Here I'm gathering awesome things to do with Steam Deck.
Resource:
| #!/usr/bin/env bash | |
| set -e | |
| target_osx=$(sw_vers -productVersion) | |
| project_dir=/Users/rkmax/development/aseprite | |
| skia_dir=/Users/rkmax/development/skia | |
| arch="$(uname -m)" | |
| bundle_trial_url=https://www.aseprite.org/downloads/trial/Aseprite-v1.2.40-trial-macOS.dmg |
Here I'm gathering awesome things to do with Steam Deck.
Resource:
| From 82436c04ef3f9cacf1d19b2634d6bb50a27607ed Mon Sep 17 00:00:00 2001 | |
| From: gnattu <gnattuoc@me.com> | |
| Date: Tue, 12 Apr 2022 16:08:12 +0800 | |
| Subject: [PATCH 1/3] Revert "arm64: add ID_AA64ISAR2_EL1 sys register" | |
| This reverts commit 9e45365f1469ef2b934f9d035975dbc9ad352116. | |
| --- | |
| arch/arm64/include/asm/cpu.h | 1 - | |
| arch/arm64/include/asm/sysreg.h | 16 ---------------- | |
| arch/arm64/kernel/cpufeature.c | 11 ----------- |
Thanks to NEK-RA for English translation. Original text in Russian language.
| /* | |
| * This document is provided to the public domain under the | |
| * terms of the Creative Commons CC0 public domain license | |
| */ | |
| How to boot Arch Linux ARM in QEMU (patched for M1) | |
| Prerequisites: | |
| QEMU - patched for M1 processors - patches: https://github.com/utmapp/qemu |
UPDATE 2023-01-22 21:34:33
This guide was last tested on an Intel MacBook 2017. Since then it's unmaintained and won't be updated (I quit the game and bought a life-time crossover licence).
This has been forked from https://gist.github.com/Alex4386/4cce275760367e9f5e90e2553d655309
For the latest discussion, see the comments there.
| Add an option to use the existing Xorg session with | |
| chrome-remote-desktop. | |
| The original idea of the patch: https://superuser.com/a/850359 | |
| --- a/chrome-remote-desktop 2024-03-27 16:03:20.518579015 +0000 | |
| +++ b/chrome-remote-desktop 2024-03-27 16:17:58.241912847 +0000 | |
| @@ -110,6 +110,8 @@ | |
| X_LOCK_FILE_TEMPLATE = "/tmp/.X%d-lock" | |
| FIRST_X_DISPLAY_NUMBER = 20 |
WAY MORE UP-TO-DATE GIST (and includes some setup stuff that I forgot to document): https://gist.github.com/sarimarton/471e9ff8046cc746f6ecb8340f942647
Current Development for Building Libre-version of CrossOver: https://github.com/GabLeRoux/macos-crossover-cloud-build.
For Latest Discussions: https://github.com/GabLeRoux/macos-crossover-cloud-build/issues.
This version of gist is outdated since it was written while I was compiling CrossOver v19. and seems to be there are some breaking changes in v19.1+ and 20. Also, I think I missed some required libraries/stub files that was required in build (that I previously installed beforehand). Oops.
| // Material Palenight Color Scheme for Blink Shell | |
| // by Greg Gamel (https://github.com/ggamel) (https://greg.is) | |
| black = '#292d3e'; | |
| red = '#f07178'; // red | |
| green = '#c3e88d'; // green | |
| yellow = '#ffcb6b'; // yellow | |
| blue = '#82aaff'; // blue | |
| magenta = '#c792ea'; // pink | |
| cyan = '#89ddff'; // cyan |