m_bAnimatedEveryTick [0x933] | |
| --> m_bAlternateSorting [0x934] | |
| --> m_bSpotted [0x935] | |
| --> m_bSpottedBy [0x936] | |
| --> m_bSpottedByMask [0x978] | |
| --> m_bIsAutoaimTarget [0x60] | |
| --> m_fadeMinDist [0x2ec] | |
| --> m_fadeMaxDist [0x2f0] | |
| --> m_flFadeScale [0x2f4] | |
| --> m_nMinCPULevel [0x980] | |
| --> m_nMaxCPULevel [0x981] | |
| --> m_nMinGPULevel [0x982] | |
| --> m_nMaxGPULevel [0x983] | |
| -> m_vecOrigin [0x9d0] | |
| -> m_minFalloff [0x9dc] | |
| -> m_maxFalloff [0x9e0] | |
| -> m_flCurWeight [0x9e4] | |
| -> m_bEnabled [0xaec] | |
| > DT_SlideshowDisplay | |
| -> baseclass [0x0] | |
| --> AnimTimeMustBeFirst [0x0] | |
| --> m_flSimulationTime [0x264] | |
| --> m_cellbits [0x74] | |
| --> m_cellX [0x7c] | |
| --> m_cellY [0x80] | |
| --> m_cellZ [0x84] | |
| --> m_vecOrigin [0x134] | |
| --> m_angRotation [0x128] | |
| --> m_nModelIndex [0x254] | |
| --> m_fEffects [0xec] | |
| --> m_nRenderMode [0x257] | |
| --> m_nRenderFX [0x256] | |
| --> m_clrRender [0x70] | |
| --> m_iTeamNum [0xf0] | |
| --> m_iPendingTeamNum [0xf4] | |
| --> m_CollisionGroup [0x46c] | |
| --> m_flElasticity [0x394] | |
| --> m_flShadowCastDistance [0x398] | |
| --> m_hOwnerEntity [0x148] | |
| --> m_hEffectEntity [0x990] | |
| --> moveparent [0x144] | |
| --> m_iParentAttachment [0x2e4] | |
| --> m_iName [0x150] | |
| --> movetype [0x0] | |
| --> movecollide [0x0] | |
| --> m_Collision [0x314] | |
| --> m_iTextureFrameIndex [0x984] | |
| --> m_bSimulatedEveryTick [0x932] | |
| --> m_bAnimatedEveryTick [0x933] | |
| --> m_bAlternateSorting [0x934] | |
| --> m_bSpotted [0x935] | |
| --> m_bSpottedBy [0x936] | |
| --> m_bSpottedByMask [0x978] | |
| --> m_bIsAutoaimTarget [0x60] | |
| --> m_fadeMinDist [0x2ec] | |
| --> m_fadeMaxDist [0x2f0] | |
| --> m_flFadeScale [0x2f4] | |
| --> m_nMinCPULevel [0x980] | |
| --> m_nMaxCPULevel [0x981] | |
| --> m_nMinGPULevel [0x982] | |
| --> m_nMaxGPULevel [0x983] | |
| -> m_bEnabled [0x9d0] | |
| -> m_szDisplayText [0x9d1] | |
| -> m_szSlideshowDirectory [0xa51] | |
| -> m_chCurrentSlideLists [0xae8] | |
| --> 000 [0x0] | |
| --> 001 [0x1] | |
| --> 002 [0x2] | |
| --> 003 [0x3] | |
| --> 004 [0x4] | |
| --> 005 [0x5] | |
| --> 006 [0x6] | |
| --> 007 [0x7] | |
| --> 008 [0x8] | |
| --> 009 [0x9] | |
| --> 010 [0xa] | |
| --> 011 [0xb] | |
| --> 012 [0xc] | |
| --> 013 [0xd] | |
| --> 014 [0xe] | |
| --> 015 [0xf] | |
| -> m_fMinSlideTime [0xb00] | |
| -> m_fMaxSlideTime [0xb04] | |
| -> m_iCycleType [0xb0c] | |
| -> m_bNoListRepeats [0xb10] | |
| > DT_ShadowControl | |
| -> baseclass [0x0] | |
| --> AnimTimeMustBeFirst [0x0] | |
| --> m_flSimulationTime [0x264] | |
| --> m_cellbits [0x74] | |
| --> m_cellX [0x7c] | |
| --> m_cellY [0x80] | |
| --> m_cellZ [0x84] | |
| --> m_vecOrigin [0x134] | |
| --> m_angRotation [0x128] | |
| --> m_nModelIndex [0x254] | |
| --> m_fEffects [0xec] | |
| --> m_nRenderMode [0x257] | |
| --> m_nRenderFX [0x256] | |
| --> m_clrRender [0x70] | |
| --> m_iTeamNum [0xf0] | |
| --> m_iPendingTeamNum [0xf4] | |
| --> m_CollisionGroup [0x46c] | |
| --> m_flElasticity [0x394] | |
| --> m_flShadowCastDistance [0x398] | |
| --> m_hOwnerEntity [0x148] | |
| --> m_hEffectEntity [0x990] | |
| --> moveparent [0x144] | |
| --> m_iParentAttachment [0x2e4] | |
| --> m_iName [0x150] | |
| --> movetype [0x0] | |
| --> movecollide [0x0] | |
| --> m_Collision [0x314] | |
| --> m_iTextureFrameIndex [0x984] | |
| --> m_bSimulatedEveryTick [0x932] | |
| --> m_bAnimatedEveryTick [0x933] | |
| --> m_bAlternateSorting [0x934] | |
| --> m_bSpotted [0x935] | |
| --> m_bSpottedBy [0x936] | |
| --> m_bSpottedByMask [0x978] | |
| --> m_bIsAutoaimTarget [0x60] | |
| --> m_fadeMinDist [0x2ec] | |
| --> m_fadeMaxDist [0x2f0] | |
| --> m_flFadeScale [0x2f4] | |
| --> m_nMinCPULevel [0x980] | |
| --> m_nMaxCPULevel [0x981] | |
| --> m_nMinGPULevel [0x982] | |
| --> m_nMaxGPULevel [0x983] | |
| -> m_shadowDirection [0x9d0] | |
| -> m_shadowColor [0x9dc] | |
| -> m_flShadowMaxDist [0x9e0] | |
| -> m_bDisableShadows [0x9e4] | |
| -> m_bEnableLocalLightShadows [0x9e5] | |
| > DT_SceneEntity | |
| -> baseclass [0x0] | |
| --> AnimTimeMustBeFirst [0x0] | |
| --> m_flSimulationTime [0x264] | |
| --> m_cellbits [0x74] | |
| --> m_cellX [0x7c] | |
| --> m_cellY [0x80] | |
| --> m_cellZ [0x84] | |
| --> m_vecOrigin [0x134] | |
| --> m_angRotation [0x128] | |
| --> m_nModelIndex [0x254] | |
| --> m_fEffects [0xec] | |
| --> m_nRenderMode [0x257] | |
| --> m_nRenderFX [0x256] | |
| --> m_clrRender [0x70] | |
| --> m_iTeamNum [0xf0] | |
| --> m_iPendingTeamNum [0xf4] | |
| --> m_CollisionGroup [0x46c] | |
| --> m_flElasticity [0x394] | |
| --> m_flShadowCastDistance [0x398] | |
| --> m_hOwnerEntity [0x148] | |
| --> m_hEffectEntity [0x990] | |
| --> moveparent [0x144] | |
| --> m_iParentAttachment [0x2e4] | |
| --> m_iName [0x150] | |
| --> movetype [0x0] | |
| --> movecollide [0x0] | |
| --> m_Collision [0x314] | |
| --> m_iTextureFrameIndex [0x984] | |
| --> m_bSimulatedEveryTick [0x932] | |
| --> m_bAnimatedEveryTick [0x933] | |
| --> m_bAlternateSorting [0x934] | |
| --> m_bSpotted [0x935] | |
| --> m_bSpottedBy [0x936] | |
| --> m_bSpottedByMask [0x978] | |
| --> m_bIsAutoaimTarget [0x60] | |
| --> m_fadeMinDist [0x2ec] | |
| --> m_fadeMaxDist [0x2f0] | |
| --> m_flFadeScale [0x2f4] | |
| --> m_nMinCPULevel [0x980] | |
| --> m_nMaxCPULevel [0x981] | |
| --> m_nMinGPULevel [0x982] | |
| --> m_nMaxGPULevel [0x983] | |
| -> m_nSceneStringIndex [0x9e0] | |
| -> m_bIsPlayingBack [0x9d4] | |
| -> m_bPaused [0x9d5] | |
| -> m_bMultiplayer [0x9d6] | |
| -> m_flForceClientTime [0x9dc] | |
| -> m_hActorList [0x0] | |
| --> lengthproxy [0x0] | |
| --> 000 [0x0] | |
| --> 001 [0x0] | |
| --> 002 [0x0] | |
| --> 003 [0x0] | |
| --> 004 [0x0] | |
| --> 005 [0x0] | |
| --> 006 [0x0] | |
| --> 007 [0x0] | |
| --> 008 [0x0] | |
| --> 009 [0x0] | |
| --> 010 [0x0] | |
| --> 011 [0x0] | |
| --> 012 [0x0] | |
| --> 013 [0x0] | |
| --> 014 [0x0] | |
| --> 015 [0x0] | |
| > DT_RopeKeyframe | |
| -> m_nChangeCount [0xcc4] | |
| -> m_iRopeMaterialModelIndex [0xa0c] | |
| -> m_hStartPoint [0xca4] | |
| -> m_hEndPoint [0xca8] | |
| -> m_iStartAttachment [0xcac] | |
| -> m_iEndAttachment [0xcae] | |
| -> m_fLockedPoints [0xcc0] | |
| -> m_Slack [0xcb8] | |
| -> m_RopeLength [0xcb4] | |
| -> m_RopeFlags [0xa08] | |
| -> m_TextureScale [0xcbc] | |
| -> m_nSegments [0xca0] | |
| -> m_bConstrainBetweenEndpoints [0xd48] | |
| -> m_Subdiv [0xcb0] | |
| -> m_Width [0xcc8] | |
| -> m_flScrollSpeed [0xa04] | |
| -> m_vecOrigin [0x134] | |
| -> moveparent [0x144] | |
| -> m_iParentAttachment [0x2e4] | |
| -> m_iDefaultRopeMaterialModelIndex [0xa10] | |
| -> m_nMinCPULevel [0x980] | |
| -> m_nMaxCPULevel [0x981] | |
| -> m_nMinGPULevel [0x982] | |
| -> m_nMaxGPULevel [0x983] | |
| > DT_RagdollManager | |
| -> m_iCurrentMaxRagdollCount [0x9d0] | |
| > DT_PhysicsPropMultiplayer | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_bAwake [0xd68] | |
| --> m_spawnflags [0x2c4] | |
| -> m_iPhysicsMode [0xd8c] | |
| -> m_fMass [0xd90] | |
| -> m_collisionMins [0xd94] | |
| -> m_collisionMaxs [0xda0] | |
| > DT_PhysBoxMultiplayer | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_mass [0x9d0] | |
| -> m_iPhysicsMode [0x9dc] | |
| -> m_fMass [0x9e0] | |
| > DT_PropDoorRotating | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| > DT_BasePropDoor | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_bUseHitboxesForRenderBox [0xd6c] | |
| --> m_bShouldGlow [0xd8c] | |
| --> m_clrGlow [0xd8d] | |
| > DT_DynamicProp | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_qPreferredPlayerCarryAngles [0xd54] | |
| --> m_bClientPhysics [0xd60] | |
| -> m_bUseHitboxesForRenderBox [0xd6c] | |
| -> m_bShouldGlow [0xd8c] | |
| -> m_clrGlow [0xd8d] | |
| > DT_Prop_Hallucination | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_nSequence [0xc90] | |
| --> m_nForceBone [0xa5c] | |
| --> m_vecForce [0xa50] | |
| --> m_nSkin [0xa14] | |
| --> m_nBody [0xa18] | |
| --> m_nHitboxSet [0x9f0] | |
| --> m_flModelScale [0xb18] | |
| --> m_flPoseParameter [0xb48] | |
| --> m_flPlaybackRate [0xa10] | |
| --> m_flEncodedController [0xa2c] | |
| --> m_bClientSideAnimation [0xc70] | |
| --> m_bClientSideFrameReset [0xa90] | |
| --> m_bClientSideRagdoll [0x275] | |
| --> m_nNewSequenceParity [0xa1c] | |
| --> m_nResetEventsParity [0xa20] | |
| --> m_nMuzzleFlashParity [0xa3c] | |
| --> m_hLightingOrigin [0xd18] | |
| --> serveranimdata [0x0] | |
| --> m_flFrozen [0xac8] | |
| --> m_ScaleType [0xb1c] | |
| --> m_bSuppressAnimSounds [0xd1e] | |
| -> m_bEnabled [0xd69] | |
| -> m_fVisibleTime [0xd6c] | |
| -> m_fRechargeTime [0xd70] | |
| > DT_PostProcessController | |
| -> baseclass [0x0] | |
| --> AnimTimeMustBeFirst [0x0] | |
| --> m_flSimulationTime [0x264] | |
| --> m_cellbits [0x74] | |
| --> m_cellX [0x7c] | |
| --> m_cellY [0x80] | |
| --> m_cellZ [0x84] | |
| --> m_vecOrigin [0x134] | |
| --> m_angRotation [0x128] | |
| --> m_nModelIndex [0x254] | |
| --> m_fEffects [0xec] | |
| --> m_nRenderMode [0x257] | |
| --> m_nRenderFX [0x256] | |
| --> m_clrRender [0x70] | |
| --> m_iTeamNum [0xf0] | |
| --> m_iPendingTeamNum [0xf4] | |
| --> m_CollisionGroup [0x46c] | |
| --> m_flElasticity [0x394] | |
| --> m_flShadowCastDistance [0x398] | |
| --> m_hOwnerEntity [0x148] | |
| --> m_hEffectEntity [0x990] | |
| --> moveparent [0x144] | |
| --> m_iParentAttachment [0x2e4] | |
| --> m_iName [0x150] | |
| --> movetype [0x0] | |
| --> movecollide [0x0] | |
| --> m_Collision [0x314] | |
| --> m_iTextureFrameIndex [0x984] | |
| --> m_bSimulatedEveryTick [0x932] | |
| --> m_bAnimatedEveryTick [0x933] | |
| --> m_bAlternateSorting [0x934] | |
| --> m_bSpotted [0x935] | |
| --> m_bSpottedBy [0x936] | |
| --> m_bSpottedByMask [0x978] | |
| --> m_bIsAutoaimTarget [0x60] | |
| --> m_fadeMinDist [0x2ec] | |
| --> m_fadeMaxDist [0x2f0] | |
| --> m_flFadeScale [0x2f4] | |
| --> m_nMinCPULevel [0x980] | |
| --> m_nMaxCPULevel [0x981] | |
| --> m_nMinGPULevel [0x982] | |
| --> m_nMaxGPULevel [0x983] | |
| -> m_flPostProcessParameters [0x9d0] | |
| --> 000 [0x0] | |
| --> 001 [0x4] | |
| --> 002 [0x8] | |
| --> 003 [0xc] | |
| --> 004 [0x10] | |
| --> 005 [0x14] | |
| --> 006 [0x18] | |
| --> 007 [0x1c] | |
| --> 008 [0x20] | |
| --> 009 [0x24] | |
| --> 010 [0x28] | |
| -> m_bMaster [0x9fc] | |
| > DT_PointCommentaryNode | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_nSequence [0xc90] | |
| --> m_nForceBone [0xa5c] | |
| --> m_vecForce [0xa50] | |
| --> m_nSkin [0xa14] | |
| --> m_nBody [0xa18] | |
| --> m_nHitboxSet [0x9f0] | |
| --> m_flModelScale [0xb18] | |
| --> m_flPoseParameter [0xb48] | |
| --> m_flPlaybackRate [0xa10] | |
| --> m_flEncodedController [0xa2c] | |
| --> m_bClientSideAnimation [0xc70] | |
| --> m_bClientSideFrameReset [0xa90] | |
| --> m_bClientSideRagdoll [0x275] | |
| --> m_nNewSequenceParity [0xa1c] | |
| --> m_nResetEventsParity [0xa20] | |
| --> m_nMuzzleFlashParity [0xa3c] | |
| --> m_hLightingOrigin [0xd18] | |
| --> serveranimdata [0x0] | |
| --> m_flFrozen [0xac8] | |
| --> m_ScaleType [0xb1c] | |
| --> m_bSuppressAnimSounds [0xd1e] | |
| -> m_bActive [0xd50] | |
| -> m_flStartTime [0xd54] | |
| -> m_iszCommentaryFile [0xd58] | |
| -> m_iszCommentaryFileNoHDR [0xe5c] | |
| -> m_iszSpeakers [0xf60] | |
| -> m_iNodeNumber [0x1060] | |
| -> m_iNodeNumberMax [0x1064] | |
| -> m_hViewPosition [0x106c] | |
| > DT_PointCamera | |
| -> baseclass [0x0] | |
| --> AnimTimeMustBeFirst [0x0] | |
| --> m_flSimulationTime [0x264] | |
| --> m_cellbits [0x74] | |
| --> m_cellX [0x7c] | |
| --> m_cellY [0x80] | |
| --> m_cellZ [0x84] | |
| --> m_vecOrigin [0x134] | |
| --> m_angRotation [0x128] | |
| --> m_nModelIndex [0x254] | |
| --> m_fEffects [0xec] | |
| --> m_nRenderMode [0x257] | |
| --> m_nRenderFX [0x256] | |
| --> m_clrRender [0x70] | |
| --> m_iTeamNum [0xf0] | |
| --> m_iPendingTeamNum [0xf4] | |
| --> m_CollisionGroup [0x46c] | |
| --> m_flElasticity [0x394] | |
| --> m_flShadowCastDistance [0x398] | |
| --> m_hOwnerEntity [0x148] | |
| --> m_hEffectEntity [0x990] | |
| --> moveparent [0x144] | |
| --> m_iParentAttachment [0x2e4] | |
| --> m_iName [0x150] | |
| --> movetype [0x0] | |
| --> movecollide [0x0] | |
| --> m_Collision [0x314] | |
| --> m_iTextureFrameIndex [0x984] | |
| --> m_bSimulatedEveryTick [0x932] | |
| --> m_bAnimatedEveryTick [0x933] | |
| --> m_bAlternateSorting [0x934] | |
| --> m_bSpotted [0x935] | |
| --> m_bSpottedBy [0x936] | |
| --> m_bSpottedByMask [0x978] | |
| --> m_bIsAutoaimTarget [0x60] | |
| --> m_fadeMinDist [0x2ec] | |
| --> m_fadeMaxDist [0x2f0] | |
| --> m_flFadeScale [0x2f4] | |
| --> m_nMinCPULevel [0x980] | |
| --> m_nMaxCPULevel [0x981] | |
| --> m_nMinGPULevel [0x982] | |
| --> m_nMaxGPULevel [0x983] | |
| -> m_FOV [0x9d0] | |
| -> m_Resolution [0x9d4] | |
| -> m_bFogEnable [0x9d8] | |
| -> m_FogColor [0x9d9] | |
| -> m_flFogStart [0x9e0] | |
| -> m_flFogEnd [0x9e4] | |
| -> m_flFogMaxDensity [0x9e8] | |
| -> m_bActive [0x9ec] | |
| -> m_bUseScreenAspectRatio [0x9ed] | |
| > DT_PlayerResource | |
| -> m_iPing [0xadc] | |
| --> 000 [0x0] | |
| --> 001 [0x4] | |
| --> 002 [0x8] | |
| --> 003 [0xc] | |
| --> 004 [0x10] | |
| --> 005 [0x14] | |
| --> 006 [0x18] | |
| --> 007 [0x1c] | |
| --> 008 [0x20] | |
| --> 009 [0x24] | |
| --> 010 [0x28] | |
| --> 011 [0x2c] | |
| --> 012 [0x30] | |
| --> 013 [0x34] | |
| --> 014 [0x38] | |
| --> 015 [0x3c] | |
| --> 016 [0x40] | |
| --> 017 [0x44] | |
| --> 018 [0x48] | |
| --> 019 [0x4c] | |
| --> 020 [0x50] | |
| --> 021 [0x54] | |
| --> 022 [0x58] | |
| --> 023 [0x5c] | |
| --> 024 [0x60] | |
| --> 025 [0x64] | |
| --> 026 [0x68] | |
| --> 027 [0x6c] | |
| --> 028 [0x70] | |
| --> 029 [0x74] | |
| --> 030 [0x78] | |
| --> 031 [0x7c] | |
| --> 032 [0x80] | |
| --> 033 [0x84] | |
| --> 034 [0x88] | |
| --> 035 [0x8c] | |
| --> 036 [0x90] | |
| --> 037 [0x94] | |
| --> 038 [0x98] | |
| --> 039 [0x9c] | |
| --> 040 [0xa0] | |
| --> 041 [0xa4] | |
| --> 042 [0xa8] | |
| --> 043 [0xac] | |
| --> 044 [0xb0] | |
| --> 045 [0xb4] | |
| --> 046 [0xb8] | |
| --> 047 [0xbc] | |
| --> 048 [0xc0] | |
| --> 049 [0xc4] | |
| --> 050 [0xc8] | |
| --> 051 [0xcc] | |
| --> 052 [0xd0] | |
| --> 053 [0xd4] | |
| --> 054 [0xd8] | |
| --> 055 [0xdc] | |
| --> 056 [0xe0] | |
| --> 057 [0xe4] | |
| --> 058 [0xe8] | |
| --> 059 [0xec] | |
| --> 060 [0xf0] | |
| --> 061 [0xf4] | |
| --> 062 [0xf8] | |
| --> 063 [0xfc] | |
| --> 064 [0x100] | |
| -> m_iKills [0xbe0] | |
| --> 000 [0x0] | |
| --> 001 [0x4] | |
| --> 002 [0x8] | |
| --> 003 [0xc] | |
| --> 004 [0x10] | |
| --> 005 [0x14] | |
| --> 006 [0x18] | |
| --> 007 [0x1c] | |
| --> 008 [0x20] | |
| --> 009 [0x24] | |
| --> 010 [0x28] | |
| --> 011 [0x2c] | |
| --> 012 [0x30] | |
| --> 013 [0x34] | |
| --> 014 [0x38] | |
| --> 015 [0x3c] | |
| --> 016 [0x40] | |
| --> 017 [0x44] | |
| --> 018 [0x48] | |
| --> 019 [0x4c] | |
| --> 020 [0x50] | |
| --> 021 [0x54] | |
| --> 022 [0x58] | |
| --> 023 [0x5c] | |
| --> 024 [0x60] | |
| --> 025 [0x64] | |
| --> 026 [0x68] | |
| --> 027 [0x6c] | |
| --> 028 [0x70] | |
| --> 029 [0x74] | |
| --> 030 [0x78] | |
| --> 031 [0x7c] | |
| --> 032 [0x80] | |
| --> 033 [0x84] | |
| --> 034 [0x88] | |
| --> 035 [0x8c] | |
| --> 036 [0x90] | |
| --> 037 [0x94] | |
| --> 038 [0x98] | |
| --> 039 [0x9c] | |
| --> 040 [0xa0] | |
| --> 041 [0xa4] | |
| --> 042 [0xa8] | |
| --> 043 [0xac] | |
| --> 044 [0xb0] | |
| --> 045 [0xb4] | |
| --> 046 [0xb8] | |
| --> 047 [0xbc] | |
| --> 048 [0xc0] | |
| --> 049 [0xc4] | |
| --> 050 [0xc8] | |
| --> 051 [0xcc] | |
| --> 052 [0xd0] | |
| --> 053 [0xd4] | |
| --> 054 [0xd8] | |
| --> 055 [0xdc] | |
| --> 056 [0xe0] | |
| --> 057 [0xe4] | |
| --> 058 [0xe8] | |
| --> 059 [0xec] | |
| --> 060 [0xf0] | |
| --> 061 [0xf4] | |
| --> 062 [0xf8] | |
| --> 063 [0xfc] | |
| --> 064 [0x100] | |
| -> m_iAssists [0xce4] | |
| --> 000 [0x0] | |
| --> 001 [0x4] | |
| --> 002 [0x8] | |
| --> 003 [0xc] | |
| --> 004 [0x10] | |
| --> 005 [0x14] | |
| --> 006 [0x18] | |
| --> 007 [0x1c] | |
| --> 008 [0x20] | |
| --> 009 [0x24] | |
| --> 010 [0x28] | |
| --> 011 [0x2c] | |
| --> 012 [0x30] | |
| --> 013 [0x34] | |
| --> 014 [0x38] | |
| --> 015 [0x3c] | |
| --> 016 [0x40] | |
| --> 017 [0x44] | |
| --> 018 [0x48] | |
| --> 019 [0x4c] | |
| --> 020 [0x50] | |
| --> 021 [0x54] | |
| --> 022 [0x58] | |
| --> 023 [0x5c] | |
| --> 024 [0x60] | |
| --> 025 [0x64] | |
| --> 026 [0x68] | |
| --> 027 [0x6c] | |
| --> 028 [0x70] | |
| --> 029 [0x74] | |
| --> 030 [0x78] | |
| --> 031 [0x7c] | |
| --> 032 [0x80] | |
| --> 033 [0x84] | |
| --> 034 [0x88] | |
| --> 035 [0x8c] | |
| --> 036 [0x90] | |
| --> 037 [0x94] | |
| --> 038 [0x98] | |
| --> 039 [0x9c] | |
| --> 040 [0xa0] | |
| --> 041 [0xa4] | |
| --> 042 [0xa8] | |
| --> 043 [0xac] | |
| --> 044 [0xb0] | |
| --> 045 [0xb4] | |
| --> 046 [0xb8] | |
| --> 047 [0xbc] | |
| --> 048 [0xc0] | |
| --> 049 [0xc4] | |
| --> 050 [0xc8] | |
| --> 051 [0xcc] | |
| --> 052 [0xd0] | |
| --> 053 [0xd4] | |
| --> 054 [0xd8] | |
| --> 055 [0xdc] | |
| --> 056 [0xe0] | |
| --> 057 [0xe4] | |
| --> 058 [0xe8] | |
| --> 059 [0xec] | |
| --> 060 [0xf0] | |
| --> 061 [0xf4] | |
| --> 062 [0xf8] | |
| --> 063 [0xfc] | |
| --> 064 [0x100] | |
| -> m_iDeaths [0xde8] | |
| --> 000 [0x0] | |
| --> 001 [0x4] | |
| --> 002 [0x8] | |
| --> 003 [0xc] | |
| --> 004 [0x10] | |
| --> 005 [0x14] | |
| --> 006 [0x18] | |
| --> 007 [0x1c] | |
| --> 008 [0x20] | |
| --> 009 [0x24] | |
| --> 010 [0x28] | |
| --> 011 [0x2c] | |
| --> 012 [0x30] | |
| --> 013 [0x34] | |
| --> 014 [0x38] | |
| --> 015 [0x3c] | |
| --> 016 [0x40] | |
| --> 017 [0x44] | |
| --> 018 [0x48] | |
| --> 019 [0x4c] | |
| --> 020 [0x50] | |
| --> 021 [0x54] | |
| --> 022 [0x58] | |
| --> 023 [0x5c] | |
| --> 024 [0x60] | |
| --> 025 [0x64] | |
| --> 026 [0x68] | |
| --> 027 [0x6c] | |
| --> 028 [0x70] | |
| --> 029 [0x74] | |
| --> 030 [0x78] | |
| --> 031 [0x7c] | |
| --> 032 [0x80] | |
| --> 033 [0x84] | |
| --> 034 [0x88] | |
| --> 035 [0x8c] | |
| --> 036 [0x90] | |
| --> 037 [0x94] | |
| --> 038 [0x98] | |
| --> 039 [0x9c] | |
| --> 040 [0xa0] | |
| --> 041 [0xa4] | |
| --> 042 [0xa8] | |
| --> 043 [0xac] | |
| --> 044 [0xb0] | |
| --> 045 [0xb4] | |
| --> 046 [0xb8] | |
| --> 047 [0xbc] | |
| --> 048 [0xc0] | |
| --> 049 [0xc4] | |
| --> 050 [0xc8] | |
| --> 051 [0xcc] | |
| --> 052 [0xd0] | |
| --> 053 [0xd4] | |
| --> 054 [0xd8] | |
| --> 055 [0xdc] | |
| --> 056 [0xe0] | |
| --> 057 [0xe4] | |
| --> 058 [0xe8] | |
| --> 059 [0xec] | |
| --> 060 [0xf0] | |
| --> 061 [0xf4] | |
| --> 062 [0xf8] | |
| --> 063 [0xfc] | |
| --> 064 [0x100] | |
| -> m_bConnected [0xeec] | |
| --> 000 [0x0] | |
| --> 001 [0x1] | |
| --> 002 [0x2] | |
| --> 003 [0x3] | |
| --> 004 [0x4] | |
| --> 005 [0x5] | |
| --> 006 [0x6] | |
| --> 007 [0x7] | |
| --> 008 [0x8] | |
| --> 009 [0x9] | |
| --> 010 [0xa] | |
| --> 011 [0xb] | |
| --> 012 [0xc] | |
| --> 013 [0xd] | |
| --> 014 [0xe] | |
| --> 015 [0xf] | |
| --> 016 [0x10] | |
| --> 017 [0x11] | |
| --> 018 [0x12] | |
| --> 019 [0x13] | |
| --> 020 [0x14] | |
| --> 021 [0x15] | |
| --> 022 [0x16] | |
| --> 023 [0x17] | |
| --> 024 [0x18] | |
| --> 025 [0x19] | |
| --> 026 [0x1a] | |
| --> 027 [0x1b] | |
| --> 028 [0x1c] | |
| --> 029 [0x1d] | |
| --> 030 [0x1e] | |
| --> 031 [0x1f] | |
| --> 032 [0x20] | |
| --> 033 [0x21] | |
| --> 034 [0x22] | |
| --> 035 [0x23] | |
| --> 036 [0x24] | |
| --> 037 [0x25] | |
| --> 038 [0x26] | |
| --> 039 [0x27] | |
| --> 040 [0x28] | |
| --> 041 [0x29] | |
| --> 042 [0x2a] | |
| --> 043 [0x2b] | |
| --> 044 [0x2c] | |
| --> 045 [0x2d] | |
| --> 046 [0x2e] | |
| --> 047 [0x2f] | |
| --> 048 [0x30] | |
| --> 049 [0x31] | |
| --> 050 [0x32] | |
| --> 051 [0x33] | |
| --> 052 [0x34] | |
| --> 053 [0x35] | |
| --> 054 [0x36] | |
| --> 055 [0x37] | |
| --> 056 [0x38] | |
| --> 057 [0x39] | |
| --> 058 [0x3a] | |
| --> 059 [0x3b] | |
| --> 060 [0x3c] | |
| --> 061 [0x3d] | |
| --> 062 [0x3e] | |
| --> 063 [0x3f] | |
| --> 064 [0x40] | |
| -> m_iTeam [0xf30] | |
| --> 000 [0x0] | |
| --> 001 [0x4] | |
| --> 002 [0x8] | |
| --> 003 [0xc] | |
| --> 004 [0x10] | |
| --> 005 [0x14] | |
| --> 006 [0x18] | |
| --> 007 [0x1c] | |
| --> 008 [0x20] | |
| --> 009 [0x24] | |
| --> 010 [0x28] | |
| --> 011 [0x2c] | |
| --> 012 [0x30] | |
| --> 013 [0x34] | |
| --> 014 [0x38] | |
| --> 015 [0x3c] | |
| --> 016 [0x40] | |
| --> 017 [0x44] | |
| --> 018 [0x48] | |
| --> 019 [0x4c] | |
| --> 020 [0x50] | |
| --> 021 [0x54] | |
| --> 022 [0x58] | |
| --> 023 [0x5c] | |
| --> 024 [0x60] | |
| --> 025 [0x64] | |
| --> 026 [0x68] | |
| --> 027 [0x6c] | |
| --> 028 [0x70] | |
| --> 029 [0x74] | |
| --> 030 [0x78] | |
| --> 031 [0x7c] | |
| --> 032 [0x80] | |
| --> 033 [0x84] | |
| --> 034 [0x88] | |
| --> 035 [0x8c] | |
| --> 036 [0x90] | |
| --> 037 [0x94] | |
| --> 038 [0x98] | |
| --> 039 [0x9c] | |
| --> 040 [0xa0] | |
| --> 041 [0xa4] | |
| --> 042 [0xa8] | |
| --> 043 [0xac] | |
| --> 044 [0xb0] | |
| --> 045 [0xb4] | |
| --> 046 [0xb8] | |
| --> 047 [0xbc] | |
| --> 048 [0xc0] | |
| --> 049 [0xc4] | |
| --> 050 [0xc8] | |
| --> 051 [0xcc] | |
| --> 052 [0xd0] | |
| --> 053 [0xd4] | |
| --> 054 [0xd8] | |
| --> 055 [0xdc] | |
| --> 056 [0xe0] | |
| --> 057 [0xe4] | |
| --> 058 [0xe8] | |
| --> 059 [0xec] | |
| --> 060 [0xf0] | |
| --> 061 [0xf4] | |
| --> 062 [0xf8] | |
| --> 063 [0xfc] | |
| --> 064 [0x100] | |
| -> m_iPendingTeam [0x1034] | |
| --> 000 [0x0] | |
| --> 001 [0x4] | |
| --> 002 [0x8] | |
| --> 003 [0xc] | |
| --> 004 [0x10] | |
| --> 005 [0x14] | |
| --> 006 [0x18] | |
| --> 007 [0x1c] | |
| --> 008 [0x20] | |
| --> 009 [0x24] | |
| --> 010 [0x28] | |
| --> 011 [0x2c] | |
| --> 012 [0x30] | |
| --> 013 [0x34] | |
| --> 014 [0x38] | |
| --> 015 [0x3c] | |
| --> 016 [0x40] | |
| --> 017 [0x44] | |
| --> 018 [0x48] | |
| --> 019 [0x4c] | |
| --> 020 [0x50] | |
| --> 021 [0x54] | |
| --> 022 [0x58] | |
| --> 023 [0x5c] | |
| --> 024 [0x60] | |
| --> 025 [0x64] | |
| --> 026 [0x68] | |
| --> 027 [0x6c] | |
| --> 028 [0x70] | |
| --> 029 [0x74] | |
| --> 030 [0x78] | |
| --> 031 [0x7c] | |
| --> 032 [0x80] | |
| --> 033 [0x84] | |
| --> 034 [0x88] | |
| --> 035 [0x8c] | |
| --> 036 [0x90] | |
| --> 037 [0x94] | |
| --> 038 [0x98] | |
| --> 039 [0x9c] | |
| --> 040 [0xa0] | |
| --> 041 [0xa4] | |
| --> 042 [0xa8] | |
| --> 043 [0xac] | |
| --> 044 [0xb0] | |
| --> 045 [0xb4] | |
| --> 046 [0xb8] | |
| --> 047 [0xbc] | |
| --> 048 [0xc0] | |
| --> 049 [0xc4] | |
| --> 050 [0xc8] | |
| --> 051 [0xcc] | |
| --> 052 [0xd0] | |
| --> 053 [0xd4] | |
| --> 054 [0xd8] | |
| --> 055 [0xdc] | |
| --> 056 [0xe0] | |
| --> 057 [0xe4] | |
| --> 058 [0xe8] | |
| --> 059 [0xec] | |
| --> 060 [0xf0] | |
| --> 061 [0xf4] | |
| --> 062 [0xf8] | |
| --> 063 [0xfc] | |
| --> 064 [0x100] | |
| -> m_bAlive [0x1138] | |
| --> 000 [0x0] | |
| --> 001 [0x1] | |
| --> 002 [0x2] | |
| --> 003 [0x3] | |
| --> 004 [0x4] | |
| --> 005 [0x5] | |
| --> 006 [0x6] | |
| --> 007 [0x7] | |
| --> 008 [0x8] | |
| --> 009 [0x9] | |
| --> 010 [0xa] | |
| --> 011 [0xb] | |
| --> 012 [0xc] | |
| --> 013 [0xd] | |
| --> 014 [0xe] | |
| --> 015 [0xf] | |
| --> 016 [0x10] | |
| --> 017 [0x11] | |
| --> 018 [0x12] | |
| --> 019 [0x13] | |
| --> 020 [0x14] | |
| --> 021 [0x15] | |
| --> 022 [0x16] | |
| --> 023 [0x17] | |
| --> 024 [0x18] | |
| --> 025 [0x19] | |
| --> 026 [0x1a] | |
| --> 027 [0x1b] | |
| --> 028 [0x1c] | |
| --> 029 [0x1d] | |
| --> 030 [0x1e] | |
| --> 031 [0x1f] | |
| --> 032 [0x20] | |
| --> 033 [0x21] | |
| --> 034 [0x22] | |
| --> 035 [0x23] | |
| --> 036 [0x24] | |
| --> 037 [0x25] | |
| --> 038 [0x26] | |
| --> 039 [0x27] | |
| --> 040 [0x28] | |
| --> 041 [0x29] | |
| --> 042 [0x2a] | |
| --> 043 [0x2b] | |
| --> 044 [0x2c] | |
| --> 045 [0x2d] | |
| --> 046 [0x2e] | |
| --> 047 [0x2f] | |
| --> 048 [0x30] | |
| --> 049 [0x31] | |
| --> 050 [0x32] | |
| --> 051 [0x33] | |
| --> 052 [0x34] | |
| --> 053 [0x35] | |
| --> 054 [0x36] | |
| --> 055 [0x37] | |
| --> 056 [0x38] | |
| --> 057 [0x39] | |
| --> 058 [0x3a] | |
| --> 059 [0x3b] | |
| --> 060 [0x3c] | |
| --> 061 [0x3d] | |
| --> 062 [0x3e] | |
| --> 063 [0x3f] | |
| --> 064 [0x40] | |
| -> m_iHealth [0x117c] | |
| --> 000 [0x0] | |
| --> 001 [0x4] | |
| --> 002 [0x8] | |
| --> 003 [0xc] | |
| --> 004 [0x10] | |
| --> 005 [0x14] | |
| --> 006 [0x18] | |
| --> 007 [0x1c] | |
| --> 008 [0x20] | |
| --> 009 [0x24] | |
| --> 010 [0x28] | |
| --> 011 [0x2c] | |
| --> 012 [0x30] | |
| --> 013 [0x34] | |
| --> 014 [0x38] | |
| --> 015 [0x3c] | |
| --> 016 [0x40] | |
| --> 017 [0x44] | |
| --> 018 [0x48] | |
| --> 019 [0x4c] | |
| --> 020 [0x50] | |
| --> 021 [0x54] | |
| --> 022 [0x58] | |
| --> 023 [0x5c] | |
| --> 024 [0x60] | |
| --> 025 [0x64] | |
| --> 026 [0x68] | |
| --> 027 [0x6c] | |
| --> 028 [0x70] | |
| --> 029 [0x74] | |
| --> 030 [0x78] | |
| --> 031 [0x7c] | |
| --> 032 [0x80] | |
| --> 033 [0x84] | |
| --> 034 [0x88] | |
| --> 035 [0x8c] | |
| --> 036 [0x90] | |
| --> 037 [0x94] | |
| --> 038 [0x98] | |
| --> 039 [0x9c] | |
| --> 040 [0xa0] | |
| --> 041 [0xa4] | |
| --> 042 [0xa8] | |
| --> 043 [0xac] | |
| --> 044 [0xb0] | |
| --> 045 [0xb4] | |
| --> 046 [0xb8] | |
| --> 047 [0xbc] | |
| --> 048 [0xc0] | |
| --> 049 [0xc4] | |
| --> 050 [0xc8] | |
| --> 051 [0xcc] | |
| --> 052 [0xd0] | |
| --> 053 [0xd4] | |
| --> 054 [0xd8] | |
| --> 055 [0xdc] | |
| --> 056 [0xe0] | |
| --> 057 [0xe4] | |
| --> 058 [0xe8] | |
| --> 059 [0xec] | |
| --> 060 [0xf0] | |
| --> 061 [0xf4] | |
| --> 062 [0xf8] | |
| --> 063 [0xfc] | |
| --> 064 [0x100] | |
| -> m_iCoachingTeam [0x1300] | |
| --> 000 [0x0] | |
| --> 001 [0x4] | |
| --> 002 [0x8] | |
| --> 003 [0xc] | |
| --> 004 [0x10] | |
| --> 005 [0x14] | |
| --> 006 [0x18] | |
| --> 007 [0x1c] | |
| --> 008 [0x20] | |
| --> 009 [0x24] | |
| --> 010 [0x28] | |
| --> 011 [0x2c] | |
| --> 012 [0x30] | |
| --> 013 [0x34] | |
| --> 014 [0x38] | |
| --> 015 [0x3c] | |
| --> 016 [0x40] | |
| --> 017 [0x44] | |
| --> 018 [0x48] | |
| --> 019 [0x4c] | |
| --> 020 [0x50] | |
| --> 021 [0x54] | |
| --> 022 [0x58] | |
| --> 023 [0x5c] | |
| --> 024 [0x60] | |
| --> 025 [0x64] | |
| --> 026 [0x68] | |
| --> 027 [0x6c] | |
| --> 028 [0x70] | |
| --> 029 [0x74] | |
| --> 030 [0x78] | |
| --> 031 [0x7c] | |
| --> 032 [0x80] | |
| --> 033 [0x84] | |
| --> 034 [0x88] | |
| --> 035 [0x8c] | |
| --> 036 [0x90] | |
| --> 037 [0x94] | |
| --> 038 [0x98] | |
| --> 039 [0x9c] | |
| --> 040 [0xa0] | |
| --> 041 [0xa4] | |
| --> 042 [0xa8] | |
| --> 043 [0xac] | |
| --> 044 [0xb0] | |
| --> 045 [0xb4] | |
| --> 046 [0xb8] | |
| --> 047 [0xbc] | |
| --> 048 [0xc0] | |
| --> 049 [0xc4] | |
| --> 050 [0xc8] | |
| --> 051 [0xcc] | |
| --> 052 [0xd0] | |
| --> 053 [0xd4] | |
| --> 054 [0xd8] | |
| --> 055 [0xdc] | |
| --> 056 [0xe0] | |
| --> 057 [0xe4] | |
| --> 058 [0xe8] | |
| --> 059 [0xec] | |
| --> 060 [0xf0] | |
| --> 061 [0xf4] | |
| --> 062 [0xf8] | |
| --> 063 [0xfc] | |
| --> 064 [0x100] | |
| > DT_Plasma | |
| -> baseclass [0x0] | |
| --> AnimTimeMustBeFirst [0x0] | |
| --> m_flSimulationTime [0x264] | |
| --> m_cellbits [0x74] | |
| --> m_cellX [0x7c] | |
| --> m_cellY [0x80] | |
| --> m_cellZ [0x84] | |
| --> m_vecOrigin [0x134] | |
| --> m_angRotation [0x128] | |
| --> m_nModelIndex [0x254] | |
| --> m_fEffects [0xec] | |
| --> m_nRenderMode [0x257] | |
| --> m_nRenderFX [0x256] | |
| --> m_clrRender [0x70] | |
| --> m_iTeamNum [0xf0] | |
| --> m_iPendingTeamNum [0xf4] | |
| --> m_CollisionGroup [0x46c] | |
| --> m_flElasticity [0x394] | |
| --> m_flShadowCastDistance [0x398] | |
| --> m_hOwnerEntity [0x148] | |
| --> m_hEffectEntity [0x990] | |
| --> moveparent [0x144] | |
| --> m_iParentAttachment [0x2e4] | |
| --> m_iName [0x150] | |
| --> movetype [0x0] | |
| --> movecollide [0x0] | |
| --> m_Collision [0x314] | |
| --> m_iTextureFrameIndex [0x984] | |
| --> m_bSimulatedEveryTick [0x932] | |
| --> m_bAnimatedEveryTick [0x933] | |
| --> m_bAlternateSorting [0x934] | |
| --> m_bSpotted [0x935] | |
| --> m_bSpottedBy [0x936] | |
| --> m_bSpottedByMask [0x978] | |
| --> m_bIsAutoaimTarget [0x60] | |
| --> m_fadeMinDist [0x2ec] | |
| --> m_fadeMaxDist [0x2f0] | |
| --> m_flFadeScale [0x2f4] | |
| --> m_nMinCPULevel [0x980] | |
| --> m_nMaxCPULevel [0x981] | |
| --> m_nMinGPULevel [0x982] | |
| --> m_nMaxGPULevel [0x983] | |
| -> m_flStartScale [0x9d0] | |
| -> m_flScale [0x9d4] | |
| -> m_flScaleTime [0x9d8] | |
| -> m_nFlags [0x9dc] | |
| -> m_nPlasmaModelIndex [0x9e0] | |
| -> m_nPlasmaModelIndex2 [0x9e4] | |
| -> m_nGlowModelIndex [0x9e8] | |
| > DT_PhysMagnet | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_nSequence [0xc90] | |
| --> m_nForceBone [0xa5c] | |
| --> m_vecForce [0xa50] | |
| --> m_nSkin [0xa14] | |
| --> m_nBody [0xa18] | |
| --> m_nHitboxSet [0x9f0] | |
| --> m_flModelScale [0xb18] | |
| --> m_flPoseParameter [0xb48] | |
| --> m_flPlaybackRate [0xa10] | |
| --> m_flEncodedController [0xa2c] | |
| --> m_bClientSideAnimation [0xc70] | |
| --> m_bClientSideFrameReset [0xa90] | |
| --> m_bClientSideRagdoll [0x275] | |
| --> m_nNewSequenceParity [0xa1c] | |
| --> m_nResetEventsParity [0xa20] | |
| --> m_nMuzzleFlashParity [0xa3c] | |
| --> m_hLightingOrigin [0xd18] | |
| --> serveranimdata [0x0] | |
| --> m_flFrozen [0xac8] | |
| --> m_ScaleType [0xb1c] | |
| --> m_bSuppressAnimSounds [0xd1e] | |
| > DT_PhysicsProp | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_qPreferredPlayerCarryAngles [0xd54] | |
| --> m_bClientPhysics [0xd60] | |
| -> m_bAwake [0xd68] | |
| -> m_spawnflags [0x2c4] | |
| > DT_StatueProp | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_bAwake [0xd68] | |
| --> m_spawnflags [0x2c4] | |
| -> m_hInitBaseAnimating [0xd88] | |
| -> m_bShatter [0xd8c] | |
| -> m_nShatterFlags [0xd90] | |
| -> m_vShatterPosition [0xd94] | |
| -> m_vShatterForce [0xda0] | |
| > DT_PhysBox | |
| -> baseclass [0x0] | |
| --> AnimTimeMustBeFirst [0x0] | |
| --> m_flSimulationTime [0x264] | |
| --> m_cellbits [0x74] | |
| --> m_cellX [0x7c] | |
| --> m_cellY [0x80] | |
| --> m_cellZ [0x84] | |
| --> m_vecOrigin [0x134] | |
| --> m_angRotation [0x128] | |
| --> m_nModelIndex [0x254] | |
| --> m_fEffects [0xec] | |
| --> m_nRenderMode [0x257] | |
| --> m_nRenderFX [0x256] | |
| --> m_clrRender [0x70] | |
| --> m_iTeamNum [0xf0] | |
| --> m_iPendingTeamNum [0xf4] | |
| --> m_CollisionGroup [0x46c] | |
| --> m_flElasticity [0x394] | |
| --> m_flShadowCastDistance [0x398] | |
| --> m_hOwnerEntity [0x148] | |
| --> m_hEffectEntity [0x990] | |
| --> moveparent [0x144] | |
| --> m_iParentAttachment [0x2e4] | |
| --> m_iName [0x150] | |
| --> movetype [0x0] | |
| --> movecollide [0x0] | |
| --> m_Collision [0x314] | |
| --> m_iTextureFrameIndex [0x984] | |
| --> m_bSimulatedEveryTick [0x932] | |
| --> m_bAnimatedEveryTick [0x933] | |
| --> m_bAlternateSorting [0x934] | |
| --> m_bSpotted [0x935] | |
| --> m_bSpottedBy [0x936] | |
| --> m_bSpottedByMask [0x978] | |
| --> m_bIsAutoaimTarget [0x60] | |
| --> m_fadeMinDist [0x2ec] | |
| --> m_fadeMaxDist [0x2f0] | |
| --> m_flFadeScale [0x2f4] | |
| --> m_nMinCPULevel [0x980] | |
| --> m_nMaxCPULevel [0x981] | |
| --> m_nMinGPULevel [0x982] | |
| --> m_nMaxGPULevel [0x983] | |
| -> m_mass [0x9d0] | |
| > DT_ParticleSystem | |
| -> m_vecOrigin [0x134] | |
| -> m_fEffects [0xec] | |
| -> m_hOwnerEntity [0x148] | |
| -> moveparent [0x144] | |
| -> m_iParentAttachment [0x2e4] | |
| -> m_angRotation [0x128] | |
| -> m_iEffectIndex [0x9d0] | |
| -> m_bActive [0x9d8] | |
| -> m_nStopType [0x9d4] | |
| -> m_flStartTime [0x9dc] | |
| -> m_szSnapshotFileName [0x9e0] | |
| -> m_vServerControlPoints [0xae4] | |
| --> 000 [0x0] | |
| --> 001 [0xc] | |
| --> 002 [0x18] | |
| --> 003 [0x24] | |
| -> m_iServerControlPointAssignments [0xb14] | |
| --> 000 [0x0] | |
| --> 001 [0x1] | |
| --> 002 [0x2] | |
| --> 003 [0x3] | |
| -> m_hControlPointEnts [0xb28] | |
| --> 000 [0x0] | |
| --> 001 [0x4] | |
| --> 002 [0x8] | |
| --> 003 [0xc] | |
| --> 004 [0x10] | |
| --> 005 [0x14] | |
| --> 006 [0x18] | |
| --> 007 [0x1c] | |
| --> 008 [0x20] | |
| --> 009 [0x24] | |
| --> 010 [0x28] | |
| --> 011 [0x2c] | |
| --> 012 [0x30] | |
| --> 013 [0x34] | |
| --> 014 [0x38] | |
| --> 015 [0x3c] | |
| --> 016 [0x40] | |
| --> 017 [0x44] | |
| --> 018 [0x48] | |
| --> 019 [0x4c] | |
| --> 020 [0x50] | |
| --> 021 [0x54] | |
| --> 022 [0x58] | |
| --> 023 [0x5c] | |
| --> 024 [0x60] | |
| --> 025 [0x64] | |
| --> 026 [0x68] | |
| --> 027 [0x6c] | |
| --> 028 [0x70] | |
| --> 029 [0x74] | |
| --> 030 [0x78] | |
| --> 031 [0x7c] | |
| --> 032 [0x80] | |
| --> 033 [0x84] | |
| --> 034 [0x88] | |
| --> 035 [0x8c] | |
| --> 036 [0x90] | |
| --> 037 [0x94] | |
| --> 038 [0x98] | |
| --> 039 [0x9c] | |
| --> 040 [0xa0] | |
| --> 041 [0xa4] | |
| --> 042 [0xa8] | |
| --> 043 [0xac] | |
| --> 044 [0xb0] | |
| --> 045 [0xb4] | |
| --> 046 [0xb8] | |
| --> 047 [0xbc] | |
| --> 048 [0xc0] | |
| --> 049 [0xc4] | |
| --> 050 [0xc8] | |
| --> 051 [0xcc] | |
| --> 052 [0xd0] | |
| --> 053 [0xd4] | |
| --> 054 [0xd8] | |
| --> 055 [0xdc] | |
| --> 056 [0xe0] | |
| --> 057 [0xe4] | |
| --> 058 [0xe8] | |
| --> 059 [0xec] | |
| --> 060 [0xf0] | |
| --> 061 [0xf4] | |
| --> 062 [0xf8] | |
| -> m_iControlPointParents [0xc24] | |
| --> 000 [0x0] | |
| --> 001 [0x1] | |
| --> 002 [0x2] | |
| --> 003 [0x3] | |
| --> 004 [0x4] | |
| --> 005 [0x5] | |
| --> 006 [0x6] | |
| --> 007 [0x7] | |
| --> 008 [0x8] | |
| --> 009 [0x9] | |
| --> 010 [0xa] | |
| --> 011 [0xb] | |
| --> 012 [0xc] | |
| --> 013 [0xd] | |
| --> 014 [0xe] | |
| --> 015 [0xf] | |
| --> 016 [0x10] | |
| --> 017 [0x11] | |
| --> 018 [0x12] | |
| --> 019 [0x13] | |
| --> 020 [0x14] | |
| --> 021 [0x15] | |
| --> 022 [0x16] | |
| --> 023 [0x17] | |
| --> 024 [0x18] | |
| --> 025 [0x19] | |
| --> 026 [0x1a] | |
| --> 027 [0x1b] | |
| --> 028 [0x1c] | |
| --> 029 [0x1d] | |
| --> 030 [0x1e] | |
| --> 031 [0x1f] | |
| --> 032 [0x20] | |
| --> 033 [0x21] | |
| --> 034 [0x22] | |
| --> 035 [0x23] | |
| --> 036 [0x24] | |
| --> 037 [0x25] | |
| --> 038 [0x26] | |
| --> 039 [0x27] | |
| --> 040 [0x28] | |
| --> 041 [0x29] | |
| --> 042 [0x2a] | |
| --> 043 [0x2b] | |
| --> 044 [0x2c] | |
| --> 045 [0x2d] | |
| --> 046 [0x2e] | |
| --> 047 [0x2f] | |
| --> 048 [0x30] | |
| --> 049 [0x31] | |
| --> 050 [0x32] | |
| --> 051 [0x33] | |
| --> 052 [0x34] | |
| --> 053 [0x35] | |
| --> 054 [0x36] | |
| --> 055 [0x37] | |
| --> 056 [0x38] | |
| --> 057 [0x39] | |
| --> 058 [0x3a] | |
| --> 059 [0x3b] | |
| --> 060 [0x3c] | |
| --> 061 [0x3d] | |
| --> 062 [0x3e] | |
| > DT_MovieDisplay | |
| -> baseclass [0x0] | |
| --> AnimTimeMustBeFirst [0x0] | |
| --> m_flSimulationTime [0x264] | |
| --> m_cellbits [0x74] | |
| --> m_cellX [0x7c] | |
| --> m_cellY [0x80] | |
| --> m_cellZ [0x84] | |
| --> m_vecOrigin [0x134] | |
| --> m_angRotation [0x128] | |
| --> m_nModelIndex [0x254] | |
| --> m_fEffects [0xec] | |
| --> m_nRenderMode [0x257] | |
| --> m_nRenderFX [0x256] | |
| --> m_clrRender [0x70] | |
| --> m_iTeamNum [0xf0] | |
| --> m_iPendingTeamNum [0xf4] | |
| --> m_CollisionGroup [0x46c] | |
| --> m_flElasticity [0x394] | |
| --> m_flShadowCastDistance [0x398] | |
| --> m_hOwnerEntity [0x148] | |
| --> m_hEffectEntity [0x990] | |
| --> moveparent [0x144] | |
| --> m_iParentAttachment [0x2e4] | |
| --> m_iName [0x150] | |
| --> movetype [0x0] | |
| --> movecollide [0x0] | |
| --> m_Collision [0x314] | |
| --> m_iTextureFrameIndex [0x984] | |
| --> m_bSimulatedEveryTick [0x932] | |
| --> m_bAnimatedEveryTick [0x933] | |
| --> m_bAlternateSorting [0x934] | |
| --> m_bSpotted [0x935] | |
| --> m_bSpottedBy [0x936] | |
| --> m_bSpottedByMask [0x978] | |
| --> m_bIsAutoaimTarget [0x60] | |
| --> m_fadeMinDist [0x2ec] | |
| --> m_fadeMaxDist [0x2f0] | |
| --> m_flFadeScale [0x2f4] | |
| --> m_nMinCPULevel [0x980] | |
| --> m_nMaxCPULevel [0x981] | |
| --> m_nMinGPULevel [0x982] | |
| --> m_nMaxGPULevel [0x983] | |
| -> m_bEnabled [0x9d0] | |
| -> m_bLooping [0x9d1] | |
| -> m_szMovieFilename [0x9d2] | |
| -> m_szGroupName [0xa52] | |
| -> m_bStretchToFill [0xad2] | |
| -> m_bForcedSlave [0xad3] | |
| -> m_bUseCustomUVs [0xad4] | |
| -> m_flUMin [0xad8] | |
| -> m_flUMax [0xadc] | |
| -> m_flVMin [0xae0] | |
| -> m_flVMax [0xae4] | |
| > DT_MaterialModifyControl | |
| -> baseclass [0x0] | |
| --> AnimTimeMustBeFirst [0x0] | |
| --> m_flSimulationTime [0x264] | |
| --> m_cellbits [0x74] | |
| --> m_cellX [0x7c] | |
| --> m_cellY [0x80] | |
| --> m_cellZ [0x84] | |
| --> m_vecOrigin [0x134] | |
| --> m_angRotation [0x128] | |
| --> m_nModelIndex [0x254] | |
| --> m_fEffects [0xec] | |
| --> m_nRenderMode [0x257] | |
| --> m_nRenderFX [0x256] | |
| --> m_clrRender [0x70] | |
| --> m_iTeamNum [0xf0] | |
| --> m_iPendingTeamNum [0xf4] | |
| --> m_CollisionGroup [0x46c] | |
| --> m_flElasticity [0x394] | |
| --> m_flShadowCastDistance [0x398] | |
| --> m_hOwnerEntity [0x148] | |
| --> m_hEffectEntity [0x990] | |
| --> moveparent [0x144] | |
| --> m_iParentAttachment [0x2e4] | |
| --> m_iName [0x150] | |
| --> movetype [0x0] | |
| --> movecollide [0x0] | |
| --> m_Collision [0x314] | |
| --> m_iTextureFrameIndex [0x984] | |
| --> m_bSimulatedEveryTick [0x932] | |
| --> m_bAnimatedEveryTick [0x933] | |
| --> m_bAlternateSorting [0x934] | |
| --> m_bSpotted [0x935] | |
| --> m_bSpottedBy [0x936] | |
| --> m_bSpottedByMask [0x978] | |
| --> m_bIsAutoaimTarget [0x60] | |
| --> m_fadeMinDist [0x2ec] | |
| --> m_fadeMaxDist [0x2f0] | |
| --> m_flFadeScale [0x2f4] | |
| --> m_nMinCPULevel [0x980] | |
| --> m_nMaxCPULevel [0x981] | |
| --> m_nMinGPULevel [0x982] | |
| --> m_nMaxGPULevel [0x983] | |
| -> m_szMaterialName [0x9d0] | |
| -> m_szMaterialVar [0xacf] | |
| -> m_szMaterialVarValue [0xbce] | |
| -> m_iFrameStart [0xcd8] | |
| -> m_iFrameEnd [0xcdc] | |
| -> m_bWrap [0xce0] | |
| -> m_flFramerate [0xce4] | |
| -> m_bNewAnimCommandsSemaphore [0xce8] | |
| -> m_flFloatLerpStartValue [0xcec] | |
| -> m_flFloatLerpEndValue [0xcf0] | |
| -> m_flFloatLerpTransitionTime [0xcf4] | |
| -> m_bFloatLerpWrap [0xcf8] | |
| -> m_nModifyMode [0xd00] | |
| > DT_LightGlow | |
| -> m_clrRender [0x70] | |
| -> m_nHorizontalSize [0x9d0] | |
| -> m_nVerticalSize [0x9d4] | |
| -> m_nMinDist [0x9d8] | |
| -> m_nMaxDist [0x9dc] | |
| -> m_nOuterMaxDist [0x9e0] | |
| -> m_spawnflags [0x9e4] | |
| -> m_vecOrigin [0x134] | |
| -> m_angRotation [0x128] | |
| -> moveparent [0x144] | |
| -> m_flGlowProxySize [0xab4] | |
| -> HDRColorScale [0x0] | |
| > DT_InfoOverlayAccessor | |
| -> m_iTextureFrameIndex [0x984] | |
| -> m_iOverlayID [0x9d0] | |
| > DT_FuncTrackTrain | |
| -> baseclass [0x0] | |
| --> AnimTimeMustBeFirst [0x0] | |
| --> m_flSimulationTime [0x264] | |
| --> m_cellbits [0x74] | |
| --> m_cellX [0x7c] | |
| --> m_cellY [0x80] | |
| --> m_cellZ [0x84] | |
| --> m_vecOrigin [0x134] | |
| --> m_angRotation [0x128] | |
| --> m_nModelIndex [0x254] | |
| --> m_fEffects [0xec] | |
| --> m_nRenderMode [0x257] | |
| --> m_nRenderFX [0x256] | |
| --> m_clrRender [0x70] | |
| --> m_iTeamNum [0xf0] | |
| --> m_iPendingTeamNum [0xf4] | |
| --> m_CollisionGroup [0x46c] | |
| --> m_flElasticity [0x394] | |
| --> m_flShadowCastDistance [0x398] | |
| --> m_hOwnerEntity [0x148] | |
| --> m_hEffectEntity [0x990] | |
| --> moveparent [0x144] | |
| --> m_iParentAttachment [0x2e4] | |
| --> m_iName [0x150] | |
| --> movetype [0x0] | |
| --> movecollide [0x0] | |
| --> m_Collision [0x314] | |
| --> m_iTextureFrameIndex [0x984] | |
| --> m_bSimulatedEveryTick [0x932] | |
| --> m_bAnimatedEveryTick [0x933] | |
| --> m_bAlternateSorting [0x934] | |
| --> m_bSpotted [0x935] | |
| --> m_bSpottedBy [0x936] | |
| --> m_bSpottedByMask [0x978] | |
| --> m_bIsAutoaimTarget [0x60] | |
| --> m_fadeMinDist [0x2ec] | |
| --> m_fadeMaxDist [0x2f0] | |
| --> m_flFadeScale [0x2f4] | |
| --> m_nMinCPULevel [0x980] | |
| --> m_nMaxCPULevel [0x981] | |
| --> m_nMinGPULevel [0x982] | |
| --> m_nMaxGPULevel [0x983] | |
| > DT_FuncSmokeVolume | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| -> m_Color1 [0xabc] | |
| -> m_Color2 [0xac0] | |
| -> m_MaterialName [0xac4] | |
| -> m_ParticleDrawWidth [0xbc4] | |
| -> m_ParticleSpacingDistance [0xbc8] | |
| -> m_DensityRampSpeed [0xbcc] | |
| -> m_RotationSpeed [0xbd0] | |
| -> m_MovementSpeed [0xbd4] | |
| -> m_Density [0xbd8] | |
| -> m_maxDrawDistance [0xbdc] | |
| -> m_spawnflags [0xbe0] | |
| -> m_Collision [0x314] | |
| --> m_vecMins [0x8] | |
| --> m_vecMaxs [0x14] | |
| --> m_nSolidType [0x22] | |
| --> m_usSolidFlags [0x20] | |
| --> m_nSurroundType [0x2a] | |
| --> m_triggerBloat [0x23] | |
| --> m_vecSpecifiedSurroundingMins [0x2c] | |
| --> m_vecSpecifiedSurroundingMaxs [0x38] | |
| > DT_FuncRotating | |
| -> baseclass [0x0] | |
| --> AnimTimeMustBeFirst [0x0] | |
| --> m_flSimulationTime [0x264] | |
| --> m_cellbits [0x74] | |
| --> m_cellX [0x7c] | |
| --> m_cellY [0x80] | |
| --> m_cellZ [0x84] | |
| --> m_vecOrigin [0x134] | |
| --> m_angRotation [0x128] | |
| --> m_nModelIndex [0x254] | |
| --> m_fEffects [0xec] | |
| --> m_nRenderMode [0x257] | |
| --> m_nRenderFX [0x256] | |
| --> m_clrRender [0x70] | |
| --> m_iTeamNum [0xf0] | |
| --> m_iPendingTeamNum [0xf4] | |
| --> m_CollisionGroup [0x46c] | |
| --> m_flElasticity [0x394] | |
| --> m_flShadowCastDistance [0x398] | |
| --> m_hOwnerEntity [0x148] | |
| --> m_hEffectEntity [0x990] | |
| --> moveparent [0x144] | |
| --> m_iParentAttachment [0x2e4] | |
| --> m_iName [0x150] | |
| --> movetype [0x0] | |
| --> movecollide [0x0] | |
| --> m_Collision [0x314] | |
| --> m_iTextureFrameIndex [0x984] | |
| --> m_bSimulatedEveryTick [0x932] | |
| --> m_bAnimatedEveryTick [0x933] | |
| --> m_bAlternateSorting [0x934] | |
| --> m_bSpotted [0x935] | |
| --> m_bSpottedBy [0x936] | |
| --> m_bSpottedByMask [0x978] | |
| --> m_bIsAutoaimTarget [0x60] | |
| --> m_fadeMinDist [0x2ec] | |
| --> m_fadeMaxDist [0x2f0] | |
| --> m_flFadeScale [0x2f4] | |
| --> m_nMinCPULevel [0x980] | |
| --> m_nMaxCPULevel [0x981] | |
| --> m_nMinGPULevel [0x982] | |
| --> m_nMaxGPULevel [0x983] | |
| -> m_vecOrigin [0x134] | |
| -> m_angRotation[0] [0x128] | |
| -> m_angRotation[1] [0x12c] | |
| -> m_angRotation[2] [0x130] | |
| -> m_flSimulationTime [0x264] | |
| > DT_FuncReflectiveGlass | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| > DT_FuncOccluder | |
| -> baseclass [0x0] | |
| --> AnimTimeMustBeFirst [0x0] | |
| --> m_flSimulationTime [0x264] | |
| --> m_cellbits [0x74] | |
| --> m_cellX [0x7c] | |
| --> m_cellY [0x80] | |
| --> m_cellZ [0x84] | |
| --> m_vecOrigin [0x134] | |
| --> m_angRotation [0x128] | |
| --> m_nModelIndex [0x254] | |
| --> m_fEffects [0xec] | |
| --> m_nRenderMode [0x257] | |
| --> m_nRenderFX [0x256] | |
| --> m_clrRender [0x70] | |
| --> m_iTeamNum [0xf0] | |
| --> m_iPendingTeamNum [0xf4] | |
| --> m_CollisionGroup [0x46c] | |
| --> m_flElasticity [0x394] | |
| --> m_flShadowCastDistance [0x398] | |
| --> m_hOwnerEntity [0x148] | |
| --> m_hEffectEntity [0x990] | |
| --> moveparent [0x144] | |
| --> m_iParentAttachment [0x2e4] | |
| --> m_iName [0x150] | |
| --> movetype [0x0] | |
| --> movecollide [0x0] | |
| --> m_Collision [0x314] | |
| --> m_iTextureFrameIndex [0x984] | |
| --> m_bSimulatedEveryTick [0x932] | |
| --> m_bAnimatedEveryTick [0x933] | |
| --> m_bAlternateSorting [0x934] | |
| --> m_bSpotted [0x935] | |
| --> m_bSpottedBy [0x936] | |
| --> m_bSpottedByMask [0x978] | |
| --> m_bIsAutoaimTarget [0x60] | |
| --> m_fadeMinDist [0x2ec] | |
| --> m_fadeMaxDist [0x2f0] | |
| --> m_flFadeScale [0x2f4] | |
| --> m_nMinCPULevel [0x980] | |
| --> m_nMaxCPULevel [0x981] | |
| --> m_nMinGPULevel [0x982] | |
| --> m_nMaxGPULevel [0x983] | |
| -> m_bActive [0x9d4] | |
| -> m_nOccluderIndex [0x9d0] | |
| > DT_FuncMoveLinear | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_vecFinalDest [0x9e4] | |
| --> m_movementType [0x9f0] | |
| --> m_flMoveTargetTime [0x9f4] | |
| -> m_vecVelocity [0x110] | |
| -> m_fFlags [0x100] | |
| > DT_FuncMonitor | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| > DT_Func_LOD | |
| -> baseclass [0x0] | |
| --> AnimTimeMustBeFirst [0x0] | |
| --> m_flSimulationTime [0x264] | |
| --> m_cellbits [0x74] | |
| --> m_cellX [0x7c] | |
| --> m_cellY [0x80] | |
| --> m_cellZ [0x84] | |
| --> m_vecOrigin [0x134] | |
| --> m_angRotation [0x128] | |
| --> m_nModelIndex [0x254] | |
| --> m_fEffects [0xec] | |
| --> m_nRenderMode [0x257] | |
| --> m_nRenderFX [0x256] | |
| --> m_clrRender [0x70] | |
| --> m_iTeamNum [0xf0] | |
| --> m_iPendingTeamNum [0xf4] | |
| --> m_CollisionGroup [0x46c] | |
| --> m_flElasticity [0x394] | |
| --> m_flShadowCastDistance [0x398] | |
| --> m_hOwnerEntity [0x148] | |
| --> m_hEffectEntity [0x990] | |
| --> moveparent [0x144] | |
| --> m_iParentAttachment [0x2e4] | |
| --> m_iName [0x150] | |
| --> movetype [0x0] | |
| --> movecollide [0x0] | |
| --> m_Collision [0x314] | |
| --> m_iTextureFrameIndex [0x984] | |
| --> m_bSimulatedEveryTick [0x932] | |
| --> m_bAnimatedEveryTick [0x933] | |
| --> m_bAlternateSorting [0x934] | |
| --> m_bSpotted [0x935] | |
| --> m_bSpottedBy [0x936] | |
| --> m_bSpottedByMask [0x978] | |
| --> m_bIsAutoaimTarget [0x60] | |
| --> m_fadeMinDist [0x2ec] | |
| --> m_fadeMaxDist [0x2f0] | |
| --> m_flFadeScale [0x2f4] | |
| --> m_nMinCPULevel [0x980] | |
| --> m_nMaxCPULevel [0x981] | |
| --> m_nMinGPULevel [0x982] | |
| --> m_nMaxGPULevel [0x983] | |
| -> m_nDisappearMinDist [0x9d0] | |
| -> m_nDisappearMaxDist [0x9d4] | |
| > DT_TEDust | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_vecOrigin[0] [0x10] | |
| --> m_vecOrigin[1] [0x14] | |
| --> m_vecOrigin[2] [0x18] | |
| -> m_flSize [0x1c] | |
| -> m_flSpeed [0x20] | |
| -> m_vecDirection [0x24] | |
| > DT_Func_Dust | |
| -> m_Color [0x9d0] | |
| -> m_SpawnRate [0x9d4] | |
| -> m_flSizeMin [0x9d8] | |
| -> m_flSizeMax [0x9dc] | |
| -> m_LifetimeMin [0x9e4] | |
| -> m_LifetimeMax [0x9e8] | |
| -> m_DustFlags [0x9f8] | |
| -> m_SpeedMax [0x9e0] | |
| -> m_DistMax [0x9ec] | |
| -> m_nModelIndex [0x254] | |
| -> m_FallSpeed [0x9f0] | |
| -> m_bAffectedByWind [0x9f4] | |
| -> m_Collision [0x314] | |
| --> m_vecMins [0x8] | |
| --> m_vecMaxs [0x14] | |
| --> m_nSolidType [0x22] | |
| --> m_usSolidFlags [0x20] | |
| --> m_nSurroundType [0x2a] | |
| --> m_triggerBloat [0x23] | |
| --> m_vecSpecifiedSurroundingMins [0x2c] | |
| --> m_vecSpecifiedSurroundingMaxs [0x38] | |
| > DT_FuncConveyor | |
| -> baseclass [0x0] | |
| --> AnimTimeMustBeFirst [0x0] | |
| --> m_flSimulationTime [0x264] | |
| --> m_cellbits [0x74] | |
| --> m_cellX [0x7c] | |
| --> m_cellY [0x80] | |
| --> m_cellZ [0x84] | |
| --> m_vecOrigin [0x134] | |
| --> m_angRotation [0x128] | |
| --> m_nModelIndex [0x254] | |
| --> m_fEffects [0xec] | |
| --> m_nRenderMode [0x257] | |
| --> m_nRenderFX [0x256] | |
| --> m_clrRender [0x70] | |
| --> m_iTeamNum [0xf0] | |
| --> m_iPendingTeamNum [0xf4] | |
| --> m_CollisionGroup [0x46c] | |
| --> m_flElasticity [0x394] | |
| --> m_flShadowCastDistance [0x398] | |
| --> m_hOwnerEntity [0x148] | |
| --> m_hEffectEntity [0x990] | |
| --> moveparent [0x144] | |
| --> m_iParentAttachment [0x2e4] | |
| --> m_iName [0x150] | |
| --> movetype [0x0] | |
| --> movecollide [0x0] | |
| --> m_Collision [0x314] | |
| --> m_iTextureFrameIndex [0x984] | |
| --> m_bSimulatedEveryTick [0x932] | |
| --> m_bAnimatedEveryTick [0x933] | |
| --> m_bAlternateSorting [0x934] | |
| --> m_bSpotted [0x935] | |
| --> m_bSpottedBy [0x936] | |
| --> m_bSpottedByMask [0x978] | |
| --> m_bIsAutoaimTarget [0x60] | |
| --> m_fadeMinDist [0x2ec] | |
| --> m_fadeMaxDist [0x2f0] | |
| --> m_flFadeScale [0x2f4] | |
| --> m_nMinCPULevel [0x980] | |
| --> m_nMaxCPULevel [0x981] | |
| --> m_nMinGPULevel [0x982] | |
| --> m_nMaxGPULevel [0x983] | |
| -> m_flConveyorSpeed [0x9d0] | |
| > DT_FuncBrush | |
| -> baseclass [0x0] | |
| --> AnimTimeMustBeFirst [0x0] | |
| --> m_flSimulationTime [0x264] | |
| --> m_cellbits [0x74] | |
| --> m_cellX [0x7c] | |
| --> m_cellY [0x80] | |
| --> m_cellZ [0x84] | |
| --> m_vecOrigin [0x134] | |
| --> m_angRotation [0x128] | |
| --> m_nModelIndex [0x254] | |
| --> m_fEffects [0xec] | |
| --> m_nRenderMode [0x257] | |
| --> m_nRenderFX [0x256] | |
| --> m_clrRender [0x70] | |
| --> m_iTeamNum [0xf0] | |
| --> m_iPendingTeamNum [0xf4] | |
| --> m_CollisionGroup [0x46c] | |
| --> m_flElasticity [0x394] | |
| --> m_flShadowCastDistance [0x398] | |
| --> m_hOwnerEntity [0x148] | |
| --> m_hEffectEntity [0x990] | |
| --> moveparent [0x144] | |
| --> m_iParentAttachment [0x2e4] | |
| --> m_iName [0x150] | |
| --> movetype [0x0] | |
| --> movecollide [0x0] | |
| --> m_Collision [0x314] | |
| --> m_iTextureFrameIndex [0x984] | |
| --> m_bSimulatedEveryTick [0x932] | |
| --> m_bAnimatedEveryTick [0x933] | |
| --> m_bAlternateSorting [0x934] | |
| --> m_bSpotted [0x935] | |
| --> m_bSpottedBy [0x936] | |
| --> m_bSpottedByMask [0x978] | |
| --> m_bIsAutoaimTarget [0x60] | |
| --> m_fadeMinDist [0x2ec] | |
| --> m_fadeMaxDist [0x2f0] | |
| --> m_flFadeScale [0x2f4] | |
| --> m_nMinCPULevel [0x980] | |
| --> m_nMaxCPULevel [0x981] | |
| --> m_nMinGPULevel [0x982] | |
| --> m_nMaxGPULevel [0x983] | |
| > DT_BreakableSurface | |
| -> baseclass [0x0] | |
| --> AnimTimeMustBeFirst [0x0] | |
| --> m_flSimulationTime [0x264] | |
| --> m_cellbits [0x74] | |
| --> m_cellX [0x7c] | |
| --> m_cellY [0x80] | |
| --> m_cellZ [0x84] | |
| --> m_vecOrigin [0x134] | |
| --> m_angRotation [0x128] | |
| --> m_nModelIndex [0x254] | |
| --> m_fEffects [0xec] | |
| --> m_nRenderMode [0x257] | |
| --> m_nRenderFX [0x256] | |
| --> m_clrRender [0x70] | |
| --> m_iTeamNum [0xf0] | |
| --> m_iPendingTeamNum [0xf4] | |
| --> m_CollisionGroup [0x46c] | |
| --> m_flElasticity [0x394] | |
| --> m_flShadowCastDistance [0x398] | |
| --> m_hOwnerEntity [0x148] | |
| --> m_hEffectEntity [0x990] | |
| --> moveparent [0x144] | |
| --> m_iParentAttachment [0x2e4] | |
| --> m_iName [0x150] | |
| --> movetype [0x0] | |
| --> movecollide [0x0] | |
| --> m_Collision [0x314] | |
| --> m_iTextureFrameIndex [0x984] | |
| --> m_bSimulatedEveryTick [0x932] | |
| --> m_bAnimatedEveryTick [0x933] | |
| --> m_bAlternateSorting [0x934] | |
| --> m_bSpotted [0x935] | |
| --> m_bSpottedBy [0x936] | |
| --> m_bSpottedByMask [0x978] | |
| --> m_bIsAutoaimTarget [0x60] | |
| --> m_fadeMinDist [0x2ec] | |
| --> m_fadeMaxDist [0x2f0] | |
| --> m_flFadeScale [0x2f4] | |
| --> m_nMinCPULevel [0x980] | |
| --> m_nMaxCPULevel [0x981] | |
| --> m_nMinGPULevel [0x982] | |
| --> m_nMaxGPULevel [0x983] | |
| -> m_nNumWide [0x9d4] | |
| -> m_nNumHigh [0x9d8] | |
| -> m_flPanelWidth [0x9dc] | |
| -> m_flPanelHeight [0x9e0] | |
| -> m_vNormal [0x9e4] | |
| -> m_vCorner [0x9f0] | |
| -> m_bIsBroken [0x9fc] | |
| -> m_nSurfaceType [0xa00] | |
| -> m_RawPanelBitVec [0xa24] | |
| --> 000 [0x0] | |
| --> 001 [0x1] | |
| --> 002 [0x2] | |
| --> 003 [0x3] | |
| --> 004 [0x4] | |
| --> 005 [0x5] | |
| --> 006 [0x6] | |
| --> 007 [0x7] | |
| --> 008 [0x8] | |
| --> 009 [0x9] | |
| --> 010 [0xa] | |
| --> 011 [0xb] | |
| --> 012 [0xc] | |
| --> 013 [0xd] | |
| --> 014 [0xe] | |
| --> 015 [0xf] | |
| --> 016 [0x10] | |
| --> 017 [0x11] | |
| --> 018 [0x12] | |
| --> 019 [0x13] | |
| --> 020 [0x14] | |
| --> 021 [0x15] | |
| --> 022 [0x16] | |
| --> 023 [0x17] | |
| --> 024 [0x18] | |
| --> 025 [0x19] | |
| --> 026 [0x1a] | |
| --> 027 [0x1b] | |
| --> 028 [0x1c] | |
| --> 029 [0x1d] | |
| --> 030 [0x1e] | |
| --> 031 [0x1f] | |
| --> 032 [0x20] | |
| --> 033 [0x21] | |
| --> 034 [0x22] | |
| --> 035 [0x23] | |
| --> 036 [0x24] | |
| --> 037 [0x25] | |
| --> 038 [0x26] | |
| --> 039 [0x27] | |
| --> 040 [0x28] | |
| --> 041 [0x29] | |
| --> 042 [0x2a] | |
| --> 043 [0x2b] | |
| --> 044 [0x2c] | |
| --> 045 [0x2d] | |
| --> 046 [0x2e] | |
| --> 047 [0x2f] | |
| --> 048 [0x30] | |
| --> 049 [0x31] | |
| --> 050 [0x32] | |
| --> 051 [0x33] | |
| --> 052 [0x34] | |
| --> 053 [0x35] | |
| --> 054 [0x36] | |
| --> 055 [0x37] | |
| --> 056 [0x38] | |
| --> 057 [0x39] | |
| --> 058 [0x3a] | |
| --> 059 [0x3b] | |
| --> 060 [0x3c] | |
| --> 061 [0x3d] | |
| --> 062 [0x3e] | |
| --> 063 [0x3f] | |
| --> 064 [0x40] | |
| --> 065 [0x41] | |
| --> 066 [0x42] | |
| --> 067 [0x43] | |
| --> 068 [0x44] | |
| --> 069 [0x45] | |
| --> 070 [0x46] | |
| --> 071 [0x47] | |
| --> 072 [0x48] | |
| --> 073 [0x49] | |
| --> 074 [0x4a] | |
| --> 075 [0x4b] | |
| --> 076 [0x4c] | |
| --> 077 [0x4d] | |
| --> 078 [0x4e] | |
| --> 079 [0x4f] | |
| --> 080 [0x50] | |
| --> 081 [0x51] | |
| --> 082 [0x52] | |
| --> 083 [0x53] | |
| --> 084 [0x54] | |
| --> 085 [0x55] | |
| --> 086 [0x56] | |
| --> 087 [0x57] | |
| --> 088 [0x58] | |
| --> 089 [0x59] | |
| --> 090 [0x5a] | |
| --> 091 [0x5b] | |
| --> 092 [0x5c] | |
| --> 093 [0x5d] | |
| --> 094 [0x5e] | |
| --> 095 [0x5f] | |
| --> 096 [0x60] | |
| --> 097 [0x61] | |
| --> 098 [0x62] | |
| --> 099 [0x63] | |
| --> 100 [0x64] | |
| --> 101 [0x65] | |
| --> 102 [0x66] | |
| --> 103 [0x67] | |
| --> 104 [0x68] | |
| --> 105 [0x69] | |
| --> 106 [0x6a] | |
| --> 107 [0x6b] | |
| --> 108 [0x6c] | |
| --> 109 [0x6d] | |
| --> 110 [0x6e] | |
| --> 111 [0x6f] | |
| --> 112 [0x70] | |
| --> 113 [0x71] | |
| --> 114 [0x72] | |
| --> 115 [0x73] | |
| --> 116 [0x74] | |
| --> 117 [0x75] | |
| --> 118 [0x76] | |
| --> 119 [0x77] | |
| --> 120 [0x78] | |
| --> 121 [0x79] | |
| --> 122 [0x7a] | |
| --> 123 [0x7b] | |
| --> 124 [0x7c] | |
| --> 125 [0x7d] | |
| --> 126 [0x7e] | |
| --> 127 [0x7f] | |
| --> 128 [0x80] | |
| --> 129 [0x81] | |
| --> 130 [0x82] | |
| --> 131 [0x83] | |
| --> 132 [0x84] | |
| --> 133 [0x85] | |
| --> 134 [0x86] | |
| --> 135 [0x87] | |
| --> 136 [0x88] | |
| --> 137 [0x89] | |
| --> 138 [0x8a] | |
| --> 139 [0x8b] | |
| --> 140 [0x8c] | |
| --> 141 [0x8d] | |
| --> 142 [0x8e] | |
| --> 143 [0x8f] | |
| --> 144 [0x90] | |
| --> 145 [0x91] | |
| --> 146 [0x92] | |
| --> 147 [0x93] | |
| --> 148 [0x94] | |
| --> 149 [0x95] | |
| --> 150 [0x96] | |
| --> 151 [0x97] | |
| --> 152 [0x98] | |
| --> 153 [0x99] | |
| --> 154 [0x9a] | |
| --> 155 [0x9b] | |
| --> 156 [0x9c] | |
| --> 157 [0x9d] | |
| --> 158 [0x9e] | |
| --> 159 [0x9f] | |
| --> 160 [0xa0] | |
| --> 161 [0xa1] | |
| --> 162 [0xa2] | |
| --> 163 [0xa3] | |
| --> 164 [0xa4] | |
| --> 165 [0xa5] | |
| --> 166 [0xa6] | |
| --> 167 [0xa7] | |
| --> 168 [0xa8] | |
| --> 169 [0xa9] | |
| --> 170 [0xaa] | |
| --> 171 [0xab] | |
| --> 172 [0xac] | |
| --> 173 [0xad] | |
| --> 174 [0xae] | |
| --> 175 [0xaf] | |
| --> 176 [0xb0] | |
| --> 177 [0xb1] | |
| --> 178 [0xb2] | |
| --> 179 [0xb3] | |
| --> 180 [0xb4] | |
| --> 181 [0xb5] | |
| --> 182 [0xb6] | |
| --> 183 [0xb7] | |
| --> 184 [0xb8] | |
| --> 185 [0xb9] | |
| --> 186 [0xba] | |
| --> 187 [0xbb] | |
| --> 188 [0xbc] | |
| --> 189 [0xbd] | |
| --> 190 [0xbe] | |
| --> 191 [0xbf] | |
| --> 192 [0xc0] | |
| --> 193 [0xc1] | |
| --> 194 [0xc2] | |
| --> 195 [0xc3] | |
| --> 196 [0xc4] | |
| --> 197 [0xc5] | |
| --> 198 [0xc6] | |
| --> 199 [0xc7] | |
| --> 200 [0xc8] | |
| --> 201 [0xc9] | |
| --> 202 [0xca] | |
| --> 203 [0xcb] | |
| --> 204 [0xcc] | |
| --> 205 [0xcd] | |
| --> 206 [0xce] | |
| --> 207 [0xcf] | |
| --> 208 [0xd0] | |
| --> 209 [0xd1] | |
| --> 210 [0xd2] | |
| --> 211 [0xd3] | |
| --> 212 [0xd4] | |
| --> 213 [0xd5] | |
| --> 214 [0xd6] | |
| --> 215 [0xd7] | |
| --> 216 [0xd8] | |
| --> 217 [0xd9] | |
| --> 218 [0xda] | |
| --> 219 [0xdb] | |
| --> 220 [0xdc] | |
| --> 221 [0xdd] | |
| --> 222 [0xde] | |
| --> 223 [0xdf] | |
| --> 224 [0xe0] | |
| --> 225 [0xe1] | |
| --> 226 [0xe2] | |
| --> 227 [0xe3] | |
| --> 228 [0xe4] | |
| --> 229 [0xe5] | |
| --> 230 [0xe6] | |
| --> 231 [0xe7] | |
| --> 232 [0xe8] | |
| --> 233 [0xe9] | |
| --> 234 [0xea] | |
| --> 235 [0xeb] | |
| --> 236 [0xec] | |
| --> 237 [0xed] | |
| --> 238 [0xee] | |
| --> 239 [0xef] | |
| --> 240 [0xf0] | |
| --> 241 [0xf1] | |
| --> 242 [0xf2] | |
| --> 243 [0xf3] | |
| --> 244 [0xf4] | |
| --> 245 [0xf5] | |
| --> 246 [0xf6] | |
| --> 247 [0xf7] | |
| --> 248 [0xf8] | |
| --> 249 [0xf9] | |
| --> 250 [0xfa] | |
| --> 251 [0xfb] | |
| --> 252 [0xfc] | |
| --> 253 [0xfd] | |
| --> 254 [0xfe] | |
| --> 255 [0xff] | |
| > DT_FuncAreaPortalWindow | |
| -> baseclass [0x0] | |
| --> AnimTimeMustBeFirst [0x0] | |
| --> m_flSimulationTime [0x264] | |
| --> m_cellbits [0x74] | |
| --> m_cellX [0x7c] | |
| --> m_cellY [0x80] | |
| --> m_cellZ [0x84] | |
| --> m_vecOrigin [0x134] | |
| --> m_angRotation [0x128] | |
| --> m_nModelIndex [0x254] | |
| --> m_fEffects [0xec] | |
| --> m_nRenderMode [0x257] | |
| --> m_nRenderFX [0x256] | |
| --> m_clrRender [0x70] | |
| --> m_iTeamNum [0xf0] | |
| --> m_iPendingTeamNum [0xf4] | |
| --> m_CollisionGroup [0x46c] | |
| --> m_flElasticity [0x394] | |
| --> m_flShadowCastDistance [0x398] | |
| --> m_hOwnerEntity [0x148] | |
| --> m_hEffectEntity [0x990] | |
| --> moveparent [0x144] | |
| --> m_iParentAttachment [0x2e4] | |
| --> m_iName [0x150] | |
| --> movetype [0x0] | |
| --> movecollide [0x0] | |
| --> m_Collision [0x314] | |
| --> m_iTextureFrameIndex [0x984] | |
| --> m_bSimulatedEveryTick [0x932] | |
| --> m_bAnimatedEveryTick [0x933] | |
| --> m_bAlternateSorting [0x934] | |
| --> m_bSpotted [0x935] | |
| --> m_bSpottedBy [0x936] | |
| --> m_bSpottedByMask [0x978] | |
| --> m_bIsAutoaimTarget [0x60] | |
| --> m_fadeMinDist [0x2ec] | |
| --> m_fadeMaxDist [0x2f0] | |
| --> m_flFadeScale [0x2f4] | |
| --> m_nMinCPULevel [0x980] | |
| --> m_nMaxCPULevel [0x981] | |
| --> m_nMinGPULevel [0x982] | |
| --> m_nMaxGPULevel [0x983] | |
| -> m_flFadeStartDist [0x9d0] | |
| -> m_flFadeDist [0x9d4] | |
| -> m_flTranslucencyLimit [0x9d8] | |
| -> m_iBackgroundModelIndex [0x9dc] | |
| > DT_CFish | |
| -> m_poolOrigin [0xdb0] | |
| -> m_x [0xd98] | |
| -> m_y [0xd9c] | |
| -> m_z [0xda0] | |
| -> m_angle [0xda8] | |
| -> m_nModelIndex [0x254] | |
| -> m_lifeState [0x25b] | |
| -> m_waterLevel [0xdbc] | |
| > DT_FireSmoke | |
| -> baseclass [0x0] | |
| --> AnimTimeMustBeFirst [0x0] | |
| --> m_flSimulationTime [0x264] | |
| --> m_cellbits [0x74] | |
| --> m_cellX [0x7c] | |
| --> m_cellY [0x80] | |
| --> m_cellZ [0x84] | |
| --> m_vecOrigin [0x134] | |
| --> m_angRotation [0x128] | |
| --> m_nModelIndex [0x254] | |
| --> m_fEffects [0xec] | |
| --> m_nRenderMode [0x257] | |
| --> m_nRenderFX [0x256] | |
| --> m_clrRender [0x70] | |
| --> m_iTeamNum [0xf0] | |
| --> m_iPendingTeamNum [0xf4] | |
| --> m_CollisionGroup [0x46c] | |
| --> m_flElasticity [0x394] | |
| --> m_flShadowCastDistance [0x398] | |
| --> m_hOwnerEntity [0x148] | |
| --> m_hEffectEntity [0x990] | |
| --> moveparent [0x144] | |
| --> m_iParentAttachment [0x2e4] | |
| --> m_iName [0x150] | |
| --> movetype [0x0] | |
| --> movecollide [0x0] | |
| --> m_Collision [0x314] | |
| --> m_iTextureFrameIndex [0x984] | |
| --> m_bSimulatedEveryTick [0x932] | |
| --> m_bAnimatedEveryTick [0x933] | |
| --> m_bAlternateSorting [0x934] | |
| --> m_bSpotted [0x935] | |
| --> m_bSpottedBy [0x936] | |
| --> m_bSpottedByMask [0x978] | |
| --> m_bIsAutoaimTarget [0x60] | |
| --> m_fadeMinDist [0x2ec] | |
| --> m_fadeMaxDist [0x2f0] | |
| --> m_flFadeScale [0x2f4] | |
| --> m_nMinCPULevel [0x980] | |
| --> m_nMaxCPULevel [0x981] | |
| --> m_nMinGPULevel [0x982] | |
| --> m_nMaxGPULevel [0x983] | |
| -> m_flStartScale [0x9d0] | |
| -> m_flScale [0x9d4] | |
| -> m_flScaleTime [0x9d8] | |
| -> m_nFlags [0x9dc] | |
| -> m_nFlameModelIndex [0x9e0] | |
| -> m_nFlameFromAboveModelIndex [0x9e4] | |
| > DT_EnvTonemapController | |
| -> baseclass [0x0] | |
| --> AnimTimeMustBeFirst [0x0] | |
| --> m_flSimulationTime [0x264] | |
| --> m_cellbits [0x74] | |
| --> m_cellX [0x7c] | |
| --> m_cellY [0x80] | |
| --> m_cellZ [0x84] | |
| --> m_vecOrigin [0x134] | |
| --> m_angRotation [0x128] | |
| --> m_nModelIndex [0x254] | |
| --> m_fEffects [0xec] | |
| --> m_nRenderMode [0x257] | |
| --> m_nRenderFX [0x256] | |
| --> m_clrRender [0x70] | |
| --> m_iTeamNum [0xf0] | |
| --> m_iPendingTeamNum [0xf4] | |
| --> m_CollisionGroup [0x46c] | |
| --> m_flElasticity [0x394] | |
| --> m_flShadowCastDistance [0x398] | |
| --> m_hOwnerEntity [0x148] | |
| --> m_hEffectEntity [0x990] | |
| --> moveparent [0x144] | |
| --> m_iParentAttachment [0x2e4] | |
| --> m_iName [0x150] | |
| --> movetype [0x0] | |
| --> movecollide [0x0] | |
| --> m_Collision [0x314] | |
| --> m_iTextureFrameIndex [0x984] | |
| --> m_bSimulatedEveryTick [0x932] | |
| --> m_bAnimatedEveryTick [0x933] | |
| --> m_bAlternateSorting [0x934] | |
| --> m_bSpotted [0x935] | |
| --> m_bSpottedBy [0x936] | |
| --> m_bSpottedByMask [0x978] | |
| --> m_bIsAutoaimTarget [0x60] | |
| --> m_fadeMinDist [0x2ec] | |
| --> m_fadeMaxDist [0x2f0] | |
| --> m_flFadeScale [0x2f4] | |
| --> m_nMinCPULevel [0x980] | |
| --> m_nMaxCPULevel [0x981] | |
| --> m_nMinGPULevel [0x982] | |
| --> m_nMaxGPULevel [0x983] | |
| -> m_bUseCustomAutoExposureMin [0x9d0] | |
| -> m_bUseCustomAutoExposureMax [0x9d1] | |
| -> m_bUseCustomBloomScale [0x9d2] | |
| -> m_flCustomAutoExposureMin [0x9d4] | |
| -> m_flCustomAutoExposureMax [0x9d8] | |
| -> m_flCustomBloomScale [0x9dc] | |
| -> m_flCustomBloomScaleMinimum [0x9e0] | |
| -> m_flBloomExponent [0x9e4] | |
| -> m_flBloomSaturation [0x9e8] | |
| -> m_flTonemapPercentTarget [0x9ec] | |
| -> m_flTonemapPercentBrightPixels [0x9f0] | |
| -> m_flTonemapMinAvgLum [0x9f4] | |
| -> m_flTonemapRate [0x9f8] | |
| > DT_EnvScreenEffect | |
| -> baseclass [0x0] | |
| --> AnimTimeMustBeFirst [0x0] | |
| --> m_flSimulationTime [0x264] | |
| --> m_cellbits [0x74] | |
| --> m_cellX [0x7c] | |
| --> m_cellY [0x80] | |
| --> m_cellZ [0x84] | |
| --> m_vecOrigin [0x134] | |
| --> m_angRotation [0x128] | |
| --> m_nModelIndex [0x254] | |
| --> m_fEffects [0xec] | |
| --> m_nRenderMode [0x257] | |
| --> m_nRenderFX [0x256] | |
| --> m_clrRender [0x70] | |
| --> m_iTeamNum [0xf0] | |
| --> m_iPendingTeamNum [0xf4] | |
| --> m_CollisionGroup [0x46c] | |
| --> m_flElasticity [0x394] | |
| --> m_flShadowCastDistance [0x398] | |
| --> m_hOwnerEntity [0x148] | |
| --> m_hEffectEntity [0x990] | |
| --> moveparent [0x144] | |
| --> m_iParentAttachment [0x2e4] | |
| --> m_iName [0x150] | |
| --> movetype [0x0] | |
| --> movecollide [0x0] | |
| --> m_Collision [0x314] | |
| --> m_iTextureFrameIndex [0x984] | |
| --> m_bSimulatedEveryTick [0x932] | |
| --> m_bAnimatedEveryTick [0x933] | |
| --> m_bAlternateSorting [0x934] | |
| --> m_bSpotted [0x935] | |
| --> m_bSpottedBy [0x936] | |
| --> m_bSpottedByMask [0x978] | |
| --> m_bIsAutoaimTarget [0x60] | |
| --> m_fadeMinDist [0x2ec] | |
| --> m_fadeMaxDist [0x2f0] | |
| --> m_flFadeScale [0x2f4] | |
| --> m_nMinCPULevel [0x980] | |
| --> m_nMaxCPULevel [0x981] | |
| --> m_nMinGPULevel [0x982] | |
| --> m_nMaxGPULevel [0x983] | |
| -> m_flDuration [0x9d0] | |
| -> m_nType [0x9d4] | |
| > DT_EnvScreenOverlay | |
| -> baseclass [0x0] | |
| --> AnimTimeMustBeFirst [0x0] | |
| --> m_flSimulationTime [0x264] | |
| --> m_cellbits [0x74] | |
| --> m_cellX [0x7c] | |
| --> m_cellY [0x80] | |
| --> m_cellZ [0x84] | |
| --> m_vecOrigin [0x134] | |
| --> m_angRotation [0x128] | |
| --> m_nModelIndex [0x254] | |
| --> m_fEffects [0xec] | |
| --> m_nRenderMode [0x257] | |
| --> m_nRenderFX [0x256] | |
| --> m_clrRender [0x70] | |
| --> m_iTeamNum [0xf0] | |
| --> m_iPendingTeamNum [0xf4] | |
| --> m_CollisionGroup [0x46c] | |
| --> m_flElasticity [0x394] | |
| --> m_flShadowCastDistance [0x398] | |
| --> m_hOwnerEntity [0x148] | |
| --> m_hEffectEntity [0x990] | |
| --> moveparent [0x144] | |
| --> m_iParentAttachment [0x2e4] | |
| --> m_iName [0x150] | |
| --> movetype [0x0] | |
| --> movecollide [0x0] | |
| --> m_Collision [0x314] | |
| --> m_iTextureFrameIndex [0x984] | |
| --> m_bSimulatedEveryTick [0x932] | |
| --> m_bAnimatedEveryTick [0x933] | |
| --> m_bAlternateSorting [0x934] | |
| --> m_bSpotted [0x935] | |
| --> m_bSpottedBy [0x936] | |
| --> m_bSpottedByMask [0x978] | |
| --> m_bIsAutoaimTarget [0x60] | |
| --> m_fadeMinDist [0x2ec] | |
| --> m_fadeMaxDist [0x2f0] | |
| --> m_flFadeScale [0x2f4] | |
| --> m_nMinCPULevel [0x980] | |
| --> m_nMaxCPULevel [0x981] | |
| --> m_nMinGPULevel [0x982] | |
| --> m_nMaxGPULevel [0x983] | |
| -> m_iszOverlayNames[0] [0x9d0] | |
| -> m_iszOverlayNames [0x0] | |
| -> m_flOverlayTimes[0] [0x13c8] | |
| -> m_flOverlayTimes [0x0] | |
| -> m_flStartTime [0x13f0] | |
| -> m_iDesiredOverlay [0x13f4] | |
| -> m_bIsActive [0x13f8] | |
| > DT_EnvProjectedTexture | |
| -> baseclass [0x0] | |
| --> AnimTimeMustBeFirst [0x0] | |
| --> m_flSimulationTime [0x264] | |
| --> m_cellbits [0x74] | |
| --> m_cellX [0x7c] | |
| --> m_cellY [0x80] | |
| --> m_cellZ [0x84] | |
| --> m_vecOrigin [0x134] | |
| --> m_angRotation [0x128] | |
| --> m_nModelIndex [0x254] | |
| --> m_fEffects [0xec] | |
| --> m_nRenderMode [0x257] | |
| --> m_nRenderFX [0x256] | |
| --> m_clrRender [0x70] | |
| --> m_iTeamNum [0xf0] | |
| --> m_iPendingTeamNum [0xf4] | |
| --> m_CollisionGroup [0x46c] | |
| --> m_flElasticity [0x394] | |
| --> m_flShadowCastDistance [0x398] | |
| --> m_hOwnerEntity [0x148] | |
| --> m_hEffectEntity [0x990] | |
| --> moveparent [0x144] | |
| --> m_iParentAttachment [0x2e4] | |
| --> m_iName [0x150] | |
| --> movetype [0x0] | |
| --> movecollide [0x0] | |
| --> m_Collision [0x314] | |
| --> m_iTextureFrameIndex [0x984] | |
| --> m_bSimulatedEveryTick [0x932] | |
| --> m_bAnimatedEveryTick [0x933] | |
| --> m_bAlternateSorting [0x934] | |
| --> m_bSpotted [0x935] | |
| --> m_bSpottedBy [0x936] | |
| --> m_bSpottedByMask [0x978] | |
| --> m_bIsAutoaimTarget [0x60] | |
| --> m_fadeMinDist [0x2ec] | |
| --> m_fadeMaxDist [0x2f0] | |
| --> m_flFadeScale [0x2f4] | |
| --> m_nMinCPULevel [0x980] | |
| --> m_nMaxCPULevel [0x981] | |
| --> m_nMinGPULevel [0x982] | |
| --> m_nMaxGPULevel [0x983] | |
| -> m_hTargetEntity [0x9d4] | |
| -> m_bState [0x9d8] | |
| -> m_bAlwaysUpdate [0x9d9] | |
| -> m_flLightFOV [0x9dc] | |
| -> m_bEnableShadows [0x9e0] | |
| -> m_bSimpleProjection [0x9e1] | |
| -> m_bLightOnlyTarget [0x9e2] | |
| -> m_bLightWorld [0x9e3] | |
| -> m_bCameraSpace [0x9e4] | |
| -> m_flBrightnessScale [0x9e8] | |
| -> m_LightColor [0x9ec] | |
| -> m_flColorTransitionTime [0xa00] | |
| -> m_flAmbient [0xa04] | |
| -> m_SpotlightTextureName [0xa10] | |
| -> m_nSpotlightTextureFrame [0xb1c] | |
| -> m_flNearZ [0xa08] | |
| -> m_flFarZ [0xa0c] | |
| -> m_nShadowQuality [0xb20] | |
| -> m_flProjectionSize [0xb30] | |
| -> m_flRotation [0xb34] | |
| -> m_iStyle [0xb24] | |
| > DT_EnvParticleScript | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_nSequence [0xc90] | |
| --> m_nForceBone [0xa5c] | |
| --> m_vecForce [0xa50] | |
| --> m_nSkin [0xa14] | |
| --> m_nBody [0xa18] | |
| --> m_nHitboxSet [0x9f0] | |
| --> m_flModelScale [0xb18] | |
| --> m_flPoseParameter [0xb48] | |
| --> m_flPlaybackRate [0xa10] | |
| --> m_flEncodedController [0xa2c] | |
| --> m_bClientSideAnimation [0xc70] | |
| --> m_bClientSideFrameReset [0xa90] | |
| --> m_bClientSideRagdoll [0x275] | |
| --> m_nNewSequenceParity [0xa1c] | |
| --> m_nResetEventsParity [0xa20] | |
| --> m_nMuzzleFlashParity [0xa3c] | |
| --> m_hLightingOrigin [0xd18] | |
| --> serveranimdata [0x0] | |
| --> m_flFrozen [0xac8] | |
| --> m_ScaleType [0xb1c] | |
| --> m_bSuppressAnimSounds [0xd1e] | |
| -> m_flSequenceScale [0xe34] | |
| > DT_FogController | |
| -> m_fog.enable [0xa14] | |
| -> m_fog.blend [0xa15] | |
| -> m_fog.dirPrimary [0x9d4] | |
| -> m_fog.colorPrimary [0x9e0] | |
| -> m_fog.colorSecondary [0x9e4] | |
| -> m_fog.start [0x9f0] | |
| -> m_fog.end [0x9f4] | |
| -> m_fog.farz [0x9f8] | |
| -> m_fog.maxdensity [0x9fc] | |
| -> m_fog.colorPrimaryLerpTo [0x9e8] | |
| -> m_fog.colorSecondaryLerpTo [0x9ec] | |
| -> m_fog.startLerpTo [0xa00] | |
| -> m_fog.endLerpTo [0xa04] | |
| -> m_fog.maxdensityLerpTo [0xa08] | |
| -> m_fog.lerptime [0xa0c] | |
| -> m_fog.duration [0xa10] | |
| -> m_fog.HDRColorScale [0xa1c] | |
| -> m_fog.ZoomFogScale [0xa18] | |
| > DT_EnvDOFController | |
| -> baseclass [0x0] | |
| --> AnimTimeMustBeFirst [0x0] | |
| --> m_flSimulationTime [0x264] | |
| --> m_cellbits [0x74] | |
| --> m_cellX [0x7c] | |
| --> m_cellY [0x80] | |
| --> m_cellZ [0x84] | |
| --> m_vecOrigin [0x134] | |
| --> m_angRotation [0x128] | |
| --> m_nModelIndex [0x254] | |
| --> m_fEffects [0xec] | |
| --> m_nRenderMode [0x257] | |
| --> m_nRenderFX [0x256] | |
| --> m_clrRender [0x70] | |
| --> m_iTeamNum [0xf0] | |
| --> m_iPendingTeamNum [0xf4] | |
| --> m_CollisionGroup [0x46c] | |
| --> m_flElasticity [0x394] | |
| --> m_flShadowCastDistance [0x398] | |
| --> m_hOwnerEntity [0x148] | |
| --> m_hEffectEntity [0x990] | |
| --> moveparent [0x144] | |
| --> m_iParentAttachment [0x2e4] | |
| --> m_iName [0x150] | |
| --> movetype [0x0] | |
| --> movecollide [0x0] | |
| --> m_Collision [0x314] | |
| --> m_iTextureFrameIndex [0x984] | |
| --> m_bSimulatedEveryTick [0x932] | |
| --> m_bAnimatedEveryTick [0x933] | |
| --> m_bAlternateSorting [0x934] | |
| --> m_bSpotted [0x935] | |
| --> m_bSpottedBy [0x936] | |
| --> m_bSpottedByMask [0x978] | |
| --> m_bIsAutoaimTarget [0x60] | |
| --> m_fadeMinDist [0x2ec] | |
| --> m_fadeMaxDist [0x2f0] | |
| --> m_flFadeScale [0x2f4] | |
| --> m_nMinCPULevel [0x980] | |
| --> m_nMaxCPULevel [0x981] | |
| --> m_nMinGPULevel [0x982] | |
| --> m_nMaxGPULevel [0x983] | |
| -> m_bDOFEnabled [0x9d0] | |
| -> m_flNearBlurDepth [0x9d4] | |
| -> m_flNearFocusDepth [0x9d8] | |
| -> m_flFarFocusDepth [0x9dc] | |
| -> m_flFarBlurDepth [0x9e0] | |
| -> m_flNearBlurRadius [0x9e4] | |
| -> m_flFarBlurRadius [0x9e8] | |
| > DT_CascadeLight | |
| -> baseclass [0x0] | |
| --> AnimTimeMustBeFirst [0x0] | |
| --> m_flSimulationTime [0x264] | |
| --> m_cellbits [0x74] | |
| --> m_cellX [0x7c] | |
| --> m_cellY [0x80] | |
| --> m_cellZ [0x84] | |
| --> m_vecOrigin [0x134] | |
| --> m_angRotation [0x128] | |
| --> m_nModelIndex [0x254] | |
| --> m_fEffects [0xec] | |
| --> m_nRenderMode [0x257] | |
| --> m_nRenderFX [0x256] | |
| --> m_clrRender [0x70] | |
| --> m_iTeamNum [0xf0] | |
| --> m_iPendingTeamNum [0xf4] | |
| --> m_CollisionGroup [0x46c] | |
| --> m_flElasticity [0x394] | |
| --> m_flShadowCastDistance [0x398] | |
| --> m_hOwnerEntity [0x148] | |
| --> m_hEffectEntity [0x990] | |
| --> moveparent [0x144] | |
| --> m_iParentAttachment [0x2e4] | |
| --> m_iName [0x150] | |
| --> movetype [0x0] | |
| --> movecollide [0x0] | |
| --> m_Collision [0x314] | |
| --> m_iTextureFrameIndex [0x984] | |
| --> m_bSimulatedEveryTick [0x932] | |
| --> m_bAnimatedEveryTick [0x933] | |
| --> m_bAlternateSorting [0x934] | |
| --> m_bSpotted [0x935] | |
| --> m_bSpottedBy [0x936] | |
| --> m_bSpottedByMask [0x978] | |
| --> m_bIsAutoaimTarget [0x60] | |
| --> m_fadeMinDist [0x2ec] | |
| --> m_fadeMaxDist [0x2f0] | |
| --> m_flFadeScale [0x2f4] | |
| --> m_nMinCPULevel [0x980] | |
| --> m_nMaxCPULevel [0x981] | |
| --> m_nMinGPULevel [0x982] | |
| --> m_nMaxGPULevel [0x983] | |
| -> m_shadowDirection [0x9d0] | |
| -> m_envLightShadowDirection [0x9dc] | |
| -> m_bEnabled [0x9e8] | |
| -> m_bUseLightEnvAngles [0x9e9] | |
| -> m_LightColor [0x9ea] | |
| -> m_flMaxShadowDist [0x9f0] | |
| > DT_EnvAmbientLight | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_vecOrigin [0x9d0] | |
| --> m_minFalloff [0x9dc] | |
| --> m_maxFalloff [0x9e0] | |
| --> m_flCurWeight [0x9e4] | |
| --> m_bEnabled [0xaec] | |
| -> m_vecColor [0xaf8] | |
| > DT_EntityParticleTrail | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| -> m_iMaterialName [0xab8] | |
| -> m_Info [0xabc] | |
| --> m_flLifetime [0x8] | |
| --> m_flStartSize [0xc] | |
| --> m_flEndSize [0x10] | |
| -> m_hConstraintEntity [0xad0] | |
| > DT_EntityFreezing | |
| -> baseclass [0x0] | |
| --> AnimTimeMustBeFirst [0x0] | |
| --> m_flSimulationTime [0x264] | |
| --> m_cellbits [0x74] | |
| --> m_cellX [0x7c] | |
| --> m_cellY [0x80] | |
| --> m_cellZ [0x84] | |
| --> m_vecOrigin [0x134] | |
| --> m_angRotation [0x128] | |
| --> m_nModelIndex [0x254] | |
| --> m_fEffects [0xec] | |
| --> m_nRenderMode [0x257] | |
| --> m_nRenderFX [0x256] | |
| --> m_clrRender [0x70] | |
| --> m_iTeamNum [0xf0] | |
| --> m_iPendingTeamNum [0xf4] | |
| --> m_CollisionGroup [0x46c] | |
| --> m_flElasticity [0x394] | |
| --> m_flShadowCastDistance [0x398] | |
| --> m_hOwnerEntity [0x148] | |
| --> m_hEffectEntity [0x990] | |
| --> moveparent [0x144] | |
| --> m_iParentAttachment [0x2e4] | |
| --> m_iName [0x150] | |
| --> movetype [0x0] | |
| --> movecollide [0x0] | |
| --> m_Collision [0x314] | |
| --> m_iTextureFrameIndex [0x984] | |
| --> m_bSimulatedEveryTick [0x932] | |
| --> m_bAnimatedEveryTick [0x933] | |
| --> m_bAlternateSorting [0x934] | |
| --> m_bSpotted [0x935] | |
| --> m_bSpottedBy [0x936] | |
| --> m_bSpottedByMask [0x978] | |
| --> m_bIsAutoaimTarget [0x60] | |
| --> m_fadeMinDist [0x2ec] | |
| --> m_fadeMaxDist [0x2f0] | |
| --> m_flFadeScale [0x2f4] | |
| --> m_nMinCPULevel [0x980] | |
| --> m_nMaxCPULevel [0x981] | |
| --> m_nMinGPULevel [0x982] | |
| --> m_nMaxGPULevel [0x983] | |
| -> m_vFreezingOrigin [0x9d0] | |
| -> m_flFrozenPerHitbox [0x9dc] | |
| --> 000 [0x0] | |
| --> 001 [0x4] | |
| --> 002 [0x8] | |
| --> 003 [0xc] | |
| --> 004 [0x10] | |
| --> 005 [0x14] | |
| --> 006 [0x18] | |
| --> 007 [0x1c] | |
| --> 008 [0x20] | |
| --> 009 [0x24] | |
| --> 010 [0x28] | |
| --> 011 [0x2c] | |
| --> 012 [0x30] | |
| --> 013 [0x34] | |
| --> 014 [0x38] | |
| --> 015 [0x3c] | |
| --> 016 [0x40] | |
| --> 017 [0x44] | |
| --> 018 [0x48] | |
| --> 019 [0x4c] | |
| --> 020 [0x50] | |
| --> 021 [0x54] | |
| --> 022 [0x58] | |
| --> 023 [0x5c] | |
| --> 024 [0x60] | |
| --> 025 [0x64] | |
| --> 026 [0x68] | |
| --> 027 [0x6c] | |
| --> 028 [0x70] | |
| --> 029 [0x74] | |
| --> 030 [0x78] | |
| --> 031 [0x7c] | |
| --> 032 [0x80] | |
| --> 033 [0x84] | |
| --> 034 [0x88] | |
| --> 035 [0x8c] | |
| --> 036 [0x90] | |
| --> 037 [0x94] | |
| --> 038 [0x98] | |
| --> 039 [0x9c] | |
| --> 040 [0xa0] | |
| --> 041 [0xa4] | |
| --> 042 [0xa8] | |
| --> 043 [0xac] | |
| --> 044 [0xb0] | |
| --> 045 [0xb4] | |
| --> 046 [0xb8] | |
| --> 047 [0xbc] | |
| --> 048 [0xc0] | |
| --> 049 [0xc4] | |
| -> m_flFrozen [0xaa4] | |
| -> m_bFinishFreezing [0xaa8] | |
| > DT_EntityFlame | |
| -> baseclass [0x0] | |
| --> AnimTimeMustBeFirst [0x0] | |
| --> m_flSimulationTime [0x264] | |
| --> m_cellbits [0x74] | |
| --> m_cellX [0x7c] | |
| --> m_cellY [0x80] | |
| --> m_cellZ [0x84] | |
| --> m_vecOrigin [0x134] | |
| --> m_angRotation [0x128] | |
| --> m_nModelIndex [0x254] | |
| --> m_fEffects [0xec] | |
| --> m_nRenderMode [0x257] | |
| --> m_nRenderFX [0x256] | |
| --> m_clrRender [0x70] | |
| --> m_iTeamNum [0xf0] | |
| --> m_iPendingTeamNum [0xf4] | |
| --> m_CollisionGroup [0x46c] | |
| --> m_flElasticity [0x394] | |
| --> m_flShadowCastDistance [0x398] | |
| --> m_hOwnerEntity [0x148] | |
| --> m_hEffectEntity [0x990] | |
| --> moveparent [0x144] | |
| --> m_iParentAttachment [0x2e4] | |
| --> m_iName [0x150] | |
| --> movetype [0x0] | |
| --> movecollide [0x0] | |
| --> m_Collision [0x314] | |
| --> m_iTextureFrameIndex [0x984] | |
| --> m_bSimulatedEveryTick [0x932] | |
| --> m_bAnimatedEveryTick [0x933] | |
| --> m_bAlternateSorting [0x934] | |
| --> m_bSpotted [0x935] | |
| --> m_bSpottedBy [0x936] | |
| --> m_bSpottedByMask [0x978] | |
| --> m_bIsAutoaimTarget [0x60] | |
| --> m_fadeMinDist [0x2ec] | |
| --> m_fadeMaxDist [0x2f0] | |
| --> m_flFadeScale [0x2f4] | |
| --> m_nMinCPULevel [0x980] | |
| --> m_nMaxCPULevel [0x981] | |
| --> m_nMinGPULevel [0x982] | |
| --> m_nMaxGPULevel [0x983] | |
| -> m_hEntAttached [0x9d0] | |
| -> m_bCheapEffect [0x9e4] | |
| > DT_EntityDissolve | |
| -> baseclass [0x0] | |
| --> AnimTimeMustBeFirst [0x0] | |
| --> m_flSimulationTime [0x264] | |
| --> m_cellbits [0x74] | |
| --> m_cellX [0x7c] | |
| --> m_cellY [0x80] | |
| --> m_cellZ [0x84] | |
| --> m_vecOrigin [0x134] | |
| --> m_angRotation [0x128] | |
| --> m_nModelIndex [0x254] | |
| --> m_fEffects [0xec] | |
| --> m_nRenderMode [0x257] | |
| --> m_nRenderFX [0x256] | |
| --> m_clrRender [0x70] | |
| --> m_iTeamNum [0xf0] | |
| --> m_iPendingTeamNum [0xf4] | |
| --> m_CollisionGroup [0x46c] | |
| --> m_flElasticity [0x394] | |
| --> m_flShadowCastDistance [0x398] | |
| --> m_hOwnerEntity [0x148] | |
| --> m_hEffectEntity [0x990] | |
| --> moveparent [0x144] | |
| --> m_iParentAttachment [0x2e4] | |
| --> m_iName [0x150] | |
| --> movetype [0x0] | |
| --> movecollide [0x0] | |
| --> m_Collision [0x314] | |
| --> m_iTextureFrameIndex [0x984] | |
| --> m_bSimulatedEveryTick [0x932] | |
| --> m_bAnimatedEveryTick [0x933] | |
| --> m_bAlternateSorting [0x934] | |
| --> m_bSpotted [0x935] | |
| --> m_bSpottedBy [0x936] | |
| --> m_bSpottedByMask [0x978] | |
| --> m_bIsAutoaimTarget [0x60] | |
| --> m_fadeMinDist [0x2ec] | |
| --> m_fadeMaxDist [0x2f0] | |
| --> m_flFadeScale [0x2f4] | |
| --> m_nMinCPULevel [0x980] | |
| --> m_nMaxCPULevel [0x981] | |
| --> m_nMinGPULevel [0x982] | |
| --> m_nMaxGPULevel [0x983] | |
| -> m_flStartTime [0x9d4] | |
| -> m_flFadeOutStart [0x9d8] | |
| -> m_flFadeOutLength [0x9dc] | |
| -> m_flFadeOutModelStart [0x9e0] | |
| -> m_flFadeOutModelLength [0x9e4] | |
| -> m_flFadeInStart [0x9e8] | |
| -> m_flFadeInLength [0x9ec] | |
| -> m_nDissolveType [0x9f0] | |
| -> m_vDissolverOrigin [0x9f8] | |
| -> m_nMagnitude [0xa04] | |
| > DT_DynamicLight | |
| -> baseclass [0x0] | |
| --> AnimTimeMustBeFirst [0x0] | |
| --> m_flSimulationTime [0x264] | |
| --> m_cellbits [0x74] | |
| --> m_cellX [0x7c] | |
| --> m_cellY [0x80] | |
| --> m_cellZ [0x84] | |
| --> m_vecOrigin [0x134] | |
| --> m_angRotation [0x128] | |
| --> m_nModelIndex [0x254] | |
| --> m_fEffects [0xec] | |
| --> m_nRenderMode [0x257] | |
| --> m_nRenderFX [0x256] | |
| --> m_clrRender [0x70] | |
| --> m_iTeamNum [0xf0] | |
| --> m_iPendingTeamNum [0xf4] | |
| --> m_CollisionGroup [0x46c] | |
| --> m_flElasticity [0x394] | |
| --> m_flShadowCastDistance [0x398] | |
| --> m_hOwnerEntity [0x148] | |
| --> m_hEffectEntity [0x990] | |
| --> moveparent [0x144] | |
| --> m_iParentAttachment [0x2e4] | |
| --> m_iName [0x150] | |
| --> movetype [0x0] | |
| --> movecollide [0x0] | |
| --> m_Collision [0x314] | |
| --> m_iTextureFrameIndex [0x984] | |
| --> m_bSimulatedEveryTick [0x932] | |
| --> m_bAnimatedEveryTick [0x933] | |
| --> m_bAlternateSorting [0x934] | |
| --> m_bSpotted [0x935] | |
| --> m_bSpottedBy [0x936] | |
| --> m_bSpottedByMask [0x978] | |
| --> m_bIsAutoaimTarget [0x60] | |
| --> m_fadeMinDist [0x2ec] | |
| --> m_fadeMaxDist [0x2f0] | |
| --> m_flFadeScale [0x2f4] | |
| --> m_nMinCPULevel [0x980] | |
| --> m_nMaxCPULevel [0x981] | |
| --> m_nMinGPULevel [0x982] | |
| --> m_nMaxGPULevel [0x983] | |
| -> m_Flags [0x9d0] | |
| -> m_LightStyle [0x9d1] | |
| -> m_Radius [0x9d4] | |
| -> m_Exponent [0x9d8] | |
| -> m_InnerAngle [0x9dc] | |
| -> m_OuterAngle [0x9e0] | |
| -> m_SpotRadius [0x9e4] | |
| > DT_ColorCorrectionVolume | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_bClientSidePredicted [0xa00] | |
| --> m_spawnflags [0x2c4] | |
| -> m_bEnabled [0xa18] | |
| -> m_MaxWeight [0xa1c] | |
| -> m_FadeDuration [0xa20] | |
| -> m_Weight [0xa24] | |
| -> m_lookupFilename [0xa28] | |
| > DT_ColorCorrection | |
| -> baseclass [0x0] | |
| --> AnimTimeMustBeFirst [0x0] | |
| --> m_flSimulationTime [0x264] | |
| --> m_cellbits [0x74] | |
| --> m_cellX [0x7c] | |
| --> m_cellY [0x80] | |
| --> m_cellZ [0x84] | |
| --> m_vecOrigin [0x134] | |
| --> m_angRotation [0x128] | |
| --> m_nModelIndex [0x254] | |
| --> m_fEffects [0xec] | |
| --> m_nRenderMode [0x257] | |
| --> m_nRenderFX [0x256] | |
| --> m_clrRender [0x70] | |
| --> m_iTeamNum [0xf0] | |
| --> m_iPendingTeamNum [0xf4] | |
| --> m_CollisionGroup [0x46c] | |
| --> m_flElasticity [0x394] | |
| --> m_flShadowCastDistance [0x398] | |
| --> m_hOwnerEntity [0x148] | |
| --> m_hEffectEntity [0x990] | |
| --> moveparent [0x144] | |
| --> m_iParentAttachment [0x2e4] | |
| --> m_iName [0x150] | |
| --> movetype [0x0] | |
| --> movecollide [0x0] | |
| --> m_Collision [0x314] | |
| --> m_iTextureFrameIndex [0x984] | |
| --> m_bSimulatedEveryTick [0x932] | |
| --> m_bAnimatedEveryTick [0x933] | |
| --> m_bAlternateSorting [0x934] | |
| --> m_bSpotted [0x935] | |
| --> m_bSpottedBy [0x936] | |
| --> m_bSpottedByMask [0x978] | |
| --> m_bIsAutoaimTarget [0x60] | |
| --> m_fadeMinDist [0x2ec] | |
| --> m_fadeMaxDist [0x2f0] | |
| --> m_flFadeScale [0x2f4] | |
| --> m_nMinCPULevel [0x980] | |
| --> m_nMaxCPULevel [0x981] | |
| --> m_nMinGPULevel [0x982] | |
| --> m_nMaxGPULevel [0x983] | |
| -> m_vecOrigin [0x9d0] | |
| -> m_minFalloff [0x9dc] | |
| -> m_maxFalloff [0x9e0] | |
| -> m_flCurWeight [0x9f0] | |
| -> m_flMaxWeight [0x9ec] | |
| -> m_flFadeInDuration [0x9e4] | |
| -> m_flFadeOutDuration [0x9e8] | |
| -> m_netLookupFilename [0x9f4] | |
| -> m_bEnabled [0xaf8] | |
| -> m_bMaster [0xaf9] | |
| -> m_bClientSide [0xafa] | |
| -> m_bExclusive [0xafb] | |
| > DT_BreakableProp | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_nSequence [0xc90] | |
| --> m_nForceBone [0xa5c] | |
| --> m_vecForce [0xa50] | |
| --> m_nSkin [0xa14] | |
| --> m_nBody [0xa18] | |
| --> m_nHitboxSet [0x9f0] | |
| --> m_flModelScale [0xb18] | |
| --> m_flPoseParameter [0xb48] | |
| --> m_flPlaybackRate [0xa10] | |
| --> m_flEncodedController [0xa2c] | |
| --> m_bClientSideAnimation [0xc70] | |
| --> m_bClientSideFrameReset [0xa90] | |
| --> m_bClientSideRagdoll [0x275] | |
| --> m_nNewSequenceParity [0xa1c] | |
| --> m_nResetEventsParity [0xa20] | |
| --> m_nMuzzleFlashParity [0xa3c] | |
| --> m_hLightingOrigin [0xd18] | |
| --> serveranimdata [0x0] | |
| --> m_flFrozen [0xac8] | |
| --> m_ScaleType [0xb1c] | |
| --> m_bSuppressAnimSounds [0xd1e] | |
| -> m_qPreferredPlayerCarryAngles [0xd54] | |
| -> m_bClientPhysics [0xd60] | |
| > DT_BeamSpotlight | |
| -> baseclass [0x0] | |
| --> AnimTimeMustBeFirst [0x0] | |
| --> m_flSimulationTime [0x264] | |
| --> m_cellbits [0x74] | |
| --> m_cellX [0x7c] | |
| --> m_cellY [0x80] | |
| --> m_cellZ [0x84] | |
| --> m_vecOrigin [0x134] | |
| --> m_angRotation [0x128] | |
| --> m_nModelIndex [0x254] | |
| --> m_fEffects [0xec] | |
| --> m_nRenderMode [0x257] | |
| --> m_nRenderFX [0x256] | |
| --> m_clrRender [0x70] | |
| --> m_iTeamNum [0xf0] | |
| --> m_iPendingTeamNum [0xf4] | |
| --> m_CollisionGroup [0x46c] | |
| --> m_flElasticity [0x394] | |
| --> m_flShadowCastDistance [0x398] | |
| --> m_hOwnerEntity [0x148] | |
| --> m_hEffectEntity [0x990] | |
| --> moveparent [0x144] | |
| --> m_iParentAttachment [0x2e4] | |
| --> m_iName [0x150] | |
| --> movetype [0x0] | |
| --> movecollide [0x0] | |
| --> m_Collision [0x314] | |
| --> m_iTextureFrameIndex [0x984] | |
| --> m_bSimulatedEveryTick [0x932] | |
| --> m_bAnimatedEveryTick [0x933] | |
| --> m_bAlternateSorting [0x934] | |
| --> m_bSpotted [0x935] | |
| --> m_bSpottedBy [0x936] | |
| --> m_bSpottedByMask [0x978] | |
| --> m_bIsAutoaimTarget [0x60] | |
| --> m_fadeMinDist [0x2ec] | |
| --> m_fadeMaxDist [0x2f0] | |
| --> m_flFadeScale [0x2f4] | |
| --> m_nMinCPULevel [0x980] | |
| --> m_nMaxCPULevel [0x981] | |
| --> m_nMinGPULevel [0x982] | |
| --> m_nMaxGPULevel [0x983] | |
| -> m_nHaloIndex [0x9d0] | |
| -> m_bSpotlightOn [0x9dc] | |
| -> m_bHasDynamicLight [0x9dd] | |
| -> m_flSpotlightMaxLength [0x9e0] | |
| -> m_flSpotlightGoalWidth [0x9e4] | |
| -> m_flHDRColorScale [0x9e8] | |
| -> m_nRotationAxis [0x9d4] | |
| -> m_flRotationSpeed [0x9d8] | |
| > DT_BaseButton | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_vecFinalDest [0x9e4] | |
| --> m_movementType [0x9f0] | |
| --> m_flMoveTargetTime [0x9f4] | |
| -> m_usable [0xa00] | |
| > DT_BaseToggle | |
| -> baseclass [0x0] | |
| --> AnimTimeMustBeFirst [0x0] | |
| --> m_flSimulationTime [0x264] | |
| --> m_cellbits [0x74] | |
| --> m_cellX [0x7c] | |
| --> m_cellY [0x80] | |
| --> m_cellZ [0x84] | |
| --> m_vecOrigin [0x134] | |
| --> m_angRotation [0x128] | |
| --> m_nModelIndex [0x254] | |
| --> m_fEffects [0xec] | |
| --> m_nRenderMode [0x257] | |
| --> m_nRenderFX [0x256] | |
| --> m_clrRender [0x70] | |
| --> m_iTeamNum [0xf0] | |
| --> m_iPendingTeamNum [0xf4] | |
| --> m_CollisionGroup [0x46c] | |
| --> m_flElasticity [0x394] | |
| --> m_flShadowCastDistance [0x398] | |
| --> m_hOwnerEntity [0x148] | |
| --> m_hEffectEntity [0x990] | |
| --> moveparent [0x144] | |
| --> m_iParentAttachment [0x2e4] | |
| --> m_iName [0x150] | |
| --> movetype [0x0] | |
| --> movecollide [0x0] | |
| --> m_Collision [0x314] | |
| --> m_iTextureFrameIndex [0x984] | |
| --> m_bSimulatedEveryTick [0x932] | |
| --> m_bAnimatedEveryTick [0x933] | |
| --> m_bAlternateSorting [0x934] | |
| --> m_bSpotted [0x935] | |
| --> m_bSpottedBy [0x936] | |
| --> m_bSpottedByMask [0x978] | |
| --> m_bIsAutoaimTarget [0x60] | |
| --> m_fadeMinDist [0x2ec] | |
| --> m_fadeMaxDist [0x2f0] | |
| --> m_flFadeScale [0x2f4] | |
| --> m_nMinCPULevel [0x980] | |
| --> m_nMaxCPULevel [0x981] | |
| --> m_nMinGPULevel [0x982] | |
| --> m_nMaxGPULevel [0x983] | |
| -> m_vecFinalDest [0x9e4] | |
| -> m_movementType [0x9f0] | |
| -> m_flMoveTargetTime [0x9f4] | |
| > DT_BasePlayer | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> bcc_localdata [0x0] | |
| --> bcc_nonlocaldata [0x0] | |
| --> m_LastHitGroup [0x113c] | |
| --> m_hActiveWeapon [0x12c0] | |
| --> m_flTimeOfLastInjury [0x12c4] | |
| --> m_nRelativeDirectionOfLastInjury [0x12c8] | |
| --> m_hMyWeapons [0x11c0] | |
| -> localdata [0x0] | |
| --> m_Local [0x136c] | |
| --> m_vecViewOffset[0] [0x104] | |
| --> m_vecViewOffset[1] [0x108] | |
| --> m_vecViewOffset[2] [0x10c] | |
| --> m_flFriction [0x140] | |
| --> m_fOnTarget [0x16d8] | |
| --> m_nTickBase [0x17c0] | |
| --> m_nNextThinkTick [0xf8] | |
| --> m_hLastWeapon [0x16ac] | |
| --> m_vecVelocity[0] [0x110] | |
| --> m_vecVelocity[1] [0x114] | |
| --> m_vecVelocity[2] [0x118] | |
| --> m_vecBaseVelocity [0x11c] | |
| --> m_hConstraintEntity [0x16f4] | |
| --> m_vecConstraintCenter [0x16f8] | |
| --> m_flConstraintRadius [0x1704] | |
| --> m_flConstraintWidth [0x1708] | |
| --> m_flConstraintSpeedFactor [0x170c] | |
| --> m_bConstraintPastRadius [0x1710] | |
| --> m_flDeathTime [0x1758] | |
| --> m_fForceTeam [0x175c] | |
| --> m_nWaterLevel [0x25a] | |
| --> m_flLaggedMovementValue [0x1924] | |
| --> m_hTonemapController [0x1574] | |
| -> pl [0x1578] | |
| --> deadflag [0x4] | |
| -> m_iFOV [0x158c] | |
| -> m_iFOVStart [0x1590] | |
| -> m_flFOVTime [0x15b0] | |
| -> m_iDefaultFOV [0x16e0] | |
| -> m_hZoomOwner [0x1604] | |
| -> m_afPhysicsFlags [0x16a4] | |
| -> m_hVehicle [0x16a8] | |
| -> m_hUseEntity [0x16dc] | |
| -> m_hGroundEntity [0x14c] | |
| -> m_iHealth [0xfc] | |
| -> m_lifeState [0x25b] | |
| -> m_iAmmo [0x1140] | |
| --> 000 [0x0] | |
| --> 001 [0x4] | |
| --> 002 [0x8] | |
| --> 003 [0xc] | |
| --> 004 [0x10] | |
| --> 005 [0x14] | |
| --> 006 [0x18] | |
| --> 007 [0x1c] | |
| --> 008 [0x20] | |
| --> 009 [0x24] | |
| --> 010 [0x28] | |
| --> 011 [0x2c] | |
| --> 012 [0x30] | |
| --> 013 [0x34] | |
| --> 014 [0x38] | |
| --> 015 [0x3c] | |
| --> 016 [0x40] | |
| --> 017 [0x44] | |
| --> 018 [0x48] | |
| --> 019 [0x4c] | |
| --> 020 [0x50] | |
| --> 021 [0x54] | |
| --> 022 [0x58] | |
| --> 023 [0x5c] | |
| --> 024 [0x60] | |
| --> 025 [0x64] | |
| --> 026 [0x68] | |
| --> 027 [0x6c] | |
| --> 028 [0x70] | |
| --> 029 [0x74] | |
| --> 030 [0x78] | |
| --> 031 [0x7c] | |
| -> m_iBonusProgress [0x15f8] | |
| -> m_iBonusChallenge [0x15fc] | |
| -> m_flMaxspeed [0x1600] | |
| -> m_fFlags [0x100] | |
| -> m_iObserverMode [0x171c] | |
| -> m_bActiveCameraMan [0x1720] | |
| -> m_bCameraManXRay [0x1721] | |
| -> m_bCameraManOverview [0x1722] | |
| -> m_bCameraManScoreBoard [0x1723] | |
| -> m_uCameraManGraphs [0x1724] | |
| -> m_hObserverTarget [0x1730] | |
| -> m_hViewModel[0] [0x16b0] | |
| -> m_hViewModel [0x0] | |
| -> m_iCoachingTeam [0x1310] | |
| -> m_szLastPlaceName [0x1944] | |
| -> m_vecLadderNormal [0x15c8] | |
| -> m_ladderSurfaceProps [0x15a8] | |
| -> m_ubEFNoInterpParity [0x1968] | |
| -> m_hPostProcessCtrl [0x1b28] | |
| -> m_hColorCorrectionCtrl [0x1b2c] | |
| -> m_PlayerFog.m_hCtrl [0x1b34] | |
| -> m_vphysicsCollisionState [0x1614] | |
| -> m_hViewEntity [0x16ec] | |
| -> m_bShouldDrawPlayerWhileUsingViewEntity [0x16f0] | |
| > DT_BaseFlex | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> overlay_vars [0x0] | |
| -> m_flexWeight [0xdf0] | |
| --> 000 [0x0] | |
| --> 001 [0x4] | |
| --> 002 [0x8] | |
| --> 003 [0xc] | |
| --> 004 [0x10] | |
| --> 005 [0x14] | |
| --> 006 [0x18] | |
| --> 007 [0x1c] | |
| --> 008 [0x20] | |
| --> 009 [0x24] | |
| --> 010 [0x28] | |
| --> 011 [0x2c] | |
| --> 012 [0x30] | |
| --> 013 [0x34] | |
| --> 014 [0x38] | |
| --> 015 [0x3c] | |
| --> 016 [0x40] | |
| --> 017 [0x44] | |
| --> 018 [0x48] | |
| --> 019 [0x4c] | |
| --> 020 [0x50] | |
| --> 021 [0x54] | |
| --> 022 [0x58] | |
| --> 023 [0x5c] | |
| --> 024 [0x60] | |
| --> 025 [0x64] | |
| --> 026 [0x68] | |
| --> 027 [0x6c] | |
| --> 028 [0x70] | |
| --> 029 [0x74] | |
| --> 030 [0x78] | |
| --> 031 [0x7c] | |
| --> 032 [0x80] | |
| --> 033 [0x84] | |
| --> 034 [0x88] | |
| --> 035 [0x8c] | |
| --> 036 [0x90] | |
| --> 037 [0x94] | |
| --> 038 [0x98] | |
| --> 039 [0x9c] | |
| --> 040 [0xa0] | |
| --> 041 [0xa4] | |
| --> 042 [0xa8] | |
| --> 043 [0xac] | |
| --> 044 [0xb0] | |
| --> 045 [0xb4] | |
| --> 046 [0xb8] | |
| --> 047 [0xbc] | |
| --> 048 [0xc0] | |
| --> 049 [0xc4] | |
| --> 050 [0xc8] | |
| --> 051 [0xcc] | |
| --> 052 [0xd0] | |
| --> 053 [0xd4] | |
| --> 054 [0xd8] | |
| --> 055 [0xdc] | |
| --> 056 [0xe0] | |
| --> 057 [0xe4] | |
| --> 058 [0xe8] | |
| --> 059 [0xec] | |
| --> 060 [0xf0] | |
| --> 061 [0xf4] | |
| --> 062 [0xf8] | |
| --> 063 [0xfc] | |
| --> 064 [0x100] | |
| --> 065 [0x104] | |
| --> 066 [0x108] | |
| --> 067 [0x10c] | |
| --> 068 [0x110] | |
| --> 069 [0x114] | |
| --> 070 [0x118] | |
| --> 071 [0x11c] | |
| --> 072 [0x120] | |
| --> 073 [0x124] | |
| --> 074 [0x128] | |
| --> 075 [0x12c] | |
| --> 076 [0x130] | |
| --> 077 [0x134] | |
| --> 078 [0x138] | |
| --> 079 [0x13c] | |
| --> 080 [0x140] | |
| --> 081 [0x144] | |
| --> 082 [0x148] | |
| --> 083 [0x14c] | |
| --> 084 [0x150] | |
| --> 085 [0x154] | |
| --> 086 [0x158] | |
| --> 087 [0x15c] | |
| --> 088 [0x160] | |
| --> 089 [0x164] | |
| --> 090 [0x168] | |
| --> 091 [0x16c] | |
| --> 092 [0x170] | |
| --> 093 [0x174] | |
| --> 094 [0x178] | |
| --> 095 [0x17c] | |
| -> m_blinktoggle [0xf9c] | |
| -> m_viewtarget [0xdb8] | |
| > DT_BaseEntity | |
| -> AnimTimeMustBeFirst [0x0] | |
| --> m_flAnimTime [0x25c] | |
| -> m_flSimulationTime [0x264] | |
| -> m_cellbits [0x74] | |
| -> m_cellX [0x7c] | |
| -> m_cellY [0x80] | |
| -> m_cellZ [0x84] | |
| -> m_vecOrigin [0x134] | |
| -> m_angRotation [0x128] | |
| -> m_nModelIndex [0x254] | |
| -> m_fEffects [0xec] | |
| -> m_nRenderMode [0x257] | |
| -> m_nRenderFX [0x256] | |
| -> m_clrRender [0x70] | |
| -> m_iTeamNum [0xf0] | |
| -> m_iPendingTeamNum [0xf4] | |
| -> m_CollisionGroup [0x46c] | |
| -> m_flElasticity [0x394] | |
| -> m_flShadowCastDistance [0x398] | |
| -> m_hOwnerEntity [0x148] | |
| -> m_hEffectEntity [0x990] | |
| -> moveparent [0x144] | |
| -> m_iParentAttachment [0x2e4] | |
| -> m_iName [0x150] | |
| -> movetype [0x0] | |
| -> movecollide [0x0] | |
| -> m_Collision [0x314] | |
| --> m_vecMins [0x8] | |
| --> m_vecMaxs [0x14] | |
| --> m_nSolidType [0x22] | |
| --> m_usSolidFlags [0x20] | |
| --> m_nSurroundType [0x2a] | |
| --> m_triggerBloat [0x23] | |
| --> m_vecSpecifiedSurroundingMins [0x2c] | |
| --> m_vecSpecifiedSurroundingMaxs [0x38] | |
| -> m_iTextureFrameIndex [0x984] | |
| -> m_bSimulatedEveryTick [0x932] | |
| -> m_bAnimatedEveryTick [0x933] | |
| -> m_bAlternateSorting [0x934] | |
| -> m_bSpotted [0x935] | |
| -> m_bSpottedBy [0x936] | |
| --> 000 [0x0] | |
| --> 001 [0x1] | |
| --> 002 [0x2] | |
| --> 003 [0x3] | |
| --> 004 [0x4] | |
| --> 005 [0x5] | |
| --> 006 [0x6] | |
| --> 007 [0x7] | |
| --> 008 [0x8] | |
| --> 009 [0x9] | |
| --> 010 [0xa] | |
| --> 011 [0xb] | |
| --> 012 [0xc] | |
| --> 013 [0xd] | |
| --> 014 [0xe] | |
| --> 015 [0xf] | |
| --> 016 [0x10] | |
| --> 017 [0x11] | |
| --> 018 [0x12] | |
| --> 019 [0x13] | |
| --> 020 [0x14] | |
| --> 021 [0x15] | |
| --> 022 [0x16] | |
| --> 023 [0x17] | |
| --> 024 [0x18] | |
| --> 025 [0x19] | |
| --> 026 [0x1a] | |
| --> 027 [0x1b] | |
| --> 028 [0x1c] | |
| --> 029 [0x1d] | |
| --> 030 [0x1e] | |
| --> 031 [0x1f] | |
| --> 032 [0x20] | |
| --> 033 [0x21] | |
| --> 034 [0x22] | |
| --> 035 [0x23] | |
| --> 036 [0x24] | |
| --> 037 [0x25] | |
| --> 038 [0x26] | |
| --> 039 [0x27] | |
| --> 040 [0x28] | |
| --> 041 [0x29] | |
| --> 042 [0x2a] | |
| --> 043 [0x2b] | |
| --> 044 [0x2c] | |
| --> 045 [0x2d] | |
| --> 046 [0x2e] | |
| --> 047 [0x2f] | |
| --> 048 [0x30] | |
| --> 049 [0x31] | |
| --> 050 [0x32] | |
| --> 051 [0x33] | |
| --> 052 [0x34] | |
| --> 053 [0x35] | |
| --> 054 [0x36] | |
| --> 055 [0x37] | |
| --> 056 [0x38] | |
| --> 057 [0x39] | |
| --> 058 [0x3a] | |
| --> 059 [0x3b] | |
| --> 060 [0x3c] | |
| --> 061 [0x3d] | |
| --> 062 [0x3e] | |
| --> 063 [0x3f] | |
| --> 064 [0x40] | |
| -> m_bSpottedByMask [0x978] | |
| --> 000 [0x0] | |
| --> 001 [0x4] | |
| -> m_bIsAutoaimTarget [0x60] | |
| -> m_fadeMinDist [0x2ec] | |
| -> m_fadeMaxDist [0x2f0] | |
| -> m_flFadeScale [0x2f4] | |
| -> m_nMinCPULevel [0x980] | |
| -> m_nMaxCPULevel [0x981] | |
| -> m_nMinGPULevel [0x982] | |
| -> m_nMaxGPULevel [0x983] | |
| > DT_BaseDoor | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_vecFinalDest [0x9e4] | |
| --> m_movementType [0x9f0] | |
| --> m_flMoveTargetTime [0x9f4] | |
| -> m_flWaveHeight [0xa00] | |
| > DT_BaseCombatCharacter | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_flexWeight [0xdf0] | |
| --> m_blinktoggle [0xf9c] | |
| --> m_viewtarget [0xdb8] | |
| -> bcc_localdata [0x0] | |
| --> m_flNextAttack [0x1138] | |
| -> bcc_nonlocaldata [0x0] | |
| --> m_hMyWeapons [0x11c0] | |
| -> m_LastHitGroup [0x113c] | |
| -> m_hActiveWeapon [0x12c0] | |
| -> m_flTimeOfLastInjury [0x12c4] | |
| -> m_nRelativeDirectionOfLastInjury [0x12c8] | |
| -> m_hMyWeapons [0x11c0] | |
| --> 000 [0x0] | |
| --> 001 [0x4] | |
| --> 002 [0x8] | |
| --> 003 [0xc] | |
| --> 004 [0x10] | |
| --> 005 [0x14] | |
| --> 006 [0x18] | |
| --> 007 [0x1c] | |
| --> 008 [0x20] | |
| --> 009 [0x24] | |
| --> 010 [0x28] | |
| --> 011 [0x2c] | |
| --> 012 [0x30] | |
| --> 013 [0x34] | |
| --> 014 [0x38] | |
| --> 015 [0x3c] | |
| --> 016 [0x40] | |
| --> 017 [0x44] | |
| --> 018 [0x48] | |
| --> 019 [0x4c] | |
| --> 020 [0x50] | |
| --> 021 [0x54] | |
| --> 022 [0x58] | |
| --> 023 [0x5c] | |
| --> 024 [0x60] | |
| --> 025 [0x64] | |
| --> 026 [0x68] | |
| --> 027 [0x6c] | |
| --> 028 [0x70] | |
| --> 029 [0x74] | |
| --> 030 [0x78] | |
| --> 031 [0x7c] | |
| --> 032 [0x80] | |
| --> 033 [0x84] | |
| --> 034 [0x88] | |
| --> 035 [0x8c] | |
| --> 036 [0x90] | |
| --> 037 [0x94] | |
| --> 038 [0x98] | |
| --> 039 [0x9c] | |
| --> 040 [0xa0] | |
| --> 041 [0xa4] | |
| --> 042 [0xa8] | |
| --> 043 [0xac] | |
| --> 044 [0xb0] | |
| --> 045 [0xb4] | |
| --> 046 [0xb8] | |
| --> 047 [0xbc] | |
| --> 048 [0xc0] | |
| --> 049 [0xc4] | |
| --> 050 [0xc8] | |
| --> 051 [0xcc] | |
| --> 052 [0xd0] | |
| --> 053 [0xd4] | |
| --> 054 [0xd8] | |
| --> 055 [0xdc] | |
| --> 056 [0xe0] | |
| --> 057 [0xe4] | |
| --> 058 [0xe8] | |
| --> 059 [0xec] | |
| --> 060 [0xf0] | |
| --> 061 [0xf4] | |
| --> 062 [0xf8] | |
| --> 063 [0xfc] | |
| > DT_BaseAnimatingOverlay | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_nSequence [0xc90] | |
| --> m_nForceBone [0xa5c] | |
| --> m_vecForce [0xa50] | |
| --> m_nSkin [0xa14] | |
| --> m_nBody [0xa18] | |
| --> m_nHitboxSet [0x9f0] | |
| --> m_flModelScale [0xb18] | |
| --> m_flPoseParameter [0xb48] | |
| --> m_flPlaybackRate [0xa10] | |
| --> m_flEncodedController [0xa2c] | |
| --> m_bClientSideAnimation [0xc70] | |
| --> m_bClientSideFrameReset [0xa90] | |
| --> m_bClientSideRagdoll [0x275] | |
| --> m_nNewSequenceParity [0xa1c] | |
| --> m_nResetEventsParity [0xa20] | |
| --> m_nMuzzleFlashParity [0xa3c] | |
| --> m_hLightingOrigin [0xd18] | |
| --> serveranimdata [0x0] | |
| --> m_flFrozen [0xac8] | |
| --> m_ScaleType [0xb1c] | |
| --> m_bSuppressAnimSounds [0xd1e] | |
| -> overlay_vars [0x0] | |
| --> m_AnimOverlay [0x0] | |
| > DT_BoneFollower | |
| -> baseclass [0x0] | |
| --> AnimTimeMustBeFirst [0x0] | |
| --> m_flSimulationTime [0x264] | |
| --> m_cellbits [0x74] | |
| --> m_cellX [0x7c] | |
| --> m_cellY [0x80] | |
| --> m_cellZ [0x84] | |
| --> m_vecOrigin [0x134] | |
| --> m_angRotation [0x128] | |
| --> m_nModelIndex [0x254] | |
| --> m_fEffects [0xec] | |
| --> m_nRenderMode [0x257] | |
| --> m_nRenderFX [0x256] | |
| --> m_clrRender [0x70] | |
| --> m_iTeamNum [0xf0] | |
| --> m_iPendingTeamNum [0xf4] | |
| --> m_CollisionGroup [0x46c] | |
| --> m_flElasticity [0x394] | |
| --> m_flShadowCastDistance [0x398] | |
| --> m_hOwnerEntity [0x148] | |
| --> m_hEffectEntity [0x990] | |
| --> moveparent [0x144] | |
| --> m_iParentAttachment [0x2e4] | |
| --> m_iName [0x150] | |
| --> movetype [0x0] | |
| --> movecollide [0x0] | |
| --> m_Collision [0x314] | |
| --> m_iTextureFrameIndex [0x984] | |
| --> m_bSimulatedEveryTick [0x932] | |
| --> m_bAnimatedEveryTick [0x933] | |
| --> m_bAlternateSorting [0x934] | |
| --> m_bSpotted [0x935] | |
| --> m_bSpottedBy [0x936] | |
| --> m_bSpottedByMask [0x978] | |
| --> m_bIsAutoaimTarget [0x60] | |
| --> m_fadeMinDist [0x2ec] | |
| --> m_fadeMaxDist [0x2f0] | |
| --> m_flFadeScale [0x2f4] | |
| --> m_nMinCPULevel [0x980] | |
| --> m_nMaxCPULevel [0x981] | |
| --> m_nMinGPULevel [0x982] | |
| --> m_nMaxGPULevel [0x983] | |
| -> m_modelIndex [0x9d0] | |
| -> m_solidIndex [0x9d4] | |
| > DT_BaseAnimating | |
| -> baseclass [0x0] | |
| --> AnimTimeMustBeFirst [0x0] | |
| --> m_flSimulationTime [0x264] | |
| --> m_cellbits [0x74] | |
| --> m_cellX [0x7c] | |
| --> m_cellY [0x80] | |
| --> m_cellZ [0x84] | |
| --> m_vecOrigin [0x134] | |
| --> m_angRotation [0x128] | |
| --> m_nModelIndex [0x254] | |
| --> m_fEffects [0xec] | |
| --> m_nRenderMode [0x257] | |
| --> m_nRenderFX [0x256] | |
| --> m_clrRender [0x70] | |
| --> m_iTeamNum [0xf0] | |
| --> m_iPendingTeamNum [0xf4] | |
| --> m_CollisionGroup [0x46c] | |
| --> m_flElasticity [0x394] | |
| --> m_flShadowCastDistance [0x398] | |
| --> m_hOwnerEntity [0x148] | |
| --> m_hEffectEntity [0x990] | |
| --> moveparent [0x144] | |
| --> m_iParentAttachment [0x2e4] | |
| --> m_iName [0x150] | |
| --> movetype [0x0] | |
| --> movecollide [0x0] | |
| --> m_Collision [0x314] | |
| --> m_iTextureFrameIndex [0x984] | |
| --> m_bSimulatedEveryTick [0x932] | |
| --> m_bAnimatedEveryTick [0x933] | |
| --> m_bAlternateSorting [0x934] | |
| --> m_bSpotted [0x935] | |
| --> m_bSpottedBy [0x936] | |
| --> m_bSpottedByMask [0x978] | |
| --> m_bIsAutoaimTarget [0x60] | |
| --> m_fadeMinDist [0x2ec] | |
| --> m_fadeMaxDist [0x2f0] | |
| --> m_flFadeScale [0x2f4] | |
| --> m_nMinCPULevel [0x980] | |
| --> m_nMaxCPULevel [0x981] | |
| --> m_nMinGPULevel [0x982] | |
| --> m_nMaxGPULevel [0x983] | |
| -> m_nSequence [0xc90] | |
| -> m_nForceBone [0xa5c] | |
| -> m_vecForce [0xa50] | |
| -> m_nSkin [0xa14] | |
| -> m_nBody [0xa18] | |
| -> m_nHitboxSet [0x9f0] | |
| -> m_flModelScale [0xb18] | |
| -> m_flPoseParameter [0xb48] | |
| --> 000 [0x0] | |
| --> 001 [0x4] | |
| --> 002 [0x8] | |
| --> 003 [0xc] | |
| --> 004 [0x10] | |
| --> 005 [0x14] | |
| --> 006 [0x18] | |
| --> 007 [0x1c] | |
| --> 008 [0x20] | |
| --> 009 [0x24] | |
| --> 010 [0x28] | |
| --> 011 [0x2c] | |
| --> 012 [0x30] | |
| --> 013 [0x34] | |
| --> 014 [0x38] | |
| --> 015 [0x3c] | |
| --> 016 [0x40] | |
| --> 017 [0x44] | |
| --> 018 [0x48] | |
| --> 019 [0x4c] | |
| --> 020 [0x50] | |
| --> 021 [0x54] | |
| --> 022 [0x58] | |
| --> 023 [0x5c] | |
| -> m_flPlaybackRate [0xa10] | |
| -> m_flEncodedController [0xa2c] | |
| --> 000 [0x0] | |
| --> 001 [0x4] | |
| --> 002 [0x8] | |
| --> 003 [0xc] | |
| -> m_bClientSideAnimation [0xc70] | |
| -> m_bClientSideFrameReset [0xa90] | |
| -> m_bClientSideRagdoll [0x275] | |
| -> m_nNewSequenceParity [0xa1c] | |
| -> m_nResetEventsParity [0xa20] | |
| -> m_nMuzzleFlashParity [0xa3c] | |
| -> m_hLightingOrigin [0xd18] | |
| -> serveranimdata [0x0] | |
| --> m_flCycle [0xa0c] | |
| -> m_flFrozen [0xac8] | |
| -> m_ScaleType [0xb1c] | |
| -> m_bSuppressAnimSounds [0xd1e] | |
| > DT_AI_BaseNPC | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> bcc_localdata [0x0] | |
| --> bcc_nonlocaldata [0x0] | |
| --> m_LastHitGroup [0x113c] | |
| --> m_hActiveWeapon [0x12c0] | |
| --> m_flTimeOfLastInjury [0x12c4] | |
| --> m_nRelativeDirectionOfLastInjury [0x12c8] | |
| --> m_hMyWeapons [0x11c0] | |
| -> m_lifeState [0x25b] | |
| -> m_bPerformAvoidance [0x12e4] | |
| -> m_bIsMoving [0x12e5] | |
| -> m_bFadeCorpse [0x12e6] | |
| -> m_iDeathPose [0x12d4] | |
| -> m_iDeathFrame [0x12d8] | |
| -> m_iSpeedModRadius [0x12dc] | |
| -> m_iSpeedModSpeed [0x12e0] | |
| -> m_bSpeedModActive [0x12e7] | |
| -> m_bImportanRagdoll [0x12e8] | |
| -> m_flTimePingEffect [0x12d0] | |
| > DT_Beam | |
| -> m_nBeamType [0x9ec] | |
| -> m_nBeamFlags [0x9f0] | |
| -> m_nNumBeamEnts [0x9e0] | |
| -> m_hAttachEntity [0x9f4] | |
| --> 000 [0x0] | |
| --> 001 [0x4] | |
| --> 002 [0x8] | |
| --> 003 [0xc] | |
| --> 004 [0x10] | |
| --> 005 [0x14] | |
| --> 006 [0x18] | |
| --> 007 [0x1c] | |
| --> 008 [0x20] | |
| --> 009 [0x24] | |
| -> m_nAttachIndex [0xa1c] | |
| --> 000 [0x0] | |
| --> 001 [0x4] | |
| --> 002 [0x8] | |
| --> 003 [0xc] | |
| --> 004 [0x10] | |
| --> 005 [0x14] | |
| --> 006 [0x18] | |
| --> 007 [0x1c] | |
| --> 008 [0x20] | |
| --> 009 [0x24] | |
| -> m_nHaloIndex [0x9e8] | |
| -> m_fHaloScale [0xa50] | |
| -> m_fWidth [0xa44] | |
| -> m_fEndWidth [0xa48] | |
| -> m_fFadeLength [0xa4c] | |
| -> m_fAmplitude [0xa54] | |
| -> m_fStartFrame [0xa58] | |
| -> m_fSpeed [0xa5c] | |
| -> m_flFrameRate [0x9d0] | |
| -> m_flHDRColorScale [0x9d4] | |
| -> m_clrRender [0x70] | |
| -> m_nRenderFX [0x256] | |
| -> m_nRenderMode [0x257] | |
| -> m_flFrame [0xa60] | |
| -> m_nClipStyle [0xa64] | |
| -> m_vecEndPos [0xa68] | |
| -> m_nModelIndex [0x254] | |
| -> m_vecOrigin [0x134] | |
| -> moveparent [0x144] | |
| > DT_BaseViewModel | |
| -> m_nModelIndex [0x254] | |
| -> m_hWeapon [0xd78] | |
| -> m_nSkin [0xa14] | |
| -> m_nBody [0xa18] | |
| -> m_nSequence [0xc90] | |
| -> m_nViewModelIndex [0xd70] | |
| -> m_flPlaybackRate [0xa10] | |
| -> m_fEffects [0xec] | |
| -> m_nAnimationParity [0xd74] | |
| -> m_hOwner [0xd7c] | |
| -> m_nNewSequenceParity [0xa1c] | |
| -> m_nResetEventsParity [0xa20] | |
| -> m_nMuzzleFlashParity [0xa3c] | |
| -> m_bShouldIgnoreOffsetAndAccuracy [0xd60] | |
| > DT_BaseParticleEntity | |
| -> baseclass [0x0] | |
| --> AnimTimeMustBeFirst [0x0] | |
| --> m_flSimulationTime [0x264] | |
| --> m_cellbits [0x74] | |
| --> m_cellX [0x7c] | |
| --> m_cellY [0x80] | |
| --> m_cellZ [0x84] | |
| --> m_vecOrigin [0x134] | |
| --> m_angRotation [0x128] | |
| --> m_nModelIndex [0x254] | |
| --> m_fEffects [0xec] | |
| --> m_nRenderMode [0x257] | |
| --> m_nRenderFX [0x256] | |
| --> m_clrRender [0x70] | |
| --> m_iTeamNum [0xf0] | |
| --> m_iPendingTeamNum [0xf4] | |
| --> m_CollisionGroup [0x46c] | |
| --> m_flElasticity [0x394] | |
| --> m_flShadowCastDistance [0x398] | |
| --> m_hOwnerEntity [0x148] | |
| --> m_hEffectEntity [0x990] | |
| --> moveparent [0x144] | |
| --> m_iParentAttachment [0x2e4] | |
| --> m_iName [0x150] | |
| --> movetype [0x0] | |
| --> movecollide [0x0] | |
| --> m_Collision [0x314] | |
| --> m_iTextureFrameIndex [0x984] | |
| --> m_bSimulatedEveryTick [0x932] | |
| --> m_bAnimatedEveryTick [0x933] | |
| --> m_bAlternateSorting [0x934] | |
| --> m_bSpotted [0x935] | |
| --> m_bSpottedBy [0x936] | |
| --> m_bSpottedByMask [0x978] | |
| --> m_bIsAutoaimTarget [0x60] | |
| --> m_fadeMinDist [0x2ec] | |
| --> m_fadeMaxDist [0x2f0] | |
| --> m_flFadeScale [0x2f4] | |
| --> m_nMinCPULevel [0x980] | |
| --> m_nMaxCPULevel [0x981] | |
| --> m_nMinGPULevel [0x982] | |
| --> m_nMaxGPULevel [0x983] | |
| > DT_BaseGrenade | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_nSequence [0xc90] | |
| --> m_nForceBone [0xa5c] | |
| --> m_vecForce [0xa50] | |
| --> m_nSkin [0xa14] | |
| --> m_nBody [0xa18] | |
| --> m_nHitboxSet [0x9f0] | |
| --> m_flModelScale [0xb18] | |
| --> m_flPoseParameter [0xb48] | |
| --> m_flPlaybackRate [0xa10] | |
| --> m_flEncodedController [0xa2c] | |
| --> m_bClientSideAnimation [0xc70] | |
| --> m_bClientSideFrameReset [0xa90] | |
| --> m_bClientSideRagdoll [0x275] | |
| --> m_nNewSequenceParity [0xa1c] | |
| --> m_nResetEventsParity [0xa20] | |
| --> m_nMuzzleFlashParity [0xa3c] | |
| --> m_hLightingOrigin [0xd18] | |
| --> serveranimdata [0x0] | |
| --> m_flFrozen [0xac8] | |
| --> m_ScaleType [0xb1c] | |
| --> m_bSuppressAnimSounds [0xd1e] | |
| -> m_flDamage [0xd68] | |
| -> m_DmgRadius [0xd54] | |
| -> m_bIsLive [0xd51] | |
| -> m_hThrower [0xd70] | |
| -> m_vecVelocity [0x110] | |
| -> m_fFlags [0x100] | |
| > DT_BaseCombatWeapon | |
| -> baseclass [0x0] | |
| --> baseclass [0x0] | |
| --> m_AttributeManager [0x1148] | |
| --> m_OriginalOwnerXuidLow [0x14f0] | |
| --> m_OriginalOwnerXuidHigh [0x14f4] | |
| --> m_nFallbackPaintKit [0x14f8] | |
| --> m_nFallbackSeed [0x14fc] | |
| --> m_flFallbackWear [0x1500] | |
| --> m_nFallbackStatTrak [0x1504] | |
| -> LocalWeaponData [0x0] | |
| --> m_iPrimaryAmmoType [0x15b8] | |
| --> m_iSecondaryAmmoType [0x15bc] | |
| --> m_nViewModelIndex [0x1598] | |
| --> m_bFlipViewModel [0x161c] | |
| --> m_iWeaponOrigin [0x1620] | |
| --> m_iWeaponModule [0x15ac] | |
| -> LocalActiveWeaponData [0x0] | |
| --> m_flNextPrimaryAttack [0x159c] | |
| --> m_flNextSecondaryAttack [0x15a0] | |
| --> m_nNextThinkTick [0xf8] | |
| --> m_flTimeWeaponIdle [0x15c8] | |
| -> m_iViewModelIndex [0x15a4] | |
| -> m_iWorldModelIndex [0x15a8] | |
| -> m_iState [0x15b4] | |
| -> m_hOwner [0x1594] | |
| -> m_iClip1 [0x15c0] | |
| -> m_iClip2 [0x15c4] |
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