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| /* | |
| Cubemap shader with adjustable vertical Scale/Offset and HSV color controls. | |
| Creation goal was to enable user to create several casually-looking skyboxes in different colors from single image, drawn in 2d editing software. | |
| Features: | |
| - Doesn't requires 6-sides cubemap, or spherical projection: texture can be easily drawn in any 2d image editing software; | |
| - "V Offset" option allows to move horizon line up and down with ease; | |
| - "V Scale" allows to stretch texture; | |
| - Rotation feature sets horizontal offset (as in original shader). | |
| - HSV controls allows to change colors. |