Created
August 31, 2018 11:54
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Used for Team Fortress 2's Mann Vs Machine Mode. This file specifically used for Sigsegv's Custom Upgrades plugin.
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| //mvm_upgrades_medieval_yakibomb.txt | |
| //meant for missions on mvm_hillside_v7 | |
| //find the achievement icons in "tf2_textures_dir.vpk/root/materials/vgui/achievements" | |
| //use console command to exec: | |
| //ent_fire gamerules SetCustomUpgradesFile "scripts/items/mvm_upgrades_medieval_yakibomb.txt" | |
| //============================================================================== | |
| //check this thread for more information | |
| //http://steamcommunity.com/groups/sigpipe/discussions/2/3277925755451094250/ | |
| //============================================================================== | |
| //Body Upgrades | |
| //+50 Max Health - 4 upgrades, $300 each | |
| //+15% damage resistance - 4 upgrades, $200 each | |
| //+15% base health on kill - 2 upgrades, $200 each | |
| //+35% healing from all sources (includes regen and health-on-kill) - 5 upgrades, $200 each | |
| //+3 HP Regen - 5 upgrades, $150 each | |
| //+10% move speed - 5 upgrades, $150 each | |
| //On Kill: A small health pack is dropped - 1 upgrade, $100 | |
| //Canteen Specialist: Increase duration by 1sec and -10 credits per canteen bought - 5 upgrades, $25 each | |
| //Sniper Huntsman Upgrades | |
| //+50% damage - 1 upgrade, $600 | |
| //Projectile Penetration - 1 upgrade, $400 | |
| //+20% damage - 5 upgrades, $300 each | |
| //+25% Reload Speed - 3 upgrades, $250 each | |
| //On Kill: Minicrit Boost for 2 seconds - 4 upgrades, $250 each | |
| //Mini-Crit vs Burning Targets - 1 upgrade, $200 | |
| //+5 sec Bleed - 4 upgrades, $200 each | |
| //+50% ammo capacity - 3 upgrades, $100 each | |
| //Medic Crossbow Upgrades | |
| //Projectile Penetration - 1 upgrade, $400 | |
| //+20% damage - 5 upgrades, $300 each | |
| //+3 Clip Size - 3 upgrades, $300 each | |
| //+25% Reload Speed - 3 upgrades, $250 each | |
| //On Kill: Minicrit Boost for 2 seconds - 4 upgrades, $250 each | |
| //+20% firing rate - 3 upgrades, $200 each | |
| //Mini-Crit vs Burning Targets - 1 upgrade, $200 | |
| //+50% ammo capacity - 3 upgrades, $100 each | |
| //Melee Upgrades | |
| //All Class | |
| //On Kill: Minicrit Boost for 2 seconds - 4 upgrades, $250 each | |
| //Mini-Crit vs Burning Targets - 1 upgrade, $200 | |
| //+20% damage - 5 upgrades, $300 each | |
| //+10% melee attack speed - 5 upgrades, $200 each | |
| //Demoknight | |
| //+50% damage - 1 upgrade, $600 | |
| //IF APPLICABLE: | |
| //Buy the removal of "No Random Critical Hits" - 1 upgrade, $500 | |
| //Canteens | |
| //Ubercharge - $125 | |
| //Crits - $75 | |
| //Ammo Refill - $25 | |
| //Recall - $5 | |
| //============================================================================== | |
| "upgrades" | |
| { | |
| // ITEM UPGRADES | |
| // Attributes generated by these will be attached to the chosen item. | |
| // This means the player can potentially invest in the same attribute on multiple items. | |
| // Best to not use passives that affect player stats, because they'll stack on the player. | |
| "ItemUpgrades" | |
| { | |
| "1" | |
| { | |
| // Damage - Huntsman and Demoknight | |
| "attribute" "damage bonus" | |
| "icon" "achievements/tf_halloween_pumpkin_kill" | |
| "increment" "0.5" | |
| "cap" "1.5" | |
| "cost" "600" | |
| } | |
| "1.1" | |
| { | |
| // Damage - All Weapons | |
| "attribute" "damage bonus HIDDEN" | |
| "icon" "achievements/tf_heavy_kill_crit_punch" | |
| "increment" "0.2" | |
| "cap" "2" | |
| "cost" "300" | |
| "quality" "1" | |
| } | |
| "1.2" | |
| { | |
| "attribute" "clip size upgrade atomic" | |
| "icon" "achievements/tf_sniper_bow_pincushion" | |
| "increment" "3" | |
| "cap" "10.0" | |
| "cost" "300" | |
| } | |
| "2" | |
| { | |
| "attribute" "minicrit vs burning player" | |
| "icon" "achievements/tf_pyro_simulburn_scouts" | |
| "increment" "1" | |
| "cap" "1" | |
| "cost" "200" | |
| } | |
| // "2.1" | |
| // { | |
| // // Fire Speed - Expensive | |
| // "attribute" "fire rate bonus" | |
| // "icon" "achievements/tf_scout_dodge_damage" | |
| // "increment" "-0.1" | |
| // "cap" "0.6" | |
| // "cost" "350" | |
| // "quality" "1" // allows varying usage cases without cloning attributes | |
| // // 1 = low, 2 = normal (default), 3 = high | |
| // } | |
| // "2.2" | |
| // { | |
| // "attribute" "melee range multiplier" | |
| // "icon" "achievements/tf_demoman_crit_sword_kill" | |
| // "increment" "0.7" | |
| // "cap" "1.7" | |
| // "cost" "400" | |
| // } | |
| "3" | |
| { | |
| "attribute" "clip size bonus upgrade" | |
| "icon" "achievements/tf_scout_destroy_sentry_with_pistol" | |
| "increment" "0.75" | |
| "cap" "4.0" | |
| "cost" "600" | |
| } | |
| "3.1" | |
| { | |
| // Fire Speed - Normal | |
| "attribute" "fire rate bonus" | |
| "icon" "achievements/tf_scout_dodge_damage" | |
| "increment" "-0.2" | |
| "cap" "0.4" | |
| "cost" "200" | |
| } | |
| // "3.2" | |
| // { | |
| // "attribute" "maxammo grenades1 increased" | |
| // "icon" "achievements/tf_heavy_assist_grind" | |
| // "increment" "2.0" | |
| // "cap" "12.0" | |
| // "cost" "50" | |
| // } | |
| "3.4" | |
| { | |
| "attribute" "maxammo metal increased" | |
| "icon" "mvm/upgradeicons/upgrade_metalcapacity" | |
| "increment" "0.75" | |
| "cap" "4" | |
| "cost" "200" | |
| } | |
| "4" | |
| { | |
| "attribute" "bleeding duration" | |
| "icon" "achievements/tf_sniper_kill_invis_spy" | |
| "increment" "5" | |
| "cap" "20" | |
| "cost" "200" | |
| } | |
| "5" | |
| { | |
| // Fire Speed - Normal | |
| "attribute" "melee attack rate bonus" | |
| "icon" "mvm/upgradeicons/upgrade_attackspeed" | |
| "increment" "-0.1" | |
| "cap" "0.5" | |
| "cost" "200" | |
| } | |
| "7" | |
| { | |
| "attribute" "projectile penetration" | |
| "icon" "achievements/tf_sniper_headshot_post_invuln" | |
| "increment" "1" // binary on/off | |
| "cap" "1" // | |
| "cost" "400" | |
| } | |
| // "7.1" | |
| // { | |
| // // For Heavy | |
| // "attribute" "projectile penetration heavy" | |
| // "icon" "achievements/tf_sniper_headshot_post_invuln" | |
| // "increment" "1" // binary on/off | |
| // "cap" "3" // | |
| // "cost" "400" | |
| // "quality" "1" // 1 = low, 2 = normal (default), 3 = high | |
| // } | |
| "8" | |
| { | |
| "attribute" "critboost" | |
| "icon" "mvm/upgradeicons/bottle_kritz" | |
| "increment" "1" // binary on/off | |
| "cap" "1" // | |
| "cost" "75" | |
| "ui_group" "2" // 2 = power up bottle | |
| } | |
| "9" | |
| { | |
| "attribute" "ubercharge" | |
| "icon" "mvm/upgradeicons/bottle_ubercharge" | |
| "increment" "1" // binary on/off | |
| "cap" "1" // | |
| "cost" "125" | |
| "ui_group" "2" // 2 = power up bottle | |
| } | |
| // "10" | |
| // { | |
| // "attribute" "bidirectional teleport" | |
| // "icon" "mvm/upgradeicons/upgrade_teleporter" | |
| // "increment" "1" // binary on/off | |
| // "cap" "1" // | |
| // "cost" "250" | |
| // } | |
| // "12" | |
| // { | |
| // "attribute" "SRifle Charge rate increased" | |
| // "icon" "achievements/tf_sniper_kill_at_roundstart" | |
| // "increment" "0.25" | |
| // "cap" "2.0" | |
| // "cost" "200" | |
| // } | |
| "13" | |
| { | |
| "attribute" "effect bar recharge rate increased" | |
| "icon" "achievements/tf_win_well_minimumtime" | |
| "increment" "-0.25" | |
| "cap" "0" | |
| "cost" "200" | |
| } | |
| // "14" | |
| // { | |
| // "attribute" "heal rate bonus" | |
| // "icon" "achievements/tf_heavy_heal_medikits" | |
| // "increment" "0.25" | |
| // "cap" "2.0" | |
| // "cost" "250" | |
| // } | |
| // "15" | |
| // { | |
| // "attribute" "ubercharge rate bonus" | |
| // "icon" "achievements/tf_medic_assist_demoman" | |
| // "increment" "0.25" | |
| // "cap" "2.0" | |
| // "cost" "300" | |
| // } | |
| "16" | |
| { | |
| "attribute" "engy building health bonus" | |
| "icon" "achievements/tf_pyro_kill_spies" | |
| "increment" "4.5" | |
| "cap" "10.0" | |
| "cost" "1000" | |
| } | |
| "17" | |
| { | |
| "attribute" "engy sentry fire rate increased" | |
| "icon" "achievements/tf_spy_kill_working_engy" | |
| "increment" "-0.2" | |
| "cap" "0.6" | |
| "cost" "1000" | |
| } | |
| "17.1" | |
| { | |
| "attribute" "maxammo primary increased" | |
| "icon" "achievements/tf_heavy_assist_grind" | |
| "increment" "0.5" | |
| "cap" "2.5" | |
| "cost" "100" | |
| } | |
| "17.2" | |
| { | |
| "attribute" "maxammo secondary increased" | |
| "icon" "achievements/tf_heavy_assist_grind" | |
| "increment" "0.5" | |
| "cap" "2.5" | |
| "cost" "100" | |
| } | |
| "17.3" | |
| { | |
| "attribute" "engy dispenser radius increased" | |
| "icon" "achievements/tf_engineer_dispenser_heal_group" | |
| "increment" "8.0" | |
| "cap" "17.0" | |
| "cost" "400" | |
| } | |
| // "17.4" | |
| // { | |
| // "attribute" "engy disposable sentries" | |
| // "icon" "achievements/tf_engineer_freezecam_sentry" | |
| // "increment" "1" | |
| // "cap" "1" | |
| // "cost" "500" | |
| // } | |
| // "18" | |
| // { | |
| // "attribute" "airblast pushback scale" | |
| // "icon" "achievements/tf_soldier_crouch_rocket_jump" | |
| // "increment" "0.25" | |
| // "cap" "2.0" | |
| // "cost" "100" | |
| // } | |
| // "18" | |
| // { | |
| // "attribute" "max health additive penalty" | |
| // "icon" "achievements/tf_complete_training" | |
| // "increment" "15" | |
| // "cap" "0" | |
| // "cost" "150" | |
| // } | |
| "18.1" | |
| { | |
| "attribute" "crit mod disabled" | |
| "icon" "achievements/tf_complete_training" | |
| "increment" "1" | |
| "cap" "1" | |
| "cost" "500" | |
| } | |
| // "18.2" | |
| // { | |
| // "attribute" "dmg taken increased" | |
| // "icon" "achievements/tf_complete_training" | |
| // "increment" "-0.05" | |
| // "cap" "1" | |
| // "cost" "150" | |
| // } | |
| // "18.3" | |
| // { | |
| // "attribute" "fire rate penalty" | |
| // "icon" "achievements/tf_complete_training" | |
| // "increment" "-0.1" | |
| // "cap" "1" | |
| // "cost" "200" | |
| // } | |
| // "18.4" | |
| // { | |
| // "attribute" "damage penalty" | |
| // "icon" "achievements/tf_complete_training" | |
| // "increment" "0.2" | |
| // "cap" "1" | |
| // "cost" "300" | |
| // } | |
| // "18.5" | |
| // { | |
| // "attribute" "dmg taken from bullets increased" | |
| // "icon" "achievements/tf_complete_training" | |
| // "increment" "-0.1" | |
| // "cap" "1" | |
| // "cost" "50" | |
| // } | |
| // "18.6" | |
| // { | |
| // "attribute" "dmg taken from fire increased" | |
| // "icon" "achievements/tf_complete_training" | |
| // "increment" "-0.2" | |
| // "cap" "1" | |
| // "cost" "50" | |
| // } | |
| // "18.7" | |
| // { | |
| // "attribute" "dmg penalty vs players" | |
| // "icon" "achievements/tf_complete_training" | |
| // "increment" "0.05" | |
| // "cap" "1" | |
| // "cost" "50" | |
| // } | |
| // "18.8" | |
| // { | |
| // "attribute" "reduced_healing_from_medics" | |
| // "icon" "achievements/tf_complete_training" | |
| // "increment" "0.9" | |
| // "cap" "1" | |
| // "cost" "50" | |
| // } | |
| // "18.9" | |
| // { | |
| // "attribute" "self mark for death" | |
| // "icon" "achievements/tf_complete_training" | |
| // "increment" "-1" | |
| // "cap" "0" | |
| // "cost" "300" | |
| // } | |
| // "18.11" | |
| // { | |
| // "attribute" "move speed penalty" | |
| // "icon" "achievements/tf_complete_training" | |
| // "increment" "0.15" | |
| // "cap" "1" | |
| // "cost" "500" | |
| // } | |
| // "18.12" | |
| // { | |
| // "attribute" "hit self on miss" | |
| // "icon" "achievements/tf_complete_training" | |
| // "increment" "-1" | |
| // "cap" "0" | |
| // "cost" "300" | |
| // } | |
| // "18.13" | |
| // { | |
| // "attribute" "metal_pickup_decreased" | |
| // "icon" "achievements/tf_complete_training" | |
| // "increment" "0.2" | |
| // "cap" "1" | |
| // "cost" "50" | |
| // } | |
| "19" | |
| { | |
| "attribute" "refill_ammo" | |
| "icon" "mvm/upgradeicons/bottle_ammoresupply" | |
| "increment" "1" // binary on/off | |
| "cap" "1" // | |
| "cost" "25" | |
| "ui_group" "2" // 2 = power up bottle | |
| } | |
| "20" | |
| { | |
| "attribute" "applies snare effect" | |
| "icon" "achievements/tf_sniper_jarate_extinguish" | |
| "increment" "-0.2" // only 1 increment | |
| "cap" "0.2" // | |
| "cost" "200" | |
| } | |
| "21" | |
| { | |
| "attribute" "charge recharge rate increased" | |
| "icon" "achievements/tf_demoman_charge_kill" | |
| "increment" "5.0" | |
| "cap" "31.0" | |
| "cost" "100" | |
| } | |
| // "24" | |
| // { | |
| // "attribute" "uber duration bonus" | |
| // "icon" "mvm/upgradeicons/upgrade_medigun_duration" | |
| // "increment" "2" | |
| // "cap" "6.0" | |
| // "cost" "250" | |
| // } | |
| "25" | |
| { | |
| "attribute" "recall" | |
| "icon" "mvm/upgradeicons/bottle_teleport" | |
| "increment" "1" // binary on/off | |
| "cap" "1" // | |
| "cost" "5" | |
| "ui_group" "2" // 2 = power up bottle | |
| } | |
| "26" | |
| { | |
| "attribute" "weapon burn dmg increased" | |
| "icon" "achievements/tf_pyro_burn_spies_as_you" | |
| "increment" "2.0" | |
| "cap" "11.0" | |
| "cost" "200" | |
| } | |
| "27" | |
| { | |
| "attribute" "weapon burn time increased" | |
| "icon" "mvm/upgradeicons/upgrade_burn_duration" | |
| "increment" "1.0" | |
| "cap" "5.5" | |
| "cost" "100" | |
| } | |
| "28" | |
| { | |
| "attribute" "increase buff duration" | |
| "icon" "achievements/tf_soldier_buff_teammates" | |
| "increment" "0.5" | |
| "cap" "3.0" | |
| "cost" "150" | |
| } | |
| "29" | |
| { | |
| "attribute" "minicritboost on kill" | |
| "icon" "achievements/tf_scout_first_blood_kill" | |
| "increment" "2" | |
| "cap" "8" | |
| "cost" "250" | |
| } | |
| // "30" | |
| // { | |
| // "attribute" "Projectile speed increased" | |
| // "icon" "achievements/tf_soldier_kill_airborne_target_while_airborne" | |
| // "increment" "0.25" | |
| // "cap" "2.0" | |
| // "cost" "150" | |
| // } | |
| // "31" | |
| // { | |
| // "attribute" "building instant upgrade" | |
| // "icon" "mvm/upgradeicons/bottle_instantbuild" | |
| // "increment" "1" // binary on/off | |
| // "cap" "1" // | |
| // "cost" "50" | |
| // "ui_group" "2" // 2 = power up bottle | |
| // } | |
| // "32" | |
| // { | |
| // "attribute" "melee range multiplier" | |
| // "icon" "achievements/tf_demoman_crit_sword_kill" | |
| // "increment" "0.35" | |
| // "cap" "1.7" | |
| // "cost" "250" | |
| // } | |
| "33" | |
| { | |
| "attribute" "faster reload rate" | |
| "icon" "achievements/tf_heavy_survive_crocket" | |
| "increment" "-0.25" | |
| "cap" "0.25" | |
| "cost" "250" | |
| } | |
| // "34" | |
| // { | |
| // "attribute" "robo sapper" | |
| // "icon" "achievements/tf_engineer_remove_sapper_long_dist" | |
| // "increment" "1" | |
| // "cap" "3" | |
| // "cost" "350" | |
| // } | |
| // "35" | |
| // { | |
| // "attribute" "attack projectiles" | |
| // "icon" "achievements/tf_soldier_kill_sniper_while_dead" | |
| // "increment" "1" | |
| // "cap" "2" | |
| // "cost" "400" | |
| // } | |
| "36" | |
| { | |
| "attribute" "generate rage on damage" | |
| "icon" "achievements/tf_scout_first_blood" | |
| "increment" "1" | |
| "cap" "3" | |
| "cost" "350" | |
| } | |
| // "37" | |
| // { | |
| // "attribute" "explosive sniper shot" | |
| // "icon" "achievements/tf_demoman_kill_x_with_directpipe" | |
| // "increment" "1" | |
| // "cap" "3" | |
| // "cost" "350" | |
| // } | |
| "38" | |
| { | |
| "attribute" "armor piercing" | |
| "icon" "achievements/tf_get_turretkills" | |
| "increment" "50" | |
| "cap" "200" | |
| "cost" "100" | |
| } | |
| "40" | |
| { | |
| "attribute" "mark for death" | |
| "icon" "achievements/tf_scout_stun_scout_with_their_ball" | |
| "increment" "1" | |
| "cap" "1" | |
| "cost" "100" // first tier points/credits cost | |
| } | |
| // "43" | |
| // { | |
| // "attribute" "canteen specialist" | |
| // "icon" "achievements/tf_medic_charge_blocker" | |
| // "increment" "1" | |
| // "cap" "3" | |
| // "cost" "200" | |
| // } | |
| // "44" | |
| // { | |
| // "attribute" "overheal expert" | |
| // "icon" "achievements/tf_scout_assist_medic" | |
| // "increment" "1" | |
| // "cap" "4" | |
| // "cost" "250" | |
| // } | |
| // "46" | |
| // { | |
| // "attribute" "mad milk syringes" | |
| // "icon" "achievements/tf_scout_assist_medic" | |
| // "increment" "1" | |
| // "cap" "1" | |
| // "cost" "200" | |
| // } | |
| // "47" | |
| // { | |
| // "attribute" "rocket specialist" | |
| // "icon" "achievements/tf_soldier_kill_airborne_target_while_airborne" | |
| // "increment" "1" | |
| // "cap" "4" | |
| // "cost" "300" | |
| // } | |
| // "48" | |
| // { | |
| // "attribute" "healing mastery" | |
| // "icon" "achievements/tf_heavy_heal_medikits" | |
| // "increment" "1" | |
| // "cap" "4" | |
| // "cost" "250" | |
| // } | |
| // "49" | |
| // { | |
| // "attribute" "generate rage on heal" // Projectile Shield | |
| // "icon" "achievements/tf_demoman_kill_x_defending" | |
| // "increment" "1" | |
| // "cap" "2" | |
| // "cost" "300" | |
| // } | |
| "50" | |
| { | |
| "attribute" "damage force reduction" | |
| "icon" "achievements/tf_soldier_shoot_mult_crits" | |
| "increment" "-0.99" | |
| "cap" "0.01" | |
| "cost" "100" | |
| } | |
| "54" | |
| { | |
| "attribute" "falling_impact_radius_stun" | |
| "icon" "achievements/tf_soldier_kill_airborne_with_direct_hit" | |
| "increment" "1" // | |
| "cap" "1" // | |
| "cost" "300" | |
| } | |
| "55" | |
| { | |
| "attribute" "thermal_thruster_air_launch" | |
| "icon" "achievements/tf_maps_doomsday_solo_capture" | |
| "increment" "1" // | |
| "cap" "1" // | |
| "cost" "400" | |
| } | |
| "56" | |
| { | |
| "attribute" "mult_item_meter_charge_rate" | |
| "icon" "achievements/tf_win_well_minimumtime" | |
| "increment" "-0.2" | |
| "cap" "0.2" | |
| "cost" "100" | |
| } | |
| "57" | |
| { | |
| "attribute" "explode_on_ignite" | |
| "icon" "achievements/tf_demoman_achieve_progress3" | |
| "increment" "1" // | |
| "cap" "1" // | |
| "cost" "400" | |
| } | |
| } | |
| // PLAYER UPGRADES | |
| // Attributes generated by these will be attached to the player. | |
| "PlayerUpgrades" | |
| { | |
| "1" | |
| { | |
| "attribute" "max health additive bonus" | |
| "icon" "achievements/tf_medic_heal_under_fire" | |
| "increment" "50" | |
| "cap" "200" | |
| "cost" "300" | |
| } | |
| "2" | |
| { | |
| "attribute" "dmg taken increased" | |
| "icon" "achievements/tf_heavy_take_multi_damage" | |
| "increment" "-0.15" | |
| "cap" "0.4" | |
| "cost" "200" | |
| } | |
| "3" | |
| { | |
| "attribute" "restore health on kill" | |
| "icon" "achievements/tf_medic_kill_healed_spy" | |
| "increment" "15" | |
| "cap" "30" | |
| "cost" "200" | |
| } | |
| // "2" | |
| // { | |
| // "attribute" "afterburn immunity" | |
| // "icon" "achievements/tf_pyro_burn_spy_taunt" | |
| // "increment" "1" | |
| // "cap" "1" | |
| // "cost" "250" | |
| // } | |
| // "2" | |
| // { | |
| // "attribute" "dmg taken from crit reduced" | |
| // "icon" "achievements/tf_heavy_survive_crocket" | |
| // "increment" "-0.25" | |
| // "cap" "0" | |
| // "cost" "100" | |
| // } | |
| "4" | |
| { | |
| "attribute" "drop health pack on kill" | |
| "icon" "achievements/tf_heavy_heal_medikits" | |
| "increment" "1" | |
| "cap" "1" | |
| "cost" "100" | |
| } | |
| "5" | |
| { | |
| "attribute" "healing received bonus" | |
| "icon" "achievements/tf_medic_save_teammate" | |
| "increment" "0.35" | |
| "cap" "2.75" | |
| "cost" "200" | |
| } | |
| "6" | |
| { | |
| "attribute" "move speed bonus" | |
| "icon" "achievements/tf_scout_long_distance_runner" | |
| "increment" "0.1" | |
| "cap" "1.5" | |
| "cost" "150" | |
| } | |
| // "7" | |
| // { | |
| // "attribute" "ammo regen" | |
| // "icon" "achievements/tf_heavy_assist_grind" | |
| // "increment" "0.1" | |
| // "cap" "0.3" | |
| // "cost" "100" | |
| // } | |
| "8" | |
| { | |
| "attribute" "health regen" | |
| "icon" "achievements/tf_medic_achieve_progress2" | |
| "increment" "3.0" | |
| "cap" "15.0" | |
| "cost" "150" | |
| } | |
| // "9" | |
| // { | |
| // "attribute" "metal regen" | |
| // "icon" "mvm/upgradeicons/upgrade_metalcapacity" | |
| // "increment" "25" | |
| // "cap" "50" | |
| // "cost" "100" | |
| // } | |
| // "10" | |
| // { | |
| // "attribute" "currency bonus" | |
| // "icon" "achievements/tf_heavy_kill_crit_punch" | |
| // "increment" "1" | |
| // "cap" "2" | |
| // "cost" "100" | |
| // } | |
| "10" | |
| { | |
| "attribute" "canteen specialist" | |
| "icon" "achievements/tf_medic_charge_blocker" | |
| "increment" "1" | |
| "cap" "5" | |
| "cost" "25" | |
| } | |
| } | |
| } |
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