This is a workaround about returning call. There are two new command:
<<push toNode returnNode>><<pop>>
Basically it's the same as jump. It will jump to toNode, and push the returnNode to a stack.
It will pop the top of a stack and jump into that node.
Put YarnReturnjump.cs as a Component along side with DialogueRunner.
Please don't mix a <<jump>> and <<push>> with a same node.
If that node expect something to be popped, it will behave strangely if you don't push something to the stack.