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Created February 24, 2018 19:14
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Created using browser-solidity: Realtime Ethereum Contract Compiler and Runtime. Load this file by pasting this gists URL or ID at https://ethereum.github.io/browser-solidity/#version=soljson-v0.4.20+commit.3155dd80.js&optimize=false&gist=
pragma solidity ^0.4.0;
contract Ballot {
struct Voter {
uint weight;
bool voted;
uint8 vote;
address delegate;
}
struct Proposal {
uint voteCount;
}
address chairperson;
mapping(address => Voter) voters;
Proposal[] proposals;
/// Create a new ballot with $(_numProposals) different proposals.
function Ballot(uint8 _numProposals) public {
chairperson = msg.sender;
voters[chairperson].weight = 1;
proposals.length = _numProposals;
}
/// Give $(toVoter) the right to vote on this ballot.
/// May only be called by $(chairperson).
function giveRightToVote(address toVoter) public {
if (msg.sender != chairperson || voters[toVoter].voted) return;
voters[toVoter].weight = 1;
}
/// Delegate your vote to the voter $(to).
function delegate(address to) public {
Voter storage sender = voters[msg.sender]; // assigns reference
if (sender.voted) return;
while (voters[to].delegate != address(0) && voters[to].delegate != msg.sender)
to = voters[to].delegate;
if (to == msg.sender) return;
sender.voted = true;
sender.delegate = to;
Voter storage delegateTo = voters[to];
if (delegateTo.voted)
proposals[delegateTo.vote].voteCount += sender.weight;
else
delegateTo.weight += sender.weight;
}
/// Give a single vote to proposal $(toProposal).
function vote(uint8 toProposal) public {
Voter storage sender = voters[msg.sender];
if (sender.voted || toProposal >= proposals.length) return;
sender.voted = true;
sender.vote = toProposal;
proposals[toProposal].voteCount += sender.weight;
}
function winningProposal() public constant returns (uint8 _winningProposal) {
uint256 winningVoteCount = 0;
for (uint8 prop = 0; prop < proposals.length; prop++)
if (proposals[prop].voteCount > winningVoteCount) {
winningVoteCount = proposals[prop].voteCount;
_winningProposal = prop;
}
}
}
pragma solidity ^0.4.0;
/**
* @title Ownable
* @dev The Ownable contract has an owner address, and provides basic authorization control
* functions, this simplifies the implementation of "user permissions".
*/
contract Ownable {
address public owner;
event OwnershipTransferred(address indexed previousOwner, address indexed newOwner);
/**
* @dev The Ownable constructor sets the original `owner` of the contract to the sender
* account.
*/
function Ownable() public {
owner = msg.sender;
}
/**
* @dev Throws if called by any account other than the owner.
*/
modifier onlyOwner() {
require(msg.sender == owner);
_;
}
/**
* @dev Allows the current owner to transfer control of the contract to a newOwner.
* @param newOwner The address to transfer ownership to.
*/
function transferOwnership(address newOwner) public onlyOwner {
require(newOwner != address(0));
OwnershipTransferred(owner, newOwner);
owner = newOwner;
}
}
contract FredCoin is Ownable {
string public name = "FredCoin";
string public symbol = "FRD";
mapping(address => uint) addressBalance;
mapping(address => bool) whitelist;
event whitelistAccessAtempt(address indexed _who);
modifier onlyWhitelist{
if(whitelist[msg.sender] == true){
_;
}
else{
whitelistAccessAtempt(msg.sender);
}
}
function addWhitelist(address _who) onlyOwner{
whitelist[_who] = true;
}
uint totalTokenSupply;
uint tokenTransferLimit;
function FredCoin(uint _totalSupply, uint _tokenLimit) public{
whitelist[msg.sender] = true;
totalTokenSupply = _totalSupply;
tokenTransferLimit = _tokenLimit;
addressBalance[msg.sender] = 1000;
}
function totalSupply() constant onlyWhitelist returns (uint totalSupply){
totalSupply = totalTokenSupply;
}
function transferLimit() constant onlyWhitelist returns (uint transferLimit){
transferLimit = tokenTransferLimit;
}
function setTransferLimit (uint _value) onlyOwner{
tokenTransferLimit = _value;
}
function balanceOf(address _owner) onlyWhitelist constant returns (uint balance) {
return addressBalance[_owner];
}
event NotEnoughFundsTransactionAttempt(address indexed _from, address indexed _to, uint _value);
modifier haveEnoughTokens (address _from, address _to, uint _value){
if(addressBalance[_from] > _value){
_;
}
else{
NotEnoughFundsTransactionAttempt(_from, _to, _value);
}
}
event OverflowTransactionAttempt (address indexed _from, address indexed _to, uint _value);
modifier stopOverflow (address _from, address _to, uint _value){
if( addressBalance[_to] < (addressBalance[_to] + _value) ){
_;
}
else{
OverflowTransactionAttempt(_from, _to, _value);
}
}
event ExceedTransactionLimit (address indexed _from, address indexed _to, uint _value);
modifier transferLimitExceed (address _from, address _to, uint _value){
if(_value < tokenTransferLimit){
_;
}
else{
ExceedTransactionLimit(_from, _to, _value);
}
}
event Transfer(address indexed _from, address indexed _to, uint256 _value);
function transfer(address _to, uint256 _value) onlyWhitelist haveEnoughTokens(msg.sender, _to, _value) stopOverflow(msg.sender, _to, _value) transferLimitExceed(msg.sender, _to, _value) returns (bool success) {
addressBalance[msg.sender] = addressBalance[msg.sender] - _value;
addressBalance[_to] = addressBalance[_to] + _value;
Transfer(msg.sender, _to, _value);
}
mapping(address => mapping(address => uint)) approved;
event Approval(address indexed _owner, address indexed _spender, uint256 _value);
function approve(address _spender, uint256 _value) returns (bool success){
approved[msg.sender][_spender] = _value;
Approval(msg.sender, _spender, _value);
return true;
}
function allowance(address _owner, address _spender) constant returns (uint256 remaining){
remaining = approved[_owner][_spender];
}
function transferFrom(address _from, address _to, uint256 _value) stopOverflow(_from, _to, _value) haveEnoughTokens(_from, _to, _value) returns (bool success) {
if(allowance(_from, _to) > _value){
addressBalance[_from] = addressBalance[_from] - _value;
addressBalance[_to] = addressBalance[_to] + _value;
Transfer(_from, _to, _value);
return true;
}
return false;
}
}
pragma solidity ^0.4.0;
contract Score{
uint myScore;
address owner;
string description;
event ScoreSet(uint);
modifier onlyOwner(){
if(msg.sender == owner){
_;
}
}
function Score() public {
owner = msg.sender;
}
function getScore() public view returns (uint) {
return myScore;
}
function setScore(uint _score) external {
myScore = _score;
ScoreSet(_score);
}
function setDescription (string _description) public onlyOwner {
description = _description;
}
}
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